commit: b3b5e839121d2389236f085272c37a43c72888b3
parent 23ab26fe52a9dc678a1578882025efa5918d70c5
Author: Drew DeVault <sir@cmpwn.com>
Date: Mon, 9 May 2022 11:21:16 +0200
Minor edit to open sourcing video games
Diffstat:
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/content/blog/Open-sourcing-video-games.md b/content/blog/Open-sourcing-video-games.md
@@ -172,9 +172,10 @@ you will probably never be satisfied, and thus you'll never open it. I assure
you: your game is ready to make open source, no matter what state it's in!
Bonus: Ethan Lee tipped me off to some truly awful code which was left in
-VVVVVV, which you can freely browse on the [2.2 tag][vvvvvv 2.2]. It's truly
-awful, but you probably didn't know that — you only remember VVVVVV as a
-critically acclaimed game.
+VVVVVV, which you can freely browse on the [2.2 tag][vvvvvv 2.2]. It's not
+great, but you probably didn't know that — you only remember VVVVVV as a
+critically acclaimed game. Game developers are working under tight constraints
+and no one is judging them for that — we just want to have fun!
[vvvvvv 2.2]: https://github.com/TerryCavanagh/vvvvvv/tree/2.2