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drewdevault.com

[mirror] blog and personal website of Drew DeVault git clone https://hacktivis.me/git/mirror/drewdevault.com.git
commit: b3b5e839121d2389236f085272c37a43c72888b3
parent 23ab26fe52a9dc678a1578882025efa5918d70c5
Author: Drew DeVault <sir@cmpwn.com>
Date:   Mon,  9 May 2022 11:21:16 +0200

Minor edit to open sourcing video games

Diffstat:

Mcontent/blog/Open-sourcing-video-games.md7++++---
1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/content/blog/Open-sourcing-video-games.md b/content/blog/Open-sourcing-video-games.md @@ -172,9 +172,10 @@ you will probably never be satisfied, and thus you'll never open it. I assure you: your game is ready to make open source, no matter what state it's in! Bonus: Ethan Lee tipped me off to some truly awful code which was left in -VVVVVV, which you can freely browse on the [2.2 tag][vvvvvv 2.2]. It's truly -awful, but you probably didn't know that &mdash; you only remember VVVVVV as a -critically acclaimed game. +VVVVVV, which you can freely browse on the [2.2 tag][vvvvvv 2.2]. It's not +great, but you probably didn't know that &mdash; you only remember VVVVVV as a +critically acclaimed game. Game developers are working under tight constraints +and no one is judging them for that &mdash; we just want to have fun! [vvvvvv 2.2]: https://github.com/TerryCavanagh/vvvvvv/tree/2.2