commit: 8b39406b57cb33c1e099cacf2133874b18d4993e
parent 9d8d5b8047c20be87734b0c6e290ada61c25433f
Author: Drew DeVault <sir@cmpwn.com>
Date: Fri, 24 May 2024 17:20:45 +0200
Update Bunnix post
Diffstat:
1 file changed, 7 insertions(+), 0 deletions(-)
diff --git a/content/blog/2024-05-24-Bunnix.md b/content/blog/2024-05-24-Bunnix.md
@@ -32,6 +32,10 @@ a PS/2 keyboard (or PS/2 emulation via the BIOS) is required. Most laptops rig
up the keyboard via PS/2, and <abbr title="your milage may vary">YMMV</abbr>
with USB keyboards via PS/2 emulation.
+*Tip: the DOOM keybindings are weird. WASD to move, right shift to shoot, and
+space to open doors. Exiting the game doesn't work so just reboot when you're
+done playing. I confess I didn't spend much time on that port.*
+
## What's there?
The Bunnix kernel is (mostly) written in [Hare](https://harelang.org), plus some
@@ -89,6 +93,9 @@ Bunnix's needs. The curses library is based on netbsd-curses.
[^1]: sbase is good software written by questionable people. I do not endorse suckless.
+The system works but it's pretty buggy and some parts of it are quite slapdash:
+your milage will vary. Be prepared for it to crash!
+
## How Bunnix came together
I started documenting the process on Mastodon on day 3 -- check out [the