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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git
commit: 8157b374387171d97f4eb03cae6e6c3e07613d61
parent d5a042498770050a3d2f002540413ba14dfaf8d1
Author: David Hoelscher <infinityis@users.noreply.github.com>
Date:   Thu,  2 Jan 2025 01:10:07 -0600

always return audio pin to 0 on ARM (#24503)


Diffstat:

Mplatforms/chibios/drivers/audio_pwm_hardware.c18+++++++++++-------
Mquantum/audio/audio.c5++---
2 files changed, 13 insertions(+), 10 deletions(-)

diff --git a/platforms/chibios/drivers/audio_pwm_hardware.c b/platforms/chibios/drivers/audio_pwm_hardware.c @@ -41,18 +41,19 @@ static float channel_1_frequency = 0.0f; void channel_1_set_frequency(float freq) { channel_1_frequency = freq; + pwmcnt_t period; + pwmcnt_t width; if (freq <= 0.0) { - // a pause/rest has freq=0 - return; + period = 2; + width = 0; + } else { + period = (pwmCFG.frequency / freq); + width = (pwmcnt_t)(((period) * (pwmcnt_t)((100 - note_timbre) * 100)) / (pwmcnt_t)(10000)); } - - pwmcnt_t period = (pwmCFG.frequency / freq); chSysLockFromISR(); pwmChangePeriodI(&AUDIO_PWM_DRIVER, period); - pwmEnableChannelI(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1, - // adjust the duty-cycle so that the output is for 'note_timbre' duration HIGH - PWM_PERCENTAGE_TO_WIDTH(&AUDIO_PWM_DRIVER, (100 - note_timbre) * 100)); + pwmEnableChannelI(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1, width); chSysUnlockFromISR(); } @@ -67,6 +68,9 @@ void channel_1_start(void) { void channel_1_stop(void) { pwmStop(&AUDIO_PWM_DRIVER); + pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG); + pwmEnableChannel(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1, 0); + pwmStop(&AUDIO_PWM_DRIVER); } static virtual_timer_t audio_vt; diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c @@ -258,11 +258,10 @@ void audio_stop_tone(float pitch) { for (int i = AUDIO_TONE_STACKSIZE - 1; i >= 0; i--) { found = (tones[i].pitch == pitch); if (found) { - tones[i] = (musical_tone_t){.time_started = 0, .pitch = -1.0f, .duration = 0}; for (int j = i; (j < AUDIO_TONE_STACKSIZE - 1); j++) { - tones[j] = tones[j + 1]; - tones[j + 1] = (musical_tone_t){.time_started = 0, .pitch = -1.0f, .duration = 0}; + tones[j] = tones[j + 1]; } + tones[AUDIO_TONE_STACKSIZE - 1] = (musical_tone_t){.time_started = 0, .pitch = -1.0f, .duration = 0}; break; } }