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pleroma-fe

My custom branche(s) on git.pleroma.social/pleroma/pleroma-fe git clone https://hacktivis.me/git/pleroma-fe.git
commit: ce00954e7c0c6b4d5640c886f88065db749d49c7
parent 71b5462a059708e036bd2c998758e8fa1e205450
Author: Henry Jameson <me@hjkos.com>
Date:   Sun, 12 Jun 2022 15:21:09 +0300

turns out it is needed still + some code cleanup

Diffstat:

Msrc/components/popover/popover.js40++++++++++++++++++++++++++--------------
1 file changed, 26 insertions(+), 14 deletions(-)

diff --git a/src/components/popover/popover.js b/src/components/popover/popover.js @@ -58,10 +58,18 @@ const Popover = { const anchorEl = (this.$refs.trigger && this.$refs.trigger.children[0]) || this.$el // SVGs don't have offsetWidth/Height, use fallback const anchorHeight = anchorEl.offsetHeight || anchorEl.clientHeight + const anchorWidth = anchorEl.offsetWidth || anchorEl.clientWidth const anchorScreenBox = anchorEl.getBoundingClientRect() - // Screen position of the origin point for popover - const origin = { x: anchorScreenBox.left, y: anchorScreenBox.top } + const anchorStyle = getComputedStyle(anchorEl) + const topPadding = parseFloat(anchorStyle.paddingTop) + const bottomPadding = parseFloat(anchorStyle.paddingBottom) + + // Screen position of the origin point for popover = center of the anchor + const origin = { + x: anchorScreenBox.left + anchorWidth * 0.5, + y: anchorScreenBox.top + anchorHeight * 0.5 + } const content = this.$refs.content // Minor optimization, don't call a slow reflow call if we don't have to @@ -89,15 +97,17 @@ const Popover = { max: window.innerHeight - (margin.bottom || 5) } - let horizOffset = 0 + let horizOffset = content.offsetWidth * -0.5 + const leftBorder = origin.x + horizOffset + const rightBorder = origin.x - horizOffset // If overflowing from left, move it so that it doesn't - if ((origin.x) < xBounds.min) { - horizOffset += -origin.x + xBounds.min + if (leftBorder < xBounds.min) { + horizOffset += xBounds.min - leftBorder } // If overflowing from right, move it so that it doesn't - if ((origin.x + horizOffset + content.offsetWidth) > xBounds.max) { - horizOffset -= (origin.x + horizOffset + content.offsetWidth) - xBounds.max + if (rightBorder > xBounds.max) { + horizOffset -= rightBorder - xBounds.max } // Default to whatever user wished with placement prop @@ -106,23 +116,25 @@ const Popover = { // Handle special cases, first force to displaying on top if there's not space on bottom, // regardless of what placement value was. Then check if there's not space on top, and // force to bottom, again regardless of what placement value was. - if (origin.y + content.offsetHeight > yBounds.max) usingTop = true - if (origin.y - content.offsetHeight < yBounds.min) usingTop = false + const topBoundary = origin.y - anchorHeight * 0.5 + (this.removePadding ? topPadding : 0) + const bottomBoundary = origin.y + anchorHeight * 0.5 - (this.removePadding ? bottomPadding : 0) + if (bottomBoundary + content.offsetHeight > yBounds.max) usingTop = true + if (topBoundary - content.offsetHeight < yBounds.min) usingTop = false const yOffset = (this.offset && this.offset.y) || 0 const translateY = usingTop - ? yOffset - content.offsetHeight - : yOffset + anchorHeight + ? topBoundary - yOffset - content.offsetHeight + : bottomBoundary + yOffset const xOffset = (this.offset && this.offset.x) || 0 - const translateX = horizOffset + xOffset + const translateX = origin.x + horizOffset + xOffset // Note, separate translateX and translateY avoids blurry text on chromium, // single translate or translate3d resulted in blurry text. this.styles = { opacity: 1, - left: `${Math.round(origin.x + translateX)}px`, - top: `${Math.round(origin.y + translateY)}px`, + left: `${Math.round(translateX)}px`, + top: `${Math.round(translateY)}px`, position: 'fixed' }