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commit: 58802bbe5356b674baa2cb39c3916ba491e608db
parent: 350cd095e8ebfe1d70fb115e6781cd87a6ab6778
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Sat, 13 Apr 2019 16:07:48 +0200

games-engines/openmw: Import from ::gentoo

Diffstat:

Agames-engines/openmw/Manifest1+
Agames-engines/openmw/metadata.xml26++++++++++++++++++++++++++
Agames-engines/openmw/openmw-0.44.0.ebuild126+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 153 insertions(+), 0 deletions(-)

diff --git a/games-engines/openmw/Manifest b/games-engines/openmw/Manifest @@ -0,0 +1 @@ +DIST openmw-0.44.0.tar.gz 4976422 BLAKE2B 9dec8412aa68ac35ba51926c7e5c5a64ce717ea6677162e0b35439a59c482375b7729bd462fa6e8da2e9b463c1121cdca0a5b42f553095da82a83cefb11986ce SHA512 1b178891274361b7821ac1d3d66976ed5d443545531499d98f7ed30823f3891172cc5dcb3f7382ba0f561774a92b9ad8805e0c9582b78d2f010e4ed661219017 diff --git a/games-engines/openmw/metadata.xml b/games-engines/openmw/metadata.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <use> + <flag name="devtools">Install development tools like + bsatool, esmtool and opencs.</flag> + </use> + <upstream> + <changelog>https://github.com/OpenMW/openmw/releases</changelog> + <doc lang="en">https://wiki.openmw.org</doc> + <bugs-to>https://bugs.openmw.org/</bugs-to> + <remote-id type="github">OpenMW/openmw</remote-id> + </upstream> + <longdescription lang="en"> + OpenMW is a new and modern engine based on the one that runs the 2002 + open-world RPG Morrowind. The engine (OpenMW) will come with its own + editor (OpenCS) which will allow the user to edit or create their own + games. Both OpenCS and OpenMW are written from scratch and aren’t + made to support any third party programs the original Morrowind + engine uses to improve its functionality. + </longdescription> +</pkgmetadata> diff --git a/games-engines/openmw/openmw-0.44.0.ebuild b/games-engines/openmw/openmw-0.44.0.ebuild @@ -0,0 +1,126 @@ +# Copyright 1999-2018 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=6 + +inherit cmake-utils gnome2-utils readme.gentoo-r1 + +DESCRIPTION="Open source reimplementation of TES III: Morrowind" +HOMEPAGE="https://openmw.org/" +SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz" + +LICENSE="GPL-3 MIT BitstreamVera ZLIB" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="doc devtools +qt5" + +RDEPEND=" + dev-games/mygui + >=dev-games/openscenegraph-3.5.5:=[ffmpeg,jpeg,png,sdl,svg,truetype,zlib] + dev-games/openscenegraph-qt + dev-libs/boost:=[threads] + dev-libs/tinyxml[stl] + media-libs/libsdl2[joystick,opengl,video,X] + media-libs/openal + media-video/ffmpeg:= + >=sci-physics/bullet-2.86 + virtual/opengl + qt5? ( + app-arch/unshield + dev-qt/qtcore:5 + dev-qt/qtgui:5 + dev-qt/qtnetwork:5 + dev-qt/qtopengl:5 + dev-qt/qtwidgets:5 + ) +" +DEPEND="${RDEPEND} + virtual/pkgconfig + doc? ( + app-doc/doxygen[doc] + dev-python/sphinx + ) +" + +S="${WORKDIR}/${PN}-${P}" + +src_prepare() { + cmake-utils_src_prepare + + # We don't install license files + sed -e '/LICDIR/d' \ + -i CMakeLists.txt || die + # Use the system tinyxml headers + sed -e 's/"tinyxml.h"/<tinyxml.h>/g' \ + -e 's/"tinystr.h"/<tinystr.h>/g' \ + -i extern/oics/ICSPrerequisites.h || die +} + +src_configure() { + use devtools && ! use qt5 && \ + elog "'qt5' USE flag is disabled, 'openmw-cs' will not be installed" + + local mycmakeargs=( + -DBUILD_BSATOOL=$(usex devtools) + -DBUILD_DOCS=$(usex doc) + -DBUILD_ESMTOOL=$(usex devtools) + -DBUILD_LAUNCHER=$(usex qt5) + -DBUILD_NIFTEST=$(usex devtools) + -DBUILD_OPENCS=$(usex devtools $(usex qt5)) + -DBUILD_WIZARD=$(usex qt5) + -DBUILD_UNITTESTS=OFF + -DGLOBAL_DATA_PATH=/usr/share + -DICONDIR="/usr/share/icons/hicolor/256x256/apps" + -DMORROWIND_DATA_FILES="/usr/share/morrowind-data" + -DUSE_SYSTEM_TINYXML=ON + -DDESIRED_QT_VERSION=5 + ) + + cmake-utils_src_configure +} + +src_compile() { + cmake-utils_src_compile + + if use doc ; then + cmake-utils_src_compile doc + find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \ + -name '*.md5' -type f -delete || die + HTML_DOCS=( "${CMAKE_BUILD_DIR}"/docs/Doxygen/html/. ) + fi +} + +src_install() { + cmake-utils_src_install + + local DOC_CONTENTS=" + You need the original Morrowind data files. If you haven't + installed them yet, you can install them straight via the + installation wizard which is the officially supported method + (either by using the launcher or by calling 'openmw-wizard' + directly).\n" + + if ! use qt5; then + local DOC_CONTENTS+="\n\n + USE flag 'qt5' is disabled, 'openmw-launcher' and + 'openmw-wizard' are not available. You are on your own for + making the Morrowind data files available and pointing + openmw at them.\n\n + Additionally; you must import the Morrowind.ini file before + running openmw with the Morrowind data files for the first + time. Typically this can be done like so:\n\n + \t mkdir -p ~/.config/openmw\n + \t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg" + fi + + readme.gentoo_create_doc +} + +pkg_postinst() { + gnome2_icon_cache_update + readme.gentoo_print_elog +} + +pkg_postrm() { + gnome2_icon_cache_update +}