commit: c9fbe555840b6c3654fca87d1073ee0c85d473d3
parent ccaeb632ccef19d4099d4f6986d3baf5cdbd0203
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date: Wed, 5 May 2021 12:29:31 +0200
notes/pure-wayland: Emilia Pinball
Diffstat:
1 file changed, 1 insertion(+), 0 deletions(-)
diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml
@@ -145,6 +145,7 @@ endif</code></pre>
<li><a href="https://fte.triptohell.info/">FTE Quake World</a>(Quake Game Engine): Kind of, works in weston (with the legacy <code>"wl_shell"</code>) but doesn't in sway, it fails to hook to <code>"xdg_wm_base"</code> properly.</li>
<li><a href="https://nc.itch.io/mercury">Excavation Site Mercury</a>: Need to set <code><a href="https://github.com/libsdl-org/SDL/blob/main/docs/README-dynapi.md">SDL_DYNAMIC_API</a></code> to where your distro's <code>libSDL2.so</code> library is</li>
<li><a href="https://www.hempuli.com/baba/">Baba Is You</a> (Humble Bundle): Needs to run <code><a href="https://nixos.org/patchelf.html">patchelf</a> --replace-needed libGL.so.1 libOpenGL.so.0 bin64/Chowdren</code> and set <code><a href="https://github.com/libsdl-org/SDL/blob/main/docs/README-dynapi.md">SDL_DYNAMIC_API</a></code> to where your distro's <code>libSDL2.so</code> library is</li>
+ <li><a href="https://github.com/adoptware/pinball">Emilia Pinball</a>: Either SDL2 with GLES1 support (<a href="https://github.com/gentoo/gentoo/pull/20690">gentoo/gentoo#20690</a>) and passing <code>--enable-gles</code> or applying <a href="https://github.com/libsdl-org/SDL/pull/4358">libsdl-org/SDL#4358</a> to get desktop OpenGL working</li>
</ul>
<h3>Doesn't works</h3>