logo

blog

My website can't be that messy, right? git clone https://hacktivis.me/git/blog.git
commit: b8d74ef4e55de97f1e6e62a87d3c82c0f1fe1aea
parent a7bece88c25a22cd929047102336ee6b4ddfd494
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Mon,  8 Mar 2021 00:57:52 +0100

notes/pure-wayland: taisei

Diffstat:

Mnotes/pure-wayland.shtml1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml @@ -71,6 +71,7 @@ <li><a href="https://supertuxkart.net/">SuperTuxKart</a>: Quite, works in wayland with gles2(because irrlicht tries to dynamically load <code>libGL.so.1</code> otherwise) in current git (<code>9f1ae2b7619f21546cc5cdd4bbeea53492d4b7ac</code>)</li> <li><a href="https://7kfans.com/">seven-kingdoms</a>: Seems to work fine</li> <li><a href="https://github.com/FWGS/xash3d-fwgs">Xash3D FWGS</a> + <a href="https://github.com/FWGS/hlsdk-xash3d">HLSDK Xash3D</a>: Yes, has some glitches but seems unrelated to Wayland. Note: You need to set <code>SDL_VIDEO_GL_DRIVER=libOpenGL.so</code> or <code>BOX86_LIBGL=libOpenGL.so</code></li> + <li><a href="https://taisei-project.org/">taisei</a>: Need to set <code>SDL_VIDEO_GL_DRIVER=libOpenGL.so</code> or patch libSDL2 (<a href="https://github.com/libsdl-org/SDL/issues/4158">SDL#4158</a>).</li> </ul> <h3>Doesn't works</h3>