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commit: 9fa20b98fce56d89a8dc1eb41ed71c4464018c56
parent cf3f3f3eb91e4f2552ac4a3c388ac7426ac795bf
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Mon, 30 Nov 2020 21:17:53 +0100

pure-wayland: Blob Wars : Attrition

Diffstat:

Mnotes/pure-wayland.shtml1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml @@ -21,6 +21,7 @@ <h2>Games</h2> <ul> <li><a href="https://github.com/fmang/oshu">oshu</a>: Yes, just Works™ thanks to it being pure SDL2</li> + <li><a href="https://parallelrealities.itch.io/blob-wars-attrition">Blob Wars : Attrition</a>: Yes, Just Works™ (SDL2)</li> <li><a href="https://neverball.org">neverball</a>: No, Fails at runtime</li> <li><a href="https://www.bay12games.com/dwarves">dwarf fortress</a>: No, hard-depends on GTK2+ and libSDL-1</li> <li><a href="http://armagetronad.org/">armagetronad</a>: No, even in the current SDL2 branch</li>