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commit: 9aad8eb61f467ba13df5dcfb5c53495f9db8121e
parent 821122bff2a6717c784a2eaf5d05bd02d99a213b
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Wed,  1 Oct 2025 00:51:40 +0200

articles/drm-definition: Steam marks DRM

Diffstat:

Marticles/drm-definition.xml4++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/articles/drm-definition.xml b/articles/drm-definition.xml @@ -25,8 +25,8 @@ <h2>Steam</h2> <p>This is a rather controversial part, but I want to address it. My position on it is:</p> <ul> - <li>A lot of games rely on Steam (sometimes only for achievements): It becomes DRM if fixing the hard-dependency via mods or a shim is illegal or not;</li> - <li>There's games on Steam ship with Denuvo and other DRM solutions, I don't remember if those are explicitly noted as such;</li> + <li>A lot of games rely on Steam (sometimes only for achievements): It becomes DRM if fixing the hard-dependency via mods or a shim is illegal;</li> + <li>There's games on Steam ship with Denuvo and other DRM solutions, I don't remember if those are explicitly noted as such (edit: It seems like Steam is marking those, not sure if systemically done though);</li> <li>The main steam client (<code>steamcmd</code> even if official is excluded here) itself is a deeply annoying games installer with forced auto-updates, making usage of it offline a challenge. I'd call this a botnet, not DRM.</li> </ul> <p>Or said otherwise Steam is an unfortunate vector for DRM, quite like a CD player is with games trying to require physical copies of CDs to be present for playing. And just like the CD-era, it is hard to know if a particular game has DRM or not on Steam, much better to bet and support stores with a stance against DRM.</p>