commit: 56e561cdaefdfac6a7f0f39e0c40d4a8b7619bda
parent 1cbba532dcf742740e437632415f9fb5cfdcd211
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date: Thu, 11 Jun 2020 03:46:24 +0200
{bookmarks,decreases of usability}: The GUI should be better. A lot better.
Diffstat:
2 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/bookmarks.shtml b/bookmarks.shtml
@@ -159,6 +159,7 @@
<li><a href="https://kitsunekko.net/">kitsunekko.net - Japanese and English anime subtitles</a></li>
<li><a href="https://openwrt.org/fr/docs/guide-user/network/ipv6/freebox?rev=1587828656">délégation de préfixe IPv6 sur OpenWrt depuis une Freebox</a></li>
<li><a href="http://elix-lsf.fr/">Elix LSF</a>: Dictionnaire de Langue des Signes Française / French Sign Language dictionary</li>
+ <li><a href="https://www.youtube.com/watch?v=AItTqnTsVjA">The GUI should be better. A lot better. — Ross Scott</a></li>
</ul>
</section>
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diff --git a/decreases of usability.shtml b/decreases of usability.shtml
@@ -28,6 +28,10 @@
<img src="/images/GtkColorChooser.png" /> <img src="images/GtkColorChooser_custom.png" />
<p>Also I have basically no idea how the ColorSquare works, x axis seems to be for the value, y seems to be saturation, okay fine but where do I find back my colors? Also Hue should always be a wheel, here for example adjusting the hue of red is basically impossible. I think this wasn't done by designers but by pure-coders that saw <abbr title="Hue Saturation Value">HSV</abbr> in a barebone way and re-invented a UI for it from scratch. The only improvement here is the alpha/transparency adjustment. So please go back to GtkColorSelection, put this alpha/transparency under the color wheel and it's done.</p>
<p>And this is the kind of thing which isn't likely to change much until humans gets a way to see more colors (done) and have it fit into something like <abbr title="Hue Saturation Value">HSV</abbr> or <abbr title="Red Green Blue Alpha">RBGA</abbr>, otherwise it's just something else. and I'm ignoring <abbr title="Cyan Magenta Yellow Key/blacK">CMYK</abbr> because it's for the substractive model which is for paper/painting, while this is for the additive model which is for light (screen, photography, projection), both obeys to a quite different logics/environments and so should probably have different UIs/APIs.</p>
+ <h2>See Also</h2>
+ <ul>
+ <li><a href="https://www.youtube.com/watch?v=AItTqnTsVjA">The GUI should be better. A lot better. — Ross Scott</a></li>
+ </ul>
</main>
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</body>