commit: 4e6eb311fe18d8ef960740e9d5198a822c33a77f
parent 3a4f8d7bad0c9c540a407bda663420f53502c52e
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date: Sun, 6 Jun 2021 20:47:08 +0200
notes/pure-wayland: xmoto
Diffstat:
1 file changed, 1 insertion(+), 0 deletions(-)
diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml
@@ -164,6 +164,7 @@ endif</code></pre>
<li><a href="https://www.teeworlds.com/">teeworlds</a> (0.7.5 + master): Needed a small patch to use GLVND and remove an unused X11 check (<a href="https://github.com/teeworlds/teeworlds/pull/2875">teeworlds#2875</a>)</li>
<li><a href="http://quakespasm.sourceforge.net/">QuakeSpasm</a> (master; Quake1 engine): With <code>USE_SDL2=1 COMMON_LIBS="-lm -lOpenGL"</code> passed to <code>make</code> it just works.</li>
<li><a href="https://www.openra.net/">OpenRA</a>: With SDL2 fixed for desktop OpenGL it works</li>
+ <li><a href="https://xmoto.tuxfamily.org">xmoto</a>: With SDL2 fixed for desktop OpenGL it works</li>
</ul>
<h3>Doesn't works</h3>