commit: 092723e34db4f45e6fb8f4289082b50616bffb00
parent 7cc087037de9f4ebc3de71115695f0f8256891ed
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date: Tue, 9 Mar 2021 12:29:51 +0100
notes/pure-wayland: armagetronad current commit
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml
@@ -91,7 +91,7 @@ it done did a broke (SEGV)
<li><a href="https://www.bzflag.org/">bzflag</a>: No, sets <code>-lX11</code> without testing at configuration time, needs <code>sed -i 's;\[opengl32 GL GL2\];[opengl32 GL GL2 OpenGL];' configure.ac</code> and depends on GLEW</li>
<li><a href="https://www.xonotic.org/">xonotic</a>: No, depends on X11</li>
<li><a href="https://www.bay12games.com/dwarves">dwarf fortress</a>: No, hard-depends on GTK2+ and libSDL-1</li>
- <li><a href="http://armagetronad.org/">armagetronad</a>: No, even in the current SDL2 branch</li>
+ <li><a href="http://armagetronad.org/">armagetronad</a>: Black screen in current trunk(<code>0ba8c6ff0aeda14d86760a1744c6296cbf8632be</code>)</li>
<li><a href="http://www.secretmaryo.org/">Secret Maryo Chronicles</a>: No, hard depends on X11</li>
<li><a href="https://secretchronicles.org/">TSC: The Secret Chronicles of Dr. M.</a>: No, because of SFML</li>
<li><a href="https://github.com/Anuken/Mindustry">Mindustry</a>: Nope, <code>libsdl-arc64.so</code> is shared linked against <code>libGL.so.1</code></li>