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commit: 16c76ddec4e30de226ba761a481ff855163cdf9b
parent 67621430aed6f3b637faad6d72db6b5c23056e1e
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Sat,  7 Oct 2023 22:13:57 +0200

dev-games/godot: new package, add 4.2.9999

Diffstat:

Adev-games/godot/files/godot-4.0_beta3-headless-header.patch14++++++++++++++
Adev-games/godot/files/godot-4.0_rc2-musl.patch21+++++++++++++++++++++
Adev-games/godot/files/godot-4.0_rc3-scons.patch15+++++++++++++++
Adev-games/godot/godot-4.2.9999.ebuild246+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Adev-games/godot/metadata.xml27+++++++++++++++++++++++++++
5 files changed, 323 insertions(+), 0 deletions(-)

diff --git a/dev-games/godot/files/godot-4.0_beta3-headless-header.patch b/dev-games/godot/files/godot-4.0_beta3-headless-header.patch @@ -0,0 +1,14 @@ +Missing header for headless builds (quickfix, may not make much +sense to probe renderer on headless). + +os_linuxbsd.cpp:249:46: error: 'RenderingServer' has not been declared + +Caused by: https://github.com/godotengine/godot/commit/de768afbdcf +--- a/platform/linuxbsd/os_linuxbsd.cpp ++++ b/platform/linuxbsd/os_linuxbsd.cpp +@@ -34,4 +34,5 @@ + #include "main/main.h" + #include "servers/display_server.h" ++#include "servers/rendering_server.h" + + #include "modules/modules_enabled.gen.h" // For regex. diff --git a/dev-games/godot/files/godot-4.0_rc2-musl.patch b/dev-games/godot/files/godot-4.0_rc2-musl.patch @@ -0,0 +1,21 @@ +Crash handler requires glibc or libexecinfo (not packaged) and is enabled +if build the editor (implies debug), but can be easily turned off. +https://bugs.gentoo.org/894762 +--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp ++++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp +@@ -38,3 +38,3 @@ + +-#ifdef DEBUG_ENABLED ++#if defined(DEBUG_ENABLED) && defined(__GLIBC__) + #define CRASH_HANDLER_ENABLED 1 +--- a/platform/linuxbsd/detect.py ++++ b/platform/linuxbsd/detect.py +@@ -329,8 +329,2 @@ + +- if not env["execinfo"] and platform.libc_ver()[0] != "glibc": +- # The default crash handler depends on glibc, so if the host uses +- # a different libc (BSD libc, musl), fall back to libexecinfo. +- print("Note: Using `execinfo=yes` for the crash handler as required on platforms where glibc is missing.") +- env["execinfo"] = True +- + if env["execinfo"]: diff --git a/dev-games/godot/files/godot-4.0_rc3-scons.patch b/dev-games/godot/files/godot-4.0_rc3-scons.patch @@ -0,0 +1,15 @@ +--- a/SConstruct ++++ b/SConstruct +@@ -241,2 +241,3 @@ + opts.Add("CC", "C compiler") ++opts.Add("AR", "Archiver") + opts.Add("LINK", "Linker") +@@ -569,8 +570,2 @@ + env.Append(CCFLAGS=["-g2"]) +- else: +- if methods.using_clang(env) and not methods.is_vanilla_clang(env): +- # Apple Clang, its linker doesn't like -s. +- env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"]) +- else: +- env.Append(LINKFLAGS=["-s"]) + diff --git a/dev-games/godot/godot-4.2.9999.ebuild b/dev-games/godot/godot-4.2.9999.ebuild @@ -0,0 +1,246 @@ +# Copyright 2022-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +PYTHON_COMPAT=( python3_{9..11} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg git-r3 + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor (wayland PR)" +HOMEPAGE="https://godotengine.org/ https://github.com/godotengine/godot/pull/57025" +EGIT_REPO_URI="https://github.com/Riteo/godot.git" +EGIT_BRANCH="wayland" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )" +SLOT="4" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + alsa +dbus debug deprecated +fontconfig +gui pulseaudio raycast + +runner speech test +theora +tools +udev +upnp +vulkan wayland +webp X" +# TODO: tests still need more figuring out +RESTRICT="test" + +REQUIRED_USE="gui? ( || ( wayland X ) )" + +# dlopen: libglvnd +RDEPEND=" + app-arch/brotli:= + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/icu:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli,harfbuzz] + media-libs/harfbuzz:=[icu] + media-libs/libogg + media-libs/libpng:= + media-libs/libvorbis + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + alsa? ( media-libs/alsa-lib ) + dbus? ( sys-apps/dbus ) + fontconfig? ( media-libs/fontconfig ) + gui? ( + media-libs/libglvnd + X? ( + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + x11-libs/libxkbcommon + ) + wayland? ( + gui-libs/libdecor + dev-libs/wayland + ) + tools? ( raycast? ( media-libs/embree:3 ) ) + vulkan? ( media-libs/vulkan-loader[X?] ) + ) + pulseaudio? ( media-libs/libpulse ) + speech? ( app-accessibility/speech-dispatcher ) + theora? ( media-libs/libtheora ) + tools? ( app-misc/ca-certificates ) + udev? ( virtual/udev ) + upnp? ( net-libs/miniupnpc:= ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + X? ( x11-base/xorg-proto ) + wayland? ( dev-libs/wayland-protocols ) + tools? ( test? ( dev-cpp/doctest ) )" +BDEPEND=" + virtual/pkgconfig + wayland? ( dev-util/wayland-scanner ) +" + +PATCHES=( + "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch + "${FILESDIR}"/${PN}-4.0_rc2-musl.patch + "${FILESDIR}"/${PN}-4.0_rc3-scons.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + brotli doctest embree freetype graphite harfbuzz icu4c libogg + libpng libtheora libvorbis libwebp linuxbsd_headers mbedtls + miniupnpc pcre2 recastnavigation volk wayland wayland-protocols wslay + zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die + + ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die +} + +src_compile() { + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + progress=no + verbose=yes + + use_sowrap=no + + alsa=$(usex alsa) + dbus=$(usex dbus) + deprecated=$(usex deprecated) + fontconfig=$(usex fontconfig) + opengl3=$(usex gui) + pulseaudio=$(usex pulseaudio) + speechd=$(usex speech) + udev=$(usex udev) + use_volk=no # unnecessary when linking directly to libvulkan + vulkan=$(usex gui $(usex vulkan)) + x11=$(usex gui $(usex X)) + wayland=$(usex gui $(usex wayland)) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but many ignore whether the dep + # is actually used, so "enable" deleted builtins on disabled deps + builtin_brotli=no + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_glslang=yes #879111 (for now, may revisit if more stable) + builtin_graphite=no + builtin_harfbuzz=no + builtin_icu4c=no + builtin_libdecor=no + builtin_libogg=no + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=no + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_msdfgen=yes # not wired for unbundling nor packaged + builtin_pcre2=no + builtin_recastnavigation=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wayland=no + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # (more is bundled in third_party/ but they lack builtin_* switches) + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_mono_enabled=no # unhandled + # note raycast is only enabled on amd64+arm64, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + lto=none + optimize=custom + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=template_release "${esconsargs[@]}" + fi + + esconsargs+=( + target=$(usex tools editor template_$(usex debug{,} release)) + dev_build=$(usex debug) + + # harmless but note this bakes in --test in the final binary + tests=$(usex tools $(usex test)) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_test() { + xdg_environment_reset + bin/godot*.main --headless --test || die +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} diff --git a/dev-games/godot/metadata.xml b/dev-games/godot/metadata.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <longdescription> + Godot Engine is a feature-packed, cross-platform game engine + to create 2D and 3D games from a unified interface. It provides + a comprehensive set of common tools, so that users can focus on + making games without having to reinvent the wheel. Games can be + exported with one click to a number of platforms, including the + major desktop platforms (Linux, macOS, Windows), mobile + platforms (Android, iOS), as well as Web-based platforms (HTML5) + and consoles. + </longdescription> + <use> + <flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag> + <flag name="deprecated">Enable support for deprecated features</flag> + <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag> + <flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag> + <flag name="speech">Enable text-to-speech support</flag> + <flag name="tools">Enable the Godot Editor for game development</flag> + <flag name="webm">Enable the WebM module</flag> + </use> + <upstream> + <doc>https://docs.godotengine.org/</doc> + <remote-id type="github">godotengine/godot</remote-id> + </upstream> +</pkgmetadata>