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commit: a6b0ca4e6e0d17e08f8face5aa37d3cd86de1dc8
parent 07b8be8e7856aad9bae185d1470b276e6c2f6f3a
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Sat, 13 Mar 2021 03:28:54 +0100

notes/pure-wayland: FTE Quake World

Diffstat:

Mnotes/pure-wayland.shtml1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml @@ -98,6 +98,7 @@ endif</code></pre> <li><a href="https://taisei-project.org/">taisei</a>: Need to set <code>SDL_VIDEO_GL_DRIVER=libOpenGL.so</code> or patch libSDL2 (<a href="https://github.com/libsdl-org/SDL/issues/4158">SDL#4158</a>).</li> <li><a href="https://neverball.org">neverball</a>: Works with OpenGLĀ ES(<code>make ENABLE_OPENGLES=1</code>), segfaults with OpenGL(which needs <code>sed -i s;-lGL;-lOpenGL; Makefile</code>)</li> <li><a href="https://gitlab.com/pingus/pingus">pingus</a>: Displays with a small patch(<a href="https://gitlab.com/pingus/pingus/-/merge_requests/191">pingus!191</a>), story mode segfaults but seems unrelated.</li> + <li><a href="https://fte.triptohell.info/">FTE Quake World</a>(Quake Game Engine): Kind of, works in weston (with the legacy <code>"wl_shell"</code>) but doesn't in sway, it fails to hook to <code>"xdg_wm_base"</code> properly.</li> </ul> <h3>Doesn't works</h3>