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commit: 6ec6371a5c78bdcec5a15de782c80a4df6550227
parent c4dee30b353fa94cfdb144ed232cfbb00076b9bf
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Fri, 14 May 2021 01:10:53 +0200

notes/pure-wayland: teeworlds

Diffstat:

Mnotes/pure-wayland.shtml1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml @@ -159,6 +159,7 @@ endif</code></pre> <li><a href="https://viewizard.com">astromenace</a> (1.4.1): With SDL2 fixed for desktop OpenGL it works</li> <li><a href="https://www.bzflag.org/">bzflag</a> (2.4.22): Yes, done <code>sed -i -e 's;X_PRE_LIBS -lX11;X_PRE_LIBS;' -e's;\[opengl32 GL GL2\];[opengl32 GL GL2 OpenGL];' configure.ac</code>; Requires SDL2 fixed for desktop OpenGL</li> <li><a href="http://armagetronad.org/">armagetronad</a> (trunk at <code>0ba8c6ff0aeda14d86760a1744c6296cbf8632be</code> + light fixes): With SDL2 fixed for desktop OpenGL it works</li> + <li><a href="https://www.teeworlds.com/">teeworlds</a> (0.7.5 + master): Needed a small patch to use GLVND and remove an unused X11 check (<a href="https://github.com/teeworlds/teeworlds/pull/2875">teeworlds#2875</a>)</li> </ul> <h3>Doesn't works</h3>