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commit: 08275ea5c29a4bf943a2773645e800c12e955f82
parent b7b8e7231e1c82426ac5fa519ff750cdecd06c4a
Author: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
Date:   Tue, 15 Dec 2020 17:06:58 +0100

notes/pure-wayland: more digging into bzflag

Diffstat:

Mnotes/pure-wayland.shtml2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/notes/pure-wayland.shtml b/notes/pure-wayland.shtml @@ -37,7 +37,7 @@ <li><a href="https://neverball.org">neverball</a>: No, Fails at runtime</li> <li><a href="https://viewizard.com">astromenace</a>: No, depends on X11</li> <li><a href="https://www.xonotic.org/">xonotic</a>: No, depends on X11</li> - <li><a href="https://www.bzflag.org/">bzflag</a>: No, depends on GLEW</li> + <li><a href="https://www.bzflag.org/">bzflag</a>: No, depends on GLEW also needs a simple patch to search for <code>-lOpenGL</code></li> <li><a href="https://www.bay12games.com/dwarves">dwarf fortress</a>: No, hard-depends on GTK2+ and libSDL-1</li> <li><a href="http://armagetronad.org/">armagetronad</a>: No, even in the current SDL2 branch</li> <li><a href="http://www.wesnoth.org">wesnoth</a>: Not really, some basic actions are broken</li>