pixel_rain_anim.h (1088B)
- // Copyright 2022 @filterpaper
- // SPDX-License-Identifier: GPL-2.0+
- #ifdef ENABLE_RGB_MATRIX_PIXEL_RAIN
- RGB_MATRIX_EFFECT(PIXEL_RAIN)
- # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- static bool PIXEL_RAIN(effect_params_t* params) {
- static fast_timer_t timer = 0;
- static uint16_t index = RGB_MATRIX_LED_COUNT + 1;
- if ((params->iter == 0) && (timer_elapsed_fast(timer) > (320 - rgb_matrix_config.speed))) {
- index = random8_max(RGB_MATRIX_LED_COUNT);
- timer = timer_read_fast();
- }
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
- if (led_min <= index && index < led_max && HAS_ANY_FLAGS(g_led_config.flags[index], params->flags)) {
- hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
- rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
- rgb_matrix_set_color(index, rgb.r, rgb.g, rgb.b);
- index = RGB_MATRIX_LED_COUNT + 1;
- }
- return rgb_matrix_check_finished_leds(led_max);
- }
- # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- #endif // ENABLE_RGB_MATRIX_PIXEL_RAIN