hue_breathing_anim.h (585B)
- #ifdef ENABLE_RGB_MATRIX_HUE_BREATHING
- RGB_MATRIX_EFFECT(HUE_BREATHING)
- # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- // Hue Breathing - All LED's light up
- hsv_t HUE_BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) {
- // Adjust delta between 0-255 to change hue range
- uint8_t delta = 12;
- hsv.h = hsv.h + scale8(abs8(sin8(time / 2) - 128) * 2, delta);
- return hsv;
- }
- bool HUE_BREATHING(effect_params_t* params) {
- return effect_runner_i(params, &HUE_BREATHING_math);
- }
- # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- #endif // ENABLE_RGB_MATRIX_HUE_BREATHING