process_tap_dance.h (3693B)
- /* Copyright 2016 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include <stdint.h>
- #include <stdbool.h>
- #include "action.h"
- #include "quantum_keycodes.h"
- typedef struct {
- uint16_t interrupting_keycode;
- uint8_t count;
- uint8_t weak_mods;
- #ifndef NO_ACTION_ONESHOT
- uint8_t oneshot_mods;
- #endif
- bool pressed : 1;
- bool finished : 1;
- bool interrupted : 1;
- } tap_dance_state_t;
- typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);
- typedef struct tap_dance_action_t {
- tap_dance_state_t state;
- struct {
- tap_dance_user_fn_t on_each_tap;
- tap_dance_user_fn_t on_dance_finished;
- tap_dance_user_fn_t on_reset;
- tap_dance_user_fn_t on_each_release;
- } fn;
- void *user_data;
- } tap_dance_action_t;
- typedef struct {
- uint16_t kc1;
- uint16_t kc2;
- } tap_dance_pair_t;
- typedef struct {
- uint16_t kc;
- uint8_t layer;
- void (*layer_function)(uint8_t);
- } tap_dance_dual_role_t;
- #define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
- { .fn = {tap_dance_pair_on_each_tap, tap_dance_pair_finished, tap_dance_pair_reset, NULL}, .user_data = (void *)&((tap_dance_pair_t){kc1, kc2}), }
- #define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \
- { .fn = {tap_dance_dual_role_on_each_tap, tap_dance_dual_role_finished, tap_dance_dual_role_reset, NULL}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_move}), }
- #define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
- { .fn = {NULL, tap_dance_dual_role_finished, tap_dance_dual_role_reset, NULL}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_invert}), }
- #define ACTION_TAP_DANCE_FN(user_fn) \
- { .fn = {NULL, user_fn, NULL, NULL}, .user_data = NULL, }
- #define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) \
- { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, NULL}, .user_data = NULL, }
- #define ACTION_TAP_DANCE_FN_ADVANCED_WITH_RELEASE(user_fn_on_each_tap, user_fn_on_each_release, user_fn_on_dance_finished, user_fn_on_dance_reset) \
- { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, user_fn_on_each_release}, .user_data = NULL, }
- #define TD_INDEX(code) QK_TAP_DANCE_GET_INDEX(code)
- #define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions)
- void reset_tap_dance(tap_dance_state_t *state);
- /* To be used internally */
- bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
- bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
- void tap_dance_task(void);
- void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data);
- void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data);
- void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data);
- void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data);
- void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data);
- void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data);