pointing_device_auto_mouse.c (16887B)
- /* Copyright 2021 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
- * Copyright 2022 Alabastard
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifdef POINTING_DEVICE_AUTO_MOUSE_ENABLE
- # include <stdlib.h>
- # include <string.h>
- # include "pointing_device_auto_mouse.h"
- # include "debug.h"
- # include "action_util.h"
- # include "quantum_keycodes.h"
- /* local data structure for tracking auto mouse */
- static auto_mouse_context_t auto_mouse_context = {
- .config.layer = (uint8_t)(AUTO_MOUSE_DEFAULT_LAYER),
- .config.timeout = (uint16_t)(AUTO_MOUSE_TIME),
- .config.debounce = (uint8_t)(AUTO_MOUSE_DEBOUNCE),
- };
- /* local functions */
- static bool is_mouse_record(uint16_t keycode, keyrecord_t* record);
- static void auto_mouse_reset(void);
- /* check for target layer deactivation overrides */
- static inline bool layer_hold_check(void) {
- return get_auto_mouse_toggle() ||
- # ifndef NO_ACTION_ONESHOT
- get_oneshot_layer() == (AUTO_MOUSE_TARGET_LAYER) ||
- # endif
- false;
- }
- /* check all layer activation criteria */
- bool is_auto_mouse_active(void) {
- return auto_mouse_context.status.is_activated || auto_mouse_context.status.mouse_key_tracker || layer_hold_check();
- }
- /**
- * @brief Get auto mouse enable state
- *
- * Return is_enabled value
- *
- * @return bool true: auto mouse enabled false: auto mouse disabled
- */
- bool get_auto_mouse_enable(void) {
- return auto_mouse_context.config.is_enabled;
- }
- /**
- * @brief get current target layer index
- *
- * NOTE: (AUTO_MOUSE_TARGET_LAYER) is an alias for this function
- *
- * @return uint8_t target layer index
- */
- uint8_t get_auto_mouse_layer(void) {
- return auto_mouse_context.config.layer;
- }
- /**
- * @brief Get the current timeout to turn off mouse layer
- *
- * @return uint16_t timeout in ms
- */
- uint16_t get_auto_mouse_timeout(void) {
- return auto_mouse_context.config.timeout;
- }
- /**
- * @brief Get the auto mouse debouncing timeout
- *
- * @return uint8_t
- */
- uint8_t get_auto_mouse_debounce(void) {
- return auto_mouse_context.config.debounce;
- }
- /**
- * @brief get layer_toggled value
- *
- * @return bool of current layer_toggled state
- */
- bool get_auto_mouse_toggle(void) {
- return auto_mouse_context.status.is_toggled;
- }
- /**
- * @brief get key tracker value
- *
- * @return bool of current layer_toggled state
- */
- int8_t get_auto_mouse_key_tracker(void) {
- return auto_mouse_context.status.mouse_key_tracker;
- }
- /**
- * @brief Reset auto mouse context
- *
- * Clear timers and status
- *
- * NOTE: this will set is_toggled to false so careful when using it
- */
- static void auto_mouse_reset(void) {
- memset(&auto_mouse_context.status, 0, sizeof(auto_mouse_context.status));
- memset(&auto_mouse_context.timer, 0, sizeof(auto_mouse_context.timer));
- }
- /**
- * @brief Set auto mouse enable state
- *
- * Set local auto mouse enabled state
- *
- * @param[in] state bool
- */
- void set_auto_mouse_enable(bool enable) {
- // skip if unchanged
- if (auto_mouse_context.config.is_enabled == enable) return;
- auto_mouse_context.config.is_enabled = enable;
- auto_mouse_reset();
- }
- /**
- * @brief Change target layer for auto mouse
- *
- * Sets input as the new target layer if different from current and resets auto mouse
- *
- * NOTE: remove_auto_mouse_layer(state, false) or auto_mouse_layer_off should be called
- * before this function to avoid issues with layers getting stuck
- *
- * @param[in] layer uint8_t
- */
- void set_auto_mouse_layer(uint8_t layer) {
- // skip if unchanged
- if (auto_mouse_context.config.layer == layer) return;
- auto_mouse_context.config.layer = layer;
- auto_mouse_reset();
- }
- /**
- * @brief Changes the timeout for the mouse auto layer to be disabled
- *
- * @param timeout
- */
- void set_auto_mouse_timeout(uint16_t timeout) {
- if (auto_mouse_context.config.timeout == timeout) return;
- auto_mouse_context.config.timeout = timeout;
- auto_mouse_reset();
- }
- /**
- * @brief Set the auto mouse key debounce
- *
- * @param debounce
- */
- void set_auto_mouse_debounce(uint8_t debounce) {
- if (auto_mouse_context.config.debounce == debounce) return;
- auto_mouse_context.config.debounce = debounce;
- auto_mouse_reset();
- }
- /**
- * @brief Changes the timeout for the mouse auto layer to be disabled
- *
- * @param key_tracker
- */
- void set_auto_mouse_key_tracker(int8_t key_tracker) {
- auto_mouse_context.status.mouse_key_tracker = key_tracker;
- }
- /**
- * @brief toggle mouse layer setting
- *
- * Change state of local layer_toggled bool meant to track when the mouse layer is toggled on by other means
- *
- * NOTE: While is_toggled is true it will prevent deactiving target layer (but not activation)
- */
- void auto_mouse_toggle(void) {
- auto_mouse_context.status.is_toggled ^= 1;
- auto_mouse_context.timer.delay = 0;
- }
- /**
- * @brief Remove current auto mouse target layer from layer state
- *
- * Will remove auto mouse target layer from given layer state if appropriate.
- *
- * NOTE: Removal can be forced, ignoring appropriate critera
- *
- * @params state[in] layer_state_t original layer state
- * @params force[in] bool force removal
- *
- * @return layer_state_t modified layer state
- */
- layer_state_t remove_auto_mouse_layer(layer_state_t state, bool force) {
- if (force || ((AUTO_MOUSE_ENABLED) && !layer_hold_check())) {
- state &= ~((layer_state_t)1 << (AUTO_MOUSE_TARGET_LAYER));
- }
- return state;
- }
- /**
- * @brief Disable target layer
- *
- * Will disable target layer if appropriate.
- * NOTE: NOT TO BE USED in layer_state_set stack!!!
- */
- void auto_mouse_layer_off(void) {
- if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && (AUTO_MOUSE_ENABLED) && !layer_hold_check()) {
- layer_off((AUTO_MOUSE_TARGET_LAYER));
- }
- }
- /**
- * @brief Weak function to handel testing if pointing_device is active
- *
- * Will trigger target layer activation(if delay timer has expired) and prevent deactivation when true.
- * May be replaced by bool in report_mouse_t in future
- *
- * NOTE: defined weakly to allow for changing and adding conditions for specific hardware/customization
- *
- * @param[in] mouse_report report_mouse_t
- * @return bool of pointing_device activation
- */
- __attribute__((weak)) bool auto_mouse_activation(report_mouse_t mouse_report) {
- auto_mouse_context.total_mouse_movement.x += mouse_report.x;
- auto_mouse_context.total_mouse_movement.y += mouse_report.y;
- auto_mouse_context.total_mouse_movement.h += mouse_report.h;
- auto_mouse_context.total_mouse_movement.v += mouse_report.v;
- return abs(auto_mouse_context.total_mouse_movement.x) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.y) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.h) > AUTO_MOUSE_THRESHOLD || abs(auto_mouse_context.total_mouse_movement.v) > AUTO_MOUSE_THRESHOLD || mouse_report.buttons;
- }
- /**
- * @brief Update the auto mouse based on mouse_report
- *
- * Handel activation/deactivation of target layer based on auto_mouse_activation and state timers and local key/layer tracking data
- *
- * @param[in] mouse_report report_mouse_t
- */
- void pointing_device_task_auto_mouse(report_mouse_t mouse_report) {
- // skip if disabled, delay timer running, or debounce
- if (!(AUTO_MOUSE_ENABLED) || timer_elapsed(auto_mouse_context.timer.active) <= auto_mouse_context.config.debounce || timer_elapsed(auto_mouse_context.timer.delay) <= AUTO_MOUSE_DELAY) {
- return;
- }
- // update activation and reset debounce
- auto_mouse_context.status.is_activated = auto_mouse_activation(mouse_report);
- if (is_auto_mouse_active()) {
- auto_mouse_context.total_mouse_movement = (total_mouse_movement_t){.x = 0, .y = 0, .h = 0, .v = 0};
- auto_mouse_context.timer.active = timer_read();
- auto_mouse_context.timer.delay = 0;
- if (!layer_state_is((AUTO_MOUSE_TARGET_LAYER))) {
- layer_on((AUTO_MOUSE_TARGET_LAYER));
- }
- } else if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && timer_elapsed(auto_mouse_context.timer.active) > auto_mouse_context.config.timeout) {
- layer_off((AUTO_MOUSE_TARGET_LAYER));
- auto_mouse_context.timer.active = 0;
- auto_mouse_context.total_mouse_movement = (total_mouse_movement_t){.x = 0, .y = 0, .h = 0, .v = 0};
- }
- }
- /**
- * @brief Handle mouskey event
- *
- * Increments/decrements mouse_key_tracker and restart active timer
- *
- * @param[in] pressed bool
- */
- void auto_mouse_keyevent(bool pressed) {
- if (pressed) {
- auto_mouse_context.status.mouse_key_tracker++;
- } else {
- auto_mouse_context.status.mouse_key_tracker--;
- }
- auto_mouse_context.timer.delay = 0;
- }
- /**
- * @brief Handle auto mouse non mousekey reset
- *
- * Start/restart delay timer and reset auto mouse on keydown as well as turn the
- * target layer off if on and reset toggle status
- *
- * NOTE: NOT TO BE USED in layer_state_set stack!!!
- *
- * @param[in] pressed bool
- */
- void auto_mouse_reset_trigger(bool pressed) {
- if (pressed) {
- if (layer_state_is((AUTO_MOUSE_TARGET_LAYER))) {
- layer_off((AUTO_MOUSE_TARGET_LAYER));
- };
- auto_mouse_reset();
- }
- auto_mouse_context.timer.delay = timer_read();
- }
- /**
- * @brief handle key events processing for auto mouse
- *
- * Will process keys differently depending on if key is defined as mousekey or not.
- * Some keys have built in behaviour(not overwritable):
- * mouse buttons : auto_mouse_keyevent()
- * non-mouse keys : auto_mouse_reset_trigger()
- * mod keys : skip auto mouse key processing
- * mod tap : skip on hold (mod keys)
- * QK mods e.g. LCTL(kc): default to non-mouse key, add at kb/user level as needed
- * non target layer keys: skip auto mouse key processing (same as mod keys)
- * MO(target layer) : auto_mouse_keyevent()
- * target layer toggles : auto_mouse_toggle() (on both key up and keydown)
- * target layer tap : default processing on tap mouse key on hold
- * all other keycodes : default to non-mouse key, add at kb/user level as needed
- *
- * Will deactivate target layer once a non mouse key is pressed if nothing is holding the layer active
- * such as held mousekey, toggled current target layer, or auto_mouse_activation is true
- *
- * @params keycode[in] uint16_t
- * @params record[in] keyrecord_t pointer
- */
- bool process_auto_mouse(uint16_t keycode, keyrecord_t* record) {
- // skip if not enabled or mouse_layer not set
- if (!(AUTO_MOUSE_ENABLED)) return true;
- switch (keycode) {
- // Skip Mod keys to avoid layer reset
- case KC_LEFT_CTRL ... KC_RIGHT_GUI:
- case QK_MODS ... QK_MODS_MAX:
- break;
- // TO((AUTO_MOUSE_TARGET_LAYER))-------------------------------------------------------------------------------
- case QK_TO ... QK_TO_MAX:
- if (QK_TO_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- if (!(record->event.pressed)) auto_mouse_toggle();
- }
- break;
- // TG((AUTO_MOUSE_TARGET_LAYER))-------------------------------------------------------------------------------
- case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
- if (QK_TOGGLE_LAYER_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- if (!(record->event.pressed)) auto_mouse_toggle();
- }
- break;
- // MO((AUTO_MOUSE_TARGET_LAYER))-------------------------------------------------------------------------------
- case QK_MOMENTARY ... QK_MOMENTARY_MAX:
- if (QK_MOMENTARY_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- auto_mouse_keyevent(record->event.pressed);
- }
- // DF ---------------------------------------------------------------------------------------------------------
- case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
- // PDF --------------------------------------------------------------------------------------------------------
- case QK_PERSISTENT_DEF_LAYER ... QK_PERSISTENT_DEF_LAYER_MAX:
- # ifndef NO_ACTION_ONESHOT
- // OSL((AUTO_MOUSE_TARGET_LAYER))------------------------------------------------------------------------------
- case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
- case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
- # endif
- break;
- // LM((AUTO_MOUSE_TARGET_LAYER), mod)--------------------------------------------------------------------------
- case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
- if (QK_LAYER_MOD_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- auto_mouse_keyevent(record->event.pressed);
- }
- break;
- // TT((AUTO_MOUSE_TARGET_LAYER))---------------------------------------------------------------------------
- # ifndef NO_ACTION_TAPPING
- case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
- if (QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- auto_mouse_keyevent(record->event.pressed);
- # if TAPPING_TOGGLE != 0
- if (record->tap.count == TAPPING_TOGGLE) {
- if (record->event.pressed) {
- auto_mouse_context.status.mouse_key_tracker--;
- } else {
- auto_mouse_toggle();
- auto_mouse_context.status.mouse_key_tracker++;
- }
- }
- # endif
- }
- break;
- // LT((AUTO_MOUSE_TARGET_LAYER), kc)---------------------------------------------------------------------------
- case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
- if (!record->tap.count) {
- if (QK_LAYER_TAP_GET_LAYER(keycode) == (AUTO_MOUSE_TARGET_LAYER)) {
- auto_mouse_keyevent(record->event.pressed);
- }
- break;
- }
- // MT(kc) only skip on hold
- case QK_MOD_TAP ... QK_MOD_TAP_MAX:
- if (!record->tap.count) break;
- # endif
- // QK_MODS goes to default
- default:
- // skip on no event
- if (IS_NOEVENT(record->event)) break;
- // check if keyrecord is mousekey
- if (is_mouse_record(keycode, record)) {
- auto_mouse_keyevent(record->event.pressed);
- } else if (!is_auto_mouse_active()) {
- // all non-mousekey presses restart delay timer and reset status
- auto_mouse_reset_trigger(record->event.pressed);
- }
- }
- if (auto_mouse_context.status.mouse_key_tracker < 0) {
- auto_mouse_context.status.mouse_key_tracker = 0;
- dprintf("key tracker error (<0) \n");
- }
- return true;
- }
- /**
- * @brief Local function to handle checking if a keycode is a mouse button
- *
- * Starts code stack for checking keyrecord if defined as mousekey
- *
- * @params keycode[in] uint16_t
- * @params record[in] keyrecord_t pointer
- * @return bool true: keyrecord is mousekey false: keyrecord is not mousekey
- */
- static bool is_mouse_record(uint16_t keycode, keyrecord_t* record) {
- // allow for keyboard to hook in and override if need be
- if (is_mouse_record_kb(keycode, record) || IS_MOUSEKEY(keycode)) return true;
- return false;
- }
- /**
- * @brief Weakly defined keyboard level callback for adding keyrecords as mouse keys
- *
- * Meant for redefinition at keyboard level and should return is_mouse_record_user by default at end of function
- *
- * @params keycode[in] uint16_t
- * @params record[in] keyrecord_t pointer
- * @return bool true: keyrecord is defined as mouse key false: keyrecord is not defined as mouse key
- */
- __attribute__((weak)) bool is_mouse_record_kb(uint16_t keycode, keyrecord_t* record) {
- return is_mouse_record_user(keycode, record);
- }
- /**
- * @brief Weakly defined keymap/user level callback for adding keyrecords as mouse keys
- *
- * Meant for redefinition at keymap/user level and should return false by default at end of function
- *
- * @params keycode[in] uint16_t
- * @params record[in] keyrecord_t pointer
- * @return bool true: keyrecord is defined as mouse key false: keyrecord is not defined as mouse key
- */
- __attribute__((weak)) bool is_mouse_record_user(uint16_t keycode, keyrecord_t* record) {
- return false;
- }
- #endif // POINTING_DEVICE_AUTO_MOUSE_ENABLE