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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

qp_draw_codec.c (9787B)


  1. // Copyright 2021 Nick Brassel (@tzarc)
  2. // Copyright 2023 Pablo Martinez (@elpekenin) <elpekenin@elpekenin.dev>
  3. // SPDX-License-Identifier: GPL-2.0-or-later
  4. #include "qp_internal.h"
  5. #include "qp_draw.h"
  6. #include "qp_comms.h"
  7. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  8. // Palette / Monochrome-format decoder
  9. static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}};
  10. static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}};
  11. bool qp_internal_bpp_capable(uint8_t bits_per_pixel) {
  12. #if !(QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS)
  13. # if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE)
  14. if (bits_per_pixel > 4) {
  15. qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n");
  16. return false;
  17. }
  18. # endif
  19. if (bits_per_pixel > 8) {
  20. qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n");
  21. return false;
  22. }
  23. #endif
  24. return true;
  25. }
  26. bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) {
  27. const uint8_t pixel_bitmask = (1 << bits_per_pixel) - 1;
  28. const uint8_t pixels_per_byte = 8 / bits_per_pixel;
  29. uint32_t remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte
  30. while (remaining_pixels > 0) {
  31. int16_t byteval = input_callback(input_arg);
  32. if (byteval < 0) {
  33. return false;
  34. }
  35. uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte;
  36. for (uint8_t q = 0; q < loop_pixels; ++q) {
  37. if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) {
  38. return false;
  39. }
  40. byteval >>= bits_per_pixel;
  41. }
  42. remaining_pixels -= loop_pixels;
  43. }
  44. return true;
  45. }
  46. bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) {
  47. return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg);
  48. }
  49. bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
  50. painter_driver_t* driver = (painter_driver_t*)device;
  51. int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
  52. if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
  53. if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
  54. return false;
  55. }
  56. }
  57. return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg);
  58. }
  59. bool qp_internal_send_bytes(painter_device_t device, uint32_t byte_count, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_byte_output_callback output_callback, void* output_arg) {
  60. uint32_t remaining_bytes = byte_count;
  61. while (remaining_bytes > 0) {
  62. int16_t byteval = input_callback(input_arg);
  63. if (byteval < 0) {
  64. return false;
  65. }
  66. if (!output_callback(byteval, output_arg)) {
  67. return false;
  68. }
  69. remaining_bytes -= 1;
  70. }
  71. return true;
  72. }
  73. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  74. // Progressive pull of bytes, push of pixels
  75. static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
  76. qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
  77. state->curr = qp_stream_get(state->src_stream);
  78. return state->curr;
  79. }
  80. static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
  81. qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
  82. // Work out if we're parsing the initial marker byte
  83. if (state->rle.mode == MARKER_BYTE) {
  84. uint8_t c = qp_stream_get(state->src_stream);
  85. if (c >= 128) {
  86. state->rle.mode = NON_REPEATING_RUN; // non-repeated run
  87. state->rle.remain = c - 127;
  88. } else {
  89. state->rle.mode = REPEATING_RUN; // repeated run
  90. state->rle.remain = c;
  91. }
  92. state->curr = qp_stream_get(state->src_stream);
  93. }
  94. // Work out which byte we're returning
  95. uint8_t c = state->curr;
  96. // Decrement the counter of the bytes remaining
  97. state->rle.remain--;
  98. if (state->rle.remain > 0) {
  99. // If we're in a non-repeating run, queue up the next byte
  100. if (state->rle.mode == NON_REPEATING_RUN) {
  101. state->curr = qp_stream_get(state->src_stream);
  102. }
  103. } else {
  104. // Swap back to querying the marker byte mode
  105. state->rle.mode = MARKER_BYTE;
  106. }
  107. return c;
  108. }
  109. bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
  110. qp_internal_pixel_output_state_t* state = (qp_internal_pixel_output_state_t*)cb_arg;
  111. painter_driver_t* driver = (painter_driver_t*)state->device;
  112. if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
  113. return false;
  114. }
  115. // If we've hit the transmit limit, send out the entire buffer and reset the write position
  116. if (state->pixel_write_pos == state->max_pixels) {
  117. if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) {
  118. return false;
  119. }
  120. state->pixel_write_pos = 0;
  121. }
  122. return true;
  123. }
  124. bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
  125. qp_internal_byte_output_state_t* state = (qp_internal_byte_output_state_t*)cb_arg;
  126. painter_driver_t* driver = (painter_driver_t*)state->device;
  127. if (!driver->driver_vtable->append_pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos++, byteval)) {
  128. return false;
  129. }
  130. // If we've hit the transmit limit, send out the entire buffer and reset the write position
  131. if (state->byte_write_pos == state->max_bytes) {
  132. painter_driver_t* driver = (painter_driver_t*)state->device;
  133. if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos * 8 / driver->native_bits_per_pixel)) {
  134. return false;
  135. }
  136. state->byte_write_pos = 0;
  137. }
  138. return true;
  139. }
  140. // Helper shared between image and font rendering -- uses either (qp_internal_decode_palette + qp_internal_pixel_appender) or (qp_internal_send_bytes) to send data data to the display based on the asset's native-ness
  141. bool qp_internal_appender(painter_device_t device, uint8_t bpp, uint32_t pixel_count, qp_internal_byte_input_callback input_callback, void* input_state) {
  142. painter_driver_t* driver = (painter_driver_t*)device;
  143. bool ret = false;
  144. // Non-native pixel format
  145. if (bpp <= 8) {
  146. // Set up the output state
  147. qp_internal_pixel_output_state_t output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)};
  148. // Decode the pixel data and stream to the display
  149. ret = qp_internal_decode_palette(device, pixel_count, bpp, input_callback, input_state, qp_internal_global_pixel_lookup_table, qp_internal_pixel_appender, &output_state);
  150. // Any leftovers need transmission as well.
  151. if (ret && output_state.pixel_write_pos > 0) {
  152. ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.pixel_write_pos);
  153. }
  154. }
  155. // Native pixel format
  156. else if (bpp != driver->native_bits_per_pixel) {
  157. qp_dprintf("Asset's bpp (%d) doesn't match the target display's native_bits_per_pixel (%d)\n", bpp, driver->native_bits_per_pixel);
  158. return false;
  159. } else {
  160. // Set up the output state
  161. qp_internal_byte_output_state_t output_state = {.device = device, .byte_write_pos = 0, .max_bytes = qp_internal_num_pixels_in_buffer(device) * driver->native_bits_per_pixel / 8};
  162. // Stream the raw pixel data to the display
  163. uint32_t byte_count = pixel_count * bpp / 8;
  164. ret = qp_internal_send_bytes(device, byte_count, input_callback, input_state, qp_internal_byte_appender, &output_state);
  165. // Any leftovers need transmission as well.
  166. if (ret && output_state.byte_write_pos > 0) {
  167. ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.byte_write_pos * 8 / driver->native_bits_per_pixel);
  168. }
  169. }
  170. return ret;
  171. }
  172. qp_internal_byte_input_callback qp_internal_prepare_input_state(qp_internal_byte_input_state_t* input_state, painter_compression_t compression) {
  173. switch (compression) {
  174. case IMAGE_UNCOMPRESSED:
  175. return qp_drawimage_byte_uncompressed_decoder;
  176. case IMAGE_COMPRESSED_RLE:
  177. input_state->rle.mode = MARKER_BYTE;
  178. input_state->rle.remain = 0;
  179. return qp_drawimage_byte_rle_decoder;
  180. default:
  181. return NULL;
  182. }
  183. }