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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

qp_lvgl.c (5636B)


  1. // Copyright 2022 Jose Pablo Ramirez (@jpe230)
  2. // Copyright 2022 Nick Brassel (@tzarc)
  3. // SPDX-License-Identifier: GPL-2.0-or-later
  4. #include "qp_lvgl.h"
  5. #include "timer.h"
  6. #include "deferred_exec.h"
  7. #include "lvgl.h"
  8. typedef struct lvgl_state_t {
  9. uint8_t fnc_id; // Ideally this should be the pointer of the function to run
  10. uint16_t delay_ms;
  11. deferred_token defer_token;
  12. } lvgl_state_t;
  13. static deferred_executor_t lvgl_executors[2] = {0}; // For lv_tick_inc and lv_task_handler
  14. static lvgl_state_t lvgl_states[2] = {0}; // For lv_tick_inc and lv_task_handler
  15. painter_device_t selected_display = NULL;
  16. void * color_buffer = NULL;
  17. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  18. // Quantum Painter LVGL Integration Internal: qp_lvgl_flush
  19. void qp_lvgl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
  20. if (selected_display) {
  21. uint32_t number_pixels = (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1);
  22. qp_viewport(selected_display, area->x1, area->y1, area->x2, area->y2);
  23. qp_pixdata(selected_display, (void *)color_p, number_pixels);
  24. qp_flush(selected_display);
  25. lv_disp_flush_ready(disp);
  26. }
  27. }
  28. static uint32_t tick_task_callback(uint32_t trigger_time, void *cb_arg) {
  29. lvgl_state_t * state = (lvgl_state_t *)cb_arg;
  30. static uint32_t last_tick = 0;
  31. switch (state->fnc_id) {
  32. case 0: {
  33. uint32_t now = timer_read32();
  34. lv_tick_inc(TIMER_DIFF_32(now, last_tick));
  35. last_tick = now;
  36. } break;
  37. case 1:
  38. lv_task_handler();
  39. break;
  40. default:
  41. break;
  42. }
  43. // The tasks should run indefinitely
  44. return state->delay_ms;
  45. }
  46. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  47. // Quantum Painter LVGL Integration API: qp_lvgl_attach
  48. bool qp_lvgl_attach(painter_device_t device) {
  49. qp_dprintf("qp_lvgl_start: entry\n");
  50. qp_lvgl_detach();
  51. painter_driver_t *driver = (painter_driver_t *)device;
  52. if (!driver || !driver->validate_ok) {
  53. qp_dprintf("qp_lvgl_attach: fail (validation_ok == false)\n");
  54. qp_lvgl_detach();
  55. return false;
  56. }
  57. // Setting up the tasks
  58. lvgl_state_t *lv_tick_inc_state = &lvgl_states[0];
  59. lv_tick_inc_state->fnc_id = 0;
  60. lv_tick_inc_state->delay_ms = 1;
  61. lv_tick_inc_state->defer_token = defer_exec_advanced(lvgl_executors, 2, 1, tick_task_callback, lv_tick_inc_state);
  62. if (lv_tick_inc_state->defer_token == INVALID_DEFERRED_TOKEN) {
  63. qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
  64. qp_lvgl_detach();
  65. return false;
  66. }
  67. lvgl_state_t *lv_task_handler_state = &lvgl_states[1];
  68. lv_task_handler_state->fnc_id = 1;
  69. lv_task_handler_state->delay_ms = QP_LVGL_TASK_PERIOD;
  70. lv_task_handler_state->defer_token = defer_exec_advanced(lvgl_executors, 2, QP_LVGL_TASK_PERIOD, tick_task_callback, lv_task_handler_state);
  71. if (lv_task_handler_state->defer_token == INVALID_DEFERRED_TOKEN) {
  72. qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
  73. qp_lvgl_detach();
  74. return false;
  75. }
  76. // Init LVGL
  77. lv_init();
  78. // Set up lvgl display buffer
  79. static lv_disp_draw_buf_t draw_buf;
  80. // Allocate a buffer for 1/10 screen size
  81. const size_t count_required = driver->panel_width * driver->panel_height / 10;
  82. void * new_color_buffer = realloc(color_buffer, sizeof(lv_color_t) * count_required);
  83. if (!new_color_buffer) {
  84. qp_dprintf("qp_lvgl_attach: fail (could not set up memory buffer)\n");
  85. qp_lvgl_detach();
  86. return false;
  87. }
  88. color_buffer = new_color_buffer;
  89. memset(color_buffer, 0, sizeof(lv_color_t) * count_required);
  90. // Initialize the display buffer.
  91. lv_disp_draw_buf_init(&draw_buf, color_buffer, NULL, count_required);
  92. selected_display = device;
  93. uint16_t panel_width, panel_height, offset_x, offset_y;
  94. qp_get_geometry(selected_display, &panel_width, &panel_height, NULL, &offset_x, &offset_y);
  95. // Setting up display driver
  96. static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
  97. lv_disp_drv_init(&disp_drv); /*Basic initialization*/
  98. disp_drv.flush_cb = qp_lvgl_flush; /*Set your driver function*/
  99. disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/
  100. disp_drv.hor_res = panel_width; /*Set the horizontal resolution of the display*/
  101. disp_drv.ver_res = panel_height; /*Set the vertical resolution of the display*/
  102. lv_disp_drv_register(&disp_drv); /*Finally register the driver*/
  103. return true;
  104. }
  105. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  106. // Quantum Painter LVGL Integration API: qp_lvgl_detach
  107. void qp_lvgl_detach(void) {
  108. for (int i = 0; i < 2; ++i) {
  109. cancel_deferred_exec_advanced(lvgl_executors, 2, lvgl_states[i].defer_token);
  110. }
  111. if (color_buffer) {
  112. free(color_buffer);
  113. color_buffer = NULL;
  114. }
  115. selected_display = NULL;
  116. }
  117. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  118. // Quantum Painter LVGL Integration Internal: qp_lvgl_internal_tick
  119. void qp_lvgl_internal_tick(void) {
  120. static uint32_t last_lvgl_exec = 0;
  121. deferred_exec_advanced_task(lvgl_executors, 2, &last_lvgl_exec);
  122. }