keymap_introspection.h (5223B)
- // Copyright 2022 Nick Brassel (@tzarc)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <stdint.h>
- #include <stdbool.h>
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Key mapping
- // Get the number of layers defined in the keymap, stored in firmware rather than any other persistent storage
- uint8_t keymap_layer_count_raw(void);
- // Get the number of layers defined in the keymap, potentially stored dynamically
- uint8_t keymap_layer_count(void);
- // Get the keycode for the keymap location, stored in firmware rather than any other persistent storage
- uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t column);
- // Get the keycode for the keymap location, potentially stored dynamically
- uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Encoder mapping
- #if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
- // Get the number of layers defined in the encoder map, stored in firmware rather than any other persistent storage
- uint8_t encodermap_layer_count_raw(void);
- // Get the number of layers defined in the encoder map, potentially stored dynamically
- uint8_t encodermap_layer_count(void);
- // Get the keycode for the encoder mapping location, stored in firmware rather than any other persistent storage
- uint16_t keycode_at_encodermap_location_raw(uint8_t layer_num, uint8_t encoder_idx, bool clockwise);
- // Get the keycode for the encoder mapping location, potentially stored dynamically
- uint16_t keycode_at_encodermap_location(uint8_t layer_num, uint8_t encoder_idx, bool clockwise);
- #endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Dip Switch mapping
- #if defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
- // Get the keycode for the dip_switch mapping location, stored in firmware rather than any other persistent storage
- uint16_t keycode_at_dip_switch_map_location_raw(uint8_t switch_idx, bool on);
- // Get the keycode for the dip_switch mapping location, potentially stored dynamically
- uint16_t keycode_at_dip_switch_map_location(uint8_t switch_idx, bool on);
- #endif // defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Combos
- #if defined(COMBO_ENABLE)
- // Forward declaration of combo_t so we don't need to deal with header reordering
- struct combo_t;
- typedef struct combo_t combo_t;
- // Get the number of combos defined in the user's keymap, stored in firmware rather than any other persistent storage
- uint16_t combo_count_raw(void);
- // Get the number of combos defined in the user's keymap, potentially stored dynamically
- uint16_t combo_count(void);
- // Get the combo definition, stored in firmware rather than any other persistent storage
- combo_t* combo_get_raw(uint16_t combo_idx);
- // Get the combo definition, potentially stored dynamically
- combo_t* combo_get(uint16_t combo_idx);
- #endif // defined(COMBO_ENABLE)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Tap Dance
- #if defined(TAP_DANCE_ENABLE)
- // Forward declaration of tap_dance_action_t so we don't need to deal with header reordering
- struct tap_dance_action_t;
- typedef struct tap_dance_action_t tap_dance_action_t;
- // Get the number of tap dances defined in the user's keymap, stored in firmware rather than any other persistent storage
- uint16_t tap_dance_count_raw(void);
- // Get the number of tap dances defined in the user's keymap, potentially stored dynamically
- uint16_t tap_dance_count(void);
- // Get the tap dance definitions, stored in firmware rather than any other persistent storage
- tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx);
- // Get the tap dance definitions, potentially stored dynamically
- tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx);
- #endif // defined(TAP_DANCE_ENABLE)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Key Overrides
- #if defined(KEY_OVERRIDE_ENABLE)
- // Forward declaration of key_override_t so we don't need to deal with header reordering
- struct key_override_t;
- typedef struct key_override_t key_override_t;
- // Get the number of key overrides defined in the user's keymap, stored in firmware rather than any other persistent storage
- uint16_t key_override_count_raw(void);
- // Get the number of key overrides defined in the user's keymap, potentially stored dynamically
- uint16_t key_override_count(void);
- // Get the key override definitions, stored in firmware rather than any other persistent storage
- const key_override_t* key_override_get_raw(uint16_t key_override_idx);
- // Get the key override definitions, potentially stored dynamically
- const key_override_t* key_override_get(uint16_t key_override_idx);
- #endif // defined(KEY_OVERRIDE_ENABLE)