readme.md (2108B)
- # xdboards/recon
- 
- A split low profile keyboard with hotswap sockets that is built around the Sea-Picro microcontroller for it's dedicated RGB pin.
- * Keyboard Maintainer: [Daniel Weeks](https://github.com/Xanimos)
- * Hardware Supported: Recon PCB, Sea-Picro, backwards compatibility with ProMicro pin layout.
- * Hardware Availability: [xdboards.xyz shop](https://www.xdboards.xyz)
- Make example for this keyboard (after setting up your build environment):
- make xdboards/recon:default
- See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
- ## Bootloader
- Enter the bootloader in 2 ways:
- * **Physical reset button**: Briefly press the button on the side of the PCB
- * **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
- * **Boot Magic**: Hold down the boot magic key while plugging in the USB cable
- ## Setup for Sea-Picro microcontrollers
- To take advantage of the dedicated 5v RGB pin on the sea-picro you must create your keymap
- and then add a `rules.mk` file and copy and paste the following:
- ```
- CONVERT_TO = rp2040_ce
- USE_SEA_PICRO_RGB_PIN = yes
- ```
- If you do not want to use the dedicated 5v RGB header then follow the Setup for non Sea-Picro microcontrollers.
- ## Setup for non Sea-Picro microcontrollers
- Solder the "Pro-Micro Compatibility" jumper on the bottom of both boards.
- In your keymap directory:
- - add/modify a `rules.mk` file
- - Remove or set `CONVERT_TO` to desired converter see [QMK Documentation](https://docs.qmk.fm/#/feature_converters)
- - Remove or set `USE_SEA_PICRO_RGB_PIN` to `no`
- ## Setup for Underglow rgb only
- Solder the "Per-Key RGB Skip" jumper on the bottom of both boards. Do not install per key RGBs.
- In your keymap directory:
- - add/modify a `config.h` file and insert
- ```
- #define RGB_MATRIX_SPLIT { 5, 5 }
- #define RGB_MATRIX_LED_COUNT 10
- ```