winry315.h (953B)
- // Copyright 2022 Sergey Vlasov (@sigprof)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "quantum.h"
- // Supported orientations of the board.
- enum winry315_orientation {
- WINRY315_ORIENTATION_TOP, // Encoders at the top side (default)
- WINRY315_ORIENTATION_LEFT, // Encoders at the left side
- WINRY315_ORIENTATION_RIGHT, // Encoders at the right side
- WINRY315_ORIENTATION_BOTTOM // Encoders at the bottom side
- };
- // Set the orientation of the board (changes the RGB Matrix effect behavior to
- // match the new orientation).
- //
- // This function is intended to be used to configure the orientation
- // dynamically. If you are making a custom keymap for one specific orientation,
- // it is better to set the orientation in config.h
- // (e.g., `#define WINRY315_DEFAULT_ORIENTATION WINRY315_ORIENTATION_LEFT`)
- // instead of adding custom code that calls this function.
- void winry315_set_orientation(uint8_t orientation);