keymap.c (664B)
- // Copyright 2022 Markus Knutsson (@TweetyDaBird)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include QMK_KEYBOARD_H
- // Defines names for use in layer keycodes and the keymap
- enum layer_names {
- _BASE,
- _RGB
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base */
- [_BASE] = LAYOUT(
- KC_MPLY,
- TO(_RGB), KC_MSEL,
- KC_MPRV, KC_MNXT
- ),
- [_RGB] = LAYOUT(
- KC_MPLY,
- TO(_BASE), UG_VALU,
- UG_TOGG, UG_VALD
- )
- };
- bool encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) {
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- }
- return true;
- };