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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

oled_display.c (4055B)


  1. /* Copyright 2021 T.Shinohara
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "rev1.h"
  17. // Defines names for use in layer keycodes and the keymap
  18. enum layer_names {
  19. _QWERTY,
  20. _LOWER,
  21. _RAISE,
  22. _ADJUST
  23. };
  24. #ifdef OLED_ENABLE
  25. void render_status(void) {
  26. // Render to mode icon
  27. static const char os_logo[][2][3] PROGMEM = {{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}};
  28. if (is_mac_mode()) {
  29. oled_write_P(os_logo[0][0], false);
  30. oled_write_P(PSTR("\n"), false);
  31. oled_write_P(os_logo[0][1], false);
  32. } else {
  33. oled_write_P(os_logo[1][0], false);
  34. oled_write_P(PSTR("\n"), false);
  35. oled_write_P(os_logo[1][1], false);
  36. }
  37. oled_write_P(PSTR(" "), false);
  38. // Host Keyboard Layer Status
  39. oled_write_P(PSTR("Layer: "), false);
  40. switch (get_highest_layer(layer_state)) {
  41. case _QWERTY:
  42. oled_write_P(PSTR("Default\n"), false);
  43. break;
  44. case _RAISE:
  45. oled_write_P(PSTR("Raise\n"), false);
  46. break;
  47. case _LOWER:
  48. oled_write_P(PSTR("Lower\n"), false);
  49. break;
  50. case _ADJUST:
  51. oled_write_P(PSTR("Adjust\n"), false);
  52. break;
  53. default:
  54. // Or use the write_ln shortcut over adding '\n' to the end of your string
  55. oled_write_ln_P(PSTR("Undefined"), false);
  56. }
  57. oled_write_P(PSTR("\n"), false);
  58. // Host Keyboard LED Status
  59. led_t led_state = host_keyboard_led_state();
  60. oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
  61. oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
  62. oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
  63. }
  64. static void render_logo(void) {
  65. static const char PROGMEM qmk_logo[] = {
  66. 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
  67. 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
  68. 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
  69. };
  70. oled_write_P(qmk_logo, false);
  71. }
  72. static void render_rgbled_status(bool full) {
  73. # ifdef RGBLIGHT_ENABLE
  74. if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
  75. if (full) {
  76. // " LED %d:%d,%d,%d"
  77. oled_write_P(PSTR(" LED"), false);
  78. oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
  79. oled_write_char(':', false);
  80. oled_write(get_u8_str(rgblight_get_hue() / RGBLIGHT_HUE_STEP, ' '), false);
  81. oled_write_char(',', false);
  82. oled_write(get_u8_str(rgblight_get_sat() / RGBLIGHT_SAT_STEP, ' '), false);
  83. oled_write_char(',', false);
  84. oled_write(get_u8_str(rgblight_get_val() / RGBLIGHT_VAL_STEP, ' '), false);
  85. } else {
  86. // "[%2d] "
  87. oled_write_char('[', false);
  88. oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
  89. oled_write_char(']', false);
  90. }
  91. }
  92. # endif
  93. }
  94. bool oled_task_kb(void) {
  95. if (!oled_task_user()) {
  96. return false;
  97. }
  98. if (is_keyboard_master()) {
  99. render_status();
  100. } else {
  101. render_logo();
  102. render_rgbled_status(true);
  103. }
  104. return true;
  105. }
  106. #endif