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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

rev2.c (1849B)


  1. /* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. void matrix_init_kb(void) {
  18. // Turn status LED on
  19. gpio_set_pin_output(E6);
  20. gpio_write_pin_high(E6);
  21. matrix_init_user();
  22. };
  23. #ifdef SWAP_HANDS_ENABLE
  24. __attribute__ ((weak))
  25. const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
  26. {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
  27. {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
  28. {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
  29. {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
  30. {{11, 4}, {10, 4}, {9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
  31. };
  32. #endif
  33. const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
  34. {48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59},
  35. {36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47},
  36. {24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35},
  37. {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23},
  38. { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
  39. };