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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

keymap.c (10503B)


  1. /* Copyright 2025 mizma (@mizma)
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. enum layer_names {
  18. _QWERTY,
  19. _GAMEMODE,
  20. _LOWER,
  21. _RAISE
  22. };
  23. #define LOWER MO(_LOWER)
  24. #define RAISE MO(_RAISE)
  25. #define GAMEM TG(_GAMEMODE)
  26. #define EISU LALT(KC_GRV)
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. /* Qwerty
  29. * ,------------------------------------------------. .------------------------------------------------.
  30. * | ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bksp |
  31. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  32. * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
  33. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  34. * | LCTL | A | S | D | F | G | Del | | Ins | H | J | K | L | ; | ' |
  35. * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------|
  36. * | LSFT | Z | X | C | V | B | | N | M | , | . | / | RSFT |
  37. * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------|
  38. * | RM_DN| RM_UP| GAMEM| GUI | | | LALT | | RALT | | | HOME | END |PageUp|PageDn|
  39. * .---------------------------. .------| Space|------| |------| Enter|------. .---------------------------.
  40. * | Lower| | LSFT | | RCTL | | Raise|
  41. * .--------------------. .--------------------.
  42. */
  43. [_QWERTY] = LAYOUT(
  44. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  45. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  46. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_DEL , KC_INS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  47. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  48. RM_VALD, RM_VALU, GAMEM, KC_LGUI, LOWER, KC_SPC, KC_LSFT, KC_RCTL, KC_ENT, RAISE, KC_HOME, KC_END, KC_PGUP, KC_PGDN
  49. ),
  50. /* Game Mode Toggle: sample toggle layer. turn off GUI key and add arrows
  51. * ,------------------------------------------------. .------------------------------------------------.
  52. * | | | | | | | | | | | | | | | |
  53. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  54. * | | | | | | | | | | | | | | | |
  55. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  56. * | | | | | | | | | | | | | | | |
  57. * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------|
  58. * | | | | | | | | | | | | | |
  59. * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------|
  60. * | | | | NOOP | | | | | | | | ← | ↓ | ↑ | → |
  61. * .---------------------------. .------| |------| |------| |------. .---------------------------.
  62. * | | | | | | | |
  63. * .--------------------. .--------------------.
  64. */
  65. [_GAMEMODE] = LAYOUT(
  66. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  67. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  68. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  69. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  70. _______, _______, _______, KC_NO, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  71. ),
  72. /* Lower: NUMPAD, App/Media keys and RGM Matrix
  73. * ,------------------------------------------------. .------------------------------------------------.
  74. * | ` | | | | | Mute | Vol- | | Vol+ | | NumL | / | * | - | |
  75. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  76. * | | | | |RGBTGL| | BrDn | | BrUp | | 7 | 8 | 9 | + | |
  77. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  78. * | CAPS | | |RM_HUD|RM_HUU| |RM_PRV| |RM_NXT| | 4 | 5 | 6 | , | |
  79. * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------|
  80. * | | | |RM_SPD|RM_SPU| | | | 1 | 2 | 3 | = | |
  81. * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------|
  82. * | | | | | | | | | | | | 0 | . | | |
  83. * .---------------------------. .------| |------| |------| PENT |------. .---------------------------.
  84. * | | | | | | | |
  85. * .--------------------. .--------------------.
  86. */
  87. [_LOWER] = LAYOUT(
  88. KC_GRV, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______,
  89. _______, _______, _______, _______, RM_TOGG, _______, KC_BRID, KC_BRIU, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
  90. KC_CAPS, _______, _______, RM_HUED, RM_HUEU, _______, RM_PREV, RM_NEXT, _______, KC_P4, KC_P5, KC_P6, KC_PCMM, _______,
  91. _______, _______, _______, RM_SPDD, RM_SPDU, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PEQL, _______,
  92. _______, _______, _______, _______, _______, _______, _______, _______, KC_PENT, _______, KC_P0, KC_PDOT, _______, _______
  93. ),
  94. /* Raise: Functions and Mouse
  95. * ,------------------------------------------------. .------------------------------------------------.
  96. * | ` | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
  97. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  98. * | | | |WheelL|WheelR| | | | | | | Pause|ScrolL| PrnSc| F12 |
  99. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  100. * | CAPS | |Mouse3|Mouse2|Mouse1|WheelU| | | | ← | ↓ | ↑ | → | | |
  101. * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------|
  102. * | |Accel0|Accel1|Accel2| |WheelD| |MouseL|MouseD|MouseU|MouseR| | |
  103. * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------|
  104. * | | | | | | | | | | | | | | | |
  105. * .---------------------------. .------| |------| |------| |------. .---------------------------.
  106. * | | | | | | | |
  107. * .--------------------. .--------------------.
  108. */
  109. [_RAISE] = LAYOUT(
  110. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  111. _______, _______, _______, MS_WHLL, MS_WHLR, _______, _______, _______, _______, _______, KC_PAUS, KC_SCRL, KC_PSCR, KC_F12,
  112. KC_CAPS, _______, MS_BTN3, MS_BTN2, MS_BTN1, MS_WHLU, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
  113. _______, MS_ACL0, MS_ACL1, MS_ACL2, _______, MS_WHLD, _______, _______, MS_LEFT, MS_DOWN, MS_UP, MS_RGHT, _______, _______,
  114. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  115. )
  116. };