keymap.c (953B)
- #include QMK_KEYBOARD_H
- enum layers {
- _MAIN,
- };
- bool encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) { /* First encoder*/
- if (clockwise) {
- tap_code(KC_1);
- } else {
- tap_code(KC_2);
- }
- } else if (index == 1) { /* Second encoder*/
- if (clockwise) {
- tap_code(KC_3);
- } else {
- tap_code(KC_4);
- }
- } else if (index == 2) { /* Third encoder*/
- if (clockwise) {
- tap_code(KC_5);
- } else {
- tap_code(KC_6);
- }
- } else if (index == 3) { /* Fourth encoder*/
- if (clockwise) {
- tap_code(KC_7);
- } else {
- tap_code(KC_8);
- }
- } else if (index == 4) { /* Fifth encoder*/
- if (clockwise) {
- tap_code(KC_9);
- } else {
- tap_code(KC_0);
- }
- }
- return true;
- }
- //
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //buttion closest to usb is first
- [_MAIN] = LAYOUT_ortho_1x5(
- KC_A, KC_B, KC_C, KC_D, KC_E
- )
- };