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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

keymap.c (4499B)


  1. /* Copyright 2020 Kyle McCreery
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #define FN1_SPC LT(1, KC_SPC)
  18. #define FN2_BSPC LT(2, KC_BSPC)
  19. #define FN3_B LT(3, KC_B)
  20. #define CTL_Z CTL_T(KC_Z)
  21. #define ALT_X ALT_T(KC_X)
  22. #define ALT_N ALGR_T(KC_N)
  23. #define CTL_M RCTL_T(KC_M)
  24. #define SFT_ENT RSFT_T(KC_ENT)
  25. #define WIN_C LGUI_T(KC_C)
  26. typedef struct {
  27. bool is_press_action;
  28. uint8_t state;
  29. } tap;
  30. enum {
  31. SINGLE_TAP = 1,
  32. SINGLE_HOLD,
  33. DOUBLE_TAP
  34. };
  35. // Tap dance enums
  36. enum {
  37. left_enter,
  38. };
  39. uint8_t cur_dance(tap_dance_state_t *state);
  40. void left_enter_finished(tap_dance_state_t *state, void *user_data);
  41. void left_enter_reset(tap_dance_state_t *state, void *user_data);
  42. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  43. [0] = LAYOUT(
  44. KC_7, KC_8, KC_9, KC_0, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
  45. KC_4, KC_5, KC_6, TD(left_enter), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ESC,
  46. KC_1, KC_2, KC_3, CTL_Z, ALT_X, WIN_C, KC_V, FN2_BSPC, FN1_SPC, FN3_B, ALT_N, CTL_M, SFT_ENT
  47. ),
  48. [1] = LAYOUT(
  49. KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, QK_BOOT, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  50. KC_F4, KC_F5, KC_F6, KC_TAB, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, KC_SLSH, KC_SCLN, KC_QUOT,
  51. KC_F1, KC_F2, KC_F3, _______, _______, KC_LGUI, _______, KC_DEL, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  52. ),
  53. [2] = LAYOUT(
  54. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  55. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LABK, KC_RABK, KC_QUES, KC_COLN, KC_DQUO,
  56. KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_HOME, KC_PGDN, KC_PGUP, KC_END
  57. ),
  58. [3] = LAYOUT(
  59. RGB_M_G, RGB_M_T, _______, RGB_M_P, UG_HUEU, UG_SATU, UG_VALU, UG_NEXT, _______, _______, _______, _______, _______, _______,
  60. RGB_M_SN, RGB_M_K, RGB_M_X, UG_TOGG, UG_HUED, UG_SATD, UG_VALD, UG_PREV, _______, _______, _______, _______, _______, _______,
  61. RGB_M_B, RGB_M_R, RGB_M_SW, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  62. )
  63. };
  64. uint8_t cur_dance(tap_dance_state_t *state) {
  65. if (state->count == 1) {
  66. if (state->interrupted || !state->pressed) return SINGLE_TAP;
  67. // Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
  68. else return SINGLE_HOLD;
  69. } else return DOUBLE_TAP;
  70. //} else if (state->count >= 2) {
  71. // return DOUBLE_TAP;
  72. //}else return 8; // Magic number. At some point this method will expand to work for more presses
  73. }
  74. static tap left_enter_tap_state = {
  75. .is_press_action = true,
  76. .state = 0
  77. };
  78. void left_enter_finished(tap_dance_state_t *state, void *user_data) {
  79. left_enter_tap_state.state = cur_dance(state);
  80. switch (left_enter_tap_state.state) {
  81. //case SINGLE_TAP: register_code(KC_ENT); break;
  82. case SINGLE_HOLD: register_code(KC_LSFT); break;
  83. case DOUBLE_TAP: register_code(KC_ENT); break;
  84. }
  85. }
  86. void left_enter_reset(tap_dance_state_t *state, void *user_data) {
  87. switch (left_enter_tap_state.state) {
  88. //case SINGLE_TAP: unregister_code(KC_ENT); break;
  89. case SINGLE_HOLD: unregister_code(KC_LSFT); break;
  90. case DOUBLE_TAP: unregister_code(KC_ENT); break;
  91. }
  92. left_enter_tap_state.state = 0;
  93. }
  94. tap_dance_action_t tap_dance_actions[] = {
  95. [left_enter] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_enter_finished, left_enter_reset)
  96. };