rgb_effects.h (2300B)
- // Copyright 2025 Dasky (@daskygit)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #ifdef CONVERTER_ENABLED
- # define ENABLE_RGB_MATRIX_ALPHA_MODS
- # define ENABLE_RGB_MATRIX_BREATHING
- # define ENABLE_RGB_MATRIX_COLORBAND_PINWHEEL_SAT
- # define ENABLE_RGB_MATRIX_COLORBAND_PINWHEEL_VAL
- # define ENABLE_RGB_MATRIX_COLORBAND_SAT
- # define ENABLE_RGB_MATRIX_COLORBAND_SPIRIAL_SAT
- # define ENABLE_RGB_MATRIX_COLORBAND_SPIRIAL_VAL
- # define ENABLE_RGB_MATRIX_COLORBAND_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- # define ENABLE_RGB_MATRIX_FLOWER_BLOOMING
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define ENABLE_RGB_MATRIX_PIXEL_FLOW
- # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- # define ENABLE_RGB_MATRIX_PIXEL_RAIN
- # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- # define ENABLE_RGB_MATRIX_RAINDROPS
- # define ENABLE_RGB_MATRIX_RIVERFLOW
- # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define ENABLE_RGB_MATRIX_SOLID_SPLASH
- # define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_STARLIGHT
- # define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE
- # define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT
- # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- #endif