keymap.c (1201B)
- // Below layout is based upon /u/That-Canadian's planck layout
- #include QMK_KEYBOARD_H
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- enum layer_names {
- _QWERTY,
- _FUNC
- };
- // Defines for task manager and such
- #define CALTDEL LCTL(LALT(KC_DEL))
- #define TSKMGR LCTL(LSFT(KC_ESC))
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty
- * ,-------------.
- * | 1 | 2 |
- * |------+------|
- * | 3 | 4 |
- * |------+------|
- * | 5 | 6 |
- * |------+------|
- * | FUNC | 8 |
- * `-------------'
- */
- [_QWERTY] = LAYOUT(
- KC_1, KC_2,
- KC_3, KC_4,
- KC_5, KC_6,
- MO(_FUNC), KC_8
- ),
- /* Function
- * ,-------------.
- * | Q |CALDEL|
- * |------+------|
- * | A |TSKMGR|
- * |------+------|
- * | Z | X |
- * |------+------|
- * | | C |
- * `-------------'
- */
- [_FUNC] = LAYOUT(
- KC_Q, CALTDEL,
- KC_A, TSKMGR,
- KC_Z, KC_X,
- _______, KC_C
- )
- };