keymap.c (5163B)
- // Copyright Kumao Kobo <kumaokobo@gmail.com>
- // SPDX-License-Identifier: GPL-2.0+
- #include QMK_KEYBOARD_H
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _QWERTY 0
- #define _SYMB 1
- #define _LIGHT 2
- // Shortcut to make keymap more readable
- #define SYM_L MO(_SYMB)
- #define KC_ALEN LALT_T(KC_ENT)
- #define ES_LIGH LT(_LIGHT, KC_ESC)
- #define CT_COPY LCTL(KC_C)
- #define CT_PASTE LCTL(KC_V)
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐
- ES_LIGH ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
- //└────────┼────────┼────────┼────────┼────────┼────────┤
- KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
- //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- CT_COPY ,CT_PASTE,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
- //├────────┼────────┘ └────────┴────────┼────────┼────────┐
- KC_LCTL ,SYM_L ,KC_SPC
- //└────────┘ └────────┴────────┘
- ),
- [_SYMB] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐
- _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
- //└────────┼────────┼────────┼────────┼────────┼────────┤
- KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
- //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- _______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- _______ ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
- //├────────┼────────┘ └────────┴────────┼────────┼────────┐
- _______ ,_______ ,_______
- //└────────┘ └────────┴────────┘
- ),
- [_LIGHT] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐
- _______ ,UG_HUEU ,UG_HUED ,UG_SATU ,UG_SATD ,UG_VALU ,
- //└────────┼────────┼────────┼────────┼────────┼────────┤
- RGB_M_P ,RGB_M_SW,RGB_M_X ,RGB_M_B ,UG_VALD ,
- //┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- _______ ,_______ ,RGB_M_SN,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
- _______ ,RGB_M_T ,XXXXXXX ,UG_VALU ,UG_VALD ,
- //├────────┼────────┘ └────────┴────────┼────────┼────────┐
- _______ ,UG_NEXT ,UG_TOGG
- //└────────┘ └────────┴────────┘
- )
- };
- // Runs just one time when the keyboard initializes.
- #ifdef RGBLIGHT_ENABLE
- void eeconfig_init_user(void) {
- rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
- };
- #endif