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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

keymap.c (14203B)


  1. /*
  2. Copyright 2021 Kiko <kikosdesignlab@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include QMK_KEYBOARD_H
  15. enum _layer {
  16. _MA,
  17. _FN
  18. };
  19. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  20. [_MA] = LAYOUT_all(
  21. KC_MUTE, KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_BSPC,
  22. KC_F13 , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
  23. KC_F14 , KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_ENT , KC_INS,
  24. KC_F15 , KC_LSFT, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_DEL,
  25. KC_F16 , KC_LCTL, KC_LGUI, KC_LALT, MO(_FN) , KC_SPC , MO(_FN) , MO(_FN), MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
  26. ),
  27. [_FN] = LAYOUT_all(
  28. KC_DEL , KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_BSPC, KC_TRNS,
  29. KC_F17 , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  30. KC_F18 , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  31. KC_F19 , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  32. KC_F20 , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
  33. )
  34. };
  35. bool encoder_update_user(uint8_t index, bool clockwise) {
  36. if (clockwise) {
  37. tap_code(KC_VOLU);
  38. } else {
  39. tap_code(KC_VOLD);
  40. }
  41. return false;
  42. }
  43. #ifdef OLED_ENABLE
  44. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  45. return OLED_ROTATION_90;
  46. }
  47. /* KEYBOARD PET START */
  48. /* settings */
  49. #define MIN_WALK_SPEED 10
  50. #define MIN_RUN_SPEED 40
  51. /* advanced settings */
  52. #define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
  53. #define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
  54. /* timers */
  55. uint32_t anim_timer = 0;
  56. /* current frame */
  57. uint8_t current_frame = 0;
  58. /* status variables */
  59. int current_wpm = 0;
  60. led_t led_usb_state;
  61. bool isSneaking = false;
  62. bool isJumping = false;
  63. bool showedJump = true;
  64. /* logic */
  65. static void render_luna(int LUNA_X, int LUNA_Y) {
  66. /* Sit */
  67. static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
  68. {
  69. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  70. },
  71. /* 'sit2', 32x22px */
  72. {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
  73. /* Walk */
  74. static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
  75. {
  76. 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  77. },
  78. /* 'walk2', 32x22px */
  79. {
  80. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  81. }};
  82. /* Run */
  83. static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
  84. {
  85. 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
  86. },
  87. /* 'run2', 32x22px */
  88. {
  89. 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  90. }};
  91. /* Bark */
  92. static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
  93. {
  94. 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  95. },
  96. /* 'bark2', 32x22px */
  97. {
  98. 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  99. }};
  100. /* Sneak */
  101. static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
  102. {
  103. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
  104. },
  105. /* 'sneak2', 32x22px */
  106. {
  107. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
  108. }};
  109. /* animation */
  110. void animate_luna(void) {
  111. /* jump */
  112. if (isJumping || !showedJump) {
  113. /* clear */
  114. oled_set_cursor(LUNA_X, LUNA_Y + 2);
  115. oled_write(" ", false);
  116. oled_set_cursor(LUNA_X, LUNA_Y - 1);
  117. showedJump = true;
  118. } else {
  119. /* clear */
  120. oled_set_cursor(LUNA_X, LUNA_Y - 1);
  121. oled_write(" ", false);
  122. oled_set_cursor(LUNA_X, LUNA_Y);
  123. }
  124. /* switch frame */
  125. current_frame = (current_frame + 1) % 2;
  126. /* current status */
  127. if (led_usb_state.caps_lock) {
  128. oled_write_raw_P(bark[current_frame], ANIM_SIZE);
  129. } else if (isSneaking) {
  130. oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
  131. } else if (current_wpm <= MIN_WALK_SPEED) {
  132. oled_write_raw_P(sit[current_frame], ANIM_SIZE);
  133. } else if (current_wpm <= MIN_RUN_SPEED) {
  134. oled_write_raw_P(walk[current_frame], ANIM_SIZE);
  135. } else {
  136. oled_write_raw_P(run[current_frame], ANIM_SIZE);
  137. }
  138. }
  139. # if OLED_TIMEOUT > 0
  140. /* the animation prevents the normal timeout from occuring */
  141. if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
  142. oled_off();
  143. return;
  144. } else {
  145. oled_on();
  146. }
  147. # endif
  148. /* animation timer */
  149. if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
  150. anim_timer = timer_read32();
  151. animate_luna();
  152. }
  153. }
  154. /* KEYBOARD PET END */
  155. static void print_status_narrow(void) {
  156. render_luna(0, 13);
  157. }
  158. bool oled_task_user(void) {
  159. /* KEYBOARD PET VARIABLES START */
  160. current_wpm = get_current_wpm();
  161. led_usb_state = host_keyboard_led_state();
  162. /* KEYBOARD PET VARIABLES END */
  163. print_status_narrow();
  164. return false;
  165. }
  166. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  167. switch (keycode) {
  168. /* KEYBOARD PET STATUS START */
  169. case KC_LCTL:
  170. case KC_RCTL:
  171. if (record->event.pressed) {
  172. isSneaking = true;
  173. } else {
  174. isSneaking = false;
  175. }
  176. break;
  177. case KC_SPC:
  178. if (record->event.pressed) {
  179. isJumping = true;
  180. showedJump = false;
  181. } else {
  182. isJumping = false;
  183. }
  184. break;
  185. /* KEYBOARD PET STATUS END */
  186. }
  187. return true;
  188. }
  189. #endif