keymap.c (4006B)
- /* Copyright 2019 Ethan Durrant (emdarcher)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include QMK_KEYBOARD_H
- //create the tap type
- typedef struct {
- bool is_press_action;
- int state;
- } tap;
- //tap dance states
- enum {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- };
- //tap dance keys
- enum {
- TAPPY_KEY = 0
- };
- //function to handle all the tap dances
- int cur_dance(tap_dance_state_t *state);
- //functions for each tap dance
- void tk_finished(tap_dance_state_t *state, void *user_data);
- void tk_reset(tap_dance_state_t *state, void *user_data);
- #define INDICATOR_LED B5
- #define _FN0 1
- #define _ML1 2
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT(/* Base */
- TD(TAPPY_KEY),KC_HOME, KC_PGUP,
- KC_DEL, KC_END, KC_PGDN,
- KC_UP,
- KC_LEFT, KC_DOWN, KC_RIGHT),
- [_FN0] = LAYOUT(/* function layer */
- KC_TRNS, KC_PAUS, KC_VOLU,
- KC_ENTER, KC_SCRL, KC_VOLD,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS),
- [_ML1] = LAYOUT(/* media function layer, toggled on a single tap */
- KC_TRNS, KC_TRNS, KC_VOLU,
- KC_MUTE, KC_TRNS, KC_VOLD,
- KC_SPC,
- KC_MRWD, KC_MPLY, KC_MFFD),
- };
- //determine the current tap dance state
- int cur_dance (tap_dance_state_t *state){
- if(state->count == 1){
- //if a tap was registered
- if(!state->pressed){
- //if not still pressed, then was a single tap
- return SINGLE_TAP;
- } else {
- //if still pressed/held down, then it's a single hold
- return SINGLE_HOLD;
- }
- } else {
- return 8;
- }
- }
- //initialize the tap structure for the tap key
- static tap tk_tap_state = {
- .is_press_action = true,
- .state = 0
- };
- //functions that control what our tap dance key does
- void tk_finished(tap_dance_state_t *state, void *user_data){
- tk_tap_state.state = cur_dance(state);
- switch(tk_tap_state.state){
- case SINGLE_TAP:
- //send desired key when tapped:
- //setting to the media layer
- if(layer_state_is(_ML1)){
- //if already active, toggle it to off
- layer_off(_ML1);
- //turn off the indicator LED
- //set LED HI to turn it off
- gpio_write_pin_high(INDICATOR_LED);
- } else {
- //turn on the media layer
- layer_on(_ML1);
- //turn on the indicator LED
- //set LED pin to LOW to turn it on
- gpio_write_pin_low(INDICATOR_LED);
- }
- break;
- case SINGLE_HOLD:
- //set to desired layer when held:
- //setting to the function layer
- layer_on(_FN0);
- break;
- }
- }
- void tk_reset(tap_dance_state_t *state, void *user_data){
- //if held and released, leave the layer
- if(tk_tap_state.state == SINGLE_HOLD){
- layer_off(_FN0);
- }
- //reset the state
- tk_tap_state.state = 0;
- }
- //associate the tap dance key with its functionality
- tap_dance_action_t tap_dance_actions[] = {
- [TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tk_finished, tk_reset)
- };