logo

qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

config.h (1771B)


  1. /* Copyright 2019 MechMerlin
  2. * Copyright 2020 @ben_roe (keycapsss.com)
  3. * Copyright 2023 @Ex3c4Def
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 2 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. #define MASTER_RIGHT
  20. #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
  21. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
  22. // These modes also require the RGB_MATRIX_FRAMEBUFFER_EFFECTS define to be available.
  23. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
  24. #define RGB_MATRIX_VAL_STEP 4
  25. #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
  26. #define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
  27. #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
  28. #define RGB_MATRIX_DEFAULT_VAL 60 // RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
  29. #define RGB_MATRIX_DEFAULT_SPD 60 // Sets the default animation speed, if none has been set
  30. #if defined(POINTING_DEVICE_DRIVER_pimoroni_trackball)
  31. # define POINTING_DEVICE_ROTATION_180 // may be used for trackball in 2nd position
  32. #endif