keymap.c (906B)
- #include QMK_KEYBOARD_H
- //Tap Dance Declarations
- enum {
- TD_BL = 0
- };
- void dance_cln_finished(tap_dance_state_t *state, void *user_data) {
- // noop
- }
- void dance_cln_reset(tap_dance_state_t *state, void *user_data) {
- switch (state->count) {
- case 1:
- // single tap - step through backlight
- backlight_step();
- break;
- #ifdef BACKLIGHT_BREATHING
- case 2:
- // double tap - toggle breathing
- breathing_toggle();
- break;
- case 3:
- // triple tap - do some pulse stuff
- breathing_pulse();
- break;
- #endif
- default:
- break;
- }
- }
- tap_dance_action_t tap_dance_actions[] = {
- [TD_BL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset)
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- LAYOUT_ortho_1x1(TD(TD_BL))
- };