keymap.c (1004B)
- // Copyright 2022 Joshua Barber (@JoshwJB)
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include QMK_KEYBOARD_H
- // Defines names for use in layer keycodes and the keymap
- enum layer_names { _BASE };
- enum custom_keycodes { MUTE_GOOGLE_MEET = 0, MUTE_TEAMS = 1 };
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case MUTE_GOOGLE_MEET:
- if (record->event.pressed) {
- tap_code16(G(KC_D));
- }
- break;
- case MUTE_TEAMS:
- if (record->event.pressed) {
- tap_code16(C(S(KC_M)));
- }
- break;
- }
- return true;
- };
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base */
- [_BASE] = LAYOUT(MUTE_TEAMS, KC_F23, KC_F24, KC_MPLY)};
- #ifdef ENCODER_ENABLE
- bool encoder_update_user(uint8_t index, bool clockwise) {
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- return true;
- }
- #endif