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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

keymap.c (7691B)


  1. #include QMK_KEYBOARD_H
  2. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  3. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  4. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  5. // entirely and just use numbers.
  6. enum layer_names {
  7. _QWERTY,
  8. _COLEMAK,
  9. _DVORAK,
  10. _LOWER,
  11. _RAISE,
  12. _MOVEMENT,
  13. _ADJUST,
  14. };
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. COLEMAK,
  18. DVORAK,
  19. LOWER,
  20. RAISE,
  21. MOVEMENT,
  22. BACKLIT
  23. };
  24. // Fillers to make layering more clear
  25. #define X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
  26. #define X3 MO(_MOVEMENT)
  27. #define X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. [_QWERTY] = LAYOUT(
  30. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
  31. X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  32. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, X4,
  33. KC_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, X3, KC_RSFT, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  34. ),
  35. [_COLEMAK] = LAYOUT(
  36. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_MINS,
  37. X0, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  38. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, X4,
  39. KC_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, X3, KC_RSFT, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  40. ),
  41. [_DVORAK] = LAYOUT(
  42. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_MINS,
  43. X0, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  44. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, X4,
  45. KC_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, X3, KC_RSFT, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  46. ),
  47. [_LOWER] = LAYOUT(
  48. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  49. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  50. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_END, _______, _______, _______, _______,
  51. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  52. ),
  53. [_RAISE] = LAYOUT(
  54. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  55. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  56. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
  57. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  58. ),
  59. [_MOVEMENT] = LAYOUT(
  60. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_UP, KC_LPRN, KC_RPRN, KC_DEL,
  61. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LEFT, KC_DOWN, KC_RGHT, KC_RCBR, KC_PIPE,
  62. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_END, _______, _______, _______, _______,
  63. _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  64. ),
  65. /* Adjust (Lower + Raise)
  66. * |------+------+------+------+------+------. ,------+------+------+------+------+------|
  67. * | | Reset| | | | | | | | | | | Del |
  68. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  69. * | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
  70. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  71. * | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | | | | | | | | | | | | | | |
  74. * `-------------------------------------------------------------------------------------------------'
  75. */
  76. [_ADJUST] = LAYOUT(
  77. _______, QK_BOOT, UG_TOGG, UG_NEXT, UG_HUED, UG_HUEU, UG_SATD, UG_SATU, UG_VALD, UG_VALU, _______, KC_DEL,
  78. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
  79. _______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
  80. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  81. )
  82. };
  83. #ifdef AUDIO_ENABLE
  84. // float tone_startup[][2] = {
  85. // {NOTE_B5, 20},
  86. // {NOTE_B6, 8},
  87. // {NOTE_DS6, 20},
  88. // {NOTE_B6, 8}
  89. // };
  90. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  91. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  92. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  93. #endif
  94. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  95. switch (keycode) {
  96. case QWERTY:
  97. if (record->event.pressed) {
  98. #ifdef AUDIO_ENABLE
  99. PLAY_SONG(tone_qwerty);
  100. #endif
  101. set_single_persistent_default_layer(_QWERTY);
  102. }
  103. return false;
  104. break;
  105. case COLEMAK:
  106. if (record->event.pressed) {
  107. #ifdef AUDIO_ENABLE
  108. PLAY_SONG(tone_colemak);
  109. #endif
  110. set_single_persistent_default_layer(_COLEMAK);
  111. }
  112. return false;
  113. break;
  114. case DVORAK:
  115. if (record->event.pressed) {
  116. #ifdef AUDIO_ENABLE
  117. PLAY_SONG(tone_dvorak);
  118. #endif
  119. set_single_persistent_default_layer(_DVORAK);
  120. }
  121. return false;
  122. break;
  123. case LOWER:
  124. if (record->event.pressed) {
  125. layer_on(_LOWER);
  126. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  127. } else {
  128. layer_off(_LOWER);
  129. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  130. }
  131. return false;
  132. break;
  133. case RAISE:
  134. if (record->event.pressed) {
  135. layer_on(_RAISE);
  136. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  137. } else {
  138. layer_off(_RAISE);
  139. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  140. }
  141. return false;
  142. break;
  143. case BACKLIT:
  144. if (record->event.pressed) {
  145. register_code(KC_RSFT);
  146. #ifdef BACKLIGHT_ENABLE
  147. backlight_step();
  148. #endif
  149. } else {
  150. unregister_code(KC_RSFT);
  151. }
  152. return false;
  153. break;
  154. }
  155. return true;
  156. };