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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

keymap.c (7624B)


  1. /* Copyright 2020 noclew
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. // Defines names for use in layer keycodes and the keymap
  18. enum layer_names {
  19. _BASE,
  20. _LOWER,
  21. _RAISE,
  22. _ADJUST
  23. };
  24. // Defines the keycodes used by our macros in process_record_user
  25. enum custom_keycodes {
  26. BASE = SAFE_RANGE,
  27. LOWER,
  28. RAISE,
  29. };
  30. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  31. /* BASE
  32. * ---------------------------------------------------------------------------------------------------------
  33. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | BSP | Mute |
  34. * ---------------------------------------------------------------------------------------------------------
  35. * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] |
  36. *----------------------------------------------------------------------------------------------------------
  37. * | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | ' |
  38. *----------------------------------------------------------------------------------------------------------
  39. * | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
  40. *----------------------------------------------------------------------------------------------------------
  41. * | Ctrl | GUI | Alt | Space | Raise | Left | Down | Up | Right |
  42. *----------------------------------------------------------------------------------------------------------
  43. */
  44. [_BASE] = LAYOUT_625u_universal(
  45. KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_MINS, KC_BSPC, KC_AUDIO_MUTE,
  46. KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC,
  47. KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_QUOT,
  48. KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT),
  49. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT
  50. ),
  51. [_LOWER] = LAYOUT_625u_universal(
  52. _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11 , KC_F12 , KC_F12 , _______,
  53. KC_BSPC, KC_EQL , KC_7 , KC_8 , KC_9 , KC_SLSH, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______,
  54. KC_ENT , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_UNDS, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______,
  55. KC_DLR , KC_PAST, KC_1 , KC_2 , KC_3 , KC_PPLS, KC_PIPE, KC_LCBR, KC_RCBR, KC_PERC, KC_AMPR, _______,
  56. _______, _______, _______, _______, _______, _______, _______, _______, _______
  57. ),
  58. [_RAISE] = LAYOUT_625u_universal(
  59. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  60. _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______,
  61. _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______,
  62. _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______,
  63. _______, _______, _______, _______, _______, _______, _______, _______, _______
  64. ),
  65. [_ADJUST] = LAYOUT_625u_universal(
  66. QK_BOOT , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DB_TOGG,
  67. _______, UG_TOGG, UG_PREV, UG_NEXT, UG_VALD, UG_VALU, _______, _______, _______, _______, _______, _______, _______, _______,
  68. KC_CAPS, _______, UG_HUED, UG_HUEU, UG_SATD, UG_SATU, _______, _______, _______, _______, _______, _______, _______,
  69. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  70. _______, _______, _______, _______, _______, _______, _______, _______, _______
  71. )
  72. };
  73. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  74. switch (keycode) {
  75. case LOWER:
  76. if (record->event.pressed) {
  77. layer_on(_LOWER);
  78. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  79. } else {
  80. layer_off(_LOWER);
  81. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  82. }
  83. return false;
  84. case RAISE:
  85. if (record->event.pressed) {
  86. layer_on(_RAISE);
  87. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  88. } else {
  89. layer_off(_RAISE);
  90. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  91. }
  92. return false;
  93. }
  94. return true;
  95. }
  96. bool encoder_update_user(uint8_t index, bool clockwise) {
  97. /* With an if statement we can check which encoder was turned. */
  98. if (index == 0) { /* First encoder */
  99. /* And with another if statement we can check the direction. */
  100. if (clockwise) {
  101. if (IS_LAYER_ON(_LOWER)){
  102. tap_code(KC_RIGHT);
  103. } else {
  104. tap_code(KC_VOLU);
  105. }
  106. } else {
  107. if (IS_LAYER_ON(_LOWER)){
  108. tap_code(KC_LEFT);
  109. } else {
  110. tap_code(KC_VOLD);
  111. }
  112. }
  113. } else if (index == 1) { /* Second encoder. Only supported by Elite-C */
  114. if (clockwise) {
  115. tap_code(KC_RIGHT);
  116. } else {
  117. tap_code(KC_LEFT);
  118. }
  119. }
  120. return true;
  121. }