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qmk_firmware

custom branch of QMK firmware git clone https://anongit.hacktivis.me/git/qmk_firmware.git

config.h (2022B)


  1. /* Copyright 2023 Clickety Split Ltd.
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. // If rotary encoders are used, and they require more or less resolution/sensitivity
  18. // you may try increasing or decreasing the value.
  19. // #define ENCODER_RESOLUTION 2
  20. #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
  21. // #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
  22. // #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
  23. #define RGB_MATRIX_SLEEP // turn off effects when suspended
  24. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  25. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 115 // limits maximum brightness of LEDs to 150 out of 255.
  26. // Higher may cause the controller to crash.
  27. #define RGB_MATRIX_HUE_STEP 10
  28. #define RGB_MATRIX_SAT_STEP 10
  29. #define RGB_MATRIX_VAL_STEP 10
  30. #define RGB_MATRIX_SPD_STEP 10
  31. /* By default, the RGB_MATRIX effects are disabled.
  32. *
  33. * For a complete list, visit: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects.
  34. * Some of the effects take up a lot of memory, so you may need to manage the number of
  35. * effects that are loaded at any given time.
  36. */
  37. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  38. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  39. #define ENABLE_RGB_MATRIX_SPLASH