keymap.c (3116B)
- #include QMK_KEYBOARD_H
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* LAYERS
- * ,-----------------------.
- * | | | |QK_BOOT|
- * |-----+-----+-----+-----|
- * |MUSIC| | | |
- * |-----+-----+-----+-----|
- * |NUMPD| NAV |GAMES| |
- * |-----+-----+-----+-----|
- * | | | | |
- * `---------------------- '
- */
- [0] = LAYOUT_ortho_4x4( /* LAYER SELECT */
- _______, _______, _______, QK_BOOT,
- TO(4), _______, _______, _______,
- TO(1), TO(2), TO(3), _______,
- _______, _______, _______, _______
- ),
- /* NUMPAD
- * ,-----------------------.
- * | 7 | 8 | 9 | * |
- * |-----+-----+-----+-----|
- * | 4 | 5 | 6 | - |
- * |-----+-----+-----+-----|
- * | 1 | 2 | 3 | + |
- * |-----+-----+-----+-----|
- * | 0 | . | / | = |
- * `---------------------- '
- */
- [1] = LAYOUT_ortho_4x4( /* NUMPAD */
- KC_P7, KC_P8, KC_P9, KC_PAST,
- KC_P4, KC_P5, KC_P6, KC_PMNS,
- KC_P1, KC_P2, KC_P3, KC_PPLS,
- KC_P0, KC_PDOT, KC_PSLS, LT(5, KC_PENT)
- ),
- /* NUMPAD SUPPLEMENT
- * ,-----------------------.
- * |NUMLK| | | |
- * |-----+-----+-----+-----|
- * | | | | |
- * |-----+-----+-----+-----|
- * | | | | |
- * |-----+-----+-----+-----|
- * | | | | |
- * `---------------------- '
- */
- [5] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
- KC_NUM, _______, _______, TO(0),
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- /* NAV
- * ,-----------------------.
- * | INS |PGUP | TAB |PRSCR|
- * |-----+-----+-----+-----|
- * | DEL |PGDN |VOLD |VOLU |
- * |-----+-----+-----+-----|
- * |HOME | UP | END | |
- * |-----+-----+-----+-----|
- * |LEFT |DOWN |RIGHT|ENTER|
- * `---------------------- '
- */
- [2] = LAYOUT_ortho_4x4( /* NAV CLUSTER */
- KC_INS, KC_PGUP, KC_TAB, KC_PSCR,
- KC_DEL, KC_PGDN, KC_VOLD, KC_VOLU,
- KC_HOME, KC_UP, KC_END, TO(0),
- KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT
- ),
- /* GAMING
- * ,-----------------------.
- * | ESC | 1 | 2 | 3 |
- * |-----+-----+-----+-----|
- * | TAB | Q | W | E |
- * |-----+-----+-----+-----|
- * |SHIFT| A | S | D |
- * |-----+-----+-----+-----|
- * |CTRL | C | R |SPACE|
- * `---------------------- '
- */
- [3] = LAYOUT_ortho_4x4( /* GAMING */
- LT(4, KC_ESC), KC_1, KC_2, KC_3,
- KC_TAB, KC_Q, KC_W, KC_E,
- KC_LSFT, KC_A, KC_S, KC_D,
- KC_LCTL, KC_C, KC_R, KC_SPC
- ),
- /* MUSIC
- * ,-----------------------.
- * | | | | |
- * |-----+-----+-----+-----|
- * | | | | |
- * |-----+-----+-----+-----|
- * | | | | |
- * |-----+-----+-----+-----|
- * |TOGGL|MODE | | |
- * `---------------------- '
- */
- [4] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- MU_TOGG, MU_NEXT, XXXXXXX, TO(0)
- ),
- };