gesture_service.js (5909B)
- const DIRECTION_LEFT = [-1, 0]
- const DIRECTION_RIGHT = [1, 0]
- const DIRECTION_UP = [0, -1]
- const DIRECTION_DOWN = [0, 1]
- const BUTTON_LEFT = 0
- const deltaCoord = (oldCoord, newCoord) => [newCoord[0] - oldCoord[0], newCoord[1] - oldCoord[1]]
- const touchCoord = touch => [touch.screenX, touch.screenY]
- const touchEventCoord = e => touchCoord(e.touches[0])
- const pointerEventCoord = e => [e.clientX, e.clientY]
- const vectorLength = v => Math.sqrt(v[0] * v[0] + v[1] * v[1])
- const perpendicular = v => [v[1], -v[0]]
- const dotProduct = (v1, v2) => v1[0] * v2[0] + v1[1] * v2[1]
- const project = (v1, v2) => {
- const scalar = (dotProduct(v1, v2) / dotProduct(v2, v2))
- return [scalar * v2[0], scalar * v2[1]]
- }
- // direction: either use the constants above or an arbitrary 2d vector.
- // threshold: how many Px to move from touch origin before checking if the
- // callback should be called.
- // divergentTolerance: a scalar for much of divergent direction we tolerate when
- // above threshold. for example, with 1.0 we only call the callback if
- // divergent component of delta is < 1.0 * direction component of delta.
- const swipeGesture = (direction, onSwipe, threshold = 30, perpendicularTolerance = 1.0) => {
- return {
- direction,
- onSwipe,
- threshold,
- perpendicularTolerance,
- _startPos: [0, 0],
- _swiping: false
- }
- }
- const beginSwipe = (event, gesture) => {
- gesture._startPos = touchEventCoord(event)
- gesture._swiping = true
- }
- const updateSwipe = (event, gesture) => {
- if (!gesture._swiping) return
- // movement too small
- const delta = deltaCoord(gesture._startPos, touchEventCoord(event))
- if (vectorLength(delta) < gesture.threshold) return
- // movement is opposite from direction
- if (dotProduct(delta, gesture.direction) < 0) return
- // movement perpendicular to direction is too much
- const towardsDir = project(delta, gesture.direction)
- const perpendicularDir = perpendicular(gesture.direction)
- const towardsPerpendicular = project(delta, perpendicularDir)
- if (
- vectorLength(towardsDir) * gesture.perpendicularTolerance <
- vectorLength(towardsPerpendicular)
- ) return
- gesture.onSwipe()
- gesture._swiping = false
- }
- class SwipeAndClickGesture {
- // swipePreviewCallback(offsets: Array[Number])
- // offsets: the offset vector which the underlying component should move, from the starting position
- // swipeEndCallback(sign: 0|-1|1)
- // sign: if the swipe does not meet the threshold, 0
- // if the swipe meets the threshold in the positive direction, 1
- // if the swipe meets the threshold in the negative direction, -1
- constructor ({
- direction,
- // swipeStartCallback
- swipePreviewCallback,
- swipeEndCallback,
- swipeCancelCallback,
- swipelessClickCallback,
- threshold = 30,
- perpendicularTolerance = 1.0,
- disableClickThreshold = 1
- }) {
- const nop = () => {}
- this.direction = direction
- this.swipePreviewCallback = swipePreviewCallback || nop
- this.swipeEndCallback = swipeEndCallback || nop
- this.swipeCancelCallback = swipeCancelCallback || nop
- this.swipelessClickCallback = swipelessClickCallback || nop
- this.threshold = typeof threshold === 'function' ? threshold : () => threshold
- this.disableClickThreshold = typeof disableClickThreshold === 'function' ? disableClickThreshold : () => disableClickThreshold
- this.perpendicularTolerance = perpendicularTolerance
- this._reset()
- }
- _reset () {
- this._startPos = [0, 0]
- this._pointerId = -1
- this._swiping = false
- this._swiped = false
- this._preventNextClick = false
- }
- start (event) {
- // Only handle left click
- if (event.button !== BUTTON_LEFT) {
- return
- }
- this._startPos = pointerEventCoord(event)
- this._pointerId = event.pointerId
- this._swiping = true
- this._swiped = false
- }
- move (event) {
- if (this._swiping && this._pointerId === event.pointerId) {
- this._swiped = true
- const coord = pointerEventCoord(event)
- const delta = deltaCoord(this._startPos, coord)
- this.swipePreviewCallback(delta)
- }
- }
- cancel (event) {
- if (!this._swiping || this._pointerId !== event.pointerId) {
- return
- }
- this.swipeCancelCallback()
- }
- end (event) {
- if (!this._swiping) {
- return
- }
- if (this._pointerId !== event.pointerId) {
- return
- }
- this._swiping = false
- // movement too small
- const coord = pointerEventCoord(event)
- const delta = deltaCoord(this._startPos, coord)
- const sign = (() => {
- if (vectorLength(delta) < this.threshold()) {
- return 0
- }
- // movement is opposite from direction
- const isPositive = dotProduct(delta, this.direction) > 0
- // movement perpendicular to direction is too much
- const towardsDir = project(delta, this.direction)
- const perpendicularDir = perpendicular(this.direction)
- const towardsPerpendicular = project(delta, perpendicularDir)
- if (
- vectorLength(towardsDir) * this.perpendicularTolerance <
- vectorLength(towardsPerpendicular)
- ) {
- return 0
- }
- return isPositive ? 1 : -1
- })()
- if (this._swiped) {
- this.swipeEndCallback(sign)
- }
- this._reset()
- // Only a mouse will fire click event when
- // the end point is far from the starting point
- // so for other kinds of pointers do not check
- // whether we have swiped
- if (vectorLength(delta) >= this.disableClickThreshold() && event.pointerType === 'mouse') {
- this._preventNextClick = true
- }
- }
- click (event) {
- if (!this._preventNextClick) {
- this.swipelessClickCallback()
- }
- this._reset()
- }
- }
- const GestureService = {
- DIRECTION_LEFT,
- DIRECTION_RIGHT,
- DIRECTION_UP,
- DIRECTION_DOWN,
- swipeGesture,
- beginSwipe,
- updateSwipe,
- SwipeAndClickGesture
- }
- export default GestureService