follow_manipulate.js (1941B)
- const fetchRelationship = (attempt, userId, store) => new Promise((resolve, reject) => {
- setTimeout(() => {
- store.state.api.backendInteractor.fetchUserRelationship({ id: userId })
- .then((relationship) => {
- store.commit('updateUserRelationship', [relationship])
- return relationship
- })
- .then((relationship) => resolve([relationship.following, relationship.requested, relationship.locked, attempt]))
- .catch((e) => reject(e))
- }, 500)
- }).then(([following, sent, locked, attempt]) => {
- if (!following && !(locked && sent) && attempt <= 3) {
- // If we BE reports that we still not following that user - retry,
- // increment attempts by one
- fetchRelationship(++attempt, userId, store)
- }
- })
- export const requestFollow = (userId, store) => new Promise((resolve, reject) => {
- store.state.api.backendInteractor.followUser({ id: userId })
- .then((updated) => {
- store.commit('updateUserRelationship', [updated])
- if (updated.following || (updated.locked && updated.requested)) {
- // If we get result immediately or the account is locked, just stop.
- resolve()
- return
- }
- // But usually we don't get result immediately, so we ask server
- // for updated user profile to confirm if we are following them
- // Sometimes it takes several tries. Sometimes we end up not following
- // user anyway, probably because they locked themselves and we
- // don't know that yet.
- // Recursive Promise, it will call itself up to 3 times.
- return fetchRelationship(1, updated, store)
- .then(() => {
- resolve()
- })
- })
- })
- export const requestUnfollow = (userId, store) => new Promise((resolve, reject) => {
- store.state.api.backendInteractor.unfollowUser({ id: userId })
- .then((updated) => {
- store.commit('updateUserRelationship', [updated])
- resolve({
- updated
- })
- })
- })