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overlay

My own overlay for experimentations, use with caution, no support is provided git clone https://hacktivis.me/git/overlay.git

metadata.xml (1331B)


  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
  3. <pkgmetadata>
  4. <longdescription>
  5. Godot Engine is a feature-packed, cross-platform game engine
  6. to create 2D and 3D games from a unified interface. It provides
  7. a comprehensive set of common tools, so that users can focus on
  8. making games without having to reinvent the wheel. Games can be
  9. exported with one click to a number of platforms, including the
  10. major desktop platforms (Linux, macOS, Windows), mobile
  11. platforms (Android, iOS), as well as Web-based platforms (HTML5)
  12. and consoles.
  13. </longdescription>
  14. <use>
  15. <flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag>
  16. <flag name="deprecated">Enable support for deprecated features</flag>
  17. <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
  18. <flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag>
  19. <flag name="speech">Enable text-to-speech support</flag>
  20. <flag name="tools">Enable the Godot Editor for game development</flag>
  21. <flag name="webm">Enable the WebM module</flag>
  22. </use>
  23. <upstream>
  24. <doc>https://docs.godotengine.org/</doc>
  25. <remote-id type="github">godotengine/godot</remote-id>
  26. </upstream>
  27. </pkgmetadata>