mpv.1 (641728B)
- .\" Man page generated from reStructuredText.
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- .TH MPV 1 "" "" "multimedia"
- .SH NAME
- mpv \- a media player
- .
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- ..
- .SH SYNOPSIS
- .nf
- \fBmpv\fP [options] [file|URL|PLAYLIST|\-]
- \fBmpv\fP [options] files
- .fi
- .sp
- .SH DESCRIPTION
- .sp
- \fBmpv\fP is a media player based on MPlayer and mplayer2. It supports a wide variety of video
- file formats, audio and video codecs, and subtitle types. Special input URL
- types are available to read input from a variety of sources other than disk
- files. Depending on platform, a variety of different video and audio output
- methods are supported.
- .sp
- Usage examples to get you started quickly can be found at the end of this man
- page.
- .SH INTERACTIVE CONTROL
- .sp
- mpv has a fully configurable, command\-driven control layer which allows you
- to control mpv using keyboard, mouse, or remote control (there is no
- LIRC support \- configure remotes as input devices instead).
- .sp
- See the \fB\-\-input\-\fP options for ways to customize it.
- .sp
- The following listings are not necessarily complete. See \fBetc/input.conf\fP for
- a list of default bindings. User \fBinput.conf\fP files and Lua scripts can
- define additional key bindings.
- .SS Keyboard Control
- .INDENT 0.0
- .TP
- .B LEFT and RIGHT
- Seek backward/forward 5 seconds. Shift+arrow does a 1 second exact seek
- (see \fB\-\-hr\-seek\fP).
- .TP
- .B UP and DOWN
- Seek forward/backward 1 minute. Shift+arrow does a 5 second exact seek (see
- \fB\-\-hr\-seek\fP).
- .TP
- .B Ctrl+LEFT and Ctrl+RIGHT
- Seek to the previous/next subtitle. Subject to some restrictions and
- might not always work; see \fBsub\-seek\fP command.
- .TP
- .B Ctrl+Shift+Left and Ctrl+Shift+Right
- Adjust subtitle delay so that the next or previous subtitle is displayed
- now. This is especially useful to sync subtitles to audio.
- .TP
- .B [ and ]
- Decrease/increase current playback speed by 10%.
- .TP
- .B { and }
- Halve/double current playback speed.
- .TP
- .B BACKSPACE
- Reset playback speed to normal.
- .TP
- .B Shift+BACKSPACE
- Undo the last seek. This works only if the playlist entry was not changed.
- Hitting it a second time will go back to the original position.
- See \fBrevert\-seek\fP command for details.
- .TP
- .B Shift+Ctrl+BACKSPACE
- Mark the current position. This will then be used by \fBShift+BACKSPACE\fP
- as revert position (once you seek back, the marker will be reset). You can
- use this to seek around in the file and then return to the exact position
- where you left off.
- .TP
- .B < and >
- Go backward/forward in the playlist.
- .TP
- .B ENTER
- Go forward in the playlist.
- .TP
- .B p / SPACE
- Pause (pressing again unpauses).
- .TP
- .B \&.
- Step forward. Pressing once will pause, every consecutive press will
- play one frame and then go into pause mode again.
- .UNINDENT
- .INDENT 0.0
- .TP
- .B ,
- Step backward. Pressing once will pause, every consecutive press will
- play one frame in reverse and then go into pause mode again.
- .TP
- .B q
- Stop playing and quit.
- .TP
- .B Q
- Like \fBq\fP, but store the current playback position. Playing the same file
- later will resume at the old playback position if possible.
- .TP
- .B / and *
- Decrease/increase volume.
- .TP
- .B 9 and 0
- Decrease/increase volume.
- .TP
- .B m
- Mute sound.
- .TP
- .B _
- Cycle through the available video tracks.
- .TP
- .B #
- Cycle through the available audio tracks.
- .TP
- .B f
- Toggle fullscreen (see also \fB\-\-fs\fP).
- .TP
- .B ESC
- Exit fullscreen mode.
- .TP
- .B T
- Toggle stay\-on\-top (see also \fB\-\-ontop\fP).
- .TP
- .B w and W
- Decrease/increase pan\-and\-scan range. The \fBe\fP key does the same as
- \fBW\fP currently, but use is discouraged.
- .TP
- .B o (also P)
- Show progression bar, elapsed time and total duration on the OSD.
- .TP
- .B O
- Toggle OSD states between normal and playback time/duration.
- .TP
- .B v
- Toggle subtitle visibility.
- .TP
- .B j and J
- Cycle through the available subtitles.
- .TP
- .B z and Z
- Adjust subtitle delay by +/\- 0.1 seconds. The \fBx\fP key does the same as
- \fBZ\fP currently, but use is discouraged.
- .TP
- .B l
- Set/clear A\-B loop points. See \fBab\-loop\fP command for details.
- .TP
- .B L
- Toggle infinite looping.
- .TP
- .B Ctrl + and Ctrl \-
- Adjust audio delay (A/V sync) by +/\- 0.1 seconds.
- .TP
- .B u
- Switch between applying no style overrides to SSA/ASS subtitles, and
- overriding them almost completely with the normal subtitle style. See
- \fB\-\-sub\-ass\-override\fP for more info.
- .TP
- .B V
- Toggle subtitle VSFilter aspect compatibility mode. See
- \fB\-\-sub\-ass\-vsfilter\-aspect\-compat\fP for more info.
- .TP
- .B r and R
- Move subtitles up/down. The \fBt\fP key does the same as \fBR\fP currently, but
- use is discouraged.
- .TP
- .B s
- Take a screenshot.
- .TP
- .B S
- Take a screenshot, without subtitles. (Whether this works depends on VO
- driver support.)
- .TP
- .B Ctrl s
- Take a screenshot, as the window shows it (with subtitles, OSD, and scaled
- video).
- .TP
- .B PGUP and PGDWN
- Seek to the beginning of the previous/next chapter. In most cases,
- "previous" will actually go to the beginning of the current chapter; see
- \fB\-\-chapter\-seek\-threshold\fP\&.
- .TP
- .B Shift+PGUP and Shift+PGDWN
- Seek backward or forward by 10 minutes. (This used to be mapped to
- PGUP/PGDWN without Shift.)
- .TP
- .B d
- Activate/deactivate deinterlacer.
- .TP
- .B A
- Cycle aspect ratio override.
- .TP
- .B Ctrl h
- Toggle hardware video decoding on/off.
- .TP
- .B Alt+LEFT, Alt+RIGHT, Alt+UP, Alt+DOWN
- Move the video rectangle (panning).
- .TP
- .B Alt + and Alt \-
- Combining \fBAlt\fP with the \fB+\fP or \fB\-\fP keys changes video zoom.
- .TP
- .B Alt+BACKSPACE
- Reset the pan/zoom settings.
- .TP
- .B F8
- Show the playlist and the current position in it (useful only if a UI window
- is used, broken on the terminal).
- .TP
- .B F9
- Show the list of audio and subtitle streams (useful only if a UI window is
- used, broken on the terminal).
- .TP
- .B i and I
- Show/toggle an overlay displaying statistics about the currently playing
- file such as codec, framerate, number of dropped frames and so on. See
- \fI\%STATS\fP for more information.
- .TP
- .B del
- Cycles visibility between never / auto (mouse\-move) / always
- .TP
- .B \(ga
- Show the console. (ESC closes it again. See \fI\%CONSOLE\fP\&.)
- .UNINDENT
- .sp
- (The following keys are valid only when using a video output that supports the
- corresponding adjustment.)
- .INDENT 0.0
- .TP
- .B 1 and 2
- Adjust contrast.
- .TP
- .B 3 and 4
- Adjust brightness.
- .TP
- .B 5 and 6
- Adjust gamma.
- .TP
- .B 7 and 8
- Adjust saturation.
- .TP
- .B Alt+0 (and command+0 on OSX)
- Resize video window to half its original size.
- .TP
- .B Alt+1 (and command+1 on OSX)
- Resize video window to its original size.
- .TP
- .B Alt+2 (and command+2 on OSX)
- Resize video window to double its original size.
- .TP
- .B command + f (OSX only)
- Toggle fullscreen (see also \fB\-\-fs\fP).
- .UNINDENT
- .sp
- (The following keys are valid if you have a keyboard with multimedia keys.)
- .INDENT 0.0
- .TP
- .B PAUSE
- Pause.
- .TP
- .B STOP
- Stop playing and quit.
- .TP
- .B PREVIOUS and NEXT
- Seek backward/forward 1 minute.
- .UNINDENT
- .sp
- If you miss some older key bindings, look at \fBetc/restore\-old\-bindings.conf\fP
- in the mpv git repository.
- .SS Mouse Control
- .INDENT 0.0
- .TP
- .B Left double click
- Toggle fullscreen on/off.
- .TP
- .B Right click
- Toggle pause on/off.
- .TP
- .B Forward/Back button
- Skip to next/previous entry in playlist.
- .TP
- .B Wheel up/down
- Seek forward/backward 10 seconds.
- .TP
- .B Wheel left/right
- Decrease/increase volume.
- .UNINDENT
- .SH USAGE
- .sp
- Command line arguments starting with \fB\-\fP are interpreted as options,
- everything else as filenames or URLs. All options except \fIflag\fP options (or
- choice options which include \fByes\fP) require a parameter in the form
- \fB\-\-option=value\fP\&.
- .sp
- One exception is the lone \fB\-\fP (without anything else), which means media data
- will be read from stdin. Also, \fB\-\-\fP (without anything else) will make the
- player interpret all following arguments as filenames, even if they start with
- \fB\-\fP\&. (To play a file named \fB\-\fP, you need to use \fB\&./\-\fP\&.)
- .sp
- Every \fIflag\fP option has a \fIno\-flag\fP counterpart, e.g. the opposite of the
- \fB\-\-fs\fP option is \fB\-\-no\-fs\fP\&. \fB\-\-fs=yes\fP is same as \fB\-\-fs\fP, \fB\-\-fs=no\fP
- is the same as \fB\-\-no\-fs\fP\&.
- .sp
- If an option is marked as \fI(XXX only)\fP, it will only work in combination with
- the \fIXXX\fP option or if \fIXXX\fP is compiled in.
- .SS Legacy option syntax
- .sp
- The \fB\-\-option=value\fP syntax is not strictly enforced, and the alternative
- legacy syntax \fB\-option value\fP and \fB\-option=value\fP will also work. This is
- mostly for compatibility with MPlayer. Using these should be avoided. Their
- semantics can change any time in the future.
- .sp
- For example, the alternative syntax will consider an argument following the
- option a filename. \fBmpv \-fs no\fP will attempt to play a file named \fBno\fP,
- because \fB\-\-fs\fP is a flag option that requires no parameter. If an option
- changes and its parameter becomes optional, then a command line using the
- alternative syntax will break.
- .sp
- Until mpv 0.31.0, there was no difference whether an option started with \fB\-\-\fP
- or a single \fB\-\fP\&. Newer mpv releases strictly expect that you pass the option
- value after a \fB=\fP\&. For example, before \fBmpv \-\-log\-file f.txt\fP would write
- a log to \fBf.txt\fP, but now this command line fails, as \fB\-\-log\-file\fP expects
- an option value, and \fBf.txt\fP is simply considered a normal file to be played
- (as in \fBmpv f.txt\fP).
- .sp
- The future plan is that \fB\-option value\fP will not work anymore, and options
- with a single \fB\-\fP behave the same as \fB\-\-\fP options.
- .SS Escaping spaces and other special characters
- .sp
- Keep in mind that the shell will partially parse and mangle the arguments you
- pass to mpv. For example, you might need to quote or escape options and
- filenames:
- .INDENT 0.0
- .INDENT 3.5
- \fBmpv "filename with spaces.mkv" \-\-title="window title"\fP
- .UNINDENT
- .UNINDENT
- .sp
- It gets more complicated if the suboption parser is involved. The suboption
- parser puts several options into a single string, and passes them to a
- component at once, instead of using multiple options on the level of the
- command line.
- .sp
- The suboption parser can quote strings with \fB"\fP and \fB[...]\fP\&.
- Additionally, there is a special form of quoting with \fB%n%\fP described below.
- .sp
- For example, assume the hypothetical \fBfoo\fP filter can take multiple options:
- .INDENT 0.0
- .INDENT 3.5
- \fBmpv test.mkv \-\-vf=foo:option1=value1:option2:option3=value3,bar\fP
- .UNINDENT
- .UNINDENT
- .sp
- This passes \fBoption1\fP and \fBoption3\fP to the \fBfoo\fP filter, with \fBoption2\fP
- as flag (implicitly \fBoption2=yes\fP), and adds a \fBbar\fP filter after that. If
- an option contains spaces or characters like \fB,\fP or \fB:\fP, you need to quote
- them:
- .INDENT 0.0
- .INDENT 3.5
- \fBmpv \(aq\-\-vf=foo:option1="option value with spaces",bar\(aq\fP
- .UNINDENT
- .UNINDENT
- .sp
- Shells may actually strip some quotes from the string passed to the commandline,
- so the example quotes the string twice, ensuring that mpv receives the \fB"\fP
- quotes.
- .sp
- The \fB[...]\fP form of quotes wraps everything between \fB[\fP and \fB]\fP\&. It\(aqs
- useful with shells that don\(aqt interpret these characters in the middle of
- an argument (like bash). These quotes are balanced (since mpv 0.9.0): the \fB[\fP
- and \fB]\fP nest, and the quote terminates on the last \fB]\fP that has no matching
- \fB[\fP within the string. (For example, \fB[a[b]c]\fP results in \fBa[b]c\fP\&.)
- .sp
- The fixed\-length quoting syntax is intended for use with external
- scripts and programs.
- .sp
- It is started with \fB%\fP and has the following format:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- %n%string_of_length_n
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .INDENT 0.0
- .INDENT 3.5
- .IP "Examples"
- .sp
- \fBmpv \(aq\-\-vf=foo:option1=%11%quoted text\(aq test.avi\fP
- .sp
- Or in a script:
- .sp
- \fBmpv \-\-vf=foo:option1=%\(gaexpr length "$NAME"\(ga%"$NAME" test.avi\fP
- .UNINDENT
- .UNINDENT
- .sp
- Suboptions passed to the client API are also subject to escaping. Using
- \fBmpv_set_option_string()\fP is exactly like passing \fB\-\-name=data\fP to the
- command line (but without shell processing of the string). Some options
- support passing values in a more structured way instead of flat strings, and
- can avoid the suboption parsing mess. For example, \fB\-\-vf\fP supports
- \fBMPV_FORMAT_NODE\fP, which lets you pass suboptions as a nested data structure
- of maps and arrays.
- .SS Paths
- .sp
- Some care must be taken when passing arbitrary paths and filenames to mpv. For
- example, paths starting with \fB\-\fP will be interpreted as options. Likewise,
- if a path contains the sequence \fB://\fP, the string before that might be
- interpreted as protocol prefix, even though \fB://\fP can be part of a legal
- UNIX path. To avoid problems with arbitrary paths, you should be sure that
- absolute paths passed to mpv start with \fB/\fP, and prefix relative paths with
- \fB\&./\fP\&.
- .sp
- Using the \fBfile://\fP pseudo\-protocol is discouraged, because it involves
- strange URL unescaping rules.
- .sp
- The name \fB\-\fP itself is interpreted as stdin, and will cause mpv to disable
- console controls. (Which makes it suitable for playing data piped to stdin.)
- .sp
- The special argument \fB\-\-\fP can be used to stop mpv from interpreting the
- following arguments as options.
- .sp
- When using the client API, you should strictly avoid using \fBmpv_command_string\fP
- for invoking the \fBloadfile\fP command, and instead prefer e.g. \fBmpv_command\fP
- to avoid the need for filename escaping.
- .sp
- For paths passed to suboptions, the situation is further complicated by the
- need to escape special characters. To work this around, the path can be
- additionally wrapped in the fixed\-length syntax, e.g. \fB%n%string_of_length_n\fP
- (see above).
- .sp
- Some mpv options interpret paths starting with \fB~\fP\&. Currently, the prefix
- \fB~~/\fP expands to the mpv configuration directory (usually \fB~/.config/mpv/\fP).
- \fB~/\fP expands to the user\(aqs home directory. (The trailing \fB/\fP is always
- required.) There are the following paths as well:
- .TS
- center;
- |l|l|.
- _
- T{
- Name
- T} T{
- Meaning
- T}
- _
- T{
- \fB~~home/\fP
- T} T{
- same as \fB~~/\fP
- T}
- _
- T{
- \fB~~global/\fP
- T} T{
- the global config path, if available (not on win32)
- T}
- _
- T{
- \fB~~osxbundle/\fP
- T} T{
- the OSX bundle resource path (OSX only)
- T}
- _
- T{
- \fB~~desktop/\fP
- T} T{
- the path to the desktop (win32, OSX)
- T}
- _
- .TE
- .SS Per\-File Options
- .sp
- When playing multiple files, any option given on the command line usually
- affects all files. Example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-a file1.mkv \-\-b file2.mkv \-\-c
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TS
- center;
- |l|l|.
- _
- T{
- File
- T} T{
- Active options
- T}
- _
- T{
- file1.mkv
- T} T{
- \fB\-\-a \-\-b \-\-c\fP
- T}
- _
- T{
- file2.mkv
- T} T{
- \fB\-\-a \-\-b \-\-c\fP
- T}
- _
- .TE
- .sp
- (This is different from MPlayer and mplayer2.)
- .sp
- Also, if any option is changed at runtime (via input commands), they are not
- reset when a new file is played.
- .sp
- Sometimes, it is useful to change options per\-file. This can be achieved by
- adding the special per\-file markers \fB\-\-{\fP and \fB\-\-}\fP\&. (Note that you must
- escape these on some shells.) Example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-a file1.mkv \-\-b \-\-\e{ \-\-c file2.mkv \-\-d file3.mkv \-\-e \-\-\e} file4.mkv \-\-f
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TS
- center;
- |l|l|.
- _
- T{
- File
- T} T{
- Active options
- T}
- _
- T{
- file1.mkv
- T} T{
- \fB\-\-a \-\-b \-\-f\fP
- T}
- _
- T{
- file2.mkv
- T} T{
- \fB\-\-a \-\-b \-\-f \-\-c \-\-d \-\-e\fP
- T}
- _
- T{
- file3.mkv
- T} T{
- \fB\-\-a \-\-b \-\-f \-\-c \-\-d \-\-e\fP
- T}
- _
- T{
- file4.mkv
- T} T{
- \fB\-\-a \-\-b \-\-f\fP
- T}
- _
- .TE
- .sp
- Additionally, any file\-local option changed at runtime is reset when the current
- file stops playing. If option \fB\-\-c\fP is changed during playback of
- \fBfile2.mkv\fP, it is reset when advancing to \fBfile3.mkv\fP\&. This only affects
- file\-local options. The option \fB\-\-a\fP is never reset here.
- .SS List Options
- .sp
- Some options which store lists of option values can have action suffixes. For
- example, the \fB\-\-display\-tags\fP option takes a \fB,\fP\-separated list of tags, but
- the option also allows you to append a single tag with \fB\-\-display\-tags\-append\fP,
- and the tag name can for example contain a literal \fB,\fP without the need for
- escaping.
- .SS String list and path list options
- .sp
- String lists are separated by \fB,\fP\&. The strings are not parsed or interpreted
- by the option system itself. However, most
- .sp
- Path or file list options use \fB:\fP (Unix) or \fB;\fP (Windows) as separator,
- instead of \fB,\fP\&.
- .sp
- They support the following operations:
- .TS
- center;
- |l|l|.
- _
- T{
- Suffix
- T} T{
- Meaning
- T}
- _
- T{
- \-set
- T} T{
- Set a list of items (using the list separator, interprets escapes)
- T}
- _
- T{
- \-append
- T} T{
- Append single item (does not interpret escapes)
- T}
- _
- T{
- \-add
- T} T{
- Append 1 or more items (same syntax as \-set)
- T}
- _
- T{
- \-pre
- T} T{
- Prepend 1 or more items (same syntax as \-set)
- T}
- _
- T{
- \-clr
- T} T{
- Clear the option (remove all items)
- T}
- _
- T{
- \-remove
- T} T{
- Delete item if present (does not interpret escapes)
- T}
- _
- T{
- \-del
- T} T{
- Delete 1 or more items by integer index (deprecated)
- T}
- _
- T{
- \-toggle
- T} T{
- Append an item, or remove if if it already exists (no escapes)
- T}
- _
- .TE
- .sp
- \fB\-append\fP is meant as a simple way to append a single item without having
- to escape the argument (you may still need to escape on the shell level).
- .SS Key/value list options
- .sp
- A key/value list is a list of key/value string pairs. In programming languages,
- this type of data structure is often called a map or a dictionary. The order
- normally does not matter, although in some cases the order might matter.
- .sp
- They support the following operations:
- .TS
- center;
- |l|l|.
- _
- T{
- Suffix
- T} T{
- Meaning
- T}
- _
- T{
- \-set
- T} T{
- Set a list of items (using \fB,\fP as separator)
- T}
- _
- T{
- \-append
- T} T{
- Append a single item (escapes for the key, no escapes for the value)
- T}
- _
- T{
- \-add
- T} T{
- Append 1 or more items (same syntax as \-set)
- T}
- _
- T{
- \-remove
- T} T{
- Delete item by key if present (does not interpret escapes)
- T}
- _
- .TE
- .sp
- Keys are unique within the list. If an already present key is set, the existing
- key is removed before the new value is appended.
- .SS Filter options
- .sp
- This is a very complex option type for the \fB\-\-af\fP and \fB\-\-vf\fP options only.
- They often require complicated escaping. See \fI\%VIDEO FILTERS\fP for details. They
- support the following operations:
- .TS
- center;
- |l|l|.
- _
- T{
- Suffix
- T} T{
- Meaning
- T}
- _
- T{
- \-set
- T} T{
- Set a list of filters (using \fB,\fP as separator)
- T}
- _
- T{
- \-append
- T} T{
- Append single filter
- T}
- _
- T{
- \-add
- T} T{
- Append 1 or more filters (same syntax as \-set)
- T}
- _
- T{
- \-pre
- T} T{
- Prepend 1 or more filters (same syntax as \-set)
- T}
- _
- T{
- \-clr
- T} T{
- Clear the option (remove all filters)
- T}
- _
- T{
- \-remove
- T} T{
- Delete filter if present
- T}
- _
- T{
- \-del
- T} T{
- Delete 1 or more filters by integer index or filter label (deprecated)
- T}
- _
- T{
- \-toggle
- T} T{
- Append a filter, or remove if if it already exists
- T}
- _
- T{
- \-help
- T} T{
- Pseudo operation that prints a help text to the terminal
- T}
- _
- .TE
- .SS General
- .sp
- Without suffix, the operation used is normally \fB\-set\fP\&.
- .sp
- Although some operations allow specifying multiple items, using this is strongly
- discouraged and deprecated, except for \fB\-set\fP\&. There is a chance that
- operations like \fB\-add\fP and \fB\-pre\fP will work like \fB\-append\fP and accept a
- single, unescaped item only (so the \fB,\fP separator will not be interpreted and
- is passed on as part of the value).
- .sp
- Some options (like \fB\-\-sub\-file\fP, \fB\-\-audio\-file\fP, \fB\-\-glsl\-shader\fP) are
- aliases for the proper option with \fB\-append\fP action. For example,
- \fB\-\-sub\-file\fP is an alias for \fB\-\-sub\-files\-append\fP\&.
- .sp
- Options of this type can be changed at runtime using the \fBchange\-list\fP
- command, which takes the suffix (without the \fB\-\fP) as separate operation
- parameter.
- .SH CONFIGURATION FILES
- .SS Location and Syntax
- .sp
- You can put all of the options in configuration files which will be read every
- time mpv is run. The system\-wide configuration file \(aqmpv.conf\(aq is in your
- configuration directory (e.g. \fB/etc/mpv\fP or \fB/usr/local/etc/mpv\fP), the
- user\-specific one is \fB~/.config/mpv/mpv.conf\fP\&. For details and platform
- specifics (in particular Windows paths) see the \fI\%FILES\fP section.
- .sp
- User\-specific options override system\-wide options and options given on the
- command line override either. The syntax of the configuration files is
- \fBoption=value\fP\&. Everything after a \fI#\fP is considered a comment. Options
- that work without values can be enabled by setting them to \fIyes\fP and disabled by
- setting them to \fIno\fP\&. Even suboptions can be specified in this way.
- .INDENT 0.0
- .INDENT 3.5
- .IP "Example configuration file"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- # Use GPU\-accelerated video output by default.
- vo=gpu
- # Use quotes for text that can contain spaces:
- status\-msg="Time: ${time\-pos}"
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SS Escaping spaces and special characters
- .sp
- This is done like with command line options. The shell is not involved here,
- but option values still need to be quoted as a whole if it contains certain
- characters like spaces. A config entry can be quoted with \fB"\fP,
- as well as with the fixed\-length syntax (\fB%n%\fP) mentioned before. This is like
- passing the exact contents of the quoted string as command line option. C\-style
- escapes are currently _not_ interpreted on this level, although some options do
- this manually. (This is a mess and should probably be changed at some point.)
- .SS Putting Command Line Options into the Configuration File
- .sp
- Almost all command line options can be put into the configuration file. Here
- is a small guide:
- .TS
- center;
- |l|l|.
- _
- T{
- Option
- T} T{
- Configuration file entry
- T}
- _
- T{
- \fB\-\-flag\fP
- T} T{
- \fBflag\fP
- T}
- _
- T{
- \fB\-opt val\fP
- T} T{
- \fBopt=val\fP
- T}
- _
- T{
- \fB\-\-opt=val\fP
- T} T{
- \fBopt=val\fP
- T}
- _
- T{
- \fB\-opt "has spaces"\fP
- T} T{
- \fBopt="has spaces"\fP
- T}
- _
- .TE
- .SS File\-specific Configuration Files
- .sp
- You can also write file\-specific configuration files. If you wish to have a
- configuration file for a file called \(aqvideo.avi\(aq, create a file named
- \(aqvideo.avi.conf\(aq with the file\-specific options in it and put it in
- \fB~/.config/mpv/\fP\&. You can also put the configuration file in the same directory
- as the file to be played. Both require you to set the \fB\-\-use\-filedir\-conf\fP
- option (either on the command line or in your global config file). If a
- file\-specific configuration file is found in the same directory, no
- file\-specific configuration is loaded from \fB~/.config/mpv\fP\&. In addition, the
- \fB\-\-use\-filedir\-conf\fP option enables directory\-specific configuration files.
- For this, mpv first tries to load a mpv.conf from the same directory
- as the file played and then tries to load any file\-specific configuration.
- .SS Profiles
- .sp
- To ease working with different configurations, profiles can be defined in the
- configuration files. A profile starts with its name in square brackets,
- e.g. \fB[my\-profile]\fP\&. All following options will be part of the profile. A
- description (shown by \fB\-\-profile=help\fP) can be defined with the
- \fBprofile\-desc\fP option. To end the profile, start another one or use the
- profile name \fBdefault\fP to continue with normal options.
- .sp
- You can list profiles with \fB\-\-profile=help\fP, and show the contents of a
- profile with \fB\-\-show\-profile=<name>\fP (replace \fB<name>\fP with the profile
- name). You can apply profiles on start with the \fB\-\-profile=<name>\fP option,
- or at runtime with the \fBapply\-profile <name>\fP command.
- .INDENT 0.0
- .INDENT 3.5
- .IP "Example mpv config file with profiles"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- # normal top\-level option
- fullscreen=yes
- # a profile that can be enabled with \-\-profile=big\-cache
- [big\-cache]
- cache=yes
- demuxer\-max\-bytes=123400KiB
- demuxer\-readahead\-secs=20
- [slow]
- profile\-desc="some profile name"
- # reference a builtin profile
- profile=gpu\-hq
- [fast]
- vo=vdpau
- # using a profile again extends it
- [slow]
- framedrop=no
- # you can also include other profiles
- profile=big\-cache
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SS Auto profiles
- .sp
- Some profiles are loaded automatically. The following example demonstrates this:
- .INDENT 0.0
- .INDENT 3.5
- .IP "Auto profile loading"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- [extension.mkv]
- profile\-desc="profile for .mkv files"
- vf=flip
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- The profile name follows the schema \fBtype.name\fP, where type can be
- \fBprotocol\fP for the input/output protocol in use (see \fB\-\-list\-protocols\fP),
- and \fBextension\fP for the extension of the path of the currently played file
- (\fInot\fP the file format).
- .sp
- This feature is very limited, and there are no other auto profiles.
- .SH USING MPV FROM OTHER PROGRAMS OR SCRIPTS
- .sp
- There are three choices for using mpv from other programs or scripts:
- .INDENT 0.0
- .INDENT 3.5
- .INDENT 0.0
- .IP 1. 3
- Calling it as UNIX process. If you do this, \fIdo not parse terminal output\fP\&.
- The terminal output is intended for humans, and may change any time. In
- addition, terminal behavior itself may change any time. Compatibility
- cannot be guaranteed.
- .sp
- Your code should work even if you pass \fB\-\-no\-terminal\fP\&. Do not attempt
- to simulate user input by sending terminal control codes to mpv\(aqs stdin.
- If you need interactive control, using \fB\-\-input\-ipc\-server\fP is
- recommended. This gives you access to the \fI\%JSON IPC\fP over unix domain
- sockets (or named pipes on Windows).
- .sp
- Depending on what you do, passing \fB\-\-no\-config\fP or \fB\-\-config\-dir\fP may
- be a good idea to avoid conflicts with the normal mpv user configuration
- intended for CLI playback.
- .sp
- Using \fB\-\-input\-ipc\-server\fP is also suitable for purposes like remote
- control (however, the IPC protocol itself is not "secure" and not
- intended to be so).
- .IP 2. 3
- Using libmpv. This is generally recommended when mpv is used as playback
- backend for a completely different application. The provided C API is
- very close to CLI mechanisms and the scripting API.
- .sp
- Note that even though libmpv has different defaults, it can be configured
- to work exactly like the CLI player (except command line parsing is
- unavailable).
- .sp
- See \fI\%EMBEDDING INTO OTHER PROGRAMS (LIBMPV)\fP\&.
- .IP 3. 3
- As a user script (\fI\%LUA SCRIPTING\fP, \fI\%JAVASCRIPT\fP, \fI\%C PLUGINS\fP). This is
- recommended when the goal is to "enhance" the CLI player. Scripts get
- access to the entire client API of mpv.
- .sp
- This is the standard way to create third\-party extensions for the player.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- All these access the client API, which is the sum of the various mechanisms
- provided by the player core, as documented here: \fI\%OPTIONS\fP,
- \fI\%List of Input Commands\fP, \fI\%Properties\fP, \fI\%List of events\fP (also see C API),
- \fI\%Hooks\fP\&.
- .SH TAKING SCREENSHOTS
- .sp
- Screenshots of the currently played file can be taken using the \(aqscreenshot\(aq
- input mode command, which is by default bound to the \fBs\fP key. Files named
- \fBmpv\-shotNNNN.jpg\fP will be saved in the working directory, using the first
- available number \- no files will be overwritten. In pseudo\-GUI mode, the
- screenshot will be saved somewhere else. See \fI\%PSEUDO GUI MODE\fP\&.
- .sp
- A screenshot will usually contain the unscaled video contents at the end of the
- video filter chain and subtitles. By default, \fBS\fP takes screenshots without
- subtitles, while \fBs\fP includes subtitles.
- .sp
- Unlike with MPlayer, the \fBscreenshot\fP video filter is not required. This
- filter was never required in mpv, and has been removed.
- .SH TERMINAL STATUS LINE
- .sp
- During playback, mpv shows the playback status on the terminal. It looks like
- something like this:
- .INDENT 0.0
- .INDENT 3.5
- \fBAV: 00:03:12 / 00:24:25 (13%) A\-V: \-0.000\fP
- .UNINDENT
- .UNINDENT
- .sp
- The status line can be overridden with the \fB\-\-term\-status\-msg\fP option.
- .sp
- The following is a list of things that can show up in the status line. Input
- properties, that can be used to get the same information manually, are also
- listed.
- .INDENT 0.0
- .IP \(bu 2
- \fBAV:\fP or \fBV:\fP (video only) or \fBA:\fP (audio only)
- .IP \(bu 2
- The current time position in \fBHH:MM:SS\fP format (\fBplayback\-time\fP property)
- .IP \(bu 2
- The total file duration (absent if unknown) (\fBlength\fP property)
- .IP \(bu 2
- Playback speed, e.g. \(ga\(ga x2.0\(ga\(ga. Only visible if the speed is not normal. This
- is the user\-requested speed, and not the actual speed (usually they should
- be the same, unless playback is too slow). (\fBspeed\fP property.)
- .IP \(bu 2
- Playback percentage, e.g. \fB(13%)\fP\&. How much of the file has been played.
- Normally calculated out of playback position and duration, but can fallback
- to other methods (like byte position) if these are not available.
- (\fBpercent\-pos\fP property.)
- .IP \(bu 2
- The audio/video sync as \fBA\-V: 0.000\fP\&. This is the difference between
- audio and video time. Normally it should be 0 or close to 0. If it\(aqs growing,
- it might indicate a playback problem. (\fBavsync\fP property.)
- .IP \(bu 2
- Total A/V sync change, e.g. \fBct: \-0.417\fP\&. Normally invisible. Can show up
- if there is audio "missing", or not enough frames can be dropped. Usually
- this will indicate a problem. (\fBtotal\-avsync\-change\fP property.)
- .IP \(bu 2
- Encoding state in \fB{...}\fP, only shown in encoding mode.
- .IP \(bu 2
- Display sync state. If display sync is active (\fBdisplay\-sync\-active\fP
- property), this shows \fBDS: 2.500/13\fP, where the first number is average
- number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos on 60Hz
- screens), which might jitter if the ratio doesn\(aqt round off, or there are
- mistimed frames (\fBvsync\-ratio\fP), and the second number of estimated number
- of vsyncs which took too long (\fBvo\-delayed\-frame\-count\fP property). The
- latter is a heuristic, as it\(aqs generally not possible to determine this with
- certainty.
- .IP \(bu 2
- Dropped frames, e.g. \fBDropped: 4\fP\&. Shows up only if the count is not 0. Can
- grow if the video framerate is higher than that of the display, or if video
- rendering is too slow. May also be incremented on "hiccups" and when the video
- frame couldn\(aqt be displayed on time. (\fBvo\-drop\-frame\-count\fP property.)
- If the decoder drops frames, the number of decoder\-dropped frames is appended
- to the display as well, e.g.: \fBDropped: 4/34\fP\&. This happens only if
- decoder frame dropping is enabled with the \fB\-\-framedrop\fP options.
- (\fBdrop\-frame\-count\fP property.)
- .IP \(bu 2
- Cache state, e.g. \fBCache: 2s/134KB\fP\&. Visible if the stream cache is enabled.
- The first value shows the amount of video buffered in the demuxer in seconds,
- the second value shows the estimated size of the buffered amount in kilobytes.
- (\fBdemuxer\-cache\-duration\fP and \fBdemuxer\-cache\-state\fP properties.)
- .UNINDENT
- .SH LOW LATENCY PLAYBACK
- .sp
- mpv is optimized for normal video playback, meaning it actually tries to buffer
- as much data as it seems to make sense. This will increase latency. Reducing
- latency is possible only by specifically disabling features which increase
- latency.
- .sp
- The builtin \fBlow\-latency\fP profile tries to apply some of the options which can
- reduce latency. You can use \fB\-\-profile=low\-latency\fP to apply all of them. You
- can list the contents with \fB\-\-show\-profile=low\-latency\fP (some of the options
- are quite obscure, and may change every mpv release).
- .sp
- Be aware that some of the options can reduce playback quality.
- .sp
- Most latency is actually caused by inconvenient timing behavior. You can disable
- this with \fB\-\-untimed\fP, but it will likely break, unless the stream has no
- audio, and the input feeds data to the player at a constant rate.
- .sp
- Another common problem is with MJPEG streams. These do not signal the correct
- framerate. Using \fB\-\-untimed\fP or \fB\-\-no\-correct\-pts \-\-fps=60\fP might help.
- .sp
- For livestreams, data can build up due to pausing the stream, due to slightly
- lower playback rate, or "buffering" pauses. If the demuxer cache is enabled,
- these can be skipped manually. The experimental \fBdrop\-buffers\fP command can
- be used to discard any buffered data, though it\(aqs very disruptive.
- .sp
- In some cases, manually tuning TCP buffer sizes and such can help to reduce
- latency.
- .sp
- Additional options that can be tried:
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-opengl\-glfinish=yes\fP, can reduce buffering in the graphics driver
- .IP \(bu 2
- \fB\-\-opengl\-swapinterval=0\fP, same
- .IP \(bu 2
- \fB\-\-vo=xv\fP, same
- .IP \(bu 2
- without audio \fB\-\-framedrop=no \-\-speed=1.01\fP may help for live sources
- (results can be mixed)
- .UNINDENT
- .SH PROTOCOLS
- .sp
- \fBhttp://...\fP, \fBhttps://\fP, ...
- .INDENT 0.0
- .INDENT 3.5
- Many network protocols are supported, but the protocol prefix must always
- be specified. mpv will never attempt to guess whether a filename is
- actually a network address. A protocol prefix is always required.
- .sp
- Note that not all prefixes are documented here. Undocumented prefixes are
- either aliases to documented protocols, or are just redirections to
- protocols implemented and documented in FFmpeg.
- .sp
- \fBdata:\fP is supported in FFmpeg (not in Libav), but needs to be in the
- format \fBdata://\fP\&. This is done to avoid ambiguity with filenames. You
- can also prefix it with \fBlavf://\fP or \fBffmpeg://\fP\&.
- .UNINDENT
- .UNINDENT
- .sp
- \fBytdl://...\fP
- .INDENT 0.0
- .INDENT 3.5
- By default, the youtube\-dl hook script only looks at http(s) URLs. Prefixing
- an URL with \fBytdl://\fP forces it to be always processed by the script. This
- can also be used to invoke special youtube\-dl functionality like playing a
- video by ID or invoking search.
- .sp
- Keep in mind that you can\(aqt pass youtube\-dl command line options by this,
- and you have to use \fB\-\-ytdl\-raw\-options\fP instead.
- .UNINDENT
- .UNINDENT
- .sp
- \fB\-\fP
- .INDENT 0.0
- .INDENT 3.5
- Play data from stdin.
- .UNINDENT
- .UNINDENT
- .sp
- \fBsmb://PATH\fP
- .INDENT 0.0
- .INDENT 3.5
- Play a path from Samba share.
- .UNINDENT
- .UNINDENT
- .sp
- \fBbd://[title][/device]\fP \fB\-\-bluray\-device=PATH\fP
- .INDENT 0.0
- .INDENT 3.5
- Play a Blu\-ray disc. Since libbluray 1.0.1, you can read from ISO files
- by passing them to \fB\-\-bluray\-device\fP\&.
- .sp
- \fBtitle\fP can be: \fBlongest\fP or \fBfirst\fP (selects the default
- playlist); \fBmpls/<number>\fP (selects <number>.mpls playlist);
- \fB<number>\fP (select playlist with the same index). mpv will list
- the available playlists on loading.
- .sp
- \fBbluray://\fP is an alias.
- .UNINDENT
- .UNINDENT
- .sp
- \fBdvd://[title][/device]\fP \fB\-\-dvd\-device=PATH\fP
- .INDENT 0.0
- .INDENT 3.5
- Play a DVD. DVD menus are not supported. If no title is given, the longest
- title is auto\-selected. Without \fB\-\-dvd\-device\fP, it will probably try
- to open an actual optical drive, if available and implemented for the OS.
- .sp
- \fBdvdnav://\fP is an old alias for \fBdvd://\fP and does exactly the same
- thing.
- .UNINDENT
- .UNINDENT
- .sp
- \fBdvb://[cardnumber@]channel\fP \fB\-\-dvbin\-...\fP
- .INDENT 0.0
- .INDENT 3.5
- Digital TV via DVB. (Linux only.)
- .UNINDENT
- .UNINDENT
- .sp
- \fBmf://[filemask|@listfile]\fP \fB\-\-mf\-...\fP
- .INDENT 0.0
- .INDENT 3.5
- Play a series of images as video.
- .UNINDENT
- .UNINDENT
- .sp
- \fBcdda://[device]\fP \fB\-\-cdrom\-device=PATH\fP \fB\-\-cdda\-...\fP
- .INDENT 0.0
- .INDENT 3.5
- Play CD.
- .UNINDENT
- .UNINDENT
- .sp
- \fBlavf://...\fP
- .INDENT 0.0
- .INDENT 3.5
- Access any FFmpeg/Libav libavformat protocol. Basically, this passed the
- string after the \fB//\fP directly to libavformat.
- .UNINDENT
- .UNINDENT
- .sp
- \fBav://type:options\fP
- .INDENT 0.0
- .INDENT 3.5
- This is intended for using libavdevice inputs. \fBtype\fP is the libavdevice
- demuxer name, and \fBoptions\fP is the (pseudo\-)filename passed to the
- demuxer.
- .INDENT 0.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv av://v4l2:/dev/video0 \-\-profile=low\-latency \-\-untimed
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- This plays video from the first v4l input with nearly the lowest latency
- possible. It\(aqs a good replacement for the removed \fBtv://\fP input.
- Using \fB\-\-untimed\fP is a hack to output a captured frame immediately,
- instead of respecting the input framerate. (There may be better ways to
- handle this in the future.)
- .UNINDENT
- .UNINDENT
- .sp
- \fBavdevice://\fP is an alias.
- .UNINDENT
- .UNINDENT
- .sp
- \fBfile://PATH\fP
- .INDENT 0.0
- .INDENT 3.5
- A local path as URL. Might be useful in some special use\-cases. Note that
- \fBPATH\fP itself should start with a third \fB/\fP to make the path an
- absolute path.
- .UNINDENT
- .UNINDENT
- .sp
- \fBappending://PATH\fP
- .INDENT 0.0
- .INDENT 3.5
- Play a local file, but assume it\(aqs being appended to. This is useful for
- example for files that are currently being downloaded to disk. This will
- block playback, and stop playback only if no new data was appended after
- a timeout of about 2 seconds.
- .sp
- Using this is still a bit of a bad idea, because there is no way to detect
- if a file is actually being appended, or if it\(aqs still written. If you\(aqre
- trying to play the output of some program, consider using a pipe
- (\fBsomething | mpv \-\fP). If it really has to be a file on disk, use tail to
- make it wait forever, e.g. \fBtail \-f \-c +0 file.mkv | mpv \-\fP\&.
- .UNINDENT
- .UNINDENT
- .sp
- \fBfd://123\fP
- .INDENT 0.0
- .INDENT 3.5
- Read data from the given file descriptor (for example 123). This is similar
- to piping data to stdin via \fB\-\fP, but can use an arbitrary file descriptor.
- mpv may modify some file descriptor properties when the stream layer "opens"
- it.
- .UNINDENT
- .UNINDENT
- .sp
- \fBfdclose://123\fP
- .INDENT 0.0
- .INDENT 3.5
- Like \fBfd://\fP, but the file descriptor is closed after use. When using this
- you need to ensure that the same fd URL will only be used once.
- .UNINDENT
- .UNINDENT
- .sp
- \fBedl://[edl specification as in edl\-mpv.rst]\fP
- .INDENT 0.0
- .INDENT 3.5
- Stitch together parts of multiple files and play them.
- .UNINDENT
- .UNINDENT
- .sp
- \fBnull://\fP
- .INDENT 0.0
- .INDENT 3.5
- Simulate an empty file. If opened for writing, it will discard all data.
- The \fBnull\fP demuxer will specifically pass autoprobing if this protocol
- is used (while it\(aqs not automatically invoked for empty files).
- .UNINDENT
- .UNINDENT
- .sp
- \fBmemory://data\fP
- .INDENT 0.0
- .INDENT 3.5
- Use the \fBdata\fP part as source data.
- .UNINDENT
- .UNINDENT
- .sp
- \fBhex://data\fP
- .INDENT 0.0
- .INDENT 3.5
- Like \fBmemory://\fP, but the string is interpreted as hexdump.
- .UNINDENT
- .UNINDENT
- .SH PSEUDO GUI MODE
- .sp
- mpv has no official GUI, other than the OSC (\fI\%ON SCREEN CONTROLLER\fP), which
- is not a full GUI and is not meant to be. However, to compensate for the lack
- of expected GUI behavior, mpv will in some cases start with some settings
- changed to behave slightly more like a GUI mode.
- .sp
- Currently this happens only in the following cases:
- .INDENT 0.0
- .IP \(bu 2
- if started using the \fBmpv.desktop\fP file on Linux (e.g. started from menus
- or file associations provided by desktop environments)
- .IP \(bu 2
- if started from explorer.exe on Windows (technically, if it was started on
- Windows, and all of the stdout/stderr/stdin handles are unset)
- .IP \(bu 2
- started out of the bundle on OSX
- .IP \(bu 2
- if you manually use \fB\-\-player\-operation\-mode=pseudo\-gui\fP on the command line
- .UNINDENT
- .sp
- This mode applies options from the builtin profile \fBbuiltin\-pseudo\-gui\fP, but
- only if these haven\(aqt been set in the user\(aqs config file or on the command line.
- Also, for compatibility with the old pseudo\-gui behavior, the options in the
- \fBpseudo\-gui\fP profile are applied unconditionally. In addition, the profile
- makes sure to enable the pseudo\-GUI mode, so that \fB\-\-profile=pseudo\-gui\fP
- works like in older mpv releases. The profiles are currently defined as follows:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- [builtin\-pseudo\-gui]
- terminal=no
- force\-window=yes
- idle=once
- screenshot\-directory=~~desktop/
- [pseudo\-gui]
- player\-operation\-mode=pseudo\-gui
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 0.0
- .INDENT 3.5
- Currently, you can extend the \fBpseudo\-gui\fP profile in the config file the
- normal way. This is deprecated. In future mpv releases, the behavior might
- change, and not apply your additional settings, and/or use a different
- profile name.
- .UNINDENT
- .UNINDENT
- .SH OPTIONS
- .SS Track Selection
- .INDENT 0.0
- .TP
- .B \fB\-\-alang=<languagecode[,languagecode,...]>\fP
- Specify a priority list of audio languages to use. Different container
- formats employ different language codes. DVDs use ISO 639\-1 two\-letter
- language codes, Matroska, MPEG\-TS and NUT use ISO 639\-2 three\-letter
- language codes, while OGM uses a free\-form identifier. See also \fB\-\-aid\fP\&.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fBmpv dvd://1 \-\-alang=hu,en\fP chooses the Hungarian language track
- on a DVD and falls back on English if Hungarian is not available.
- .IP \(bu 2
- \fBmpv \-\-alang=jpn example.mkv\fP plays a Matroska file with Japanese
- audio.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-slang=<languagecode[,languagecode,...]>\fP
- Specify a priority list of subtitle languages to use. Different container
- formats employ different language codes. DVDs use ISO 639\-1 two letter
- language codes, Matroska uses ISO 639\-2 three letter language codes while
- OGM uses a free\-form identifier. See also \fB\-\-sid\fP\&.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fBmpv dvd://1 \-\-slang=hu,en\fP chooses the Hungarian subtitle track on
- a DVD and falls back on English if Hungarian is not available.
- .IP \(bu 2
- \fBmpv \-\-slang=jpn example.mkv\fP plays a Matroska file with Japanese
- subtitles.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-vlang=<...>\fP
- Equivalent to \fB\-\-alang\fP and \fB\-\-slang\fP, for video tracks.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-aid=<ID|auto|no>\fP
- Select audio track. \fBauto\fP selects the default, \fBno\fP disables audio.
- See also \fB\-\-alang\fP\&. mpv normally prints available audio tracks on the
- terminal when starting playback of a file.
- .sp
- \fB\-\-audio\fP is an alias for \fB\-\-aid\fP\&.
- .sp
- \fB\-\-aid=no\fP or \fB\-\-audio=no\fP or \fB\-\-no\-audio\fP disables audio playback.
- (The latter variant does not work with the client API.)
- .TP
- .B \fB\-\-sid=<ID|auto|no>\fP
- Display the subtitle stream specified by \fB<ID>\fP\&. \fBauto\fP selects
- the default, \fBno\fP disables subtitles.
- .sp
- \fB\-\-sub\fP is an alias for \fB\-\-sid\fP\&.
- .sp
- \fB\-\-sid=no\fP or \fB\-\-sub=no\fP or \fB\-\-no\-sub\fP disables subtitle decoding.
- (The latter variant does not work with the client API.)
- .TP
- .B \fB\-\-vid=<ID|auto|no>\fP
- Select video channel. \fBauto\fP selects the default, \fBno\fP disables video.
- .sp
- \fB\-\-video\fP is an alias for \fB\-\-vid\fP\&.
- .sp
- \fB\-\-vid=no\fP or \fB\-\-video=no\fP or \fB\-\-no\-video\fP disables video playback.
- (The latter variant does not work with the client API.)
- .sp
- If video is disabled, mpv will try to download the audio only if media is
- streamed with youtube\-dl, because it saves bandwidth. This is done by
- setting the ytdl_format to "bestaudio/best" in the ytdl_hook.lua script.
- .TP
- .B \fB\-\-edition=<ID|auto>\fP
- (Matroska files only)
- Specify the edition (set of chapters) to use, where 0 is the first. If set
- to \fBauto\fP (the default), mpv will choose the first edition declared as a
- default, or if there is no default, the first edition defined.
- .TP
- .B \fB\-\-track\-auto\-selection=<yes|no>\fP
- Enable the default track auto\-selection (default: yes). Enabling this will
- make the player select streams according to \fB\-\-aid\fP, \fB\-\-alang\fP, and
- others. If it is disabled, no tracks are selected. In addition, the player
- will not exit if no tracks are selected, and wait instead (this wait mode
- is similar to pausing, but the pause option is not set).
- .sp
- This is useful with \fB\-\-lavfi\-complex\fP: you can start playback in this
- mode, and then set select tracks at runtime by setting the filter graph.
- Note that if \fB\-\-lavfi\-complex\fP is set before playback is started, the
- referenced tracks are always selected.
- .UNINDENT
- .SS Playback Control
- .INDENT 0.0
- .TP
- .B \fB\-\-start=<relative time>\fP
- Seek to given time position.
- .sp
- The general format for times is \fB[+|\-][[hh:]mm:]ss[.ms]\fP\&. If the time is
- prefixed with \fB\-\fP, the time is considered relative from the end of the
- file (as signaled by the demuxer/the file). A \fB+\fP is usually ignored (but
- see below).
- .sp
- The following alternative time specifications are recognized:
- .sp
- \fBpp%\fP seeks to percent position pp (0\-100).
- .sp
- \fB#c\fP seeks to chapter number c. (Chapters start from 1.)
- .sp
- \fBnone\fP resets any previously set option (useful for libmpv).
- .sp
- If \fB\-\-rebase\-start\-time=no\fP is given, then prefixing times with \fB+\fP
- makes the time relative to the start of the file. A timestamp without
- prefix is considered an absolute time, i.e. should seek to a frame with a
- timestamp as the file contains it. As a bug, but also a hidden feature,
- putting 1 or more spaces before the \fB+\fP or \fB\-\fP always interprets the
- time as absolute, which can be used to seek to negative timestamps (useful
- for debugging at most).
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB\-\-start=+56\fP, \fB\-\-start=00:56\fP
- Seeks to the start time + 56 seconds.
- .TP
- .B \fB\-\-start=\-56\fP, \fB\-\-start=\-00:56\fP
- Seeks to the end time \- 56 seconds.
- .TP
- .B \fB\-\-start=01:10:00\fP
- Seeks to 1 hour 10 min.
- .TP
- .B \fB\-\-start=50%\fP
- Seeks to the middle of the file.
- .TP
- .B \fB\-\-start=30 \-\-end=40\fP
- Seeks to 30 seconds, plays 10 seconds, and exits.
- .TP
- .B \fB\-\-start=\-3:20 \-\-length=10\fP
- Seeks to 3 minutes and 20 seconds before the end of the file, plays
- 10 seconds, and exits.
- .TP
- .B \fB\-\-start=\(aq#2\(aq \-\-end=\(aq#4\(aq\fP
- Plays chapters 2 and 3, and exits.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-end=<relative time>\fP
- Stop at given time. Use \fB\-\-length\fP if the time should be relative
- to \fB\-\-start\fP\&. See \fB\-\-start\fP for valid option values and examples.
- .TP
- .B \fB\-\-length=<relative time>\fP
- Stop after a given time relative to the start time.
- See \fB\-\-start\fP for valid option values and examples.
- .sp
- If both \fB\-\-end\fP and \fB\-\-length\fP are provided, playback will stop when it
- reaches either of the two endpoints.
- .sp
- Obscurity note: this does not work correctly if \fB\-\-rebase\-start\-time=no\fP,
- and the specified time is not an "absolute" time, as defined in the
- \fB\-\-start\fP option description.
- .TP
- .B \fB\-\-rebase\-start\-time=<yes|no>\fP
- Whether to move the file start time to \fB00:00:00\fP (default: yes). This
- is less awkward for files which start at a random timestamp, such as
- transport streams. On the other hand, if there are timestamp resets, the
- resulting behavior can be rather weird. For this reason, and in case you
- are actually interested in the real timestamps, this behavior can be
- disabled with \fBno\fP\&.
- .TP
- .B \fB\-\-speed=<0.01\-100>\fP
- Slow down or speed up playback by the factor given as parameter.
- .sp
- If \fB\-\-audio\-pitch\-correction\fP (on by default) is used, playing with a
- speed higher than normal automatically inserts the \fBscaletempo\fP audio
- filter.
- .TP
- .B \fB\-\-pause\fP
- Start the player in paused state.
- .TP
- .B \fB\-\-shuffle\fP
- Play files in random order.
- .TP
- .B \fB\-\-playlist\-start=<auto|index>\fP
- Set which file on the internal playlist to start playback with. The index
- is an integer, with 0 meaning the first file. The value \fBauto\fP means that
- the selection of the entry to play is left to the playback resume mechanism
- (default). If an entry with the given index doesn\(aqt exist, the behavior is
- unspecified and might change in future mpv versions. The same applies if
- the playlist contains further playlists (don\(aqt expect any reasonable
- behavior). Passing a playlist file to mpv should work with this option,
- though. E.g. \fBmpv playlist.m3u \-\-playlist\-start=123\fP will work as expected,
- as long as \fBplaylist.m3u\fP does not link to further playlists.
- .sp
- The value \fBno\fP is a deprecated alias for \fBauto\fP\&.
- .TP
- .B \fB\-\-playlist=<filename>\fP
- Play files according to a playlist file (Supports some common formats. If
- no format is detected, it will be treated as list of files, separated by
- newline characters. Note that XML playlist formats are not supported.)
- .sp
- You can play playlists directly and without this option, however, this
- option disables any security mechanisms that might be in place. You may
- also need this option to load plaintext files as playlist.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- The way mpv uses playlist files via \fB\-\-playlist\fP is not safe against
- maliciously constructed files. Such files may trigger harmful actions.
- This has been the case for all mpv and MPlayer versions, but
- unfortunately this fact was not well documented earlier, and some people
- have even misguidedly recommended use of \fB\-\-playlist\fP with untrusted
- sources. Do NOT use \fB\-\-playlist\fP with random internet sources or files
- you do not trust!
- .sp
- Playlist can contain entries using other protocols, such as local files,
- or (most severely), special protocols like \fBavdevice://\fP, which are
- inherently unsafe.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-chapter\-merge\-threshold=<number>\fP
- Threshold for merging almost consecutive ordered chapter parts in
- milliseconds (default: 100). Some Matroska files with ordered chapters
- have inaccurate chapter end timestamps, causing a small gap between the
- end of one chapter and the start of the next one when they should match.
- If the end of one playback part is less than the given threshold away from
- the start of the next one then keep playing video normally over the
- chapter change instead of doing a seek.
- .TP
- .B \fB\-\-chapter\-seek\-threshold=<seconds>\fP
- Distance in seconds from the beginning of a chapter within which a backward
- chapter seek will go to the previous chapter (default: 5.0). Past this
- threshold, a backward chapter seek will go to the beginning of the current
- chapter instead. A negative value means always go back to the previous
- chapter.
- .TP
- .B \fB\-\-hr\-seek=<no|absolute|yes>\fP
- Select when to use precise seeks that are not limited to keyframes. Such
- seeks require decoding video from the previous keyframe up to the target
- position and so can take some time depending on decoding performance. For
- some video formats, precise seeks are disabled. This option selects the
- default choice to use for seeks; it is possible to explicitly override that
- default in the definition of key bindings and in input commands.
- .INDENT 7.0
- .TP
- .B no
- Never use precise seeks.
- .TP
- .B absolute
- Use precise seeks if the seek is to an absolute position in the
- file, such as a chapter seek, but not for relative seeks like
- the default behavior of arrow keys (default).
- .TP
- .B yes
- Use precise seeks whenever possible.
- .TP
- .B always
- Same as \fByes\fP (for compatibility).
- .UNINDENT
- .TP
- .B \fB\-\-hr\-seek\-demuxer\-offset=<seconds>\fP
- This option exists to work around failures to do precise seeks (as in
- \fB\-\-hr\-seek\fP) caused by bugs or limitations in the demuxers for some file
- formats. Some demuxers fail to seek to a keyframe before the given target
- position, going to a later position instead. The value of this option is
- subtracted from the time stamp given to the demuxer. Thus, if you set this
- option to 1.5 and try to do a precise seek to 60 seconds, the demuxer is
- told to seek to time 58.5, which hopefully reduces the chance that it
- erroneously goes to some time later than 60 seconds. The downside of
- setting this option is that precise seeks become slower, as video between
- the earlier demuxer position and the real target may be unnecessarily
- decoded.
- .TP
- .B \fB\-\-hr\-seek\-framedrop=<yes|no>\fP
- Allow the video decoder to drop frames during seek, if these frames are
- before the seek target. If this is enabled, precise seeking can be faster,
- but if you\(aqre using video filters which modify timestamps or add new
- frames, it can lead to precise seeking skipping the target frame. This
- e.g. can break frame backstepping when deinterlacing is enabled.
- .sp
- Default: \fByes\fP
- .TP
- .B \fB\-\-index=<mode>\fP
- Controls how to seek in files. Note that if the index is missing from a
- file, it will be built on the fly by default, so you don\(aqt need to change
- this. But it might help with some broken files.
- .INDENT 7.0
- .TP
- .B default
- use an index if the file has one, or build it if missing
- .TP
- .B recreate
- don\(aqt read or use the file\(aqs index
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This option only works if the underlying media supports seeking
- (i.e. not with stdin, pipe, etc).
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-load\-unsafe\-playlists\fP
- Load URLs from playlists which are considered unsafe (default: no). This
- includes special protocols and anything that doesn\(aqt refer to normal files.
- Local files and HTTP links on the other hand are always considered safe.
- .sp
- In addition, if a playlist is loaded while this is set, the added playlist
- entries are not marked as originating from network or potentially unsafe
- location. (Instead, the behavior is as if the playlist entries were provided
- directly to mpv command line or \fBloadfile\fP command.)
- .sp
- Note that \fB\-\-playlist\fP always loads all entries, so you use that instead
- if you really have the need for this functionality.
- .TP
- .B \fB\-\-access\-references=<yes|no>\fP
- Follow any references in the file being opened (default: yes). Disabling
- this is helpful if the file is automatically scanned (e.g. thumbnail
- generation). If the thumbnail scanner for example encounters a playlist
- file, which contains network URLs, and the scanner should not open these,
- enabling this option will prevent it. This option also disables ordered
- chapters, mov reference files, opening of archives, and a number of other
- features.
- .sp
- On older FFmpeg versions, this will not work in some cases. Some FFmpeg
- demuxers might not respect this option.
- .sp
- This option does not prevent opening of paired subtitle files and such. Use
- \fB\-\-autoload\-files=no\fP to prevent this.
- .sp
- This option does not always work if you open non\-files (for example using
- \fBdvd://directory\fP would open a whole bunch of files in the given
- directory). Prefixing the filename with \fB\&./\fP if it doesn\(aqt start with
- a \fB/\fP will avoid this.
- .TP
- .B \fB\-\-loop\-playlist=<N|inf|force|no>\fP, \fB\-\-loop\-playlist\fP
- Loops playback \fBN\fP times. A value of \fB1\fP plays it one time (default),
- \fB2\fP two times, etc. \fBinf\fP means forever. \fBno\fP is the same as \fB1\fP and
- disables looping. If several files are specified on command line, the
- entire playlist is looped. \fB\-\-loop\-playlist\fP is the same as
- \fB\-\-loop\-playlist=inf\fP\&.
- .sp
- The \fBforce\fP mode is like \fBinf\fP, but does not skip playlist entries
- which have been marked as failing. This means the player might waste CPU
- time trying to loop a file that doesn\(aqt exist. But it might be useful for
- playing webradios under very bad network conditions.
- .TP
- .B \fB\-\-loop\-file=<N|inf|no>\fP, \fB\-\-loop=<N|inf|no>\fP
- Loop a single file N times. \fBinf\fP means forever, \fBno\fP means normal
- playback. For compatibility, \fB\-\-loop\-file\fP and \fB\-\-loop\-file=yes\fP are
- also accepted, and are the same as \fB\-\-loop\-file=inf\fP\&.
- .sp
- The difference to \fB\-\-loop\-playlist\fP is that this doesn\(aqt loop the playlist,
- just the file itself. If the playlist contains only a single file, the
- difference between the two option is that this option performs a seek on
- loop, instead of reloading the file.
- .sp
- \fB\-\-loop\fP is an alias for this option.
- .TP
- .B \fB\-\-ab\-loop\-a=<time>\fP, \fB\-\-ab\-loop\-b=<time>\fP
- Set loop points. If playback passes the \fBb\fP timestamp, it will seek to
- the \fBa\fP timestamp. Seeking past the \fBb\fP point doesn\(aqt loop (this is
- intentional).
- .sp
- If \fBa\fP is after \fBb\fP, the behavior is as if the points were given in
- the right order, and the player will seek to \fBb\fP after crossing through
- \fBa\fP\&. This is different from old behavior, where looping was disabled (and
- as a bug, looped back to \fBa\fP on the end of the file).
- .sp
- If either options are set to \fBno\fP (or unset), looping is disabled. This
- is different from old behavior, where an unset \fBa\fP implied the start of
- the file, and an unset \fBb\fP the end of the file.
- .sp
- The loop\-points can be adjusted at runtime with the corresponding
- properties. See also \fBab\-loop\fP command.
- .TP
- .B \fB\-\-ordered\-chapters\fP, \fB\-\-no\-ordered\-chapters\fP
- Enabled by default.
- Disable support for Matroska ordered chapters. mpv will not load or
- search for video segments from other files, and will also ignore any
- chapter order specified for the main file.
- .TP
- .B \fB\-\-ordered\-chapters\-files=<playlist\-file>\fP
- Loads the given file as playlist, and tries to use the files contained in
- it as reference files when opening a Matroska file that uses ordered
- chapters. This overrides the normal mechanism for loading referenced
- files by scanning the same directory the main file is located in.
- .sp
- Useful for loading ordered chapter files that are not located on the local
- filesystem, or if the referenced files are in different directories.
- .sp
- Note: a playlist can be as simple as a text file containing filenames
- separated by newlines.
- .TP
- .B \fB\-\-chapters\-file=<filename>\fP
- Load chapters from this file, instead of using the chapter metadata found
- in the main file.
- .sp
- This accepts a media file (like mkv) or even a pseudo\-format like ffmetadata
- and uses its chapters to replace the current file\(aqs chapters. This doesn\(aqt
- work with OGM or XML chapters directly.
- .TP
- .B \fB\-\-sstep=<sec>\fP
- Skip <sec> seconds after every frame.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Without \fB\-\-hr\-seek\fP, skipping will snap to keyframes.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-stop\-playback\-on\-init\-failure=<yes|no>\fP
- Stop playback if either audio or video fails to initialize (default: no).
- With \fBno\fP, playback will continue in video\-only or audio\-only mode if one
- of them fails. This doesn\(aqt affect playback of audio\-only or video\-only
- files.
- .TP
- .B \fB\-\-play\-dir=<forward|+|backward|\->\fP
- Control the playback direction (default: forward). Setting \fBbackward\fP
- will attempt to play the file in reverse direction, with decreasing
- playback time. If this is set on playback starts, playback will start from
- the end of the file. If this is changed at during playback, a hr\-seek will
- be issued to change the direction.
- .sp
- \fB+\fP and \fB\-\fP are aliases for \fBforward\fP and \fBbackward\fP\&.
- .sp
- The rest of this option description pertains to the \fBbackward\fP mode.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Backward playback is extremely fragile. It may not always work, is much
- slower than forward playback, and breaks certain other features. How
- well it works depends mainly on the file being played. Generally, it
- will show good results (or results at all) only if the stars align.
- .UNINDENT
- .UNINDENT
- .sp
- mpv, as well as most media formats, were designed for forward playback
- only. Backward playback is bolted on top of mpv, and tries to make a medium
- effort to make backward playback work. Depending on your use\-case, another
- tool may work much better.
- .sp
- Backward playback is not exactly a 1st class feature. Implementation
- tradeoffs were made, that are bad for backward playback, but in turn do not
- cause disadvantages for normal playback. Various possible optimizations are
- not implemented in order to keep the complexity down. Normally, a media
- player is highly pipelined (future data is prepared in separate threads, so
- it is available in realtime when the next stage needs it), but backward
- playback will essentially stall the pipeline at various random points.
- .sp
- For example, for intra\-only codecs are trivially backward playable, and
- tools built around them may make efficient use of them (consider video
- editors or camera viewers). mpv won\(aqt be efficient in this case, because it
- uses its generic backward playback algorithm, that on top of it is not very
- optimized.
- .sp
- If you just want to quickly go backward through the video and just show
- "keyframes", just use forward playback, and hold down the left cursor key
- (which on CLI with default config sends many small relative seek commands).
- .sp
- The implementation consists of mostly 3 parts:
- .INDENT 7.0
- .IP \(bu 2
- Backward demuxing. This relies on the demuxer cache, so the demuxer cache
- should (or must, didn\(aqt test it) be enabled, and its size will affect
- performance. If the cache is too small or too large, quadratic runtime
- behavior may result.
- .IP \(bu 2
- Backward decoding. The decoder library used (libavcodec) does not support
- this. It is emulated by feeding bits of data in forward, putting the
- result in a queue, returning the queue data to the VO in reverse, and
- then starting over at an earlier position. This can require buffering an
- extreme amount of decoded data, and also completely breaks pipelining.
- .IP \(bu 2
- Backward output. This is relatively simple, because the decoder returns
- the frames in the needed order. However, this may cause various problems
- because filters see audio and video going backward.
- .UNINDENT
- .sp
- Known problems:
- .INDENT 7.0
- .IP \(bu 2
- It\(aqs fragile. If anything doesn\(aqt work, random non\-useful behavior may
- occur. In simple cases, the player will just play nonsense and artifacts.
- In other cases, it may get stuck or heat the CPU. (Exceeding memory usage
- significantly beyond the user\-set limits would be a bug, though.)
- .IP \(bu 2
- Performance and resource usage isn\(aqt good. In part this is inherent to
- backward playback of normal media formats, and in parts due to
- implementation choices and tradeoffs.
- .IP \(bu 2
- This is extremely reliant on good demuxer behavior. Although backward
- demuxing requires no special demuxer support, it is required that the
- demuxer performs seeks reliably, fulfills some specific requirements
- about packet metadata, and has deterministic behavior.
- .IP \(bu 2
- Starting playback exactly from the end may or may not work, depending on
- seeking behavior and file duration detection.
- .IP \(bu 2
- Some container formats, audio, and video codecs are not supported due to
- their behavior. There is no list, and the player usually does not detect
- them. Certain live streams (including TV captures) may exhibit problems
- in particular, as well as some lossy audio codecs. h264 intra\-refresh is
- known not to work due to problems with libavcodec. WAV and some other raw
- audio formats tend to have problems \- there are hacks for dealing with
- them, which may or may not work.
- .IP \(bu 2
- Backward demuxing of subtitles is not supported. Subtitle display still
- works for some external text subtitle formats. (These are fully read into
- memory, and only backward display is needed.) Text subtitles that are
- cached in the subtitle renderer also have a chance to be displayed
- correctly.
- .IP \(bu 2
- Some features dealing with playback of broken or hard to deal with files
- will not work fully (such as timestamp correction).
- .IP \(bu 2
- If demuxer low level seeks (i.e. seeking the actual demuxer instead of
- just within the demuxer cache) are performed by backward playback, the
- created seek ranges may not join, because not enough overlap is achieved.
- .IP \(bu 2
- Trying to use this with hardware video decoding will probably exhaust all
- your GPU memory and then crash a thing or two. Or it will fail because
- \fB\-\-hwdec\-extra\-frames\fP will certainly be set too low.
- .IP \(bu 2
- Stream recording is broken. \fB\-\-stream\-record\fP may keep working if you
- backward play within a cached region only.
- .IP \(bu 2
- Relative seeks may behave weird. Small seeks backward (towards smaller
- time, i.e. \fBseek \-1\fP) may not really seek properly, and audio will
- remain muted for a while. Using hr\-seek is recommended, which should have
- none of these problems.
- .IP \(bu 2
- Some things are just weird. For example, while seek commands manipulate
- playback time in the expected way (provided they work correctly), the
- framestep commands are transposed. Backstepping will perform very
- expensive work to step forward by 1 frame.
- .UNINDENT
- .sp
- Tuning:
- .INDENT 7.0
- .IP \(bu 2
- Remove all \fB\-\-vf\fP/\fB\-\-af\fP filters you have set. Disable hardware
- decoding. Disable idiotic nonsense like SPDIF passthrough.
- .IP \(bu 2
- Increasing \fB\-\-video\-reversal\-buffer\fP might help if reversal queue
- overflow is reported, which may happen in high bitrate video, or video
- with large GOP. Hardware decoding mostly ignores this, and you need to
- increase \fB\-\-hwdec\-extra\-frames\fP instead (until you get playback without
- logged errors).
- .IP \(bu 2
- The demuxer cache is essential for backward demuxing. Make sure to set
- \fB\-\-demuxer\-seekable\-cache\fP (or just use \fB\-\-cache\fP). The cache size
- might matter. If it\(aqs too small, a queue overflow will be logged, and
- backward playback cannot continue, or it performs too many low level
- seeks. If it\(aqs too large, implementation tradeoffs may cause general
- performance issues. Use \fB\-\-demuxer\-max\-bytes\fP to potentially increase
- the amount of packets the demuxer layer can queue for reverse demuxing
- (basically it\(aqs the \fB\-\-video\-reversal\-buffer\fP equivalent for the
- demuxer layer).
- .IP \(bu 2
- \fB\-\-demuxer\-backward\-playback\-step\fP also factors into how many seeks may
- be performed, and whether backward demuxing could break due to queue
- overflow. If it\(aqs set too high, the backstep operation needs to search
- through more packets all the time, even if the cache is large enough.
- .IP \(bu 2
- Setting \fB\-\-demuxer\-cache\-wait\fP may be useful to cache the entire file
- into the demuxer cache. Set \fB\-\-demuxer\-max\-bytes\fP to a large size to
- make sure it can read the entire cache; \fB\-\-demuxer\-max\-back\-bytes\fP
- should also be set to a large size to prevent that tries to trim the
- cache.
- .IP \(bu 2
- If audio artifacts are audible, even though the AO does not underrun,
- increasing \fB\-\-audio\-backward\-overlap\fP might help in some cases.
- .UNINDENT
- .TP
- .B \fB\-\-video\-reversal\-buffer=<bytesize>\fP, \fB\-\-audio\-reversal\-buffer=<bytesize>\fP
- For backward decoding. Backward decoding decodes forward in steps, and then
- reverses the decoder output. These options control the approximate maximum
- amount of bytes that can be buffered. The main use of this is to avoid
- unbounded resource usage; during normal backward playback, it\(aqs not supposed
- to hit the limit, and if it does, it will drop frames and complain about it.
- .sp
- Use this option if you get reversal queue overflow errors during backward
- playback. Increase the size until the warning disappears. Usually, the video
- buffer will overflow first, especially if it\(aqs high resolution video.
- .sp
- This does not work correctly if video hardware decoding is used. The video
- frame size will not include the referenced GPU and driver memory. Some
- hardware decoders may also be limited by \fB\-\-hwdec\-extra\-frames\fP\&.
- .sp
- How large the queue size needs to be depends entirely on the way the media
- was encoded. Audio typically requires a very small buffer, while video can
- require excessively large buffers.
- .sp
- (Technically, this allows the last frame to exceed the limit. Also, this
- does not account for other buffered frames, such as inside the decoder or
- the video output.)
- .sp
- This does not affect demuxer cache behavior at all.
- .sp
- See \fB\-\-list\-options\fP for defaults and value range. \fB<bytesize>\fP options
- accept suffixes such as \fBKiB\fP and \fBMiB\fP\&.
- .TP
- .B \fB\-\-video\-backward\-overlap=<auto|number>\fP, \fB\-\-audio\-backward\-overlap=<auto|number>\fP
- Number of overlapping keyframe ranges to use for backward decoding (default:
- auto) ("keyframe" to be understood as in the mpv/ffmpeg specific meaning).
- Backward decoding works by forward decoding in small steps. Some codecs
- cannot restart decoding from any packet (even if it\(aqs marked as seek point),
- which becomes noticeable with backward decoding (in theory this is a problem
- with seeking too, but \fB\-\-hr\-seek\-demuxer\-offset\fP can fix it for seeking).
- In particular, MDCT based audio codecs are affected.
- .sp
- The solution is to feed a previous packet to the decoder each time, and then
- discard the output. This option controls how many packets to feed. The
- \fBauto\fP choice is currently hardcoded to 0 for video, and uses 1 for lossy
- audio, 0 for lossless audio. For some specific lossy audio codecs, this is
- set to 2.
- .sp
- \fB\-\-video\-backward\-overlap\fP can potentially handle intra\-refresh video,
- depending on the exact conditions. You may have to use the
- \fB\-\-vd\-lavc\-show\-all\fP option as well.
- .TP
- .B \fB\-\-video\-backward\-batch=<number>\fP, \fB\-\-audio\-backward\-batch=<number>\fP
- Number of keyframe ranges to decode at once when backward decoding (default:
- 1 for video, 10 for audio). Another pointless tuning parameter nobody should
- use. This should affect performance only. In theory, setting a number higher
- than 1 for audio will reduce overhead due to less frequent backstep
- operations and less redundant decoding work due to fewer decoded overlap
- frames (see \fB\-\-audio\-backward\-overlap\fP). On the other hand, it requires
- a larger reversal buffer, and could make playback less smooth due to
- breaking pipelining (e.g. by decoding a lot, and then doing nothing for a
- while).
- .sp
- It probably never makes sense to set \fB\-\-video\-backward\-batch\fP\&. But in
- theory, it could help with intra\-only video codecs by reducing backstep
- operations.
- .TP
- .B \fB\-\-demuxer\-backward\-playback\-step=<seconds>\fP
- Number of seconds the demuxer should seek back to get new packets during
- backward playback (default: 60). This is useful for tuning backward
- playback, see \fB\-\-play\-dir\fP for details.
- .sp
- Setting this to a very low value or 0 may make the player think seeking is
- broken, or may make it perform multiple seeks.
- .sp
- Setting this to a high value may lead to quadratic runtime behavior.
- .UNINDENT
- .SS Program Behavior
- .INDENT 0.0
- .TP
- .B \fB\-\-help\fP, \fB\-\-h\fP
- Show short summary of options.
- .sp
- You can also pass a string to this option, which will list all top\-level
- options which contain the string in the name, e.g. \fB\-\-h=scale\fP for all
- options that contain the word \fBscale\fP\&. The special string \fB*\fP lists
- all top\-level options.
- .TP
- .B \fB\-v\fP
- Increment verbosity level, one level for each \fB\-v\fP found on the command
- line.
- .TP
- .B \fB\-\-version, \-V\fP
- Print version string and exit.
- .TP
- .B \fB\-\-no\-config\fP
- Do not load default configuration files. This prevents loading of both the
- user\-level and system\-wide \fBmpv.conf\fP and \fBinput.conf\fP files. Other
- configuration files are blocked as well, such as resume playback files.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Files explicitly requested by command line options, like
- \fB\-\-include\fP or \fB\-\-use\-filedir\-conf\fP, will still be loaded.
- .UNINDENT
- .UNINDENT
- .sp
- See also: \fB\-\-config\-dir\fP\&.
- .TP
- .B \fB\-\-list\-options\fP
- Prints all available options.
- .TP
- .B \fB\-\-list\-properties\fP
- Print a list of the available properties.
- .TP
- .B \fB\-\-list\-protocols\fP
- Print a list of the supported protocols.
- .TP
- .B \fB\-\-log\-file=<path>\fP
- Opens the given path for writing, and print log messages to it. Existing
- files will be truncated. The log level is at least \fB\-v \-v\fP, but
- can be raised via \fB\-\-msg\-level\fP (the option cannot lower it below the
- forced minimum log level).
- .TP
- .B \fB\-\-config\-dir=<path>\fP
- Force a different configuration directory. If this is set, the given
- directory is used to load configuration files, and all other configuration
- directories are ignored. This means the global mpv configuration directory
- as well as per\-user directories are ignored, and overrides through
- environment variables (\fBMPV_HOME\fP) are also ignored.
- .sp
- Note that the \fB\-\-no\-config\fP option takes precedence over this option.
- .TP
- .B \fB\-\-save\-position\-on\-quit\fP
- Always save the current playback position on quit. When this file is
- played again later, the player will seek to the old playback position on
- start. This does not happen if playback of a file is stopped in any other
- way than quitting. For example, going to the next file in the playlist
- will not save the position, and start playback at beginning the next time
- the file is played.
- .sp
- This behavior is disabled by default, but is always available when quitting
- the player with Shift+Q.
- .TP
- .B \fB\-\-watch\-later\-directory=<path>\fP
- The directory in which to store the "watch later" temporary files.
- .sp
- The default is a subdirectory named "watch_later" underneath the
- config directory (usually \fB~/.config/mpv/\fP).
- .TP
- .B \fB\-\-dump\-stats=<filename>\fP
- Write certain statistics to the given file. The file is truncated on
- opening. The file will contain raw samples, each with a timestamp. To
- make this file into a readable, the script \fBTOOLS/stats\-conv.py\fP can be
- used (which currently displays it as a graph).
- .sp
- This option is useful for debugging only.
- .TP
- .B \fB\-\-idle=<no|yes|once>\fP
- Makes mpv wait idly instead of quitting when there is no file to play.
- Mostly useful in input mode, where mpv can be controlled through input
- commands. (Default: \fBno\fP)
- .sp
- \fBonce\fP will only idle at start and let the player close once the
- first playlist has finished playing back.
- .TP
- .B \fB\-\-include=<configuration\-file>\fP
- Specify configuration file to be parsed after the default ones.
- .TP
- .B \fB\-\-load\-scripts=<yes|no>\fP
- If set to \fBno\fP, don\(aqt auto\-load scripts from the \fBscripts\fP
- configuration subdirectory (usually \fB~/.config/mpv/scripts/\fP).
- (Default: \fByes\fP)
- .TP
- .B \fB\-\-script=<filename>\fP, \fB\-\-scripts=file1.lua:file2.lua:...\fP
- Load a Lua script. The second option allows you to load multiple scripts by
- separating them with the path separator (\fB:\fP on Unix, \fB;\fP on Windows).
- .sp
- \fB\-\-scripts\fP is a path list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-script\-opts=key1=value1,key2=value2,...\fP
- Set options for scripts. A script can query an option by key. If an
- option is used and what semantics the option value has depends entirely on
- the loaded scripts. Values not claimed by any scripts are ignored.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-merge\-files\fP
- Pretend that all files passed to mpv are concatenated into a single, big
- file. This uses timeline/EDL support internally.
- .TP
- .B \fB\-\-no\-resume\-playback\fP
- Do not restore playback position from the \fBwatch_later\fP configuration
- subdirectory (usually \fB~/.config/mpv/watch_later/\fP).
- See \fBquit\-watch\-later\fP input command.
- .TP
- .B \fB\-\-resume\-playback\-check\-mtime\fP
- Only restore the playback position from the \fBwatch_later\fP configuration
- subdirectory (usually \fB~/.config/mpv/watch_later/\fP) if the file\(aqs
- modification time is the same as at the time of saving. This may prevent
- skipping forward in files with the same name which have different content.
- (Default: \fBno\fP)
- .TP
- .B \fB\-\-profile=<profile1,profile2,...>\fP
- Use the given profile(s), \fB\-\-profile=help\fP displays a list of the
- defined profiles.
- .TP
- .B \fB\-\-reset\-on\-next\-file=<all|option1,option2,...>\fP
- Normally, mpv will try to keep all settings when playing the next file on
- the playlist, even if they were changed by the user during playback. (This
- behavior is the opposite of MPlayer\(aqs, which tries to reset all settings
- when starting next file.)
- .sp
- Default: Do not reset anything.
- .sp
- This can be changed with this option. It accepts a list of options, and
- mpv will reset the value of these options on playback start to the initial
- value. The initial value is either the default value, or as set by the
- config file or command line.
- .sp
- In some cases, this might not work as expected. For example, \fB\-\-volume\fP
- will only be reset if it is explicitly set in the config file or the
- command line.
- .sp
- The special name \fBall\fP resets as many options as possible.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-reset\-on\-next\-file=pause\fP
- Reset pause mode when switching to the next file.
- .IP \(bu 2
- \fB\-\-reset\-on\-next\-file=fullscreen,speed\fP
- Reset fullscreen and playback speed settings if they were changed
- during playback.
- .IP \(bu 2
- \fB\-\-reset\-on\-next\-file=all\fP
- Try to reset all settings that were changed during playback.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-write\-filename\-in\-watch\-later\-config\fP
- Prepend the watch later config files with the name of the file they refer
- to. This is simply written as comment on the top of the file.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This option may expose privacy\-sensitive information and is thus
- disabled by default.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-ignore\-path\-in\-watch\-later\-config\fP
- Ignore path (i.e. use filename only) when using watch later feature.
- (Default: disabled)
- .TP
- .B \fB\-\-show\-profile=<profile>\fP
- Show the description and content of a profile. Lists all profiles if no
- parameter is provided.
- .TP
- .B \fB\-\-use\-filedir\-conf\fP
- Look for a file\-specific configuration file in the same directory as the
- file that is being played. See \fI\%File\-specific Configuration Files\fP\&.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- May be dangerous if playing from untrusted media.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-ytdl\fP, \fB\-\-no\-ytdl\fP
- Enable the youtube\-dl hook\-script. It will look at the input URL, and will
- play the video located on the website. This works with many streaming sites,
- not just the one that the script is named after. This requires a recent
- version of youtube\-dl to be installed on the system. (Enabled by default.)
- .sp
- If the script can\(aqt do anything with an URL, it will do nothing.
- .sp
- The \fBtry_ytdl_first\fP script option accepts a boolean \(aqyes\(aq or \(aqno\(aq, and if
- \(aqyes\(aq will try parsing the URL with youtube\-dl first, instead of the default
- where it\(aqs only after mpv failed to open it. This mostly depends on whether
- most of your URLs need youtube\-dl parsing.
- .sp
- The \fBexclude\fP script option accepts a \fB|\fP\-separated list of URL patterns
- which mpv should not use with youtube\-dl. The patterns are matched after
- the \fBhttp(s)://\fP part of the URL.
- .sp
- \fB^\fP matches the beginning of the URL, \fB$\fP matches its end, and you
- should use \fB%\fP before any of the characters \fB^$()%|,.[]*+\-?\fP to match
- that character.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-script\-opts=ytdl_hook\-exclude=\(aq^youtube%.com\(aq\fP
- will exclude any URL that starts with \fBhttp://youtube.com\fP or
- \fBhttps://youtube.com\fP\&.
- .IP \(bu 2
- \fB\-\-script\-opts=ytdl_hook\-exclude=\(aq%.mkv$|%.mp4$\(aq\fP
- will exclude any URL that ends with \fB\&.mkv\fP or \fB\&.mp4\fP\&.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- See more lua patterns here: \fI\%https://www.lua.org/manual/5.1/manual.html#5.4.1\fP
- .sp
- The \fBuse_manifests\fP script option makes mpv use the master manifest URL for
- formats like HLS and DASH, if available, allowing for video/audio selection
- in runtime. It\(aqs disabled ("no") by default for performance reasons.
- .TP
- .B \fB\-\-ytdl\-format=<best|worst|mp4|webm|...>\fP
- Video format/quality that is directly passed to youtube\-dl. The possible
- values are specific to the website and the video, for a given url the
- available formats can be found with the command
- \fByoutube\-dl \-\-list\-formats URL\fP\&. See youtube\-dl\(aqs documentation for
- available aliases.
- (Default: youtube\-dl\(aqs default, currently \fBbestvideo+bestaudio/best\fP)
- .TP
- .B \fB\-\-ytdl\-raw\-options=<key>=<value>[,<key>=<value>[,...]]\fP
- Pass arbitrary options to youtube\-dl. Parameter and argument should be
- passed as a key\-value pair. Options without argument must include \fB=\fP\&.
- .sp
- There is no sanity checking so it\(aqs possible to break things (i.e.
- passing invalid parameters to youtube\-dl).
- .sp
- A proxy URL can be passed for youtube\-dl to use it in parsing the website.
- This is useful for geo\-restricted URLs. After youtube\-dl parsing, some
- URLs also require a proxy for playback, so this can pass that proxy
- information to mpv. Take note that SOCKS proxies aren\(aqt supported and
- https URLs also bypass the proxy. This is a limitation in FFmpeg.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-ytdl\-raw\-options=username=user,password=pass\fP
- .IP \(bu 2
- \fB\-\-ytdl\-raw\-options=force\-ipv6=\fP
- .IP \(bu 2
- \fB\-\-ytdl\-raw\-options=proxy=[http://127.0.0.1:3128]\fP
- .IP \(bu 2
- \fB\-\-ytdl\-raw\-options\-append=proxy=http://127.0.0.1:3128\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-load\-stats\-overlay=<yes|no>\fP
- Enable the builtin script that shows useful playback information on a key
- binding (default: yes). By default, the \fBi\fP key is used (\fBI\fP to make
- the overlay permanent).
- .TP
- .B \fB\-\-load\-osd\-console=<yes|no>\fP
- Enable the builtin script that shows a console on a key binding and lets
- you enter commands (default: yes). By default,. The \fB\'\fP key is used to
- show the console, and \fBESC\fP to hide it again. (This is based on a user
- script called \fBrepl.lua\fP\&.)
- .TP
- .B \fB\-\-player\-operation\-mode=<cplayer|pseudo\-gui>\fP
- For enabling "pseudo GUI mode", which means that the defaults for some
- options are changed. This option should not normally be used directly, but
- only by mpv internally, or mpv\-provided scripts, config files, or .desktop
- files.
- .UNINDENT
- .SS Video
- .INDENT 0.0
- .TP
- .B \fB\-\-vo=<driver>\fP
- Specify the video output backend to be used. See \fI\%VIDEO OUTPUT DRIVERS\fP for
- details and descriptions of available drivers.
- .TP
- .B \fB\-\-vd=<...>\fP
- Specify a priority list of video decoders to be used, according to their
- family and name. See \fB\-\-ad\fP for further details. Both of these options
- use the same syntax and semantics; the only difference is that they
- operate on different codec lists.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- See \fB\-\-vd=help\fP for a full list of available decoders.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-vf=<filter1[=parameter1:parameter2:...],filter2,...>\fP
- Specify a list of video filters to apply to the video stream. See
- \fI\%VIDEO FILTERS\fP for details and descriptions of the available filters.
- The option variants \fB\-\-vf\-add\fP, \fB\-\-vf\-pre\fP, \fB\-\-vf\-del\fP and
- \fB\-\-vf\-clr\fP exist to modify a previously specified list, but you
- should not need these for typical use.
- .TP
- .B \fB\-\-untimed\fP
- Do not sleep when outputting video frames. Useful for benchmarks when used
- with \fB\-\-no\-audio.\fP
- .TP
- .B \fB\-\-framedrop=<mode>\fP
- Skip displaying some frames to maintain A/V sync on slow systems, or
- playing high framerate video on video outputs that have an upper framerate
- limit.
- .sp
- The argument selects the drop methods, and can be one of the following:
- .INDENT 7.0
- .TP
- .B <no>
- Disable any frame dropping. Not recommended, for testing only.
- .TP
- .B <vo>
- Drop late frames on video output (default). This still decodes and
- filters all frames, but doesn\(aqt render them on the VO. Drops are
- indicated in the terminal status line as \fBDropped:\fP field.
- .sp
- In audio sync. mode, this drops frames that are outdated at the time of
- display. If the decoder is too slow, in theory all frames would have to
- be dropped (because all frames are too late) \- to avoid this, frame
- dropping stops if the effective framerate is below 10 FPS.
- .sp
- In display\-sync. modes (see \fB\-\-video\-sync\fP), this affects only how
- A/V drops or repeats frames. If this mode is disabled, A/V desync will
- in theory not affect video scheduling anymore (much like the
- \fBdisplay\-resample\-desync\fP mode). However, even if disabled, frames
- will still be skipped (i.e. dropped) according to the ratio between
- video and display frequencies.
- .sp
- This is the recommended mode, and the default.
- .TP
- .B <decoder>
- Old, decoder\-based framedrop mode. (This is the same as \fB\-\-framedrop=yes\fP
- in mpv 0.5.x and before.) This tells the decoder to skip frames (unless
- they are needed to decode future frames). May help with slow systems,
- but can produce unwatchable choppy output, or even freeze the display
- completely.
- .sp
- This uses a heuristic which may not make sense, and in general cannot
- achieve good results, because the decoder\(aqs frame dropping cannot be
- controlled in a predictable manner. Not recommended.
- .sp
- Even if you want to use this, prefer \fBdecoder+vo\fP for better results.
- .sp
- The \fB\-\-vd\-lavc\-framedrop\fP option controls what frames to drop.
- .TP
- .B <decoder+vo>
- Enable both modes. Not recommended. Better than just \fBdecoder\fP mode.
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- \fB\-\-vo=vdpau\fP has its own code for the \fBvo\fP framedrop mode. Slight
- differences to other VOs are possible.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-video\-latency\-hacks=<yes|no>\fP
- Enable some things which tend to reduce video latency by 1 or 2 frames
- (default: no). Note that this option might be removed without notice once
- the player\(aqs timing code does not inherently need to do these things
- anymore.
- .sp
- This does:
- .INDENT 7.0
- .IP \(bu 2
- Use the demuxer reported FPS for frame dropping. This avoids that the
- player needs to decode 1 frame in advance, lowering total latency in
- effect. This also means that if the demuxer reported FPS is wrong, or
- the video filter chain changes FPS (e.g. deinterlacing), then it could
- drop too many or not enough frames.
- .IP \(bu 2
- Disable waiting for the first video frame. Normally the player waits for
- the first video frame to be fully rendered before starting playback
- properly. Some VOs will lazily initialize stuff when rendering the first
- frame, so if this is not done, there is some likeliness that the VO has
- to drop some frames if rendering the first frame takes longer than needed.
- .UNINDENT
- .TP
- .B \fB\-\-override\-display\-fps=<fps>\fP
- Set the display FPS used with the \fB\-\-video\-sync=display\-*\fP modes. By
- default, a detected value is used. Keep in mind that setting an incorrect
- value (even if slightly incorrect) can ruin video playback. On multi\-monitor
- systems, there is a chance that the detected value is from the wrong
- monitor.
- .sp
- Set this option only if you have reason to believe the automatically
- determined value is wrong.
- .TP
- .B \fB\-\-display\-fps=<fps>\fP
- Deprecated alias for \fB\-\-override\-display\-fps\fP\&.
- .TP
- .B \fB\-\-hwdec=<api>\fP
- Specify the hardware video decoding API that should be used if possible.
- Whether hardware decoding is actually done depends on the video codec. If
- hardware decoding is not possible, mpv will fall back on software decoding.
- .sp
- Hardware decoding is not enabled by default, because it is typically an
- additional source of errors. It is worth using only if your CPU is too
- slow to decode a specific video.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Use the \fBCtrl+h\fP shortcut to toggle hardware decoding at runtime. It
- toggles this option between \fBauto\fP and \fBno\fP\&.
- .sp
- Always enabling HW decoding by putting it into the config file is
- discouraged. If you use the Ubuntu package, delete \fB/etc/mpv/mpv.conf\fP,
- as the package tries to enable HW decoding by default by setting
- \fBhwdec=vaapi\fP (which is less than ideal, and may even cause
- sub\-optimal wrappers to be used). Or at least change it to
- \fBhwdec=auto\-safe\fP\&.
- .UNINDENT
- .UNINDENT
- .sp
- Use one of the auto modes if you want to enable hardware decoding.
- Explicitly selecting the mode is mostly meant for testing and debugging.
- It\(aqs a bad idea to put explicit selection into the config file if you
- want thing to just keep working after updates and so on.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Even if enabled, hardware decoding is still only white\-listed for some
- codecs. See \fB\-\-hwdec\-codecs\fP to enable hardware decoding in more cases.
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Which method to choose?"
- .INDENT 0.0
- .IP \(bu 2
- If you only want to enable hardware decoding at runtime, don\(aqt set the
- parameter, or put \fBhwdec=no\fP into your \fBmpv.conf\fP (relevant on
- distros which force\-enable it by default, such as on Ubuntu). Use the
- \fBCtrl+h\fP default binding to enable it at runtime.
- .IP \(bu 2
- If you\(aqre not sure, but want hardware decoding always enabled by
- default, put \fBhwdec=auto\-safe\fP into your \fBmpv.conf\fP, and
- acknowledge that this use case is not "really" supported and may cause
- problems.
- .IP \(bu 2
- If you want to test available hardware decoding methods, pass
- \fB\-\-hwdec=auto \-\-hwdec\-codecs=all\fP and look at the terminal output.
- .IP \(bu 2
- If you\(aqre a developer, or want to perform elaborate tests, you may
- need any of the other possible option values.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- \fB<api>\fP can be one of the following:
- .INDENT 7.0
- .TP
- .B no
- always use software decoding (default)
- .TP
- .B auto
- forcibly enable any hw decoder found (see below)
- .TP
- .B yes
- exactly the same as \fBauto\fP
- .TP
- .B auto\-safe
- enable any whitelisted hw decoder (see below)
- .TP
- .B auto\-copy
- enable best hw decoder with copy\-back (see below)
- .TP
- .B vdpau
- requires \fB\-\-vo=gpu\fP with X11, or \fB\-\-vo=vdpau\fP (Linux only)
- .TP
- .B vdpau\-copy
- copies video back into system RAM (Linux with some GPUs only)
- .TP
- .B vaapi
- requires \fB\-\-vo=gpu\fP or \fB\-\-vo=vaapi\fP (Linux only)
- .TP
- .B vaapi\-copy
- copies video back into system RAM (Linux with some GPUs only)
- .TP
- .B videotoolbox
- requires \fB\-\-vo=gpu\fP (OS X 10.8 and up),
- or \fB\-\-vo=libmpv\fP (iOS 9.0 and up)
- .TP
- .B videotoolbox\-copy
- copies video back into system RAM (OS X 10.8 or iOS 9.0 and up)
- .TP
- .B dxva2
- requires \fB\-\-vo=gpu\fP with \fB\-\-gpu\-context=d3d11\fP,
- \fB\-\-gpu\-context=angle\fP or \fB\-\-gpu\-context=dxinterop\fP
- (Windows only)
- .TP
- .B dxva2\-copy
- copies video back to system RAM (Windows only)
- .TP
- .B d3d11va
- requires \fB\-\-vo=gpu\fP with \fB\-\-gpu\-context=d3d11\fP or
- \fB\-\-gpu\-context=angle\fP (Windows 8+ only)
- .TP
- .B d3d11va\-copy
- copies video back to system RAM (Windows 8+ only)
- .TP
- .B mediacodec
- requires \fB\-\-vo=mediacodec_embed\fP (Android only)
- .TP
- .B mediacodec\-copy
- copies video back to system RAM (Android only)
- .TP
- .B mmal
- requires \fB\-\-vo=gpu\fP (Raspberry Pi only \- default if available)
- .TP
- .B mmal\-copy
- copies video back to system RAM (Raspberry Pi only)
- .TP
- .B nvdec
- requires \fB\-\-vo=gpu\fP (Any platform CUDA is available)
- .TP
- .B nvdec\-copy
- copies video back to system RAM (Any platform CUDA is available)
- .TP
- .B cuda
- requires \fB\-\-vo=gpu\fP (Any platform CUDA is available)
- .TP
- .B cuda\-copy
- copies video back to system RAM (Any platform CUDA is available)
- .TP
- .B crystalhd
- copies video back to system RAM (Any platform supported by hardware)
- .TP
- .B rkmpp
- requires \fB\-\-vo=gpu\fP (some RockChip devices only)
- .UNINDENT
- .sp
- \fBauto\fP tries to automatically enable hardware decoding using the first
- available method. This still depends what VO you are using. For example,
- if you are not using \fB\-\-vo=gpu\fP or \fB\-\-vo=vdpau\fP, vdpau decoding will
- never be enabled. Also note that if the first found method doesn\(aqt actually
- work, it will always fall back to software decoding, instead of trying the
- next method (might matter on some Linux systems).
- .sp
- \fBauto\-safe\fP is similar to \fBauto\fP, but allows only whitelisted methods
- that are considered "safe". This is supposed to be a reasonable way to
- enable hardware decdoding by default in a config file (even though you
- shouldn\(aqt do that anyway; prefer runtime enabling with \fBCtrl+h\fP). Unlike
- \fBauto\fP, this will not try to enable unknown or known\-to\-be\-bad methods. In
- addition, this may disable hardware decoding in other situations when it\(aqs
- known to cause problems, but currently this mechanism is quite primitive.
- (As an example for something that still causes problems: certain
- combinations of HEVC and Intel chips on Windows tend to cause mpv to crash,
- most likely due to driver bugs.)
- .sp
- \fBauto\-copy\-safe\fP selects the union of methods selected with \fBauto\-safe\fP
- and \fBauto\-copy\fP\&.
- .sp
- \fBauto\-copy\fP selects only modes that copy the video data back to system
- memory after decoding. This selects modes like \fBvaapi\-copy\fP (and so on).
- If none of these work, hardware decoding is disabled. This mode is usually
- guaranteed to incur no additional quality loss compared to software
- decoding (assuming modern codecs and an error free video stream), and will
- allow CPU processing with video filters. This mode works with all video
- filters and VOs.
- .sp
- Because these copy the decoded video back to system RAM, they\(aqre often less
- efficient than the direct modes, and may not help too much over software
- decoding.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Most non\-copy methods only work with the OpenGL GPU backend. Currently,
- only the \fBvaapi\fP, \fBnvdec\fP and \fBcuda\fP methods work with Vulkan.
- .UNINDENT
- .UNINDENT
- .sp
- The \fBvaapi\fP mode, if used with \fB\-\-vo=gpu\fP, requires Mesa 11, and most
- likely works with Intel and AMD GPUs only. It also requires the opengl EGL
- backend.
- .sp
- \fBnvdec\fP and \fBnvdec\-copy\fP are the newest, and recommended method to do
- hardware decoding on Nvidia GPUs.
- .sp
- \fBcuda\fP and \fBcuda\-copy\fP are an older implementation of hardware decoding
- on Nvidia GPUs that uses Nvidia\(aqs bitstream parsers rather than FFmpeg\(aqs.
- This can lead to feature deficiencies, such as incorrect playback of HDR
- content, and \fBnvdec\fP/\fBnvdec\-copy\fP should always be preferred unless you
- specifically need Nvidia\(aqs deinterlacing algorithms. To use this
- deinterlacing you must pass the option:
- \fBvd\-lavc\-o=deint=[weave|bob|adaptive]\fP\&.
- Pass \fBweave\fP (or leave the option unset) to not attempt any
- deinterlacing.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Quality reduction with hardware decoding"
- .sp
- In theory, hardware decoding does not reduce video quality (at least
- for the codecs h264 and HEVC). However, due to restrictions in video
- output APIs, as well as bugs in the actual hardware decoders, there can
- be some loss, or even blatantly incorrect results.
- .sp
- In some cases, RGB conversion is forced, which means the RGB conversion
- is performed by the hardware decoding API, instead of the shaders
- used by \fB\-\-vo=gpu\fP\&. This means certain colorspaces may not display
- correctly, and certain filtering (such as debanding) cannot be applied
- in an ideal way. This will also usually force the use of low quality
- chroma scalers instead of the one specified by \fB\-\-cscale\fP\&. In other
- cases, hardware decoding can also reduce the bit depth of the decoded
- image, which can introduce banding or precision loss for 10\-bit files.
- .sp
- \fBvdpau\fP always does RGB conversion in hardware, which does not
- support newer colorspaces like BT.2020 correctly. However, \fBvdpau\fP
- doesn\(aqt support 10 bit or HDR encodings, so these limitations are
- unlikely to be relevant.
- .sp
- \fBvaapi\fP and \fBd3d11va\fP are safe. Enabling deinterlacing (or simply
- their respective post\-processing filters) will possibly at least reduce
- color quality by converting the output to a 8 bit format.
- .sp
- \fBdxva2\fP is not safe. It appears to always use BT.601 for forced RGB
- conversion, but actual behavior depends on the GPU drivers. Some drivers
- appear to convert to limited range RGB, which gives a faded appearance.
- In addition to driver\-specific behavior, global system settings might
- affect this additionally. This can give incorrect results even with
- completely ordinary video sources.
- .sp
- \fBrpi\fP always uses the hardware overlay renderer, even with
- \fB\-\-vo=gpu\fP\&.
- .sp
- \fBcuda\fP should usually be safe, but depending on how a file/stream
- has been mixed, it has been reported to corrupt the timestamps causing
- glitched, flashing frames. It can also sometimes cause massive
- framedrops for unknown reasons. Caution is advised, and \fBnvdec\fP
- should always be preferred.
- .sp
- \fBcrystalhd\fP is not safe. It always converts to 4:2:2 YUV, which
- may be lossy, depending on how chroma sub\-sampling is done during
- conversion. It also discards the top left pixel of each frame for
- some reason.
- .sp
- All other methods, in particular the copy\-back methods (like
- \fBdxva2\-copy\fP etc.) should hopefully be safe, although they can still
- cause random decoding issues. At the very least, they shouldn\(aqt affect
- the colors of the image.
- .sp
- In particular, \fBauto\-copy\fP will only select "safe" modes
- (although potentially slower than other methods), but there\(aqs still no
- guarantee the chosen hardware decoder will actually work correctly.
- .sp
- In general, it\(aqs very strongly advised to avoid hardware decoding
- unless \fBabsolutely\fP necessary, i.e. if your CPU is insufficient to
- decode the file in questions. If you run into any weird decoding issues,
- frame glitches or discoloration, and you have \fB\-\-hwdec\fP turned on,
- the first thing you should try is disabling it.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-gpu\-hwdec\-interop=<auto|all|no|name>\fP
- This option is for troubleshooting hwdec interop issues. Since it\(aqs a
- debugging option, its semantics may change at any time.
- .sp
- This is useful for the \fBgpu\fP and \fBlibmpv\fP VOs for selecting which
- hwdec interop context to use exactly. Effectively it also can be used
- to block loading of certain backends.
- .sp
- If set to \fBauto\fP (default), the behavior depends on the VO: for \fBgpu\fP,
- it does nothing, and the interop context is loaded on demand (when the
- decoder probes for \fB\-\-hwdec\fP support). For \fBlibmpv\fP, which has
- has no on\-demand loading, this is equivalent to \fBall\fP\&.
- .sp
- The empty string is equivalent to \fBauto\fP\&.
- .sp
- If set to \fBall\fP, it attempts to load all interop contexts at GL context
- creation time.
- .sp
- Other than that, a specific backend can be set, and the list of them can
- be queried with \fBhelp\fP (mpv CLI only).
- .sp
- Runtime changes to this are ignored (the current option value is used
- whenever the renderer is created).
- .sp
- The old aliases \fB\-\-opengl\-hwdec\-interop\fP and \fB\-\-hwdec\-preload\fP are
- barely related to this anymore, but will be somewhat compatible in some
- cases.
- .TP
- .B \fB\-\-hwdec\-extra\-frames=<N>\fP
- Number of GPU frames hardware decoding should preallocate (default: see
- \fB\-\-list\-options\fP output). If this is too low, frame allocation may fail
- during decoding, and video frames might get dropped and/or corrupted.
- Setting it too high simply wastes GPU memory and has no advantages.
- .sp
- This value is used only for hardware decoding APIs which require
- preallocating surfaces (known examples include \fBd3d11va\fP and \fBvaapi\fP).
- For other APIs, frames are allocated as needed. The details depend on the
- libavcodec implementations of the hardware decoders.
- .sp
- The required number of surfaces depends on dynamic runtime situations. The
- default is a fixed value that is thought to be sufficient for most uses. But
- in certain situations, it may not be enough.
- .TP
- .B \fB\-\-hwdec\-image\-format=<name>\fP
- Set the internal pixel format used by hardware decoding via \fB\-\-hwdec\fP
- (default \fBno\fP). The special value \fBno\fP selects an implementation
- specific standard format. Most decoder implementations support only one
- format, and will fail to initialize if the format is not supported.
- .sp
- Some implementations might support multiple formats. In particular,
- videotoolbox is known to require \fBuyvy422\fP for good performance on some
- older hardware. d3d11va can always use \fByuv420p\fP, which uses an opaque
- format, with likely no advantages.
- .TP
- .B \fB\-\-cuda\-decode\-device=<auto|0..>\fP
- Choose the GPU device used for decoding when using the \fBcuda\fP or
- \fBnvdec\fP hwdecs with the OpenGL GPU backend, and with the \fBcuda\-copy\fP
- or \fBnvdec\-copy\fP hwdecs in all cases.
- .sp
- For the OpenGL GPU backend, the default device used for decoding is the one
- being used to provide \fBgpu\fP output (and in the vast majority of cases,
- only one GPU will be present).
- .sp
- For the \fBcopy\fP hwdecs, the default device will be the first device
- enumerated by the CUDA libraries \- however that is done.
- .sp
- For the Vulkan GPU backend, decoding must always happen on the display
- device, and this option has no effect.
- .TP
- .B \fB\-\-vaapi\-device=<device file>\fP
- Choose the DRM device for \fBvaapi\-copy\fP\&. This should be the path to a
- DRM device file. (Default: \fB/dev/dri/renderD128\fP)
- .TP
- .B \fB\-\-panscan=<0.0\-1.0>\fP
- Enables pan\-and\-scan functionality (cropping the sides of e.g. a 16:9
- video to make it fit a 4:3 display without black bands). The range
- controls how much of the image is cropped. May not work with all video
- output drivers.
- .sp
- This option has no effect if \fB\-\-video\-unscaled\fP option is used.
- .TP
- .B \fB\-\-video\-aspect\-override=<ratio|no>\fP
- Override video aspect ratio, in case aspect information is incorrect or
- missing in the file being played.
- .sp
- These values have special meaning:
- .INDENT 7.0
- .TP
- .B 0
- disable aspect ratio handling, pretend the video has square pixels
- .TP
- .B no
- same as \fB0\fP
- .TP
- .B \-1
- use the video stream or container aspect (default)
- .UNINDENT
- .sp
- But note that handling of these special values might change in the future.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-video\-aspect\-override=4:3\fP or \fB\-\-video\-aspect\-override=1.3333\fP
- .IP \(bu 2
- \fB\-\-video\-aspect\-override=16:9\fP or \fB\-\-video\-aspect\-override=1.7777\fP
- .IP \(bu 2
- \fB\-\-no\-video\-aspect\-override\fP or \fB\-\-video\-aspect\-override=no\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-video\-aspect\-method=<bitstream|container>\fP
- This sets the default video aspect determination method (if the aspect is
- _not_ overridden by the user with \fB\-\-video\-aspect\-override\fP or others).
- .INDENT 7.0
- .TP
- .B container
- Strictly prefer the container aspect ratio. This is apparently
- the default behavior with VLC, at least with Matroska. Note that
- if the container has no aspect ratio set, the behavior is the
- same as with bitstream.
- .TP
- .B bitstream
- Strictly prefer the bitstream aspect ratio, unless the bitstream
- aspect ratio is not set. This is apparently the default behavior
- with XBMC/kodi, at least with Matroska.
- .UNINDENT
- .sp
- The current default for mpv is \fBcontainer\fP\&.
- .sp
- Normally you should not set this. Try the various choices if you encounter
- video that has the wrong aspect ratio in mpv, but seems to be correct in
- other players.
- .TP
- .B \fB\-\-video\-unscaled=<no|yes|downscale\-big>\fP
- Disable scaling of the video. If the window is larger than the video,
- black bars are added. Otherwise, the video is cropped, unless the option
- is set to \fBdownscale\-big\fP, in which case the video is fit to window. The
- video still can be influenced by the other \fB\-\-video\-...\fP options. This
- option disables the effect of \fB\-\-panscan\fP\&.
- .sp
- Note that the scaler algorithm may still be used, even if the video isn\(aqt
- scaled. For example, this can influence chroma conversion. The video will
- also still be scaled in one dimension if the source uses non\-square pixels
- (e.g. anamorphic widescreen DVDs).
- .sp
- This option is disabled if the \fB\-\-no\-keepaspect\fP option is used.
- .TP
- .B \fB\-\-video\-pan\-x=<value>\fP, \fB\-\-video\-pan\-y=<value>\fP
- Moves the displayed video rectangle by the given value in the X or Y
- direction. The unit is in fractions of the size of the scaled video (the
- full size, even if parts of the video are not visible due to panscan or
- other options).
- .sp
- For example, displaying a 1280x720 video fullscreen on a 1680x1050 screen
- with \fB\-\-video\-pan\-x=\-0.1\fP would move the video 168 pixels to the left
- (making 128 pixels of the source video invisible).
- .sp
- This option is disabled if the \fB\-\-no\-keepaspect\fP option is used.
- .TP
- .B \fB\-\-video\-rotate=<0\-359|no>\fP
- Rotate the video clockwise, in degrees. Currently supports 90° steps only.
- If \fBno\fP is given, the video is never rotated, even if the file has
- rotation metadata. (The rotation value is added to the rotation metadata,
- which means the value \fB0\fP would rotate the video according to the
- rotation metadata.)
- .TP
- .B \fB\-\-video\-zoom=<value>\fP
- Adjust the video display scale factor by the given value. The parameter is
- given log 2. For example, \fB\-\-video\-zoom=0\fP is unscaled,
- \fB\-\-video\-zoom=1\fP is twice the size, \fB\-\-video\-zoom=\-2\fP is one fourth of
- the size, and so on.
- .sp
- This option is disabled if the \fB\-\-no\-keepaspect\fP option is used.
- .TP
- .B \fB\-\-video\-align\-x=<\-1\-1>\fP, \fB\-\-video\-align\-y=<\-1\-1>\fP
- Moves the video rectangle within the black borders, which are usually added
- to pad the video to screen if video and screen aspect ratios are different.
- \fB\-\-video\-align\-y=\-1\fP would move the video to the top of the screen
- (leaving a border only on the bottom), a value of \fB0\fP centers it
- (default), and a value of \fB1\fP would put the video at the bottom of the
- screen.
- .sp
- If video and screen aspect match perfectly, these options do nothing.
- .sp
- This option is disabled if the \fB\-\-no\-keepaspect\fP option is used.
- .TP
- .B \fB\-\-video\-margin\-ratio\-left=<val>\fP, \fB\-\-video\-margin\-ratio\-right=<val>\fP, \fB\-\-video\-margin\-ratio\-top=<val>\fP, \fB\-\-video\-margin\-ratio\-bottom=<val>\fP
- Set extra video margins on each border (default: 0). Each value is a ratio
- of the window size, using a range 0.0\-1.0. For example, setting the option
- \fB\-\-video\-margin\-ratio\-right=0.2\fP at a window size of 1000 pixels will add
- a 200 pixels border on the right side of the window.
- .sp
- The video is "boxed" by these margins. The window size is not changed. In
- particular it does not enlarge the window, and the margins will cause the
- video to be downscaled by default. This may or may not change in the future.
- .sp
- The margins are applied after 90° video rotation, but before any other video
- transformations.
- .sp
- This option is disabled if the \fB\-\-no\-keepaspect\fP option is used.
- .sp
- Subtitles still may use the margins, depending on \fB\-\-sub\-use\-margins\fP and
- similar options.
- .sp
- These options were created for the OSC. Some odd decisions, such as making
- the margin values a ratio (instead of pixels), were made for the sake of
- the OSC. It\(aqs possible that these options may be replaced by ones that are
- more generally useful. The behavior of these options may change to fit
- OSC requirements better, too.
- .TP
- .B \fB\-\-correct\-pts\fP, \fB\-\-no\-correct\-pts\fP
- \fB\-\-no\-correct\-pts\fP switches mpv to a mode where video timing is
- determined using a fixed framerate value (either using the \fB\-\-fps\fP
- option, or using file information). Sometimes, files with very broken
- timestamps can be played somewhat well in this mode. Note that video
- filters, subtitle rendering, seeking (including hr\-seeks and backstepping),
- and audio synchronization can be completely broken in this mode.
- .TP
- .B \fB\-\-fps=<float>\fP
- Override video framerate. Useful if the original value is wrong or missing.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Works in \fB\-\-no\-correct\-pts\fP mode only.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-deinterlace=<yes|no>\fP
- Enable or disable interlacing (default: no).
- Interlaced video shows ugly comb\-like artifacts, which are visible on
- fast movement. Enabling this typically inserts the yadif video filter in
- order to deinterlace the video, or lets the video output apply deinterlacing
- if supported.
- .sp
- This behaves exactly like the \fBdeinterlace\fP input property (usually
- mapped to \fBd\fP).
- .sp
- Keep in mind that this \fBwill\fP conflict with manually inserted
- deinterlacing filters, unless you take care. (Since mpv 0.27.0, even the
- hardware deinterlace filters will conflict. Also since that version,
- \fB\-\-deinterlace=auto\fP was removed, which used to mean that the default
- interlacing option of possibly inserted video filters was used.)
- .sp
- Note that this will make video look worse if it\(aqs not actually interlaced.
- .TP
- .B \fB\-\-frames=<number>\fP
- Play/convert only first \fB<number>\fP video frames, then quit.
- .sp
- \fB\-\-frames=0\fP loads the file, but immediately quits before initializing
- playback. (Might be useful for scripts which just want to determine some
- file properties.)
- .sp
- For audio\-only playback, any value greater than 0 will quit playback
- immediately after initialization. The value 0 works as with video.
- .TP
- .B \fB\-\-video\-output\-levels=<outputlevels>\fP
- RGB color levels used with YUV to RGB conversion. Normally, output devices
- such as PC monitors use full range color levels. However, some TVs and
- video monitors expect studio RGB levels. Providing full range output to a
- device expecting studio level input results in crushed blacks and whites,
- the reverse in dim gray blacks and dim whites.
- .sp
- Not all VOs support this option. Some will silently ignore it.
- .sp
- Available color ranges are:
- .INDENT 7.0
- .TP
- .B auto
- automatic selection (equals to full range) (default)
- .TP
- .B limited
- limited range (16\-235 per component), studio levels
- .TP
- .B full
- full range (0\-255 per component), PC levels
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- It is advisable to use your graphics driver\(aqs color range option
- instead, if available.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-hwdec\-codecs=<codec1,codec2,...|all>\fP
- Allow hardware decoding for a given list of codecs only. The special value
- \fBall\fP always allows all codecs.
- .sp
- You can get the list of allowed codecs with \fBmpv \-\-vd=help\fP\&. Remove the
- prefix, e.g. instead of \fBlavc:h264\fP use \fBh264\fP\&.
- .sp
- By default, this is set to \fBh264,vc1,hevc,vp9\fP\&. Note that
- the hardware acceleration special codecs like \fBh264_vdpau\fP are not
- relevant anymore, and in fact have been removed from Libav in this form.
- .sp
- This is usually only needed with broken GPUs, where a codec is reported
- as supported, but decoding causes more problems than it solves.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B \fBmpv \-\-hwdec=vdpau \-\-vo=vdpau \-\-hwdec\-codecs=h264,mpeg2video\fP
- Enable vdpau decoding for h264 and mpeg2 only.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-vd\-lavc\-check\-hw\-profile=<yes|no>\fP
- Check hardware decoder profile (default: yes). If \fBno\fP is set, the
- highest profile of the hardware decoder is unconditionally selected, and
- decoding is forced even if the profile of the video is higher than that.
- The result is most likely broken decoding, but may also help if the
- detected or reported profiles are somehow incorrect.
- .TP
- .B \fB\-\-vd\-lavc\-software\-fallback=<yes|no|N>\fP
- Fallback to software decoding if the hardware\-accelerated decoder fails
- (default: 3). If this is a number, then fallback will be triggered if
- N frames fail to decode in a row. 1 is equivalent to \fByes\fP\&.
- .sp
- Setting this to a higher number might break the playback start fallback: if
- a fallback happens, parts of the file will be skipped, approximately by to
- the number of packets that could not be decoded. Values below an unspecified
- count will not have this problem, because mpv retains the packets.
- .TP
- .B \fB\-\-vd\-lavc\-dr=<yes|no>\fP
- Enable direct rendering (default: yes). If this is set to \fByes\fP, the
- video will be decoded directly to GPU video memory (or staging buffers).
- This can speed up video upload, and may help with large resolutions or
- slow hardware. This works only with the following VOs:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .IP \(bu 2
- \fBgpu\fP: requires at least OpenGL 4.4 or Vulkan.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- (In particular, this can\(aqt be made work with \fBopengl\-cb\fP, but the libmpv
- render API has optional support.)
- .sp
- Using video filters of any kind that write to the image data (or output
- newly allocated frames) will silently disable the DR code path.
- .TP
- .B \fB\-\-vd\-lavc\-bitexact\fP
- Only use bit\-exact algorithms in all decoding steps (for codec testing).
- .TP
- .B \fB\-\-vd\-lavc\-fast\fP (MPEG\-2, MPEG\-4, and H.264 only)
- Enable optimizations which do not comply with the format specification and
- potentially cause problems, like simpler dequantization, simpler motion
- compensation, assuming use of the default quantization matrix, assuming YUV
- 4:2:0 and skipping a few checks to detect damaged bitstreams.
- .TP
- .B \fB\-\-vd\-lavc\-o=<key>=<value>[,<key>=<value>[,...]]\fP
- Pass AVOptions to libavcodec decoder. Note, a patch to make the \fBo=\fP
- unneeded and pass all unknown options through the AVOption system is
- welcome. A full list of AVOptions can be found in the FFmpeg manual.
- .sp
- Some options which used to be direct options can be set with this
- mechanism, like \fBbug\fP, \fBgray\fP, \fBidct\fP, \fBec\fP, \fBvismv\fP,
- \fBskip_top\fP (was \fBst\fP), \fBskip_bottom\fP (was \fBsb\fP), \fBdebug\fP\&.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fB\-\-vd\-lavc\-o=debug=pict\fP
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-vd\-lavc\-show\-all=<yes|no>\fP
- Show even broken/corrupt frames (default: no). If this option is set to
- no, libavcodec won\(aqt output frames that were either decoded before an
- initial keyframe was decoded, or frames that are recognized as corrupted.
- .TP
- .B \fB\-\-vd\-lavc\-skiploopfilter=<skipvalue> (H.264 only)\fP
- Skips the loop filter (AKA deblocking) during H.264 decoding. Since
- the filtered frame is supposed to be used as reference for decoding
- dependent frames, this has a worse effect on quality than not doing
- deblocking on e.g. MPEG\-2 video. But at least for high bitrate HDTV,
- this provides a big speedup with little visible quality loss.
- .sp
- \fB<skipvalue>\fP can be one of the following:
- .INDENT 7.0
- .TP
- .B none
- Never skip.
- .TP
- .B default
- Skip useless processing steps (e.g. 0 size packets in AVI).
- .TP
- .B nonref
- Skip frames that are not referenced (i.e. not used for
- decoding other frames, the error cannot "build up").
- .TP
- .B bidir
- Skip B\-Frames.
- .TP
- .B nonkey
- Skip all frames except keyframes.
- .TP
- .B all
- Skip all frames.
- .UNINDENT
- .TP
- .B \fB\-\-vd\-lavc\-skipidct=<skipvalue> (MPEG\-1/2 only)\fP
- Skips the IDCT step. This degrades quality a lot in almost all cases
- (see skiploopfilter for available skip values).
- .TP
- .B \fB\-\-vd\-lavc\-skipframe=<skipvalue>\fP
- Skips decoding of frames completely. Big speedup, but jerky motion and
- sometimes bad artifacts (see skiploopfilter for available skip values).
- .TP
- .B \fB\-\-vd\-lavc\-framedrop=<skipvalue>\fP
- Set framedropping mode used with \fB\-\-framedrop\fP (see skiploopfilter for
- available skip values).
- .TP
- .B \fB\-\-vd\-lavc\-threads=<N>\fP
- Number of threads to use for decoding. Whether threading is actually
- supported depends on codec (default: 0). 0 means autodetect number of cores
- on the machine and use that, up to the maximum of 16. You can set more than
- 16 threads manually.
- .TP
- .B \fB\-\-vd\-lavc\-assume\-old\-x264=<yes|no>\fP
- Assume the video was encoded by an old, buggy x264 version (default: no).
- Normally, this is autodetected by libavcodec. But if the bitstream contains
- no x264 version info (or it was somehow skipped), and the stream was in fact
- encoded by an old x264 version (build 150 or earlier), and if the stream
- uses \fB4:4:4\fP chroma, then libavcodec will by default show corrupted video.
- This option sets the libavcodec \fBx264_build\fP option to \fB150\fP, which
- means that if the stream contains no version info, or was not encoded by
- x264 at all, it assumes it was encoded by the old version. Enabling this
- option is pretty safe if you want your broken files to work, but in theory
- this can break on streams not encoded by x264, or if a stream encoded by a
- newer x264 version contains no version info.
- .TP
- .B \fB\-\-swapchain\-depth=<N>\fP
- Allow up to N in\-flight frames. This essentially controls the frame
- latency. Increasing the swapchain depth can improve pipelining and prevent
- missed vsyncs, but increases visible latency. This option only mandates an
- upper limit, the implementation can use a lower latency than requested
- internally. A setting of 1 means that the VO will wait for every frame to
- become visible before starting to render the next frame. (Default: 3)
- .UNINDENT
- .SS Audio
- .INDENT 0.0
- .TP
- .B \fB\-\-audio\-pitch\-correction=<yes|no>\fP
- If this is enabled (default), playing with a speed different from normal
- automatically inserts the \fBscaletempo\fP audio filter. For details, see
- audio filter section.
- .TP
- .B \fB\-\-audio\-device=<name>\fP
- Use the given audio device. This consists of the audio output name, e.g.
- \fBalsa\fP, followed by \fB/\fP, followed by the audio output specific device
- name. The default value for this option is \fBauto\fP, which tries every audio
- output in preference order with the default device.
- .sp
- You can list audio devices with \fB\-\-audio\-device=help\fP\&. This outputs the
- device name in quotes, followed by a description. The device name is what
- you have to pass to the \fB\-\-audio\-device\fP option. The list of audio devices
- can be retrieved by API by using the \fBaudio\-device\-list\fP property.
- .sp
- While the option normally takes one of the strings as indicated by the
- methods above, you can also force the device for most AOs by building it
- manually. For example \fBname/foobar\fP forces the AO \fBname\fP to use the
- device \fBfoobar\fP\&. However, the \fB\-\-ao\fP option will strictly force a
- specific AO. To avoid confusion, don\(aqt use \fB\-\-ao\fP and \fB\-\-audio\-device\fP
- together.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example for ALSA"
- .sp
- MPlayer and mplayer2 required you to replace any \(aq,\(aq with \(aq.\(aq and
- any \(aq:\(aq with \(aq=\(aq in the ALSA device name. For example, to use the
- device named \fBdmix:default\fP, you had to do:
- .INDENT 0.0
- .INDENT 3.5
- \fB\-ao alsa:device=dmix=default\fP
- .UNINDENT
- .UNINDENT
- .sp
- In mpv you could instead use:
- .INDENT 0.0
- .INDENT 3.5
- \fB\-\-audio\-device=alsa/dmix:default\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-audio\-exclusive=<yes|no>\fP
- Enable exclusive output mode. In this mode, the system is usually locked
- out, and only mpv will be able to output audio.
- .sp
- This only works for some audio outputs, such as \fBwasapi\fP and
- \fBcoreaudio\fP\&. Other audio outputs silently ignore this options. They either
- have no concept of exclusive mode, or the mpv side of the implementation is
- missing.
- .TP
- .B \fB\-\-audio\-fallback\-to\-null=<yes|no>\fP
- If no audio device can be opened, behave as if \fB\-\-ao=null\fP was given. This
- is useful in combination with \fB\-\-audio\-device\fP: instead of causing an
- error if the selected device does not exist, the client API user (or a
- Lua script) could let playback continue normally, and check the
- \fBcurrent\-ao\fP and \fBaudio\-device\-list\fP properties to make high\-level
- decisions about how to continue.
- .TP
- .B \fB\-\-ao=<driver>\fP
- Specify the audio output drivers to be used. See \fI\%AUDIO OUTPUT DRIVERS\fP for
- details and descriptions of available drivers.
- .TP
- .B \fB\-\-af=<filter1[=parameter1:parameter2:...],filter2,...>\fP
- Specify a list of audio filters to apply to the audio stream. See
- \fI\%AUDIO FILTERS\fP for details and descriptions of the available filters.
- The option variants \fB\-\-af\-add\fP, \fB\-\-af\-pre\fP, \fB\-\-af\-del\fP and
- \fB\-\-af\-clr\fP exist to modify a previously specified list, but you
- should not need these for typical use.
- .TP
- .B \fB\-\-audio\-spdif=<codecs>\fP
- List of codecs for which compressed audio passthrough should be used. This
- works for both classic S/PDIF and HDMI.
- .sp
- Possible codecs are \fBac3\fP, \fBdts\fP, \fBdts\-hd\fP, \fBeac3\fP, \fBtruehd\fP\&.
- Multiple codecs can be specified by separating them with \fB,\fP\&. \fBdts\fP
- refers to low bitrate DTS core, while \fBdts\-hd\fP refers to DTS MA (receiver
- and OS support varies). If both \fBdts\fP and \fBdts\-hd\fP are specified, it
- behaves equivalent to specifying \fBdts\-hd\fP only.
- .sp
- In earlier mpv versions you could use \fB\-\-ad\fP to force the spdif wrapper.
- This does not work anymore.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- There is not much reason to use this. HDMI supports uncompressed
- multichannel PCM, and mpv supports lossless DTS\-HD decoding via
- FFmpeg\(aqs new DCA decoder (based on libdcadec).
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-ad=<decoder1,decoder2,...[\-]>\fP
- Specify a priority list of audio decoders to be used, according to their
- decoder name. When determining which decoder to use, the first decoder that
- matches the audio format is selected. If that is unavailable, the next
- decoder is used. Finally, it tries all other decoders that are not
- explicitly selected or rejected by the option.
- .sp
- \fB\-\fP at the end of the list suppresses fallback on other available
- decoders not on the \fB\-\-ad\fP list. \fB+\fP in front of an entry forces the
- decoder. Both of these should not normally be used, because they break
- normal decoder auto\-selection! Both of these methods are deprecated.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB\-\-ad=mp3float\fP
- Prefer the FFmpeg/Libav \fBmp3float\fP decoder over all other MP3
- decoders.
- .TP
- .B \fB\-\-ad=help\fP
- List all available decoders.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- Enabling compressed audio passthrough (AC3 and DTS via SPDIF/HDMI) with
- this option is not possible. Use \fB\-\-audio\-spdif\fP instead.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-volume=<value>\fP
- Set the startup volume. 0 means silence, 100 means no volume reduction or
- amplification. Negative values can be passed for compatibility, but are
- treated as 0.
- .sp
- Since mpv 0.18.1, this always controls the internal mixer (aka "softvol").
- .TP
- .B \fB\-\-replaygain=<no|track|album>\fP
- Adjust volume gain according to replaygain values stored in the file
- metadata. With \fB\-\-replaygain=no\fP (the default), perform no adjustment.
- With \fB\-\-replaygain=track\fP, apply track gain. With \fB\-\-replaygain=album\fP,
- apply album gain if present and fall back to track gain otherwise.
- .TP
- .B \fB\-\-replaygain\-preamp=<db>\fP
- Pre\-amplification gain in dB to apply to the selected replaygain gain
- (default: 0).
- .TP
- .B \fB\-\-replaygain\-clip=<yes|no>\fP
- Prevent clipping caused by replaygain by automatically lowering the
- gain (default). Use \fB\-\-replaygain\-clip=no\fP to disable this.
- .TP
- .B \fB\-\-replaygain\-fallback=<db>\fP
- Gain in dB to apply if the file has no replay gain tags. This option
- is always applied if the replaygain logic is somehow inactive. If this
- is applied, no other replaygain options are applied.
- .TP
- .B \fB\-\-audio\-delay=<sec>\fP
- Audio delay in seconds (positive or negative float value). Positive values
- delay the audio, and negative values delay the video.
- .TP
- .B \fB\-\-mute=<yes|no|auto>\fP
- Set startup audio mute status (default: no).
- .sp
- \fBauto\fP is a deprecated possible value that is equivalent to \fBno\fP\&.
- .sp
- See also: \fB\-\-volume\fP\&.
- .TP
- .B \fB\-\-softvol=<no|yes|auto>\fP
- Deprecated/unfunctional. Before mpv 0.18.1, this used to control whether
- to use the volume controls of the audio output driver or the internal mpv
- volume filter.
- .sp
- The current behavior is that softvol is always enabled, i.e. as if this
- option is set to \fByes\fP\&. The other behaviors are not available anymore,
- although \fBauto\fP almost matches current behavior in most cases.
- .sp
- The \fBno\fP behavior is still partially available through the \fBao\-volume\fP
- and \fBao\-mute\fP properties. But there are no options to reset these.
- .TP
- .B \fB\-\-audio\-demuxer=<[+]name>\fP
- Use this audio demuxer type when using \fB\-\-audio\-file\fP\&. Use a \(aq+\(aq before
- the name to force it; this will skip some checks. Give the demuxer name as
- printed by \fB\-\-audio\-demuxer=help\fP\&.
- .TP
- .B \fB\-\-ad\-lavc\-ac3drc=<level>\fP
- Select the Dynamic Range Compression level for AC\-3 audio streams.
- \fB<level>\fP is a float value ranging from 0 to 1, where 0 means no
- compression (which is the default) and 1 means full compression (make loud
- passages more silent and vice versa). Values up to 6 are also accepted, but
- are purely experimental. This option only shows an effect if the AC\-3 stream
- contains the required range compression information.
- .sp
- The standard mandates that DRC is enabled by default, but mpv (and some
- other players) ignore this for the sake of better audio quality.
- .TP
- .B \fB\-\-ad\-lavc\-downmix=<yes|no>\fP
- Whether to request audio channel downmixing from the decoder (default: yes).
- Some decoders, like AC\-3, AAC and DTS, can remix audio on decoding. The
- requested number of output channels is set with the \fB\-\-audio\-channels\fP option.
- Useful for playing surround audio on a stereo system.
- .TP
- .B \fB\-\-ad\-lavc\-threads=<0\-16>\fP
- Number of threads to use for decoding. Whether threading is actually
- supported depends on codec. As of this writing, it\(aqs supported for some
- lossless codecs only. 0 means autodetect number of cores on the
- machine and use that, up to the maximum of 16 (default: 1).
- .TP
- .B \fB\-\-ad\-lavc\-o=<key>=<value>[,<key>=<value>[,...]]\fP
- Pass AVOptions to libavcodec decoder. Note, a patch to make the o=
- unneeded and pass all unknown options through the AVOption system is
- welcome. A full list of AVOptions can be found in the FFmpeg manual.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-ad\-spdif\-dtshd=<yes|no>\fP, \fB\-\-dtshd\fP, \fB\-\-no\-dtshd\fP
- If DTS is passed through, use DTS\-HD.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- This and enabling passthrough via \fB\-\-ad\fP are deprecated in favor of
- using \fB\-\-audio\-spdif=dts\-hd\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-audio\-channels=<auto\-safe|auto|layouts>\fP
- Control which audio channels are output (e.g. surround vs. stereo). There
- are the following possibilities:
- .INDENT 7.0
- .IP \(bu 2
- .INDENT 2.0
- .TP
- .B \fB\-\-audio\-channels=auto\-safe\fP
- Use the system\(aqs preferred channel layout. If there is none (such
- as when accessing a hardware device instead of the system mixer),
- force stereo. Some audio outputs might simply accept any layout and
- do downmixing on their own.
- .sp
- This is the default.
- .UNINDENT
- .IP \(bu 2
- .INDENT 2.0
- .TP
- .B \fB\-\-audio\-channels=auto\fP
- Send the audio device whatever it accepts, preferring the audio\(aqs
- original channel layout. Can cause issues with HDMI (see the warning
- below).
- .UNINDENT
- .IP \(bu 2
- .INDENT 2.0
- .TP
- .B \fB\-\-audio\-channels=layout1,layout2,...\fP
- List of \fB,\fP\-separated channel layouts which should be allowed.
- Technically, this only adjusts the filter chain output to the best
- matching layout in the list, and passes the result to the audio API.
- It\(aqs possible that the audio API will select a different channel
- layout.
- .sp
- Using this mode is recommended for direct hardware output, especially
- over HDMI (see HDMI warning below).
- .UNINDENT
- .IP \(bu 2
- .INDENT 2.0
- .TP
- .B \fB\-\-audio\-channels=stereo\fP
- Force a plain stereo downmix. This is a special\-case of the previous
- item. (See paragraphs below for implications.)
- .UNINDENT
- .UNINDENT
- .sp
- If a list of layouts is given, each item can be either an explicit channel
- layout name (like \fB5.1\fP), or a channel number. Channel numbers refer to
- default layouts, e.g. 2 channels refer to stereo, 6 refers to 5.1.
- .sp
- See \fB\-\-audio\-channels=help\fP output for defined default layouts. This also
- lists speaker names, which can be used to express arbitrary channel
- layouts (e.g. \fBfl\-fr\-lfe\fP is 2.1).
- .sp
- If the list of channel layouts has only 1 item, the decoder is asked to
- produce according output. This sometimes triggers decoder\-downmix, which
- might be different from the normal mpv downmix. (Only some decoders support
- remixing audio, like AC\-3, AAC or DTS. You can use \fB\-\-ad\-lavc\-downmix=no\fP
- to make the decoder always output its native layout.) One consequence is
- that \fB\-\-audio\-channels=stereo\fP triggers decoder downmix, while \fBauto\fP
- or \fBauto\-safe\fP never will, even if they end up selecting stereo. This
- happens because the decision whether to use decoder downmix happens long
- before the audio device is opened.
- .sp
- If the channel layout of the media file (i.e. the decoder) and the AO\(aqs
- channel layout don\(aqt match, mpv will attempt to insert a conversion filter.
- You may need to change the channel layout of the system mixer to achieve
- your desired output as mpv does not have control over it. Another
- work\-around for this on some AOs is to use \fB\-\-audio\-exclusive=yes\fP to
- circumvent the system mixer entirely.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- Using \fBauto\fP can cause issues when using audio over HDMI. The OS will
- typically report all channel layouts that _can_ go over HDMI, even if
- the receiver does not support them. If a receiver gets an unsupported
- channel layout, random things can happen, such as dropping the
- additional channels, or adding noise.
- .sp
- You are recommended to set an explicit whitelist of the layouts you
- want. For example, most A/V receivers connected via HDMI and that can
- do 7.1 would be served by: \fB\-\-audio\-channels=7.1,5.1,stereo\fP
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-audio\-display=<no|attachment>\fP
- Setting this option to \fBattachment\fP (default) will display image
- attachments (e.g. album cover art) when playing audio files. It will
- display the first image found, and additional images are available as
- video tracks.
- .sp
- Setting this option to \fBno\fP disables display of video entirely when
- playing audio files.
- .sp
- This option has no influence on files with normal video tracks.
- .TP
- .B \fB\-\-audio\-files=<files>\fP
- Play audio from an external file while viewing a video.
- .sp
- This is a path list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-audio\-file=<file>\fP
- CLI/config file only alias for \fB\-\-audio\-files\-append\fP\&. Each use of this
- option will add a new audio track. The details are similar to how
- \fB\-\-sub\-file\fP works.
- .TP
- .B \fB\-\-audio\-format=<format>\fP
- Select the sample format used for output from the audio filter layer to
- the sound card. The values that \fB<format>\fP can adopt are listed below in
- the description of the \fBformat\fP audio filter.
- .TP
- .B \fB\-\-audio\-samplerate=<Hz>\fP
- Select the output sample rate to be used (of course sound cards have
- limits on this). If the sample frequency selected is different from that
- of the current media, the lavrresample audio filter will be inserted into
- the audio filter layer to compensate for the difference.
- .TP
- .B \fB\-\-gapless\-audio=<no|yes|weak>\fP
- Try to play consecutive audio files with no silence or disruption at the
- point of file change. Default: \fBweak\fP\&.
- .INDENT 7.0
- .TP
- .B no
- Disable gapless audio.
- .TP
- .B yes
- The audio device is opened using parameters chosen for the first
- file played and is then kept open for gapless playback. This
- means that if the first file for example has a low sample rate, then
- the following files may get resampled to the same low sample rate,
- resulting in reduced sound quality. If you play files with different
- parameters, consider using options such as \fB\-\-audio\-samplerate\fP
- and \fB\-\-audio\-format\fP to explicitly select what the shared output
- format will be.
- .TP
- .B weak
- Normally, the audio device is kept open (using the format it was
- first initialized with). If the audio format the decoder output
- changes, the audio device is closed and reopened. This means that
- you will normally get gapless audio with files that were encoded
- using the same settings, but might not be gapless in other cases.
- The exact conditions under which the audio device is kept open is
- an implementation detail, and can change from version to version.
- Currently, the device is kept even if the sample format changes,
- but the sample formats are convertible.
- If video is still going on when there is still audio, trying to use
- gapless is also explicitly given up.
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This feature is implemented in a simple manner and relies on audio
- output device buffering to continue playback while moving from one file
- to another. If playback of the new file starts slowly, for example
- because it is played from a remote network location or because you have
- specified cache settings that require time for the initial cache fill,
- then the buffered audio may run out before playback of the new file
- can start.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-initial\-audio\-sync\fP, \fB\-\-no\-initial\-audio\-sync\fP
- When starting a video file or after events such as seeking, mpv will by
- default modify the audio stream to make it start from the same timestamp
- as video, by either inserting silence at the start or cutting away the
- first samples. Disabling this option makes the player behave like older
- mpv versions did: video and audio are both started immediately even if
- their start timestamps differ, and then video timing is gradually adjusted
- if necessary to reach correct synchronization later.
- .TP
- .B \fB\-\-volume\-max=<100.0\-1000.0>\fP, \fB\-\-softvol\-max=<...>\fP
- Set the maximum amplification level in percent (default: 130). A value of
- 130 will allow you to adjust the volume up to about double the normal level.
- .sp
- \fB\-\-softvol\-max\fP is a deprecated alias and should not be used.
- .TP
- .B \fB\-\-audio\-file\-auto=<no|exact|fuzzy|all>\fP, \fB\-\-no\-audio\-file\-auto\fP
- Load additional audio files matching the video filename. The parameter
- specifies how external audio files are matched.
- .INDENT 7.0
- .TP
- .B no
- Don\(aqt automatically load external audio files (default).
- .TP
- .B exact
- Load the media filename with audio file extension.
- .TP
- .B fuzzy
- Load all audio files containing media filename.
- .TP
- .B all
- Load all audio files in the current and \fB\-\-audio\-file\-paths\fP
- directories.
- .UNINDENT
- .TP
- .B \fB\-\-audio\-file\-paths=<path1:path2:...>\fP
- Equivalent to \fB\-\-sub\-file\-paths\fP option, but for auto\-loaded audio files.
- .sp
- This is a path list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-audio\-client\-name=<name>\fP
- The application name the player reports to the audio API. Can be useful
- if you want to force a different audio profile (e.g. with PulseAudio),
- or to set your own application name when using libmpv.
- .TP
- .B \fB\-\-audio\-buffer=<seconds>\fP
- Set the audio output minimum buffer. The audio device might actually create
- a larger buffer if it pleases. If the device creates a smaller buffer,
- additional audio is buffered in an additional software buffer.
- .sp
- Making this larger will make soft\-volume and other filters react slower,
- introduce additional issues on playback speed change, and block the
- player on audio format changes. A smaller buffer might lead to audio
- dropouts.
- .sp
- This option should be used for testing only. If a non\-default value helps
- significantly, the mpv developers should be contacted.
- .sp
- Default: 0.2 (200 ms).
- .TP
- .B \fB\-\-audio\-stream\-silence=<yes|no>\fP
- Cash\-grab consumer audio hardware (such as A/V receivers) often ignore
- initial audio sent over HDMI. This can happen every time audio over HDMI
- is stopped and resumed. In order to compensate for this, you can enable
- this option to not to stop and restart audio on seeks, and fill the gaps
- with silence. Likewise, when pausing playback, audio is not stopped, and
- silence is played while paused. Note that if no audio track is selected,
- the audio device will still be closed immediately.
- .sp
- Not all AOs support this.
- .TP
- .B \fB\-\-audio\-wait\-open=<secs>\fP
- This makes sense for use with \fB\-\-audio\-stream\-silence=yes\fP\&. If this option
- is given, the player will wait for the given amount of seconds after opening
- the audio device before sending actual audio data to it. Useful if your
- expensive hardware discards the first 1 or 2 seconds of audio data sent to
- it. If \fB\-\-audio\-stream\-silence=yes\fP is not set, this option will likely
- just waste time.
- .UNINDENT
- .SS Subtitles
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- Changing styling and position does not work with all subtitles. Image\-based
- subtitles (DVD, Bluray/PGS, DVB) cannot changed for fundamental reasons.
- Subtitles in ASS format are normally not changed intentionally, but
- overriding them can be controlled with \fB\-\-sub\-ass\-override\fP\&.
- .sp
- Previously some options working on text subtitles were called
- \fB\-\-sub\-text\-*\fP, they are now named \fB\-\-sub\-*\fP, and those specifically
- for ASS have been renamed from \fB\-\-ass\-*\fP to \fB\-\-sub\-ass\-*\fP\&.
- They are now all in this section.
- .UNINDENT
- .UNINDENT
- .INDENT 0.0
- .TP
- .B \fB\-\-sub\-demuxer=<[+]name>\fP
- Force subtitle demuxer type for \fB\-\-sub\-file\fP\&. Give the demuxer name as
- printed by \fB\-\-sub\-demuxer=help\fP\&.
- .TP
- .B \fB\-\-sub\-delay=<sec>\fP
- Delays subtitles by \fB<sec>\fP seconds. Can be negative.
- .TP
- .B \fB\-\-sub\-files=<file\-list>\fP, \fB\-\-sub\-file=<filename>\fP
- Add a subtitle file to the list of external subtitles.
- .sp
- If you use \fB\-\-sub\-file\fP only once, this subtitle file is displayed by
- default.
- .sp
- If \fB\-\-sub\-file\fP is used multiple times, the subtitle to use can be
- switched at runtime by cycling subtitle tracks. It\(aqs possible to show
- two subtitles at once: use \fB\-\-sid\fP to select the first subtitle index,
- and \fB\-\-secondary\-sid\fP to select the second index. (The index is printed
- on the terminal output after the \fB\-\-sid=\fP in the list of streams.)
- .sp
- \fB\-\-sub\-files\fP is a path list option (see \fI\%List Options\fP for details), and
- can take multiple file names separated by \fB:\fP (Unix) or \fB;\fP (Windows),
- while \fB\-\-sub\-file\fP takes a single filename, but can be used multiple
- times to add multiple files. Technically, \fB\-\-sub\-file\fP is a CLI/config
- file only alias for \fB\-\-sub\-files\-append\fP\&.
- .TP
- .B \fB\-\-secondary\-sid=<ID|auto|no>\fP
- Select a secondary subtitle stream. This is similar to \fB\-\-sid\fP\&. If a
- secondary subtitle is selected, it will be rendered as toptitle (i.e. on
- the top of the screen) alongside the normal subtitle, and provides a way
- to render two subtitles at once.
- .sp
- There are some caveats associated with this feature. For example, bitmap
- subtitles will always be rendered in their usual position, so selecting a
- bitmap subtitle as secondary subtitle will result in overlapping subtitles.
- Secondary subtitles are never shown on the terminal if video is disabled.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Styling and interpretation of any formatting tags is disabled for the
- secondary subtitle. Internally, the same mechanism as \fB\-\-no\-sub\-ass\fP
- is used to strip the styling.
- .UNINDENT
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- If the main subtitle stream contains formatting tags which display the
- subtitle at the top of the screen, it will overlap with the secondary
- subtitle. To prevent this, you could use \fB\-\-no\-sub\-ass\fP to disable
- styling in the main subtitle stream.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-scale=<0\-100>\fP
- Factor for the text subtitle font size (default: 1).
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This affects ASS subtitles as well, and may lead to incorrect subtitle
- rendering. Use with care, or use \fB\-\-sub\-font\-size\fP instead.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-scale\-by\-window=<yes|no>\fP
- Whether to scale subtitles with the window size (default: yes). If this is
- disabled, changing the window size won\(aqt change the subtitle font size.
- .sp
- Like \fB\-\-sub\-scale\fP, this can break ASS subtitles.
- .TP
- .B \fB\-\-sub\-scale\-with\-window=<yes|no>\fP
- Make the subtitle font size relative to the window, instead of the video.
- This is useful if you always want the same font size, even if the video
- doesn\(aqt cover the window fully, e.g. because screen aspect and window
- aspect mismatch (and the player adds black bars).
- .sp
- Default: yes.
- .sp
- This option is misnamed. The difference to the confusingly similar sounding
- option \fB\-\-sub\-scale\-by\-window\fP is that \fB\-\-sub\-scale\-with\-window\fP still
- scales with the approximate window size, while the other option disables
- this scaling.
- .sp
- Affects plain text subtitles only (or ASS if \fB\-\-sub\-ass\-override\fP is set
- high enough).
- .TP
- .B \fB\-\-sub\-ass\-scale\-with\-window=<yes|no>\fP
- Like \fB\-\-sub\-scale\-with\-window\fP, but affects subtitles in ASS format only.
- Like \fB\-\-sub\-scale\fP, this can break ASS subtitles.
- .sp
- Default: no.
- .TP
- .B \fB\-\-embeddedfonts=<yes|no>\fP
- Use fonts embedded in Matroska container files and ASS scripts (default:
- yes). These fonts can be used for SSA/ASS subtitle rendering.
- .TP
- .B \fB\-\-sub\-pos=<0\-100>\fP
- Specify the position of subtitles on the screen. The value is the vertical
- position of the subtitle in % of the screen height.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This affects ASS subtitles as well, and may lead to incorrect subtitle
- rendering. Use with care, or use \fB\-\-sub\-margin\-y\fP instead.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-speed=<0.1\-10.0>\fP
- Multiply the subtitle event timestamps with the given value. Can be used
- to fix the playback speed for frame\-based subtitle formats. Affects text
- subtitles only.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fB\-\-sub\-speed=25/23.976\fP plays frame based subtitles which have been
- loaded assuming a framerate of 23.976 at 25 FPS.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-ass\-force\-style=<[Style.]Param=Value[,...]>\fP
- Override some style or script info parameters.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-sub\-ass\-force\-style=FontName=Arial,Default.Bold=1\fP
- .IP \(bu 2
- \fB\-\-sub\-ass\-force\-style=PlayResY=768\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Using this option may lead to incorrect subtitle rendering.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-ass\-hinting=<none|light|normal|native>\fP
- Set font hinting type. <type> can be:
- .INDENT 7.0
- .TP
- .B none
- no hinting (default)
- .TP
- .B light
- FreeType autohinter, light mode
- .TP
- .B normal
- FreeType autohinter, normal mode
- .TP
- .B native
- font native hinter
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- Enabling hinting can lead to mispositioned text (in situations it\(aqs
- supposed to match up video background), or reduce the smoothness
- of animations with some badly authored ASS scripts. It is recommended
- to not use this option, unless really needed.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-ass\-line\-spacing=<value>\fP
- Set line spacing value for SSA/ASS renderer.
- .TP
- .B \fB\-\-sub\-ass\-shaper=<simple|complex>\fP
- Set the text layout engine used by libass.
- .INDENT 7.0
- .TP
- .B simple
- uses Fribidi only, fast, doesn\(aqt render some languages correctly
- .TP
- .B complex
- uses HarfBuzz, slower, wider language support
- .UNINDENT
- .sp
- \fBcomplex\fP is the default. If libass hasn\(aqt been compiled against HarfBuzz,
- libass silently reverts to \fBsimple\fP\&.
- .TP
- .B \fB\-\-sub\-ass\-styles=<filename>\fP
- Load all SSA/ASS styles found in the specified file and use them for
- rendering text subtitles. The syntax of the file is exactly like the \fB[V4
- Styles]\fP / \fB[V4+ Styles]\fP section of SSA/ASS.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Using this option may lead to incorrect subtitle rendering.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-ass\-override=<yes|no|force|scale|strip>\fP
- Control whether user style overrides should be applied. Note that all of
- these overrides try to be somewhat smart about figuring out whether or not
- a subtitle is considered a "sign".
- .INDENT 7.0
- .TP
- .B no
- Render subtitles as specified by the subtitle scripts, without
- overrides.
- .TP
- .B yes
- Apply all the \fB\-\-sub\-ass\-*\fP style override options. Changing the
- default for any of these options can lead to incorrect subtitle
- rendering (default).
- .TP
- .B force
- Like \fByes\fP, but also force all \fB\-\-sub\-*\fP options. Can break
- rendering easily.
- .TP
- .B scale
- Like \fByes\fP, but also apply \fB\-\-sub\-scale\fP\&.
- .TP
- .B strip
- Radically strip all ASS tags and styles from the subtitle. This
- is equivalent to the old \fB\-\-no\-ass\fP / \fB\-\-no\-sub\-ass\fP options.
- .UNINDENT
- .sp
- This also controls some bitmap subtitle overrides, as well as HTML tags in
- formats like SRT, despite the name of the option.
- .TP
- .B \fB\-\-sub\-ass\-force\-margins\fP
- Enables placing toptitles and subtitles in black borders when they are
- available, if the subtitles are in the ASS format.
- .sp
- Default: no.
- .TP
- .B \fB\-\-sub\-use\-margins\fP
- Enables placing toptitles and subtitles in black borders when they are
- available, if the subtitles are in a plain text format (or ASS if
- \fB\-\-sub\-ass\-override\fP is set high enough).
- .sp
- Default: yes.
- .sp
- Renamed from \fB\-\-sub\-ass\-use\-margins\fP\&. To place ASS subtitles in the borders
- too (like the old option did), also add \fB\-\-sub\-ass\-force\-margins\fP\&.
- .TP
- .B \fB\-\-sub\-ass\-vsfilter\-aspect\-compat=<yes|no>\fP
- Stretch SSA/ASS subtitles when playing anamorphic videos for compatibility
- with traditional VSFilter behavior. This switch has no effect when the
- video is stored with square pixels.
- .sp
- The renderer historically most commonly used for the SSA/ASS subtitle
- formats, VSFilter, had questionable behavior that resulted in subtitles
- being stretched too if the video was stored in anamorphic format that
- required scaling for display. This behavior is usually undesirable and
- newer VSFilter versions may behave differently. However, many existing
- scripts compensate for the stretching by modifying things in the opposite
- direction. Thus, if such scripts are displayed "correctly", they will not
- appear as intended. This switch enables emulation of the old VSFilter
- behavior (undesirable but expected by many existing scripts).
- .sp
- Enabled by default.
- .TP
- .B \fB\-\-sub\-ass\-vsfilter\-blur\-compat=<yes|no>\fP
- Scale \fB\eblur\fP tags by video resolution instead of script resolution
- (enabled by default). This is bug in VSFilter, which according to some,
- can\(aqt be fixed anymore in the name of compatibility.
- .sp
- Note that this uses the actual video resolution for calculating the
- offset scale factor, not what the video filter chain or the video output
- use.
- .TP
- .B \fB\-\-sub\-ass\-vsfilter\-color\-compat=<basic|full|force\-601|no>\fP
- Mangle colors like (xy\-)vsfilter do (default: basic). Historically, VSFilter
- was not color space aware. This was no problem as long as the color space
- used for SD video (BT.601) was used. But when everything switched to HD
- (BT.709), VSFilter was still converting RGB colors to BT.601, rendered
- them into the video frame, and handled the frame to the video output, which
- would use BT.709 for conversion to RGB. The result were mangled subtitle
- colors. Later on, bad hacks were added on top of the ASS format to control
- how colors are to be mangled.
- .INDENT 7.0
- .TP
- .B basic
- Handle only BT.601\->BT.709 mangling, if the subtitles seem to
- indicate that this is required (default).
- .TP
- .B full
- Handle the full \fBYCbCr Matrix\fP header with all video color spaces
- supported by libass and mpv. This might lead to bad breakages in
- corner cases and is not strictly needed for compatibility
- (hopefully), which is why this is not default.
- .TP
- .B force\-601
- Force BT.601\->BT.709 mangling, regardless of subtitle headers
- or video color space.
- .TP
- .B no
- Disable color mangling completely. All colors are RGB.
- .UNINDENT
- .sp
- Choosing anything other than \fBno\fP will make the subtitle color depend on
- the video color space, and it\(aqs for example in theory not possible to reuse
- a subtitle script with another video file. The \fB\-\-sub\-ass\-override\fP
- option doesn\(aqt affect how this option is interpreted.
- .TP
- .B \fB\-\-stretch\-dvd\-subs=<yes|no>\fP
- Stretch DVD subtitles when playing anamorphic videos for better looking
- fonts on badly mastered DVDs. This switch has no effect when the
- video is stored with square pixels \- which for DVD input cannot be the case
- though.
- .sp
- Many studios tend to use bitmap fonts designed for square pixels when
- authoring DVDs, causing the fonts to look stretched on playback on DVD
- players. This option fixes them, however at the price of possibly
- misaligning some subtitles (e.g. sign translations).
- .sp
- Disabled by default.
- .TP
- .B \fB\-\-stretch\-image\-subs\-to\-screen=<yes|no>\fP
- Stretch DVD and other image subtitles to the screen, ignoring the video
- margins. This has a similar effect as \fB\-\-sub\-use\-margins\fP for text
- subtitles, except that the text itself will be stretched, not only just
- repositioned. (At least in general it is unavoidable, as an image bitmap
- can in theory consist of a single bitmap covering the whole screen, and
- the player won\(aqt know where exactly the text parts are located.)
- .sp
- This option does not display subtitles correctly. Use with care.
- .sp
- Disabled by default.
- .TP
- .B \fB\-\-image\-subs\-video\-resolution=<yes|no>\fP
- Override the image subtitle resolution with the video resolution
- (default: no). Normally, the subtitle canvas is fit into the video canvas
- (e.g. letterboxed). Setting this option uses the video size as subtitle
- canvas size. Can be useful to test broken subtitles, which often happen
- when the video was trancoded, while attempting to keep the old subtitles.
- .TP
- .B \fB\-\-sub\-ass\fP, \fB\-\-no\-sub\-ass\fP
- Render ASS subtitles natively (enabled by default).
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This has been deprecated by \fB\-\-sub\-ass\-override=strip\fP\&. You also
- may need \fB\-\-embeddedfonts=no\fP to get the same behavior. Also,
- using \fB\-\-sub\-ass\-override=style\fP should give better results
- without breaking subtitles too much.
- .UNINDENT
- .UNINDENT
- .sp
- If \fB\-\-no\-sub\-ass\fP is specified, all tags and style declarations are
- stripped and ignored on display. The subtitle renderer uses the font style
- as specified by the \fB\-\-sub\-\fP options instead.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Using \fB\-\-no\-sub\-ass\fP may lead to incorrect or completely broken
- rendering of ASS/SSA subtitles. It can sometimes be useful to forcibly
- override the styling of ASS subtitles, but should be avoided in general.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-auto=<no|exact|fuzzy|all>\fP, \fB\-\-no\-sub\-auto\fP
- Load additional subtitle files matching the video filename. The parameter
- specifies how external subtitle files are matched. \fBexact\fP is enabled by
- default.
- .INDENT 7.0
- .TP
- .B no
- Don\(aqt automatically load external subtitle files.
- .TP
- .B exact
- Load the media filename with subtitle file extension (default).
- .TP
- .B fuzzy
- Load all subs containing media filename.
- .TP
- .B all
- Load all subs in the current and \fB\-\-sub\-file\-paths\fP directories.
- .UNINDENT
- .TP
- .B \fB\-\-sub\-codepage=<codepage>\fP
- You can use this option to specify the subtitle codepage. uchardet will be
- used to guess the charset. (If mpv was not compiled with uchardet, then
- \fButf\-8\fP is the effective default.)
- .sp
- The default value for this option is \fBauto\fP, which enables autodetection.
- .sp
- The following steps are taken to determine the final codepage, in order:
- .INDENT 7.0
- .IP \(bu 2
- if the specific codepage has a \fB+\fP, use that codepage
- .IP \(bu 2
- if the data looks like UTF\-8, assume it is UTF\-8
- .IP \(bu 2
- if \fB\-\-sub\-codepage\fP is set to a specific codepage, use that
- .IP \(bu 2
- run uchardet, and if successful, use that
- .IP \(bu 2
- otherwise, use \fBUTF\-8\-BROKEN\fP
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-sub\-codepage=latin2\fP Use Latin 2 if input is not UTF\-8.
- .IP \(bu 2
- \fB\-\-sub\-codepage=+cp1250\fP Always force recoding to cp1250.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- The pseudo codepage \fBUTF\-8\-BROKEN\fP is used internally. If it\(aqs set,
- subtitles are interpreted as UTF\-8 with "Latin 1" as fallback for bytes
- which are not valid UTF\-8 sequences. iconv is never involved in this mode.
- .sp
- This option changed in mpv 0.23.0. Support for the old syntax was fully
- removed in mpv 0.24.0.
- .TP
- .B \fB\-\-sub\-fix\-timing=<yes|no>\fP
- Adjust subtitle timing is to remove minor gaps or overlaps between
- subtitles (if the difference is smaller than 210 ms, the gap or overlap
- is removed).
- .TP
- .B \fB\-\-sub\-forced\-only\fP
- Display only forced subtitles for the DVD subtitle stream selected by e.g.
- \fB\-\-slang\fP\&.
- .TP
- .B \fB\-\-sub\-fps=<rate>\fP
- Specify the framerate of the subtitle file (default: video fps). Affects
- text subtitles only.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- \fB<rate>\fP > video fps speeds the subtitles up for frame\-based
- subtitle files and slows them down for time\-based ones.
- .UNINDENT
- .UNINDENT
- .sp
- See also: \fB\-\-sub\-speed\fP\&.
- .TP
- .B \fB\-\-sub\-gauss=<0.0\-3.0>\fP
- Apply Gaussian blur to image subtitles (default: 0). This can help to make
- pixelated DVD/Vobsubs look nicer. A value other than 0 also switches to
- software subtitle scaling. Might be slow.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Never applied to text subtitles.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-gray\fP
- Convert image subtitles to grayscale. Can help to make yellow DVD/Vobsubs
- look nicer.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Never applied to text subtitles.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-paths=<path1:path2:...>\fP
- Deprecated, use \fB\-\-sub\-file\-paths\fP\&.
- .TP
- .B \fB\-\-sub\-file\-paths=<path\-list>\fP
- Specify extra directories to search for subtitles matching the video.
- Multiple directories can be separated by ":" (";" on Windows).
- Paths can be relative or absolute. Relative paths are interpreted relative
- to video file directory.
- If the file is a URL, only absolute paths and \fBsub\fP configuration
- subdirectory will be scanned.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- Assuming that \fB/path/to/video/video.avi\fP is played and
- \fB\-\-sub\-file\-paths=sub:subtitles\fP is specified, mpv
- searches for subtitle files in these directories:
- .INDENT 0.0
- .IP \(bu 2
- \fB/path/to/video/\fP
- .IP \(bu 2
- \fB/path/to/video/sub/\fP
- .IP \(bu 2
- \fB/path/to/video/subtitles/\fP
- .IP \(bu 2
- the \fBsub\fP configuration subdirectory (usually \fB~/.config/mpv/sub/\fP)
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- This is a path list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-sub\-visibility\fP, \fB\-\-no\-sub\-visibility\fP
- Can be used to disable display of subtitles, but still select and decode
- them.
- .TP
- .B \fB\-\-sub\-clear\-on\-seek\fP
- (Obscure, rarely useful.) Can be used to play broken mkv files with
- duplicate ReadOrder fields. ReadOrder is the first field in a
- Matroska\-style ASS subtitle packets. It should be unique, and libass
- uses it for fast elimination of duplicates. This option disables caching
- of subtitles across seeks, so after a seek libass can\(aqt eliminate subtitle
- packets with the same ReadOrder as earlier packets.
- .TP
- .B \fB\-\-teletext\-page=<1\-999>\fP
- This works for \fBdvb_teletext\fP subtitle streams, and if FFmpeg has been
- compiled with support for it.
- .TP
- .B \fB\-\-sub\-font=<name>\fP
- Specify font to use for subtitles that do not themselves
- specify a particular font. The default is \fBsans\-serif\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-sub\-font=\(aqBitstream Vera Sans\(aq\fP
- .IP \(bu 2
- \fB\-\-sub\-font=\(aqComic Sans MS\(aq\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- The \fB\-\-sub\-font\fP option (and many other style related \fB\-\-sub\-\fP
- options) are ignored when ASS\-subtitles are rendered, unless the
- \fB\-\-no\-sub\-ass\fP option is specified.
- .sp
- This used to support fontconfig patterns. Starting with libass 0.13.0,
- this stopped working.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-font\-size=<size>\fP
- Specify the sub font size. The unit is the size in scaled pixels at a
- window height of 720. The actual pixel size is scaled with the window
- height: if the window height is larger or smaller than 720, the actual size
- of the text increases or decreases as well.
- .sp
- Default: 55.
- .TP
- .B \fB\-\-sub\-back\-color=<color>\fP
- See \fB\-\-sub\-color\fP\&. Color used for sub text background. You can use
- \fB\-\-sub\-shadow\-offset\fP to change its size relative to the text.
- .TP
- .B \fB\-\-sub\-blur=<0..20.0>\fP
- Gaussian blur factor. 0 means no blur applied (default).
- .TP
- .B \fB\-\-sub\-bold=<yes|no>\fP
- Format text on bold.
- .TP
- .B \fB\-\-sub\-italic=<yes|no>\fP
- Format text on italic.
- .TP
- .B \fB\-\-sub\-border\-color=<color>\fP
- See \fB\-\-sub\-color\fP\&. Color used for the sub font border.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- ignored when \fB\-\-sub\-back\-color\fP is
- specified (or more exactly: when that option is not set to completely
- transparent).
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-border\-size=<size>\fP
- Size of the sub font border in scaled pixels (see \fB\-\-sub\-font\-size\fP
- for details). A value of 0 disables borders.
- .sp
- Default: 3.
- .TP
- .B \fB\-\-sub\-color=<color>\fP
- Specify the color used for unstyled text subtitles.
- .sp
- The color is specified in the form \fBr/g/b\fP, where each color component
- is specified as number in the range 0.0 to 1.0. It\(aqs also possible to
- specify the transparency by using \fBr/g/b/a\fP, where the alpha value 0
- means fully transparent, and 1.0 means opaque. If the alpha component is
- not given, the color is 100% opaque.
- .sp
- Passing a single number to the option sets the sub to gray, and the form
- \fBgray/a\fP lets you specify alpha additionally.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-sub\-color=1.0/0.0/0.0\fP set sub to opaque red
- .IP \(bu 2
- \fB\-\-sub\-color=1.0/0.0/0.0/0.75\fP set sub to opaque red with 75% alpha
- .IP \(bu 2
- \fB\-\-sub\-color=0.5/0.75\fP set sub to 50% gray with 75% alpha
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Alternatively, the color can be specified as a RGB hex triplet in the form
- \fB#RRGGBB\fP, where each 2\-digit group expresses a color value in the
- range 0 (\fB00\fP) to 255 (\fBFF\fP). For example, \fB#FF0000\fP is red.
- This is similar to web colors. Alpha is given with \fB#AARRGGBB\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-sub\-color=\(aq#FF0000\(aq\fP set sub to opaque red
- .IP \(bu 2
- \fB\-\-sub\-color=\(aq#C0808080\(aq\fP set sub to 50% gray with 75% alpha
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-sub\-margin\-x=<size>\fP
- Left and right screen margin for the subs in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details).
- .sp
- This option specifies the distance of the sub to the left, as well as at
- which distance from the right border long sub text will be broken.
- .sp
- Default: 25.
- .TP
- .B \fB\-\-sub\-margin\-y=<size>\fP
- Top and bottom screen margin for the subs in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details).
- .sp
- This option specifies the vertical margins of unstyled text subtitles.
- If you just want to raise the vertical subtitle position, use \fB\-\-sub\-pos\fP\&.
- .sp
- Default: 22.
- .TP
- .B \fB\-\-sub\-align\-x=<left|center|right>\fP
- Control to which corner of the screen text subtitles should be
- aligned to (default: \fBcenter\fP).
- .sp
- Never applied to ASS subtitles, except in \fB\-\-no\-sub\-ass\fP mode. Likewise,
- this does not apply to image subtitles.
- .TP
- .B \fB\-\-sub\-align\-y=<top|center|bottom>\fP
- Vertical position (default: \fBbottom\fP).
- Details see \fB\-\-sub\-align\-x\fP\&.
- .TP
- .B \fB\-\-sub\-justify=<auto|left|center|right>\fP
- Control how multi line subs are justified irrespective of where they
- are aligned (default: \fBauto\fP which justifies as defined by
- \fB\-\-sub\-align\-y\fP).
- Left justification is recommended to make the subs easier to read
- as it is easier for the eyes.
- .TP
- .B \fB\-\-sub\-ass\-justify=<yes|no>\fP
- Applies justification as defined by \fB\-\-sub\-justify\fP on ASS subtitles
- if \fB\-\-sub\-ass\-override\fP is not set to \fBno\fP\&.
- Default: \fBno\fP\&.
- .TP
- .B \fB\-\-sub\-shadow\-color=<color>\fP
- See \fB\-\-sub\-color\fP\&. Color used for sub text shadow.
- .TP
- .B \fB\-\-sub\-shadow\-offset=<size>\fP
- Displacement of the sub text shadow in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details). A value of 0 disables shadows.
- .sp
- Default: 0.
- .TP
- .B \fB\-\-sub\-spacing=<size>\fP
- Horizontal sub font spacing in scaled pixels (see \fB\-\-sub\-font\-size\fP
- for details). This value is added to the normal letter spacing. Negative
- values are allowed.
- .sp
- Default: 0.
- .TP
- .B \fB\-\-sub\-filter\-sdh=<yes|no>\fP
- Applies filter removing subtitle additions for the deaf or hard\-of\-hearing (SDH).
- This is intended for English, but may in part work for other languages too.
- The intention is that it can be always enabled so may not remove
- all parts added.
- It removes speaker labels (like MAN:), upper case text in parentheses and
- any text in brackets.
- .sp
- Default: \fBno\fP\&.
- .TP
- .B \fB\-\-sub\-filter\-sdh\-harder=<yes|no>\fP
- Do harder SDH filtering (if enabled by \fB\-\-sub\-filter\-sdh\fP).
- Will also remove speaker labels and text within parentheses using both
- lower and upper case letters.
- .sp
- Default: \fBno\fP\&.
- .TP
- .B \fB\-\-sub\-create\-cc\-track=<yes|no>\fP
- For every video stream, create a closed captions track (default: no). The
- only purpose is to make the track available for selection at the start of
- playback, instead of creating it lazily. This applies only to
- \fBATSC A53 Part 4 Closed Captions\fP (displayed by mpv as subtitle tracks
- using the codec \fBeia_608\fP). The CC track is marked "default" and selected
- according to the normal subtitle track selection rules. You can then use
- \fB\-\-sid\fP to explicitly select the correct track too.
- .sp
- If the video stream contains no closed captions, or if no video is being
- decoded, the CC track will remain empty and will not show any text.
- .TP
- .B \fB\-\-sub\-font\-provider=<auto|none|fontconfig>\fP
- Which libass font provider backend to use (default: auto). \fBauto\fP will
- attempt to use the native font provider: fontconfig on Linux, CoreText on
- OSX, DirectWrite on Windows. \fBfontconfig\fP forces fontconfig, if libass
- was built with support (if not, it behaves like \fBnone\fP).
- .sp
- The \fBnone\fP font provider effectively disables system fonts. It will still
- attempt to use embedded fonts (unless \fB\-\-embeddedfonts=no\fP is set; this is
- the same behavior as with all other font providers), \fBsubfont.ttf\fP if
- provided, and fonts in the \fBfonts\fP sub\-directory if provided. (The
- fallback is more strict than that of other font providers, and if a font
- name does not match, it may prefer not to render any text that uses the
- missing font.)
- .UNINDENT
- .SS Window
- .INDENT 0.0
- .TP
- .B \fB\-\-title=<string>\fP
- Set the window title. This is used for the video window, and if possible,
- also sets the audio stream title.
- .sp
- Properties are expanded. (See \fI\%Property Expansion\fP\&.)
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- There is a danger of this causing significant CPU usage, depending on
- the properties used. Changing the window title is often a slow
- operation, and if the title changes every frame, playback can be ruined.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-screen=<default|0\-32>\fP
- In multi\-monitor configurations (i.e. a single desktop that spans across
- multiple displays), this option tells mpv which screen to display the
- video on.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Note (X11)"
- .sp
- This option does not work properly with all window managers. In these
- cases, you can try to use \fB\-\-geometry\fP to position the window
- explicitly. It\(aqs also possible that the window manager provides native
- features to control which screens application windows should use.
- .UNINDENT
- .UNINDENT
- .sp
- See also \fB\-\-fs\-screen\fP\&.
- .TP
- .B \fB\-\-fullscreen\fP, \fB\-\-fs\fP
- Fullscreen playback.
- .TP
- .B \fB\-\-fs\-screen=<all|current|0\-32>\fP
- In multi\-monitor configurations (i.e. a single desktop that spans across
- multiple displays), this option tells mpv which screen to go fullscreen to.
- If \fBcurrent\fP is used mpv will fallback on what the user provided with
- the \fBscreen\fP option.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Note (X11)"
- .sp
- This option works properly only with window managers which
- understand the EWMH \fB_NET_WM_FULLSCREEN_MONITORS\fP hint.
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Note (OS X)"
- .sp
- \fBall\fP does not work on OS X and will behave like \fBcurrent\fP\&.
- .UNINDENT
- .UNINDENT
- .sp
- See also \fB\-\-screen\fP\&.
- .TP
- .B \fB\-\-keep\-open=<yes|no|always>\fP
- Do not terminate when playing or seeking beyond the end of the file, and
- there is not next file to be played (and \fB\-\-loop\fP is not used).
- Instead, pause the player. When trying to seek beyond end of the file, the
- player will attempt to seek to the last frame.
- .sp
- Normally, this will act like \fBset pause yes\fP on EOF, unless the
- \fB\-\-keep\-open\-pause=no\fP option is set.
- .sp
- The following arguments can be given:
- .INDENT 7.0
- .TP
- .B no
- If the current file ends, go to the next file or terminate.
- (Default.)
- .TP
- .B yes
- Don\(aqt terminate if the current file is the last playlist entry.
- Equivalent to \fB\-\-keep\-open\fP without arguments.
- .TP
- .B always
- Like \fByes\fP, but also applies to files before the last playlist
- entry. This means playback will never automatically advance to
- the next file.
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This option is not respected when using \fB\-\-frames\fP\&. Explicitly
- skipping to the next file if the binding uses \fBforce\fP will terminate
- playback as well.
- .sp
- Also, if errors or unusual circumstances happen, the player can quit
- anyway.
- .UNINDENT
- .UNINDENT
- .sp
- Since mpv 0.6.0, this doesn\(aqt pause if there is a next file in the playlist,
- or the playlist is looped. Approximately, this will pause when the player
- would normally exit, but in practice there are corner cases in which this
- is not the case (e.g. \fBmpv \-\-keep\-open file.mkv /dev/null\fP will play
- file.mkv normally, then fail to open \fB/dev/null\fP, then exit). (In
- mpv 0.8.0, \fBalways\fP was introduced, which restores the old behavior.)
- .TP
- .B \fB\-\-keep\-open\-pause=<yes|no>\fP
- If set to \fBno\fP, instead of pausing when \fB\-\-keep\-open\fP is active, just
- stop at end of file and continue playing forward when you seek backwards
- until end where it stops again. Default: \fByes\fP\&.
- .TP
- .B \fB\-\-image\-display\-duration=<seconds|inf>\fP
- If the current file is an image, play the image for the given amount of
- seconds (default: 1). \fBinf\fP means the file is kept open forever (until
- the user stops playback manually).
- .sp
- Unlike \fB\-\-keep\-open\fP, the player is not paused, but simply continues
- playback until the time has elapsed. (It should not use any resources
- during "playback".)
- .sp
- This affects image files, which are defined as having only 1 video frame
- and no audio. The player may recognize certain non\-images as images, for
- example if \fB\-\-length\fP is used to reduce the length to 1 frame, or if
- you seek to the last frame.
- .sp
- This option does not affect the framerate used for \fBmf://\fP or
- \fB\-\-merge\-files\fP\&. For that, use \fB\-\-mf\-fps\fP instead.
- .sp
- Setting \fB\-\-image\-display\-duration\fP hides the OSC and does not track
- playback time on the command\-line output, and also does not duplicate
- the image frame when encoding. To force the player into "dumb mode"
- and actually count out seconds, or to duplicate the image when
- encoding, you need to use \fB\-\-demuxer=lavf \-\-demuxer\-lavf\-o=loop=1\fP,
- and use \fB\-\-length\fP or \fB\-\-frames\fP to stop after a particular time.
- .TP
- .B \fB\-\-force\-window=<yes|no|immediate>\fP
- Create a video output window even if there is no video. This can be useful
- when pretending that mpv is a GUI application. Currently, the window
- always has the size 640x480, and is subject to \fB\-\-geometry\fP,
- \fB\-\-autofit\fP, and similar options.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- The window is created only after initialization (to make sure default
- window placement still works if the video size is different from the
- \fB\-\-force\-window\fP default window size). This can be a problem if
- initialization doesn\(aqt work perfectly, such as when opening URLs with
- bad network connection, or opening broken video files. The \fBimmediate\fP
- mode can be used to create the window always on program start, but this
- may cause other issues.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-taskbar\-progress\fP, \fB\-\-no\-taskbar\-progress\fP
- (Windows only)
- Enable/disable playback progress rendering in taskbar (Windows 7 and above).
- .sp
- Enabled by default.
- .TP
- .B \fB\-\-snap\-window\fP
- (Windows only) Snap the player window to screen edges.
- .TP
- .B \fB\-\-ontop\fP
- Makes the player window stay on top of other windows.
- .sp
- On Windows, if combined with fullscreen mode, this causes mpv to be
- treated as exclusive fullscreen window that bypasses the Desktop Window
- Manager.
- .TP
- .B \fB\-\-ontop\-level=<window|system|level>\fP
- (OS X only)
- Sets the level of an ontop window (default: window).
- .INDENT 7.0
- .TP
- .B window
- On top of all other windows.
- .TP
- .B system
- On top of system elements like Taskbar, Menubar and Dock.
- .TP
- .B level
- A level as integer.
- .UNINDENT
- .TP
- .B \fB\-\-border\fP, \fB\-\-no\-border\fP
- Play video with window border and decorations. Since this is on by
- default, use \fB\-\-no\-border\fP to disable the standard window decorations.
- .TP
- .B \fB\-\-fit\-border\fP, \fB\-\-no\-fit\-border\fP
- (Windows only) Fit the whole window with border and decorations on the
- screen. Since this is on by default, use \fB\-\-no\-fit\-border\fP to make mpv
- try to only fit client area with video on the screen. This behavior only
- applied to window/video with size exceeding size of the screen.
- .TP
- .B \fB\-\-on\-all\-workspaces\fP
- (X11 only)
- Show the video window on all virtual desktops.
- .TP
- .B \fB\-\-geometry=<[W[xH]][+\-x+\-y]>\fP, \fB\-\-geometry=<x:y>\fP
- Adjust the initial window position or size. \fBW\fP and \fBH\fP set the window
- size in pixels. \fBx\fP and \fBy\fP set the window position, measured in pixels
- from the top\-left corner of the screen to the top\-left corner of the image
- being displayed. If a percentage sign (\fB%\fP) is given after the argument,
- it turns the value into a percentage of the screen size in that direction.
- Positions are specified similar to the standard X11 \fB\-\-geometry\fP option
- format, in which e.g. +10\-50 means "place 10 pixels from the left border and
- 50 pixels from the lower border" and "\-\-20+\-10" means "place 20 pixels
- beyond the right and 10 pixels beyond the top border".
- .sp
- If an external window is specified using the \fB\-\-wid\fP option, this
- option is ignored.
- .sp
- The coordinates are relative to the screen given with \fB\-\-screen\fP for the
- video output drivers that fully support \fB\-\-screen\fP\&.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Generally only supported by GUI VOs. Ignored for encoding.
- .UNINDENT
- .UNINDENT
- .\" admonition: Note (OS X)
- .\"
- .\" On Mac OS X the origin of the screen coordinate system is located on the
- .\" bottom-left corner. For instance, ``0:0`` will place the window at the
- .\" bottom-left of the screen.
- .
- .INDENT 7.0
- .INDENT 3.5
- .IP "Note (X11)"
- .sp
- This option does not work properly with all window managers.
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB50:40\fP
- Places the window at x=50, y=40.
- .TP
- .B \fB50%:50%\fP
- Places the window in the middle of the screen.
- .TP
- .B \fB100%:100%\fP
- Places the window at the bottom right corner of the screen.
- .TP
- .B \fB50%\fP
- Sets the window width to half the screen width. Window height is set
- so that the window has the video aspect ratio.
- .TP
- .B \fB50%x50%\fP
- Forces the window width and height to half the screen width and
- height. Will show black borders to compensate for the video aspect
- ratio (with most VOs and without \fB\-\-no\-keepaspect\fP).
- .TP
- .B \fB50%+10+10\fP
- Sets the window to half the screen widths, and positions it 10
- pixels below/left of the top left corner of the screen.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- See also \fB\-\-autofit\fP and \fB\-\-autofit\-larger\fP for fitting the window into
- a given size without changing aspect ratio.
- .TP
- .B \fB\-\-autofit=<[W[xH]]>\fP
- Set the initial window size to a maximum size specified by \fBWxH\fP, without
- changing the window\(aqs aspect ratio. The size is measured in pixels, or if
- a number is followed by a percentage sign (\fB%\fP), in percents of the
- screen size.
- .sp
- This option never changes the aspect ratio of the window. If the aspect
- ratio mismatches, the window\(aqs size is reduced until it fits into the
- specified size.
- .sp
- Window position is not taken into account, nor is it modified by this
- option (the window manager still may place the window differently depending
- on size). Use \fB\-\-geometry\fP to change the window position. Its effects
- are applied after this option.
- .sp
- See \fB\-\-geometry\fP for details how this is handled with multi\-monitor
- setups.
- .sp
- Use \fB\-\-autofit\-larger\fP instead if you just want to limit the maximum size
- of the window, rather than always forcing a window size.
- .sp
- Use \fB\-\-geometry\fP if you want to force both window width and height to a
- specific size.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Generally only supported by GUI VOs. Ignored for encoding.
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB70%\fP
- Make the window width 70% of the screen size, keeping aspect ratio.
- .TP
- .B \fB1000\fP
- Set the window width to 1000 pixels, keeping aspect ratio.
- .TP
- .B \fB70%x60%\fP
- Make the window as large as possible, without being wider than 70%
- of the screen width, or higher than 60% of the screen height.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-autofit\-larger=<[W[xH]]>\fP
- This option behaves exactly like \fB\-\-autofit\fP, except the window size is
- only changed if the window would be larger than the specified size.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B \fB90%x80%\fP
- If the video is larger than 90% of the screen width or 80% of the
- screen height, make the window smaller until either its width is 90%
- of the screen, or its height is 80% of the screen.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-autofit\-smaller=<[W[xH]]>\fP
- This option behaves exactly like \fB\-\-autofit\fP, except that it sets the
- minimum size of the window (just as \fB\-\-autofit\-larger\fP sets the maximum).
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B \fB500x500\fP
- Make the window at least 500 pixels wide and 500 pixels high
- (depending on the video aspect ratio, the width or height will be
- larger than 500 in order to keep the aspect ratio the same).
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-window\-scale=<factor>\fP
- Resize the video window to a multiple (or fraction) of the video size. This
- option is applied before \fB\-\-autofit\fP and other options are applied (so
- they override this option).
- .sp
- For example, \fB\-\-window\-scale=0.5\fP would show the window at half the
- video size.
- .TP
- .B \fB\-\-window\-minimized=<yes|no>\fP
- Whether the video window is minimized or not. Setting this will minimize,
- or unminimze, the video window if the current VO supports it. Note that
- some VOs may support minimization while not supporting unminimization
- (eg: Wayland).
- .sp
- Whether this option and \fB\-\-window\-maximized\fP work on program start or
- at runtime, and whether they\(aqre (at runtime) updated to reflect the actual
- window state, heavily depends on the VO and the windowing system. Some VOs
- simply do not implement them or parts of them, while other VOs may be
- restricted by the windowing systems (especially Wayland).
- .TP
- .B \fB\-\-window\-maximized=<yes|no>\fP
- Whether the video window is maximized or not. Setting this will maximize,
- or unmaximize, the video window if the current VO supports it. See
- \fB\-\-window\-minimized\fP for further remarks.
- .TP
- .B \fB\-\-cursor\-autohide=<number|no|always>\fP
- Make mouse cursor automatically hide after given number of milliseconds.
- \fBno\fP will disable cursor autohide. \fBalways\fP means the cursor will stay
- hidden.
- .TP
- .B \fB\-\-cursor\-autohide\-fs\-only\fP
- If this option is given, the cursor is always visible in windowed mode. In
- fullscreen mode, the cursor is shown or hidden according to
- \fB\-\-cursor\-autohide\fP\&.
- .TP
- .B \fB\-\-no\-fixed\-vo\fP, \fB\-\-fixed\-vo\fP
- \fB\-\-no\-fixed\-vo\fP enforces closing and reopening the video window for
- multiple files (one (un)initialization for each file).
- .TP
- .B \fB\-\-force\-rgba\-osd\-rendering\fP
- Change how some video outputs render the OSD and text subtitles. This
- does not change appearance of the subtitles and only has performance
- implications. For VOs which support native ASS rendering (like \fBgpu\fP,
- \fBvdpau\fP, \fBdirect3d\fP), this can be slightly faster or slower,
- depending on GPU drivers and hardware. For other VOs, this just makes
- rendering slower.
- .TP
- .B \fB\-\-force\-window\-position\fP
- Forcefully move mpv\(aqs video output window to default location whenever
- there is a change in video parameters, video stream or file. This used to
- be the default behavior. Currently only affects X11 VOs.
- .TP
- .B \fB\-\-no\-keepaspect\fP, \fB\-\-keepaspect\fP
- \fB\-\-no\-keepaspect\fP will always stretch the video to window size, and will
- disable the window manager hints that force the window aspect ratio.
- (Ignored in fullscreen mode.)
- .TP
- .B \fB\-\-no\-keepaspect\-window\fP, \fB\-\-keepaspect\-window\fP
- \fB\-\-keepaspect\-window\fP (the default) will lock the window size to the
- video aspect. \fB\-\-no\-keepaspect\-window\fP disables this behavior, and will
- instead add black bars if window aspect and video aspect mismatch. Whether
- this actually works depends on the VO backend.
- (Ignored in fullscreen mode.)
- .TP
- .B \fB\-\-monitoraspect=<ratio>\fP
- Set the aspect ratio of your monitor or TV screen. A value of 0 disables a
- previous setting (e.g. in the config file). Overrides the
- \fB\-\-monitorpixelaspect\fP setting if enabled.
- .sp
- See also \fB\-\-monitorpixelaspect\fP and \fB\-\-video\-aspect\-override\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-monitoraspect=4:3\fP or \fB\-\-monitoraspect=1.3333\fP
- .IP \(bu 2
- \fB\-\-monitoraspect=16:9\fP or \fB\-\-monitoraspect=1.7777\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-hidpi\-window\-scale\fP, \fB\-\-no\-hidpi\-window\-scale\fP
- (OS X, X11, and Wayland only)
- Scale the window size according to the backing scale factor (default: yes).
- On regular HiDPI resolutions the window opens with double the size but appears
- as having the same size as on none\-HiDPI resolutions. This is the default OS X
- behavior.
- .TP
- .B \fB\-\-native\-fs\fP, \fB\-\-no\-native\-fs\fP
- (OS X only)
- Uses the native fullscreen mechanism of the OS (default: yes).
- .TP
- .B \fB\-\-monitorpixelaspect=<ratio>\fP
- Set the aspect of a single pixel of your monitor or TV screen (default:
- 1). A value of 1 means square pixels (correct for (almost?) all LCDs). See
- also \fB\-\-monitoraspect\fP and \fB\-\-video\-aspect\-override\fP\&.
- .TP
- .B \fB\-\-stop\-screensaver\fP, \fB\-\-no\-stop\-screensaver\fP
- Turns off the screensaver (or screen blanker and similar mechanisms) at
- startup and turns it on again on exit (default: yes). The screensaver is
- always re\-enabled when the player is paused.
- .sp
- This is not supported on all video outputs or platforms. Sometimes it is
- implemented, but does not work (especially with Linux "desktops").
- .TP
- .B \fB\-\-wid=<ID>\fP
- This tells mpv to attach to an existing window. If a VO is selected that
- supports this option, it will use that window for video output. mpv will
- scale the video to the size of this window, and will add black bars to
- compensate if the aspect ratio of the video is different.
- .sp
- On X11, the ID is interpreted as a \fBWindow\fP on X11. Unlike
- MPlayer/mplayer2, mpv always creates its own window, and sets the wid
- window as parent. The window will always be resized to cover the parent
- window fully. The value \fB0\fP is interpreted specially, and mpv will
- draw directly on the root window.
- .sp
- On win32, the ID is interpreted as \fBHWND\fP\&. Pass it as value cast to
- \fBintptr_t\fP\&. mpv will create its own window, and set the wid window as
- parent, like with X11.
- .sp
- On OSX/Cocoa, the ID is interpreted as \fBNSView*\fP\&. Pass it as value cast
- to \fBintptr_t\fP\&. mpv will create its own sub\-view. Because OSX does not
- support window embedding of foreign processes, this works only with libmpv,
- and will crash when used from the command line.
- .sp
- On Android, the ID is interpreted as \fBandroid.view.Surface\fP\&. Pass it as a
- value cast to \fBintptr_t\fP\&. Use with \fB\-\-vo=mediacodec_embed\fP and
- \fB\-\-hwdec=mediacodec\fP for direct rendering using MediaCodec, or with
- \fB\-\-vo=gpu \-\-gpu\-context=android\fP (with or without \fB\-\-hwdec=mediacodec\-copy\fP).
- .TP
- .B \fB\-\-no\-window\-dragging\fP
- Don\(aqt move the window when clicking on it and moving the mouse pointer.
- .TP
- .B \fB\-\-x11\-name\fP
- Set the window class name for X11\-based video output methods.
- .TP
- .B \fB\-\-x11\-netwm=<yes|no|auto>\fP
- (X11 only)
- Control the use of NetWM protocol features.
- .sp
- This may or may not help with broken window managers. This provides some
- functionality that was implemented by the now removed \fB\-\-fstype\fP option.
- Actually, it is not known to the developers to which degree this option
- was needed, so feedback is welcome.
- .sp
- Specifically, \fByes\fP will force use of NetWM fullscreen support, even if
- not advertised by the WM. This can be useful for WMs that are broken on
- purpose, like XMonad. (XMonad supposedly doesn\(aqt advertise fullscreen
- support, because Flash uses it. Apparently, applications which want to
- use fullscreen anyway are supposed to either ignore the NetWM support hints,
- or provide a workaround. Shame on XMonad for deliberately breaking X
- protocols (as if X isn\(aqt bad enough already).
- .sp
- By default, NetWM support is autodetected (\fBauto\fP).
- .sp
- This option might be removed in the future.
- .TP
- .B \fB\-\-x11\-bypass\-compositor=<yes|no|fs\-only|never>\fP
- If set to \fByes\fP, then ask the compositor to unredirect the mpv window
- (default: \fBfs\-only\fP). This uses the \fB_NET_WM_BYPASS_COMPOSITOR\fP hint.
- .sp
- \fBfs\-only\fP asks the window manager to disable the compositor only in
- fullscreen mode.
- .sp
- \fBno\fP sets \fB_NET_WM_BYPASS_COMPOSITOR\fP to 0, which is the default value
- as declared by the EWMH specification, i.e. no change is done.
- .sp
- \fBnever\fP asks the window manager to never disable the compositor.
- .UNINDENT
- .SS Disc Devices
- .INDENT 0.0
- .TP
- .B \fB\-\-cdrom\-device=<path>\fP
- Specify the CD\-ROM device (default: \fB/dev/cdrom\fP).
- .TP
- .B \fB\-\-dvd\-device=<path>\fP
- Specify the DVD device or .iso filename (default: \fB/dev/dvd\fP). You can
- also specify a directory that contains files previously copied directly
- from a DVD (with e.g. vobcopy).
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fBmpv dvd:// \-\-dvd\-device=/path/to/dvd/\fP
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-bluray\-device=<path>\fP
- (Blu\-ray only)
- Specify the Blu\-ray disc location. Must be a directory with Blu\-ray
- structure.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fBmpv bd:// \-\-bluray\-device=/path/to/bd/\fP
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-cdda\-...\fP
- These options can be used to tune the CD Audio reading feature of mpv.
- .TP
- .B \fB\-\-cdda\-speed=<value>\fP
- Set CD spin speed.
- .TP
- .B \fB\-\-cdda\-paranoia=<0\-2>\fP
- Set paranoia level. Values other than 0 seem to break playback of
- anything but the first track.
- .INDENT 7.0
- .TP
- .B 0
- disable checking (default)
- .TP
- .B 1
- overlap checking only
- .TP
- .B 2
- full data correction and verification
- .UNINDENT
- .TP
- .B \fB\-\-cdda\-sector\-size=<value>\fP
- Set atomic read size.
- .TP
- .B \fB\-\-cdda\-overlap=<value>\fP
- Force minimum overlap search during verification to <value> sectors.
- .TP
- .B \fB\-\-cdda\-toc\-bias\fP
- Assume that the beginning offset of track 1 as reported in the TOC
- will be addressed as LBA 0. Some discs need this for getting track
- boundaries correctly.
- .TP
- .B \fB\-\-cdda\-toc\-offset=<value>\fP
- Add \fB<value>\fP sectors to the values reported when addressing tracks.
- May be negative.
- .TP
- .B \fB\-\-cdda\-skip=<yes|no>\fP
- (Never) accept imperfect data reconstruction.
- .TP
- .B \fB\-\-cdda\-cdtext=<yes|no>\fP
- Print CD text. This is disabled by default, because it ruins performance
- with CD\-ROM drives for unknown reasons.
- .TP
- .B \fB\-\-dvd\-speed=<speed>\fP
- Try to limit DVD speed (default: 0, no change). DVD base speed is 1385
- kB/s, so an 8x drive can read at speeds up to 11080 kB/s. Slower speeds
- make the drive more quiet. For watching DVDs, 2700 kB/s should be quiet and
- fast enough. mpv resets the speed to the drive default value on close.
- Values of at least 100 mean speed in kB/s. Values less than 100 mean
- multiples of 1385 kB/s, i.e. \fB\-\-dvd\-speed=8\fP selects 11080 kB/s.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- You need write access to the DVD device to change the speed.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-dvd\-angle=<ID>\fP
- Some DVDs contain scenes that can be viewed from multiple angles.
- This option tells mpv which angle to use (default: 1).
- .UNINDENT
- .SS Equalizer
- .INDENT 0.0
- .TP
- .B \fB\-\-brightness=<\-100\-100>\fP
- Adjust the brightness of the video signal (default: 0). Not supported by
- all video output drivers.
- .TP
- .B \fB\-\-contrast=<\-100\-100>\fP
- Adjust the contrast of the video signal (default: 0). Not supported by all
- video output drivers.
- .TP
- .B \fB\-\-saturation=<\-100\-100>\fP
- Adjust the saturation of the video signal (default: 0). You can get
- grayscale output with this option. Not supported by all video output
- drivers.
- .TP
- .B \fB\-\-gamma=<\-100\-100>\fP
- Adjust the gamma of the video signal (default: 0). Not supported by all
- video output drivers.
- .TP
- .B \fB\-\-hue=<\-100\-100>\fP
- Adjust the hue of the video signal (default: 0). You can get a colored
- negative of the image with this option. Not supported by all video output
- drivers.
- .UNINDENT
- .SS Demuxer
- .INDENT 0.0
- .TP
- .B \fB\-\-demuxer=<[+]name>\fP
- Force demuxer type. Use a \(aq+\(aq before the name to force it; this will skip
- some checks. Give the demuxer name as printed by \fB\-\-demuxer=help\fP\&.
- .TP
- .B \fB\-\-demuxer\-lavf\-analyzeduration=<value>\fP
- Maximum length in seconds to analyze the stream properties.
- .TP
- .B \fB\-\-demuxer\-lavf\-probe\-info=<yes|no|auto|nostreams>\fP
- Whether to probe stream information (default: auto). Technically, this
- controls whether libavformat\(aqs \fBavformat_find_stream_info()\fP function
- is called. Usually it\(aqs safer to call it, but it can also make startup
- slower.
- .sp
- The \fBauto\fP choice (the default) tries to skip this for a few know\-safe
- whitelisted formats, while calling it for everything else.
- .sp
- The \fBnostreams\fP choice only calls it if and only if the file seems to
- contain no streams after opening (helpful in cases when calling the function
- is needed to detect streams at all, such as with FLV files).
- .TP
- .B \fB\-\-demuxer\-lavf\-probescore=<1\-100>\fP
- Minimum required libavformat probe score. Lower values will require
- less data to be loaded (makes streams start faster), but makes file
- format detection less reliable. Can be used to force auto\-detected
- libavformat demuxers, even if libavformat considers the detection not
- reliable enough. (Default: 26.)
- .TP
- .B \fB\-\-demuxer\-lavf\-allow\-mimetype=<yes|no>\fP
- Allow deriving the format from the HTTP MIME type (default: yes). Set
- this to no in case playing things from HTTP mysteriously fails, even
- though the same files work from local disk.
- .sp
- This is default in order to reduce latency when opening HTTP streams.
- .TP
- .B \fB\-\-demuxer\-lavf\-format=<name>\fP
- Force a specific libavformat demuxer.
- .TP
- .B \fB\-\-demuxer\-lavf\-hacks=<yes|no>\fP
- By default, some formats will be handled differently from other formats
- by explicitly checking for them. Most of these compensate for weird or
- imperfect behavior from libavformat demuxers. Passing \fBno\fP disables
- these. For debugging and testing only.
- .TP
- .B \fB\-\-demuxer\-lavf\-o=<key>=<value>[,<key>=<value>[,...]]\fP
- Pass AVOptions to libavformat demuxer.
- .sp
- Note, a patch to make the \fIo=\fP unneeded and pass all unknown options
- through the AVOption system is welcome. A full list of AVOptions can
- be found in the FFmpeg manual. Note that some options may conflict
- with mpv options.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fB\-\-demuxer\-lavf\-o=fflags=+ignidx\fP
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-demuxer\-lavf\-probesize=<value>\fP
- Maximum amount of data to probe during the detection phase. In the
- case of MPEG\-TS this value identifies the maximum number of TS packets
- to scan.
- .TP
- .B \fB\-\-demuxer\-lavf\-buffersize=<value>\fP
- Size of the stream read buffer allocated for libavformat in bytes
- (default: 32768). Lowering the size could lower latency. Note that
- libavformat might reallocate the buffer internally, or not fully use all
- of it.
- .TP
- .B \fB\-\-demuxer\-lavf\-linearize\-timestamps=<yes|no|auto>\fP
- Attempt to linearize timestamp resets in demuxed streams (default: auto).
- This was tested only for single audio streams. It\(aqs unknown whether it
- works correctly for video (but likely won\(aqt). Note that the implementation
- is slightly incorrect either way, and will introduce a discontinuity by
- about 1 codec frame size.
- .sp
- The \fBauto\fP mode enables this for OGG audio stream. This covers the common
- and annoying case of OGG web radio streams. Some of these will reset
- timestamps to 0 every time a new song begins. This breaks the mpv seekable
- cache, which can\(aqt deal with timestamp resets. Note that FFmpeg/libavformat\(aqs
- seeking API can\(aqt deal with this either; it\(aqs likely that if this option
- breaks this even more, while if it\(aqs disabled, you can at least seek within
- the first song in the stream. Well, you won\(aqt get anything useful either
- way if the seek is outside of mpv\(aqs cache.
- .TP
- .B \fB\-\-demuxer\-lavf\-propagate\-opts=<yes|no>\fP
- Propagate FFmpeg\-level options to recursively opened connections (default:
- yes). This is needed because FFmpeg will apply these settings to nested
- AVIO contexts automatically. On the other hand, this could break in certain
- situations \- it\(aqs the FFmpeg API, you just can\(aqt win.
- .sp
- This affects in particular the \fB\-\-timeout\fP option and anything passed
- with \fB\-\-demuxer\-lavf\-o\fP\&.
- .sp
- If this option is deemed unnecessary at some point in the future, it will
- be removed without notice.
- .TP
- .B \fB\-\-demuxer\-mkv\-subtitle\-preroll=<yes|index|no>\fP, \fB\-\-mkv\-subtitle\-preroll\fP
- Try harder to show embedded soft subtitles when seeking somewhere. Normally,
- it can happen that the subtitle at the seek target is not shown due to how
- some container file formats are designed. The subtitles appear only if
- seeking before or exactly to the position a subtitle first appears. To
- make this worse, subtitles are often timed to appear a very small amount
- before the associated video frame, so that seeking to the video frame
- typically does not demux the subtitle at that position.
- .sp
- Enabling this option makes the demuxer start reading data a bit before the
- seek target, so that subtitles appear correctly. Note that this makes
- seeking slower, and is not guaranteed to always work. It only works if the
- subtitle is close enough to the seek target.
- .sp
- Works with the internal Matroska demuxer only. Always enabled for absolute
- and hr\-seeks, and this option changes behavior with relative or imprecise
- seeks only.
- .sp
- You can use the \fB\-\-demuxer\-mkv\-subtitle\-preroll\-secs\fP option to specify
- how much data the demuxer should pre\-read at most in order to find subtitle
- packets that may overlap. Setting this to 0 will effectively disable this
- preroll mechanism. Setting a very large value can make seeking very slow,
- and an extremely large value would completely reread the entire file from
- start to seek target on every seek \- seeking can become slower towards the
- end of the file. The details are messy, and the value is actually rounded
- down to the cluster with the previous video keyframe.
- .sp
- Some files, especially files muxed with newer mkvmerge versions, have
- information embedded that can be used to determine what subtitle packets
- overlap with a seek target. In these cases, mpv will reduce the amount
- of data read to a minimum. (Although it will still read \fIall\fP data between
- the cluster that contains the first wanted subtitle packet, and the seek
- target.) If the \fBindex\fP choice (which is the default) is specified, then
- prerolling will be done only if this information is actually available. If
- this method is used, the maximum amount of data to skip can be additionally
- controlled by \fB\-\-demuxer\-mkv\-subtitle\-preroll\-secs\-index\fP (it still uses
- the value of the option without \fB\-index\fP if that is higher).
- .sp
- See also \fB\-\-hr\-seek\-demuxer\-offset\fP option. This option can achieve a
- similar effect, but only if hr\-seek is active. It works with any demuxer,
- but makes seeking much slower, as it has to decode audio and video data
- instead of just skipping over it.
- .sp
- \fB\-\-mkv\-subtitle\-preroll\fP is a deprecated alias.
- .TP
- .B \fB\-\-demuxer\-mkv\-subtitle\-preroll\-secs=<value>\fP
- See \fB\-\-demuxer\-mkv\-subtitle\-preroll\fP\&.
- .TP
- .B \fB\-\-demuxer\-mkv\-subtitle\-preroll\-secs\-index=<value>\fP
- See \fB\-\-demuxer\-mkv\-subtitle\-preroll\fP\&.
- .TP
- .B \fB\-\-demuxer\-mkv\-probe\-video\-duration=<yes|no|full>\fP
- When opening the file, seek to the end of it, and check what timestamp the
- last video packet has, and report that as file duration. This is strictly
- for compatibility with Haali only. In this mode, it\(aqs possible that opening
- will be slower (especially when playing over http), or that behavior with
- broken files is much worse. So don\(aqt use this option.
- .sp
- The \fByes\fP mode merely uses the index and reads a small number of blocks
- from the end of the file. The \fBfull\fP mode actually traverses the entire
- file and can make a reliable estimate even without an index present (such
- as partial files).
- .TP
- .B \fB\-\-demuxer\-rawaudio\-channels=<value>\fP
- Number of channels (or channel layout) if \fB\-\-demuxer=rawaudio\fP is used
- (default: stereo).
- .TP
- .B \fB\-\-demuxer\-rawaudio\-format=<value>\fP
- Sample format for \fB\-\-demuxer=rawaudio\fP (default: s16le).
- Use \fB\-\-demuxer\-rawaudio\-format=help\fP to get a list of all formats.
- .TP
- .B \fB\-\-demuxer\-rawaudio\-rate=<value>\fP
- Sample rate for \fB\-\-demuxer=rawaudio\fP (default: 44 kHz).
- .TP
- .B \fB\-\-demuxer\-rawvideo\-fps=<value>\fP
- Rate in frames per second for \fB\-\-demuxer=rawvideo\fP (default: 25.0).
- .TP
- .B \fB\-\-demuxer\-rawvideo\-w=<value>\fP, \fB\-\-demuxer\-rawvideo\-h=<value>\fP
- Image dimension in pixels for \fB\-\-demuxer=rawvideo\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- Play a raw YUV sample:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv sample\-720x576.yuv \-\-demuxer=rawvideo \e
- \-\-demuxer\-rawvideo\-w=720 \-\-demuxer\-rawvideo\-h=576
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-demuxer\-rawvideo\-format=<value>\fP
- Color space (fourcc) in hex or string for \fB\-\-demuxer=rawvideo\fP
- (default: \fBYV12\fP).
- .TP
- .B \fB\-\-demuxer\-rawvideo\-mp\-format=<value>\fP
- Color space by internal video format for \fB\-\-demuxer=rawvideo\fP\&. Use
- \fB\-\-demuxer\-rawvideo\-mp\-format=help\fP for a list of possible formats.
- .TP
- .B \fB\-\-demuxer\-rawvideo\-codec=<value>\fP
- Set the video codec instead of selecting the rawvideo codec when using
- \fB\-\-demuxer=rawvideo\fP\&. This uses the same values as codec names in
- \fB\-\-vd\fP (but it does not accept decoder names).
- .TP
- .B \fB\-\-demuxer\-rawvideo\-size=<value>\fP
- Frame size in bytes when using \fB\-\-demuxer=rawvideo\fP\&.
- .TP
- .B \fB\-\-demuxer\-cue\-codepage=<codepage>\fP
- Specify the CUE sheet codepage. (See \fB\-\-sub\-codepage\fP for details.)
- .TP
- .B \fB\-\-demuxer\-max\-bytes=<bytesize>\fP
- This controls how much the demuxer is allowed to buffer ahead. The demuxer
- will normally try to read ahead as much as necessary, or as much is
- requested with \fB\-\-demuxer\-readahead\-secs\fP\&. The option can be used to
- restrict the maximum readahead. This limits excessive readahead in case of
- broken files or desynced playback. The demuxer will stop reading additional
- packets as soon as one of the limits is reached. (The limits still can be
- slightly overstepped due to technical reasons.)
- .sp
- Set these limits higher if you get a packet queue overflow warning, and
- you think normal playback would be possible with a larger packet queue.
- .sp
- See \fB\-\-list\-options\fP for defaults and value range. \fB<bytesize>\fP options
- accept suffixes such as \fBKiB\fP and \fBMiB\fP\&.
- .TP
- .B \fB\-\-demuxer\-max\-back\-bytes=<bytesize>\fP
- This controls how much past data the demuxer is allowed to preserve. This
- is useful only if the \fB\-\-demuxer\-seekable\-cache\fP option is enabled.
- Unlike the forward cache, there is no control how many seconds are actually
- cached \- it will simply use as much memory this option allows. Setting this
- option to 0 will strictly disable any back buffer, but this will lead to
- the situation that the forward seek range starts after the current playback
- position (as it removes past packets that are seek points).
- .sp
- If the end of the file is reached, the remaining unused forward buffer space
- is "donated" to the backbuffer (unless the backbuffer size is set to 0).
- This still limits the total cache usage to the sum of the forward and
- backward cache, and effectively makes better use of the total allowed memory
- budget. (The opposite does not happen: free backward buffer is never
- "donated" to the forward buffer.)
- .sp
- Keep in mind that other buffers in the player (like decoders) will cause the
- demuxer to cache "future" frames in the back buffer, which can skew the
- impression about how much data the backbuffer contains.
- .sp
- See \fB\-\-list\-options\fP for defaults and value range.
- .TP
- .B \fB\-\-demuxer\-seekable\-cache=<yes|no|auto>\fP
- This controls whether seeking can use the demuxer cache (default: auto). If
- enabled, short seek offsets will not trigger a low level demuxer seek
- (which means for example that slow network round trips or FFmpeg seek bugs
- can be avoided). If a seek cannot happen within the cached range, a low
- level seek will be triggered. Seeking outside of the cache will start a new
- cached range, but can discard the old cache range if the demuxer exhibits
- certain unsupported behavior.
- .sp
- Keep in mind that some events can flush the cache or force a low level
- seek anyway, such as switching tracks, or attempting to seek before the
- start or after the end of the file.
- .sp
- The special value \fBauto\fP means \fByes\fP in the same situation as
- \fB\-\-cache\-secs\fP is used (i.e. when the stream appears to be a network
- stream or the stream cache is enabled).
- .TP
- .B \fB\-\-demuxer\-thread=<yes|no>\fP
- Run the demuxer in a separate thread, and let it prefetch a certain amount
- of packets (default: yes). Having this enabled leads to smoother playback,
- enables features like prefetching, and prevents that stuck network freezes
- the player. On the other hand, it can add overhead, or the background
- prefetching can hog CPU resources.
- .sp
- Disabling this option is not recommended. Use it for debugging only.
- .TP
- .B \fB\-\-demuxer\-termination\-timeout=<seconds>\fP
- Number of seconds the player should wait to shutdown the demuxer (default:
- 0.1). The player will wait up to this much time before it closes the
- stream layer forcefully. Forceful closing usually means the network I/O is
- given no chance to close its connections gracefully (of course the OS can
- still close TCP connections properly), and might result in annoying messages
- being logged, and in some cases, confused remote servers.
- .sp
- This timeout is usually only applied when loading has finished properly. If
- loading is aborted by the user, or in some corner cases like removing
- external tracks sourced from network during playback, forceful closing is
- always used.
- .TP
- .B \fB\-\-demuxer\-readahead\-secs=<seconds>\fP
- If \fB\-\-demuxer\-thread\fP is enabled, this controls how much the demuxer
- should buffer ahead in seconds (default: 1). As long as no packet has
- a timestamp difference higher than the readahead amount relative to the
- last packet returned to the decoder, the demuxer keeps reading.
- .sp
- Note that the \fB\-\-cache\-secs\fP option will override this value if a cache
- is enabled, and the value is larger.
- .sp
- (This value tends to be fuzzy, because many file formats don\(aqt store linear
- timestamps.)
- .TP
- .B \fB\-\-prefetch\-playlist=<yes|no>\fP
- Prefetch next playlist entry while playback of the current entry is ending
- (default: no). This merely opens the URL of the next playlist entry as soon
- as the current URL is fully read.
- .sp
- This does \fBnot\fP work with URLs resolved by the \fByoutube\-dl\fP wrapper,
- and it won\(aqt.
- .sp
- This does not affect HLS (\fB\&.m3u8\fP URLs) \- HLS prefetching depends on the
- demuxer cache settings and is on by default.
- .sp
- This can give subtly wrong results if per\-file options are used, or if
- options are changed in the time window between prefetching start and next
- file played.
- .sp
- This can occasionally make wrong prefetching decisions. For example, it
- can\(aqt predict whether you go backwards in the playlist, and assumes you
- won\(aqt edit the playlist.
- .sp
- Highly experimental.
- .TP
- .B \fB\-\-force\-seekable=<yes|no>\fP
- If the player thinks that the media is not seekable (e.g. playing from a
- pipe, or it\(aqs an http stream with a server that doesn\(aqt support range
- requests), seeking will be disabled. This option can forcibly enable it.
- For seeks within the cache, there\(aqs a good chance of success.
- .TP
- .B \fB\-\-demuxer\-cache\-wait=<yes|no>\fP
- Before starting playback, read data until either the end of the file was
- reached, or the demuxer cache has reached maximum capacity. Only once this
- is done, playback starts. This intentionally happens before the initial
- seek triggered with \fB\-\-start\fP\&. This does not change any runtime behavior
- after the initial caching. This option is useless if the file cannot be
- cached completely.
- .TP
- .B \fB\-\-rar\-list\-all\-volumes=<yes|no>\fP
- When opening multi\-volume rar files, open all volumes to create a full list
- of contained files (default: no). If disabled, only the archive entries
- whose headers are located within the first volume are listed (and thus
- played when opening a .rar file with mpv). Doing so speeds up opening, and
- the typical idiotic use\-case of playing uncompressed multi\-volume rar files
- that contain a single media file is made faster.
- .sp
- Opening is still slow, because for unknown, idiotic, and unnecessary reasons
- libarchive opens all volumes anyway when playing the main file, even though
- mpv iterated no archive entries yet.
- .UNINDENT
- .SS Input
- .INDENT 0.0
- .TP
- .B \fB\-\-native\-keyrepeat\fP
- Use system settings for keyrepeat delay and rate, instead of
- \fB\-\-input\-ar\-delay\fP and \fB\-\-input\-ar\-rate\fP\&. (Whether this applies
- depends on the VO backend and how it handles keyboard input. Does not
- apply to terminal input.)
- .TP
- .B \fB\-\-input\-ar\-delay\fP
- Delay in milliseconds before we start to autorepeat a key (0 to disable).
- .TP
- .B \fB\-\-input\-ar\-rate\fP
- Number of key presses to generate per second on autorepeat.
- .TP
- .B \fB\-\-input\-conf=<filename>\fP
- Specify input configuration file other than the default location in the mpv
- configuration directory (usually \fB~/.config/mpv/input.conf\fP).
- .TP
- .B \fB\-\-no\-input\-default\-bindings\fP
- Disable mpv default (built\-in) key bindings.
- .TP
- .B \fB\-\-input\-cmdlist\fP
- Prints all commands that can be bound to keys.
- .TP
- .B \fB\-\-input\-doubleclick\-time=<milliseconds>\fP
- Time in milliseconds to recognize two consecutive button presses as a
- double\-click (default: 300).
- .TP
- .B \fB\-\-input\-keylist\fP
- Prints all keys that can be bound to commands.
- .TP
- .B \fB\-\-input\-key\-fifo\-size=<2\-65000>\fP
- Specify the size of the FIFO that buffers key events (default: 7). If it
- is too small, some events may be lost. The main disadvantage of setting it
- to a very large value is that if you hold down a key triggering some
- particularly slow command then the player may be unresponsive while it
- processes all the queued commands.
- .TP
- .B \fB\-\-input\-test\fP
- Input test mode. Instead of executing commands on key presses, mpv
- will show the keys and the bound commands on the OSD. Has to be used
- with a dummy video, and the normal ways to quit the player will not
- work (key bindings that normally quit will be shown on OSD only, just
- like any other binding). See \fI\%INPUT.CONF\fP\&.
- .TP
- .B \fB\-\-input\-file=<filename>\fP
- Deprecated. Use \fB\-\-input\-ipc\-server\fP\&.
- .sp
- Read commands from the given file. Mostly useful with a FIFO. Since
- mpv 0.7.0 also understands JSON commands (see \fI\%JSON IPC\fP), but you can\(aqt
- get replies or events. Use \fB\-\-input\-ipc\-server\fP for something
- bi\-directional. On MS Windows, JSON commands are not available.
- .sp
- This can also specify a direct file descriptor with \fBfd://N\fP (UNIX only).
- In this case, JSON replies will be written if the FD is writable.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- When the given file is a FIFO mpv opens both ends, so you can do several
- \fIecho "seek 10" > mp_pipe\fP and the pipe will stay valid.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-input\-terminal\fP, \fB\-\-no\-input\-terminal\fP
- \fB\-\-no\-input\-terminal\fP prevents the player from reading key events from
- standard input. Useful when reading data from standard input. This is
- automatically enabled when \fB\-\fP is found on the command line. There are
- situations where you have to set it manually, e.g. if you open
- \fB/dev/stdin\fP (or the equivalent on your system), use stdin in a playlist
- or intend to read from stdin later on via the loadfile or loadlist input
- commands.
- .TP
- .B \fB\-\-input\-ipc\-server=<filename>\fP
- Enable the IPC support and create the listening socket at the given path.
- .sp
- On Linux and Unix, the given path is a regular filesystem path. On Windows,
- named pipes are used, so the path refers to the pipe namespace
- (\fB\e\e.\epipe\e<name>\fP). If the \fB\e\e.\epipe\e\fP prefix is missing, mpv will add
- it automatically before creating the pipe, so
- \fB\-\-input\-ipc\-server=/tmp/mpv\-socket\fP and
- \fB\-\-input\-ipc\-server=\e\e.\epipe\etmp\empv\-socket\fP are equivalent for IPC on
- Windows.
- .sp
- See \fI\%JSON IPC\fP for details.
- .TP
- .B \fB\-\-input\-gamepad=<yes|no>\fP
- Enable/disable SDL2 Gamepad support. Disabled by default.
- .TP
- .B \fB\-\-input\-cursor\fP, \fB\-\-no\-input\-cursor\fP
- Permit mpv to receive pointer events reported by the video output
- driver. Necessary to use the OSC, or to select the buttons in DVD menus.
- Support depends on the VO in use.
- .TP
- .B \fB\-\-input\-media\-keys=<yes|no>\fP
- (OS X and Windows only)
- Enable/disable media keys support. Enabled by default (except for libmpv).
- .TP
- .B \fB\-\-input\-right\-alt\-gr\fP, \fB\-\-no\-input\-right\-alt\-gr\fP
- (Cocoa and Windows only)
- Use the right Alt key as Alt Gr to produce special characters. If disabled,
- count the right Alt as an Alt modifier key. Enabled by default.
- .TP
- .B \fB\-\-input\-vo\-keyboard=<yes|no>\fP
- Disable all keyboard input on for VOs which can\(aqt participate in proper
- keyboard input dispatching. May not affect all VOs. Generally useful for
- embedding only.
- .sp
- On X11, a sub\-window with input enabled grabs all keyboard input as long
- as it is 1. a child of a focused window, and 2. the mouse is inside of
- the sub\-window. It can steal away all keyboard input from the
- application embedding the mpv window, and on the other hand, the mpv
- window will receive no input if the mouse is outside of the mpv window,
- even though mpv has focus. Modern toolkits work around this weird X11
- behavior, but naively embedding foreign windows breaks it.
- .sp
- The only way to handle this reasonably is using the XEmbed protocol, which
- was designed to solve these problems. GTK provides \fBGtkSocket\fP, which
- supports XEmbed. Qt doesn\(aqt seem to provide anything working in newer
- versions.
- .sp
- If the embedder supports XEmbed, input should work with default settings
- and with this option disabled. Note that \fBinput\-default\-bindings\fP is
- disabled by default in libmpv as well \- it should be enabled if you want
- the mpv default key bindings.
- .sp
- (This option was renamed from \fB\-\-input\-x11\-keyboard\fP\&.)
- .UNINDENT
- .SS OSD
- .INDENT 0.0
- .TP
- .B \fB\-\-osc\fP, \fB\-\-no\-osc\fP
- Whether to load the on\-screen\-controller (default: yes).
- .TP
- .B \fB\-\-no\-osd\-bar\fP, \fB\-\-osd\-bar\fP
- Disable display of the OSD bar.
- .sp
- You can configure this on a per\-command basis in input.conf using \fBosd\-\fP
- prefixes, see \fBInput Command Prefixes\fP\&. If you want to disable the OSD
- completely, use \fB\-\-osd\-level=0\fP\&.
- .TP
- .B \fB\-\-osd\-on\-seek=<no,bar,msg,msg\-bar>\fP
- Set what is displayed on the OSD during seeks. The default is \fBbar\fP\&.
- .sp
- You can configure this on a per\-command basis in input.conf using \fBosd\-\fP
- prefixes, see \fBInput Command Prefixes\fP\&.
- .TP
- .B \fB\-\-osd\-duration=<time>\fP
- Set the duration of the OSD messages in ms (default: 1000).
- .TP
- .B \fB\-\-osd\-font=<name>\fP
- Specify font to use for OSD. The default is \fBsans\-serif\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-osd\-font=\(aqBitstream Vera Sans\(aq\fP
- .IP \(bu 2
- \fB\-\-osd\-font=\(aqComic Sans MS\(aq\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-osd\-font\-size=<size>\fP
- Specify the OSD font size. See \fB\-\-sub\-font\-size\fP for details.
- .sp
- Default: 55.
- .TP
- .B \fB\-\-osd\-msg1=<string>\fP
- Show this string as message on OSD with OSD level 1 (visible by default).
- The message will be visible by default, and as long as no other message
- covers it, and the OSD level isn\(aqt changed (see \fB\-\-osd\-level\fP).
- Expands properties; see \fI\%Property Expansion\fP\&.
- .TP
- .B \fB\-\-osd\-msg2=<string>\fP
- Similar to \fB\-\-osd\-msg1\fP, but for OSD level 2. If this is an empty string
- (default), then the playback time is shown.
- .TP
- .B \fB\-\-osd\-msg3=<string>\fP
- Similar to \fB\-\-osd\-msg1\fP, but for OSD level 3. If this is an empty string
- (default), then the playback time, duration, and some more information is
- shown.
- .sp
- This is used for the \fBshow\-progress\fP command (by default mapped to \fBP\fP),
- and when seeking if enabled with \fB\-\-osd\-on\-seek\fP or by \fBosd\-\fP prefixes
- in input.conf (see \fBInput Command Prefixes\fP).
- .sp
- \fB\-\-osd\-status\-msg\fP is a legacy equivalent (but with a minor difference).
- .TP
- .B \fB\-\-osd\-status\-msg=<string>\fP
- Show a custom string during playback instead of the standard status text.
- This overrides the status text used for \fB\-\-osd\-level=3\fP, when using the
- \fBshow\-progress\fP command (by default mapped to \fBP\fP), and when seeking if
- enabled with \fB\-\-osd\-on\-seek\fP or \fBosd\-\fP prefixes in input.conf (see
- \fBInput Command Prefixes\fP). Expands properties. See \fI\%Property Expansion\fP\&.
- .sp
- This option has been replaced with \fB\-\-osd\-msg3\fP\&. The only difference is
- that this option implicitly includes \fB${osd\-sym\-cc}\fP\&. This option is
- ignored if \fB\-\-osd\-msg3\fP is not empty.
- .TP
- .B \fB\-\-osd\-playing\-msg=<string>\fP
- Show a message on OSD when playback starts. The string is expanded for
- properties, e.g. \fB\-\-osd\-playing\-msg=\(aqfile: ${filename}\(aq\fP will show the
- message \fBfile:\fP followed by a space and the currently played filename.
- .sp
- See \fI\%Property Expansion\fP\&.
- .TP
- .B \fB\-\-osd\-bar\-align\-x=<\-1\-1>\fP
- Position of the OSD bar. \-1 is far left, 0 is centered, 1 is far right.
- Fractional values (like 0.5) are allowed.
- .TP
- .B \fB\-\-osd\-bar\-align\-y=<\-1\-1>\fP
- Position of the OSD bar. \-1 is top, 0 is centered, 1 is bottom.
- Fractional values (like 0.5) are allowed.
- .TP
- .B \fB\-\-osd\-bar\-w=<1\-100>\fP
- Width of the OSD bar, in percentage of the screen width (default: 75).
- A value of 50 means the bar is half the screen wide.
- .TP
- .B \fB\-\-osd\-bar\-h=<0.1\-50>\fP
- Height of the OSD bar, in percentage of the screen height (default: 3.125).
- .TP
- .B \fB\-\-osd\-back\-color=<color>\fP
- See \fB\-\-osd\-color\fP\&. Color used for OSD text background.
- .TP
- .B \fB\-\-osd\-blur=<0..20.0>\fP
- Gaussian blur factor. 0 means no blur applied (default).
- .TP
- .B \fB\-\-osd\-bold=<yes|no>\fP
- Format text on bold.
- .TP
- .B \fB\-\-osd\-italic=<yes|no>\fP
- Format text on italic.
- .TP
- .B \fB\-\-osd\-border\-color=<color>\fP
- See \fB\-\-osd\-color\fP\&. Color used for the OSD font border.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- ignored when \fB\-\-osd\-back\-color\fP is
- specified (or more exactly: when that option is not set to completely
- transparent).
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-osd\-border\-size=<size>\fP
- Size of the OSD font border in scaled pixels (see \fB\-\-sub\-font\-size\fP
- for details). A value of 0 disables borders.
- .sp
- Default: 3.
- .TP
- .B \fB\-\-osd\-color=<color>\fP
- Specify the color used for OSD.
- See \fB\-\-sub\-color\fP for details.
- .TP
- .B \fB\-\-osd\-fractions\fP
- Show OSD times with fractions of seconds (in millisecond precision). Useful
- to see the exact timestamp of a video frame.
- .TP
- .B \fB\-\-osd\-level=<0\-3>\fP
- Specifies which mode the OSD should start in.
- .INDENT 7.0
- .TP
- .B 0
- OSD completely disabled (subtitles only)
- .TP
- .B 1
- enabled (shows up only on user interaction)
- .TP
- .B 2
- enabled + current time visible by default
- .TP
- .B 3
- enabled + \fB\-\-osd\-status\-msg\fP (current time and status by default)
- .UNINDENT
- .TP
- .B \fB\-\-osd\-margin\-x=<size>\fP
- Left and right screen margin for the OSD in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details).
- .sp
- This option specifies the distance of the OSD to the left, as well as at
- which distance from the right border long OSD text will be broken.
- .sp
- Default: 25.
- .TP
- .B \fB\-\-osd\-margin\-y=<size>\fP
- Top and bottom screen margin for the OSD in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details).
- .sp
- This option specifies the vertical margins of the OSD.
- .sp
- Default: 22.
- .TP
- .B \fB\-\-osd\-align\-x=<left|center|right>\fP
- Control to which corner of the screen OSD should be
- aligned to (default: \fBleft\fP).
- .TP
- .B \fB\-\-osd\-align\-y=<top|center|bottom>\fP
- Vertical position (default: \fBtop\fP).
- Details see \fB\-\-osd\-align\-x\fP\&.
- .TP
- .B \fB\-\-osd\-scale=<factor>\fP
- OSD font size multiplier, multiplied with \fB\-\-osd\-font\-size\fP value.
- .TP
- .B \fB\-\-osd\-scale\-by\-window=<yes|no>\fP
- Whether to scale the OSD with the window size (default: yes). If this is
- disabled, \fB\-\-osd\-font\-size\fP and other OSD options that use scaled pixels
- are always in actual pixels. The effect is that changing the window size
- won\(aqt change the OSD font size.
- .TP
- .B \fB\-\-osd\-shadow\-color=<color>\fP
- See \fB\-\-sub\-color\fP\&. Color used for OSD shadow.
- .TP
- .B \fB\-\-osd\-shadow\-offset=<size>\fP
- Displacement of the OSD shadow in scaled pixels (see
- \fB\-\-sub\-font\-size\fP for details). A value of 0 disables shadows.
- .sp
- Default: 0.
- .TP
- .B \fB\-\-osd\-spacing=<size>\fP
- Horizontal OSD/sub font spacing in scaled pixels (see \fB\-\-sub\-font\-size\fP
- for details). This value is added to the normal letter spacing. Negative
- values are allowed.
- .sp
- Default: 0.
- .TP
- .B \fB\-\-video\-osd=<yes|no>\fP
- Enabled OSD rendering on the video window (default: yes). This can be used
- in situations where terminal OSD is preferred. If you just want to disable
- all OSD rendering, use \fB\-\-osd\-level=0\fP\&.
- .sp
- It does not affect subtitles or overlays created by scripts (in particular,
- the OSC needs to be disabled with \fB\-\-no\-osc\fP).
- .sp
- This option is somewhat experimental and could be replaced by another
- mechanism in the future.
- .TP
- .B \fB\-\-osd\-font\-provider=<...>\fP
- See \fB\-\-sub\-font\-provider\fP for details and accepted values. Note that
- unlike subtitles, OSD never uses embedded fonts from media files.
- .UNINDENT
- .SS Screenshot
- .INDENT 0.0
- .TP
- .B \fB\-\-screenshot\-format=<type>\fP
- Set the image file type used for saving screenshots.
- .sp
- Available choices:
- .INDENT 7.0
- .TP
- .B png
- PNG
- .TP
- .B jpg
- JPEG (default)
- .TP
- .B jpeg
- JPEG (alias for jpg)
- .TP
- .B webp
- WebP
- .UNINDENT
- .TP
- .B \fB\-\-screenshot\-tag\-colorspace=<yes|no>\fP
- Tag screenshots with the appropriate colorspace.
- .sp
- Note that not all formats are supported.
- .sp
- Default: \fBno\fP\&.
- .TP
- .B \fB\-\-screenshot\-high\-bit\-depth=<yes|no>\fP
- If possible, write screenshots with a bit depth similar to the source
- video (default: yes). This is interesting in particular for PNG, as this
- sometimes triggers writing 16 bit PNGs with huge file sizes. This will also
- include an unused alpha channel in the resulting files if 16 bit is used.
- .TP
- .B \fB\-\-screenshot\-template=<template>\fP
- Specify the filename template used to save screenshots. The template
- specifies the filename without file extension, and can contain format
- specifiers, which will be substituted when taking a screenshot.
- By default, the template is \fBmpv\-shot%n\fP, which results in filenames like
- \fBmpv\-shot0012.png\fP for example.
- .sp
- The template can start with a relative or absolute path, in order to
- specify a directory location where screenshots should be saved.
- .sp
- If the final screenshot filename points to an already existing file, the
- file will not be overwritten. The screenshot will either not be saved, or if
- the template contains \fB%n\fP, saved using different, newly generated
- filename.
- .sp
- Allowed format specifiers:
- .INDENT 7.0
- .TP
- .B \fB%[#][0X]n\fP
- A sequence number, padded with zeros to length X (default: 04). E.g.
- passing the format \fB%04n\fP will yield \fB0012\fP on the 12th screenshot.
- The number is incremented every time a screenshot is taken or if the
- file already exists. The length \fBX\fP must be in the range 0\-9. With
- the optional # sign, mpv will use the lowest available number. For
- example, if you take three screenshots\-\-0001, 0002, 0003\-\-and delete
- the first two, the next two screenshots will not be 0004 and 0005, but
- 0001 and 0002 again.
- .TP
- .B \fB%f\fP
- Filename of the currently played video.
- .TP
- .B \fB%F\fP
- Same as \fB%f\fP, but strip the file extension, including the dot.
- .TP
- .B \fB%x\fP
- Directory path of the currently played video. If the video is not on
- the filesystem (but e.g. \fBhttp://\fP), this expand to an empty string.
- .TP
- .B \fB%X{fallback}\fP
- Same as \fB%x\fP, but if the video file is not on the filesystem, return
- the fallback string inside the \fB{...}\fP\&.
- .TP
- .B \fB%p\fP
- Current playback time, in the same format as used in the OSD. The
- result is a string of the form "HH:MM:SS". For example, if the video is
- at the time position 5 minutes and 34 seconds, \fB%p\fP will be replaced
- with "00:05:34".
- .TP
- .B \fB%P\fP
- Similar to \fB%p\fP, but extended with the playback time in milliseconds.
- It is formatted as "HH:MM:SS.mmm", with "mmm" being the millisecond
- part of the playback time.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is a simple way for getting unique per\-frame timestamps. (Frame
- numbers would be more intuitive, but are not easily implementable
- because container formats usually use time stamps for identifying
- frames.)
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB%wX\fP
- Specify the current playback time using the format string \fBX\fP\&.
- \fB%p\fP is like \fB%wH:%wM:%wS\fP, and \fB%P\fP is like \fB%wH:%wM:%wS.%wT\fP\&.
- .INDENT 7.0
- .TP
- .B Valid format specifiers:
- .INDENT 7.0
- .TP
- .B \fB%wH\fP
- hour (padded with 0 to two digits)
- .TP
- .B \fB%wh\fP
- hour (not padded)
- .TP
- .B \fB%wM\fP
- minutes (00\-59)
- .TP
- .B \fB%wm\fP
- total minutes (includes hours, unlike \fB%wM\fP)
- .TP
- .B \fB%wS\fP
- seconds (00\-59)
- .TP
- .B \fB%ws\fP
- total seconds (includes hours and minutes)
- .TP
- .B \fB%wf\fP
- like \fB%ws\fP, but as float
- .TP
- .B \fB%wT\fP
- milliseconds (000\-999)
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB%tX\fP
- Specify the current local date/time using the format \fBX\fP\&. This format
- specifier uses the UNIX \fBstrftime()\fP function internally, and inserts
- the result of passing "%X" to \fBstrftime\fP\&. For example, \fB%tm\fP will
- insert the number of the current month as number. You have to use
- multiple \fB%tX\fP specifiers to build a full date/time string.
- .TP
- .B \fB%{prop[:fallback text]}\fP
- Insert the value of the input property \(aqprop\(aq. E.g. \fB%{filename}\fP is
- the same as \fB%f\fP\&. If the property does not exist or is not available,
- an error text is inserted, unless a fallback is specified.
- .TP
- .B \fB%%\fP
- Replaced with the \fB%\fP character itself.
- .UNINDENT
- .TP
- .B \fB\-\-screenshot\-directory=<path>\fP
- Store screenshots in this directory. This path is joined with the filename
- generated by \fB\-\-screenshot\-template\fP\&. If the template filename is already
- absolute, the directory is ignored.
- .sp
- If the directory does not exist, it is created on the first screenshot. If
- it is not a directory, an error is generated when trying to write a
- screenshot.
- .sp
- This option is not set by default, and thus will write screenshots to the
- directory from which mpv was started. In pseudo\-gui mode
- (see \fI\%PSEUDO GUI MODE\fP), this is set to the desktop.
- .TP
- .B \fB\-\-screenshot\-jpeg\-quality=<0\-100>\fP
- Set the JPEG quality level. Higher means better quality. The default is 90.
- .TP
- .B \fB\-\-screenshot\-jpeg\-source\-chroma=<yes|no>\fP
- Write JPEG files with the same chroma subsampling as the video
- (default: yes). If disabled, the libjpeg default is used.
- .TP
- .B \fB\-\-screenshot\-png\-compression=<0\-9>\fP
- Set the PNG compression level. Higher means better compression. This will
- affect the file size of the written screenshot file and the time it takes
- to write a screenshot. Too high compression might occupy enough CPU time to
- interrupt playback. The default is 7.
- .TP
- .B \fB\-\-screenshot\-png\-filter=<0\-5>\fP
- Set the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is
- "up", 3 is "average", 4 is "Paeth", and 5 is "mixed". This affects the level
- of compression that can be achieved. For most images, "mixed" achieves the
- best compression ratio, hence it is the default.
- .TP
- .B \fB\-\-screenshot\-webp\-lossless=<yes|no>\fP
- Write lossless WebP files. \fB\-\-screenshot\-webp\-quality\fP is ignored if this
- is set. The default is no.
- .TP
- .B \fB\-\-screenshot\-webp\-quality=<0\-100>\fP
- Set the WebP quality level. Higher means better quality. The default is 75.
- .TP
- .B \fB\-\-screenshot\-webp\-compression=<0\-6>\fP
- Set the WebP compression level. Higher means better compression, but takes
- more CPU time. Note that this also affects the screenshot quality when used
- with lossy WebP files. The default is 4.
- .UNINDENT
- .SS Software Scaler
- .INDENT 0.0
- .TP
- .B \fB\-\-sws\-scaler=<name>\fP
- Specify the software scaler algorithm to be used with \fB\-\-vf=scale\fP\&. This
- also affects video output drivers which lack hardware acceleration,
- e.g. \fBx11\fP\&. See also \fB\-\-vf=scale\fP\&.
- .sp
- To get a list of available scalers, run \fB\-\-sws\-scaler=help\fP\&.
- .sp
- Default: \fBbicubic\fP\&.
- .TP
- .B \fB\-\-sws\-lgb=<0\-100>\fP
- Software scaler Gaussian blur filter (luma). See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-cgb=<0\-100>\fP
- Software scaler Gaussian blur filter (chroma). See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-ls=<\-100\-100>\fP
- Software scaler sharpen filter (luma). See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-cs=<\-100\-100>\fP
- Software scaler sharpen filter (chroma). See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-chs=<h>\fP
- Software scaler chroma horizontal shifting. See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-cvs=<v>\fP
- Software scaler chroma vertical shifting. See \fB\-\-sws\-scaler\fP\&.
- .TP
- .B \fB\-\-sws\-bitexact=<yes|no>\fP
- Unknown functionality (default: no). Consult libswscale source code. The
- primary purpose of this, as far as libswscale API goes), is to produce
- exactly the same output for the same input on all platforms (output has the
- same "bits" everywhere, thus "bitexact"). Typically disables optimizations.
- .TP
- .B \fB\-\-sws\-fast=<yes|no>\fP
- Allow optimizations that help with performance, but reduce quality (default:
- no).
- .sp
- VOs like \fBdrm\fP and \fBx11\fP will benefit a lot from using \fB\-\-sws\-fast\fP\&.
- You may need to set other options, like \fB\-\-sws\-scaler\fP\&. The builtin
- \fBsws\-fast\fP profile sets this option and some others to gain performance
- for reduced quality.
- .TP
- .B \fB\-\-sws\-allow\-zimg=<yes|no>\fP
- Allow using zimg (if the component using the internal swscale wrapper
- explicitly allows so). In this case, zimg \fImay\fP be used, if the internal
- zimg wrapper supports the input and output formats. It will silently
- fall back to libswscale if one of these conditions does not apply.
- .sp
- If zimg is used, the other \fB\-\-sws\-\fP options are ignored, and the
- \fB\-\-zimg\-\fP options are used instead.
- .sp
- If the internal component using the swscale wrapper hooks up logging
- correctly, a verbose priority log message will indicate whether zimg is
- being used.
- .sp
- Most things which need software conversion can make use of this.
- .TP
- .B \fB\-\-zimg\-scaler=<point|bilinear|bicubic|spline16|spline36|lanczos>\fP
- Zimg luma scaler to use (default: lanczos).
- .TP
- .B \fB\-\-zimg\-scaler\-param\-a=<default|float>\fP, \fB\-\-zimg\-scaler\-param\-b=<default|float>\fP
- Set scaler parameters. By default, these are set to the special string
- \fBdefault\fP, which maps to a scaler\-specific default value. Ignored if the
- scaler is not tunable.
- .INDENT 7.0
- .TP
- .B \fBlanczos\fP
- \fB\-\-zimg\-scaler\-param\-a\fP is the number of taps.
- .TP
- .B \fBbicubic\fP
- a and b are the bicubic b and c parameters.
- .UNINDENT
- .TP
- .B \fB\-\-zimg\-scaler\-chroma=...\fP
- Same as \fB\-\-zimg\-scaler\fP, for for chroma interpolation (default: bilinear).
- .TP
- .B \fB\-\-zimg\-scaler\-chroma\-param\-a\fP, \fB\-\-zimg\-scaler\-chroma\-param\-b\fP
- Same as \fB\-\-zimg\-scaler\-param\-a\fP / \fB\-\-zimg\-scaler\-param\-b\fP, for chroma.
- .TP
- .B \fB\-\-zimg\-dither=<no|ordered|random|error\-diffusion>\fP
- Dithering (default: random).
- .TP
- .B \fB\-\-zimg\-fast=<yes|no>\fP
- Allow optimizations that help with performance, but reduce quality (default:
- yes). Currently, this may simplify gamma conversion operations.
- .UNINDENT
- .SS Audio Resampler
- .sp
- This controls the default options of any resampling done by mpv (but not within
- libavfilter, within the system audio API resampler, or any other places).
- .sp
- It also sets the defaults for the \fBlavrresample\fP audio filter.
- .INDENT 0.0
- .TP
- .B \fB\-\-audio\-resample\-filter\-size=<length>\fP
- Length of the filter with respect to the lower sampling rate. (default:
- 16)
- .TP
- .B \fB\-\-audio\-resample\-phase\-shift=<count>\fP
- Log2 of the number of polyphase entries. (..., 10\->1024, 11\->2048,
- 12\->4096, ...) (default: 10\->1024)
- .TP
- .B \fB\-\-audio\-resample\-cutoff=<cutoff>\fP
- Cutoff frequency (0.0\-1.0), default set depending upon filter length.
- .TP
- .B \fB\-\-audio\-resample\-linear=<yes|no>\fP
- If set then filters will be linearly interpolated between polyphase
- entries. (default: no)
- .TP
- .B \fB\-\-audio\-normalize\-downmix=<yes|no>\fP
- Enable/disable normalization if surround audio is downmixed to stereo
- (default: no). If this is disabled, downmix can cause clipping. If it\(aqs
- enabled, the output might be too quiet. It depends on the source audio.
- .sp
- Technically, this changes the \fBnormalize\fP suboption of the
- \fBlavrresample\fP audio filter, which performs the downmixing.
- .sp
- If downmix happens outside of mpv for some reason, or in the decoder
- (decoder downmixing), or in the audio output (system mixer), this has no
- effect.
- .TP
- .B \fB\-\-audio\-resample\-max\-output\-size=<length>\fP
- Limit maximum size of audio frames filtered at once, in ms (default: 40).
- The output size size is limited in order to make resample speed changes
- react faster. This is necessary especially if decoders or filters output
- very large frame sizes (like some lossless codecs or some DRC filters).
- This option does not affect the resampling algorithm in any way.
- .sp
- For testing/debugging only. Can be removed or changed any time.
- .TP
- .B \fB\-\-audio\-swresample\-o=<string>\fP
- Set AVOptions on the SwrContext or AVAudioResampleContext. These should
- be documented by FFmpeg or Libav.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .UNINDENT
- .SS Terminal
- .INDENT 0.0
- .TP
- .B \fB\-\-quiet\fP
- Make console output less verbose; in particular, prevents the status line
- (i.e. AV: 3.4 (00:00:03.37) / 5320.6 ...) from being displayed.
- Particularly useful on slow terminals or broken ones which do not properly
- handle carriage return (i.e. \fB\er\fP).
- .sp
- See also: \fB\-\-really\-quiet\fP and \fB\-\-msg\-level\fP\&.
- .TP
- .B \fB\-\-really\-quiet\fP
- Display even less output and status messages than with \fB\-\-quiet\fP\&.
- .TP
- .B \fB\-\-no\-terminal\fP, \fB\-\-terminal\fP
- Disable any use of the terminal and stdin/stdout/stderr. This completely
- silences any message output.
- .sp
- Unlike \fB\-\-really\-quiet\fP, this disables input and terminal initialization
- as well.
- .TP
- .B \fB\-\-no\-msg\-color\fP
- Disable colorful console output on terminals.
- .TP
- .B \fB\-\-msg\-level=<module1=level1,module2=level2,...>\fP
- Control verbosity directly for each module. The \fBall\fP module changes the
- verbosity of all the modules. The verbosity changes from this option are
- applied in order from left to right, and each item can override a previous
- one.
- .sp
- Run mpv with \fB\-\-msg\-level=all=trace\fP to see all messages mpv outputs. You
- can use the module names printed in the output (prefixed to each line in
- \fB[...]\fP) to limit the output to interesting modules.
- .sp
- This also affects \fB\-\-log\-file\fP, and in certain cases libmpv API logging.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Some messages are printed before the command line is parsed and are
- therefore not affected by \fB\-\-msg\-level\fP\&. To control these messages,
- you have to use the \fBMPV_VERBOSE\fP environment variable; see
- \fI\%ENVIRONMENT VARIABLES\fP for details.
- .UNINDENT
- .UNINDENT
- .sp
- Available levels:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B no
- complete silence
- .TP
- .B fatal
- fatal messages only
- .TP
- .B error
- error messages
- .TP
- .B warn
- warning messages
- .TP
- .B info
- informational messages
- .TP
- .B status
- status messages (default)
- .TP
- .B v
- verbose messages
- .TP
- .B debug
- debug messages
- .TP
- .B trace
- very noisy debug messages
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-msg\-level=ao/sndio=no
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Completely silences the output of ao_sndio, which uses the log
- prefix \fB[ao/sndio]\fP\&.
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-msg\-level=all=warn,ao/alsa=error
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Only show warnings or worse, and let the ao_alsa output show errors
- only.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-term\-osd=<auto|no|force>\fP
- Control whether OSD messages are shown on the console when no video output
- is available (default: auto).
- .INDENT 7.0
- .TP
- .B auto
- use terminal OSD if no video output active
- .TP
- .B no
- disable terminal OSD
- .TP
- .B force
- use terminal OSD even if video output active
- .UNINDENT
- .sp
- The \fBauto\fP mode also enables terminal OSD if \fB\-\-video\-osd=no\fP was set.
- .TP
- .B \fB\-\-term\-osd\-bar\fP, \fB\-\-no\-term\-osd\-bar\fP
- Enable printing a progress bar under the status line on the terminal.
- (Disabled by default.)
- .TP
- .B \fB\-\-term\-osd\-bar\-chars=<string>\fP
- Customize the \fB\-\-term\-osd\-bar\fP feature. The string is expected to
- consist of 5 characters (start, left space, position indicator,
- right space, end). You can use Unicode characters, but note that double\-
- width characters will not be treated correctly.
- .sp
- Default: \fB[\-+\-]\fP\&.
- .TP
- .B \fB\-\-term\-playing\-msg=<string>\fP
- Print out a string after starting playback. The string is expanded for
- properties, e.g. \fB\-\-term\-playing\-msg=\(aqfile: ${filename}\(aq\fP will print the string
- \fBfile:\fP followed by a space and the currently played filename.
- .sp
- See \fI\%Property Expansion\fP\&.
- .TP
- .B \fB\-\-term\-status\-msg=<string>\fP
- Print out a custom string during playback instead of the standard status
- line. Expands properties. See \fI\%Property Expansion\fP\&.
- .TP
- .B \fB\-\-msg\-module\fP
- Prepend module name to each console message.
- .TP
- .B \fB\-\-msg\-time\fP
- Prepend timing information to each console message.
- .UNINDENT
- .SS Cache
- .INDENT 0.0
- .TP
- .B \fB\-\-cache=<yes|no|auto>\fP
- Decide whether to use network cache settings (default: auto).
- .sp
- If enabled, use up to \fB\-\-cache\-secs\fP for the cache size (but still limited
- to \fB\-\-demuxer\-max\-bytes\fP). \fB\-\-demuxer\-seekable\-cache=auto\fP behaves as if
- it was set to \fByes\fP\&. If disabled, \fB\-\-cache\-pause\fP and related are
- implicitly disabled.
- .sp
- The \fBauto\fP choice enables this depending on whether the stream is thought
- to involve network accesses or other slow media (this is an imperfect
- heuristic).
- .sp
- Before mpv 0.30.0, this used to accept a number, which specified the size
- of the cache in kilobytes. Use e.g. \fB\-\-cache \-\-demuxer\-max\-bytes=123k\fP
- instead.
- .TP
- .B \fB\-\-no\-cache\fP
- Turn off input stream caching. See \fB\-\-cache\fP\&.
- .TP
- .B \fB\-\-cache\-secs=<seconds>\fP
- How many seconds of audio/video to prefetch if the cache is active. This
- overrides the \fB\-\-demuxer\-readahead\-secs\fP option if and only if the cache
- is enabled and the value is larger. The default value is set to something
- very high, so the actually achieved readahead will usually be limited by
- the value of the \fB\-\-demuxer\-max\-bytes\fP option. Setting this option is
- usually only useful for limiting readahead.
- .TP
- .B \fB\-\-cache\-on\-disk=<yes|no>\fP
- Write packet data to a temporary file, instead of keeping them in memory.
- This makes sense only with \fB\-\-cache\fP\&. If the normal cache is disabled,
- this option is ignored.
- .sp
- You need to set \fB\-\-cache\-dir\fP to use this.
- .sp
- The cache file is append\-only. Even if the player appears to prune data, the
- file space freed by it is not reused. The cache file is deleted when
- playback is closed.
- .sp
- Note that packet metadata is still kept in memory. \fB\-\-demuxer\-max\-bytes\fP
- and related options are applied to metadata \fIonly\fP\&. The size of this
- metadata varies, but 50 MB per hour of media is typical. The cache
- statistics will report this metadats size, instead of the size of the cache
- file. If the metadata hits the size limits, the metadata is pruned (but not
- the cache file).
- .sp
- When the media is closed, the cache file is deleted. A cache file is
- generally worthless after the media is closed, and it\(aqs hard to retrieve
- any media data from it (it\(aqs not supported by design).
- .sp
- If the option is enabled at runtime, the cache file is created, but old data
- will remain in the memory cache. If the option is disabled at runtime, old
- data remains in the disk cache, and the cache file is not closed until the
- media is closed. If the option is disabled and enabled again, it will
- continue to use the cache file that was opened first.
- .TP
- .B \fB\-\-cache\-dir=<path>\fP
- Directory where to create temporary files (default: none).
- .sp
- Currently, this is used for \fB\-\-cache\-on\-disk\fP only.
- .TP
- .B \fB\-\-cache\-pause=<yes|no>\fP
- Whether the player should automatically pause when the cache runs out of
- data and stalls decoding/playback (default: yes). If enabled, it will
- pause and unpause once more data is available, aka "buffering".
- .TP
- .B \fB\-\-cache\-pause\-wait=<seconds>\fP
- Number of seconds the packet cache should have buffered before starting
- playback again if "buffering" was entered (default: 1). This can be used
- to control how long the player rebuffers if \fB\-\-cache\-pause\fP is enabled,
- and the demuxer underruns. If the given time is higher than the maximum
- set with \fB\-\-cache\-secs\fP or \fB\-\-demuxer\-readahead\-secs\fP, or prefetching
- ends before that for some other reason (like file end or maximum configured
- cache size reached), playback resumes earlier.
- .TP
- .B \fB\-\-cache\-pause\-initial=<yes|no>\fP
- Enter "buffering" mode before starting playback (default: no). This can be
- used to ensure playback starts smoothly, in exchange for waiting some time
- to prefetch network data (as controlled by \fB\-\-cache\-pause\-wait\fP). For
- example, some common behavior is that playback starts, but network caches
- immediately underrun when trying to decode more data as playback progresses.
- .sp
- Another thing that can happen is that the network prefetching is so CPU
- demanding (due to demuxing in the background) that playback drops frames
- at first. In these cases, it helps enabling this option, and setting
- \fB\-\-cache\-secs\fP and \fB\-\-cache\-pause\-wait\fP to roughly the same value.
- .sp
- This option also triggers when playback is restarted after seeking.
- .TP
- .B \fB\-\-cache\-unlink\-files=<immediate|whendone|no>\fP
- Whether or when to unlink cache files (default: immediate). This affects
- cache files which are inherently temporary, and which make no sense to
- remain on disk after the player terminates. This is a debugging option.
- .INDENT 7.0
- .TP
- .B \fBimmediate\fP
- Unlink cache file after they were created. The cache files won\(aqt be
- visible anymore, even though they\(aqre in use. This ensures they are
- guaranteed to be removed from disk when the player terminates, even if
- it crashes.
- .TP
- .B \fBwhendone\fP
- Delete cache files after they are closed.
- .TP
- .B \fBno\fP
- Don\(aqt delete cache files. They will consume disk space without having a
- use.
- .UNINDENT
- .sp
- Currently, this is used for \fB\-\-cache\-on\-disk\fP only.
- .TP
- .B \fB\-\-stream\-buffer\-size=<bytesize>\fP
- Size of the low level stream byte buffer (default: 128KB). This is used as
- buffer between demuxer and low level I/O (e.g. sockets). Generally, this
- can be very small, and the main purpose is similar to the internal buffer
- FILE in the C standard library will have.
- .sp
- Half of the buffer is always used for guaranteed seek back, which is
- important for unseekable input.
- .sp
- There are known cases where this can help performance to set a large buffer:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .IP 1. 3
- mp4 files. libavformat may trigger many small seeks in both
- directions, depending on how the file was muxed.
- .IP 2. 3
- Certain network filesystems, which do not have a cache, and where
- small reads can be inefficient.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- In other cases, setting this to a large value can reduce performance.
- .sp
- Usually, read accesses are at half the buffer size, but it may happen that
- accesses are done alternating with smaller and larger sizes (this is due to
- the internal ring buffer wrap\-around).
- .sp
- See \fB\-\-list\-options\fP for defaults and value range. \fB<bytesize>\fP options
- accept suffixes such as \fBKiB\fP and \fBMiB\fP\&.
- .UNINDENT
- .SS Network
- .INDENT 0.0
- .TP
- .B \fB\-\-user\-agent=<string>\fP
- Use \fB<string>\fP as user agent for HTTP streaming.
- .TP
- .B \fB\-\-cookies\fP, \fB\-\-no\-cookies\fP
- Support cookies when making HTTP requests. Disabled by default.
- .TP
- .B \fB\-\-cookies\-file=<filename>\fP
- Read HTTP cookies from <filename>. The file is assumed to be in Netscape
- format.
- .TP
- .B \fB\-\-http\-header\-fields=<field1,field2>\fP
- Set custom HTTP fields when accessing HTTP stream.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-http\-header\-fields=\(aqField1: value1\(aq,\(aqField2: value2\(aq \e
- http://localhost:1234
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Will generate HTTP request:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- GET / HTTP/1.0
- Host: localhost:1234
- User\-Agent: MPlayer
- Icy\-MetaData: 1
- Field1: value1
- Field2: value2
- Connection: close
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-http\-proxy=<proxy>\fP
- URL of the HTTP/HTTPS proxy. If this is set, the \fBhttp_proxy\fP environment
- is ignored. The \fBno_proxy\fP environment variable is still respected. This
- option is silently ignored if it does not start with \fBhttp://\fP\&. Proxies
- are not used for https URLs. Setting this option does not try to make the
- ytdl script use the proxy.
- .TP
- .B \fB\-\-tls\-ca\-file=<filename>\fP
- Certificate authority database file for use with TLS. (Silently fails with
- older FFmpeg or Libav versions.)
- .TP
- .B \fB\-\-tls\-verify\fP
- Verify peer certificates when using TLS (e.g. with \fBhttps://...\fP).
- (Silently fails with older FFmpeg or Libav versions.)
- .TP
- .B \fB\-\-tls\-cert\-file\fP
- A file containing a certificate to use in the handshake with the
- peer.
- .TP
- .B \fB\-\-tls\-key\-file\fP
- A file containing the private key for the certificate.
- .TP
- .B \fB\-\-referrer=<string>\fP
- Specify a referrer path or URL for HTTP requests.
- .TP
- .B \fB\-\-network\-timeout=<seconds>\fP
- Specify the network timeout in seconds (default: 60 seconds). This affects
- at least HTTP. The special value 0 uses the FFmpeg/Libav defaults. If a
- protocol is used which does not support timeouts, this option is silently
- ignored.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This breaks the RTSP protocol, because of inconsistent FFmpeg API
- regarding its internal timeout option. Not only does the RTSP timeout
- option accept different units (seconds instead of microseconds, causing
- mpv to pass it huge values), it will also overflow FFmpeg internal
- calculations. The worst is that merely setting the option will put RTSP
- into listening mode, which breaks any client uses. At time of this
- writing, the fix was not made effective yet. For this reason, this
- option is ignored (or should be ignored) on RTSP URLs. You can still
- set the timeout option directly with \fB\-\-demuxer\-lavf\-o\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-rtsp\-transport=<lavf|udp|tcp|http>\fP
- Select RTSP transport method (default: tcp). This selects the underlying
- network transport when playing \fBrtsp://...\fP URLs. The value \fBlavf\fP
- leaves the decision to libavformat.
- .TP
- .B \fB\-\-hls\-bitrate=<no|min|max|<rate>>\fP
- If HLS streams are played, this option controls what streams are selected
- by default. The option allows the following parameters:
- .INDENT 7.0
- .TP
- .B no
- Don\(aqt do anything special. Typically, this will simply pick the
- first audio/video streams it can find.
- .TP
- .B min
- Pick the streams with the lowest bitrate.
- .TP
- .B max
- Same, but highest bitrate. (Default.)
- .UNINDENT
- .sp
- Additionally, if the option is a number, the stream with the highest rate
- equal or below the option value is selected.
- .sp
- The bitrate as used is sent by the server, and there\(aqs no guarantee it\(aqs
- actually meaningful.
- .UNINDENT
- .SS DVB
- .INDENT 0.0
- .TP
- .B \fB\-\-dvbin\-prog=<string>\fP
- This defines the program to tune to. Usually, you may specify this
- by using a stream URI like \fB"dvb://ZDF HD"\fP, but you can tune to a
- different channel by writing to this property at runtime.
- Also see \fBdvbin\-channel\-switch\-offset\fP for more useful channel
- switching functionality.
- .TP
- .B \fB\-\-dvbin\-card=<0\-15>\fP
- Specifies using card number 0\-15 (default: 0).
- .TP
- .B \fB\-\-dvbin\-file=<filename>\fP
- Instructs mpv to read the channels list from \fB<filename>\fP\&. The default is
- in the mpv configuration directory (usually \fB~/.config/mpv\fP) with the
- filename \fBchannels.conf.{sat,ter,cbl,atsc}\fP (based on your card type) or
- \fBchannels.conf\fP as a last resort.
- For DVB\-S/2 cards, a VDR 1.7.x format channel list is recommended
- as it allows tuning to DVB\-S2 channels, enabling subtitles and
- decoding the PMT (which largely improves the demuxing).
- Classic mplayer format channel lists are still supported (without
- these improvements), and for other card types, only limited VDR
- format channel list support is implemented (patches welcome).
- For channels with dynamic PID switching or incomplete
- \fBchannels.conf\fP, \fB\-\-dvbin\-full\-transponder\fP or the magic PID
- \fB8192\fP are recommended.
- .TP
- .B \fB\-\-dvbin\-timeout=<1\-30>\fP
- Maximum number of seconds to wait when trying to tune a frequency before
- giving up (default: 30).
- .TP
- .B \fB\-\-dvbin\-full\-transponder=<yes|no>\fP
- Apply no filters on program PIDs, only tune to frequency and pass full
- transponder to demuxer.
- The player frontend selects the streams from the full TS in this case,
- so the program which is shown initially may not match the chosen channel.
- Switching between the programs is possible by cycling the \fBprogram\fP
- property.
- This is useful to record multiple programs on a single transponder,
- or to work around issues in the \fBchannels.conf\fP\&.
- It is also recommended to use this for channels which switch PIDs
- on\-the\-fly, e.g. for regional news.
- .sp
- Default: \fBno\fP
- .TP
- .B \fB\-\-dvbin\-channel\-switch\-offset=<integer>\fP
- This value is not meant for setting via configuration, but used in channel
- switching. An \fBinput.conf\fP can \fBcycle\fP this value \fBup\fP and \fBdown\fP
- to perform channel switching. This number effectively gives the offset
- to the initially tuned to channel in the channel list.
- .sp
- An example \fBinput.conf\fP could contain:
- \fBH cycle dvbin\-channel\-switch\-offset up\fP, \fBK cycle dvbin\-channel\-switch\-offset down\fP
- .UNINDENT
- .SS ALSA audio output options
- .INDENT 0.0
- .TP
- .B \fB\-\-alsa\-device=<device>\fP
- Deprecated, use \fB\-\-audio\-device\fP (requires \fBalsa/\fP prefix).
- .TP
- .B \fB\-\-alsa\-resample=yes\fP
- Enable ALSA resampling plugin. (This is disabled by default, because
- some drivers report incorrect audio delay in some cases.)
- .TP
- .B \fB\-\-alsa\-mixer\-device=<device>\fP
- Set the mixer device used with \fBao\-volume\fP (default: \fBdefault\fP).
- .TP
- .B \fB\-\-alsa\-mixer\-name=<name>\fP
- Set the name of the mixer element (default: \fBMaster\fP). This is for
- example \fBPCM\fP or \fBMaster\fP\&.
- .TP
- .B \fB\-\-alsa\-mixer\-index=<number>\fP
- Set the index of the mixer channel (default: 0). Consider the output of
- "\fBamixer scontrols\fP", then the index is the number that follows the
- name of the element.
- .TP
- .B \fB\-\-alsa\-non\-interleaved\fP
- Allow output of non\-interleaved formats (if the audio decoder uses
- this format). Currently disabled by default, because some popular
- ALSA plugins are utterly broken with non\-interleaved formats.
- .TP
- .B \fB\-\-alsa\-ignore\-chmap\fP
- Don\(aqt read or set the channel map of the ALSA device \- only request the
- required number of channels, and then pass the audio as\-is to it. This
- option most likely should not be used. It can be useful for debugging,
- or for static setups with a specially engineered ALSA configuration (in
- this case you should always force the same layout with \fB\-\-audio\-channels\fP,
- or it will work only for files which use the layout implicit to your
- ALSA device).
- .TP
- .B \fB\-\-alsa\-buffer\-time=<microseconds>\fP
- Set the requested buffer time in microseconds. A value of 0 skips requesting
- anything from the ALSA API. This and the \fB\-\-alsa\-periods\fP option uses the
- ALSA \fBnear\fP functions to set the requested parameters. If doing so results
- in an empty configuration set, setting these parameters is skipped.
- .sp
- Both options control the buffer size. A low buffer size can lead to higher
- CPU usage and audio dropouts, while a high buffer size can lead to higher
- latency in volume changes and other filtering.
- .TP
- .B \fB\-\-alsa\-periods=<number>\fP
- Number of periods requested from the ALSA API. See \fB\-\-alsa\-buffer\-time\fP
- for further remarks.
- .UNINDENT
- .SS GPU renderer options
- .sp
- The following video options are currently all specific to \fB\-\-vo=gpu\fP and
- \fB\-\-vo=libmpv\fP only, which are the only VOs that implement them.
- .INDENT 0.0
- .TP
- .B \fB\-\-scale=<filter>\fP
- The filter function to use when upscaling video.
- .INDENT 7.0
- .TP
- .B \fBbilinear\fP
- Bilinear hardware texture filtering (fastest, very low quality). This
- is the default for compatibility reasons.
- .TP
- .B \fBspline36\fP
- Mid quality and speed. This is the default when using \fBgpu\-hq\fP\&.
- .TP
- .B \fBlanczos\fP
- Lanczos scaling. Provides mid quality and speed. Generally worse than
- \fBspline36\fP, but it results in a slightly sharper image which is good
- for some content types. The number of taps can be controlled with
- \fBscale\-radius\fP, but is best left unchanged.
- .sp
- (This filter is an alias for \fBsinc\fP\-windowed \fBsinc\fP)
- .TP
- .B \fBewa_lanczos\fP
- Elliptic weighted average Lanczos scaling. Also known as Jinc.
- Relatively slow, but very good quality. The radius can be controlled
- with \fBscale\-radius\fP\&. Increasing the radius makes the filter sharper
- but adds more ringing.
- .sp
- (This filter is an alias for \fBjinc\fP\-windowed \fBjinc\fP)
- .TP
- .B \fBewa_lanczossharp\fP
- A slightly sharpened version of ewa_lanczos, preconfigured to use an
- ideal radius and parameter. If your hardware can run it, this is
- probably what you should use by default.
- .TP
- .B \fBmitchell\fP
- Mitchell\-Netravali. The \fBB\fP and \fBC\fP parameters can be set with
- \fB\-\-scale\-param1\fP and \fB\-\-scale\-param2\fP\&. This filter is very good at
- downscaling (see \fB\-\-dscale\fP).
- .TP
- .B \fBoversample\fP
- A version of nearest neighbour that (naively) oversamples pixels, so
- that pixels overlapping edges get linearly interpolated instead of
- rounded. This essentially removes the small imperfections and judder
- artifacts caused by nearest\-neighbour interpolation, in exchange for
- adding some blur. This filter is good at temporal interpolation, and
- also known as "smoothmotion" (see \fB\-\-tscale\fP).
- .TP
- .B \fBlinear\fP
- A \fB\-\-tscale\fP filter.
- .UNINDENT
- .sp
- There are some more filters, but most are not as useful. For a complete
- list, pass \fBhelp\fP as value, e.g.:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-scale=help
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-cscale=<filter>\fP
- As \fB\-\-scale\fP, but for interpolating chroma information. If the image is
- not subsampled, this option is ignored entirely.
- .TP
- .B \fB\-\-dscale=<filter>\fP
- Like \fB\-\-scale\fP, but apply these filters on downscaling instead. If this
- option is unset, the filter implied by \fB\-\-scale\fP will be applied.
- .TP
- .B \fB\-\-tscale=<filter>\fP
- The filter used for interpolating the temporal axis (frames). This is only
- used if \fB\-\-interpolation\fP is enabled. The only valid choices for
- \fB\-\-tscale\fP are separable convolution filters (use \fB\-\-tscale=help\fP to
- get a list). The default is \fBmitchell\fP\&.
- .sp
- Common \fB\-\-tscale\fP choices include \fBoversample\fP, \fBlinear\fP,
- \fBcatmull_rom\fP, \fBmitchell\fP, \fBgaussian\fP, or \fBbicubic\fP\&. These are
- listed in increasing order of smoothness/blurriness, with \fBbicubic\fP
- being the smoothest/blurriest and \fBoversample\fP being the sharpest/least
- smooth.
- .TP
- .B \fB\-\-scale\-param1=<value>\fP, \fB\-\-scale\-param2=<value>\fP, \fB\-\-cscale\-param1=<value>\fP, \fB\-\-cscale\-param2=<value>\fP, \fB\-\-dscale\-param1=<value>\fP, \fB\-\-dscale\-param2=<value>\fP, \fB\-\-tscale\-param1=<value>\fP, \fB\-\-tscale\-param2=<value>\fP
- Set filter parameters. By default, these are set to the special string
- \fBdefault\fP, which maps to a scaler\-specific default value. Ignored if the
- filter is not tunable. Currently, this affects the following filter
- parameters:
- .INDENT 7.0
- .TP
- .B bcspline
- Spline parameters (\fBB\fP and \fBC\fP). Defaults to 0.5 for both.
- .TP
- .B gaussian
- Scale parameter (\fBt\fP). Increasing this makes the result blurrier.
- Defaults to 1.
- .TP
- .B oversample
- Minimum distance to an edge before interpolation is used. Setting this
- to 0 will always interpolate edges, whereas setting it to 0.5 will
- never interpolate, thus behaving as if the regular nearest neighbour
- algorithm was used. Defaults to 0.0.
- .UNINDENT
- .TP
- .B \fB\-\-scale\-blur=<value>\fP, \fB\-\-scale\-wblur=<value>\fP, \fB\-\-cscale\-blur=<value>\fP, \fB\-\-cscale\-wblur=<value>\fP, \fB\-\-dscale\-blur=<value>\fP, \fB\-\-dscale\-wblur=<value>\fP, \fB\-\-tscale\-blur=<value>\fP, \fB\-\-tscale\-wblur=<value>\fP
- Kernel/window scaling factor (also known as a blur factor). Decreasing this
- makes the result sharper, increasing it makes it blurrier (default 0). If
- set to 0, the kernel\(aqs preferred blur factor is used. Note that setting
- this too low (eg. 0.5) leads to bad results. It\(aqs generally recommended to
- stick to values between 0.8 and 1.2.
- .TP
- .B \fB\-\-scale\-clamp=<0.0\-1.0>\fP, \fB\-\-cscale\-clamp\fP, \fB\-\-dscale\-clamp\fP, \fB\-\-tscale\-clamp\fP
- Specifies a weight bias to multiply into negative coefficients. Specifying
- \fB\-\-scale\-clamp=1\fP has the effect of removing negative weights completely,
- thus effectively clamping the value range to [0\-1]. Values between 0.0 and
- 1.0 can be specified to apply only a moderate diminishment of negative
- weights. This is especially useful for \fB\-\-tscale\fP, where it reduces
- excessive ringing artifacts in the temporal domain (which typically
- manifest themselves as short flashes or fringes of black, mostly around
- moving edges) in exchange for potentially adding more blur. The default for
- \fB\-\-tscale\-clamp\fP is 1.0, the others default to 0.0.
- .TP
- .B \fB\-\-scale\-cutoff=<value>\fP, \fB\-\-cscale\-cutoff=<value>\fP, \fB\-\-dscale\-cutoff=<value>\fP
- Cut off the filter kernel prematurely once the value range drops below
- this threshold. Doing so allows more aggressive pruning of skippable
- coefficients by disregarding parts of the LUT which are effectively zeroed
- out by the window function. Only affects polar (EWA) filters. The default
- is 0.001 for each, which is perceptually transparent but provides a 10%\-20%
- speedup, depending on the exact radius and filter kernel chosen.
- .TP
- .B \fB\-\-scale\-taper=<value>\fP, \fB\-\-scale\-wtaper=<value>\fP, \fB\-\-dscale\-taper=<value>\fP, \fB\-\-dscale\-wtaper=<value>\fP, \fB\-\-cscale\-taper=<value>\fP, \fB\-\-cscale\-wtaper=<value>\fP, \fB\-\-tscale\-taper=<value>\fP, \fB\-\-tscale\-wtaper=<value>\fP
- Kernel/window taper factor. Increasing this flattens the filter function.
- Value range is 0 to 1. A value of 0 (the default) means no flattening, a
- value of 1 makes the filter completely flat (equivalent to a box function).
- Values in between mean that some portion will be flat and the actual filter
- function will be squeezed into the space in between.
- .TP
- .B \fB\-\-scale\-radius=<value>\fP, \fB\-\-cscale\-radius=<value>\fP, \fB\-\-dscale\-radius=<value>\fP, \fB\-\-tscale\-radius=<value>\fP
- Set radius for tunable filters, must be a float number between 0.5 and
- 16.0. Defaults to the filter\(aqs preferred radius if not specified. Doesn\(aqt
- work for every scaler and VO combination.
- .sp
- Note that depending on filter implementation details and video scaling
- ratio, the radius that actually being used might be different (most likely
- being increased a bit).
- .TP
- .B \fB\-\-scale\-antiring=<value>\fP, \fB\-\-cscale\-antiring=<value>\fP, \fB\-\-dscale\-antiring=<value>\fP, \fB\-\-tscale\-antiring=<value>\fP
- Set the antiringing strength. This tries to eliminate ringing, but can
- introduce other artifacts in the process. Must be a float number between
- 0.0 and 1.0. The default value of 0.0 disables antiringing entirely.
- .sp
- Note that this doesn\(aqt affect the special filters \fBbilinear\fP and
- \fBbicubic_fast\fP, nor does it affect any polar (EWA) scalers.
- .TP
- .B \fB\-\-scale\-window=<window>\fP, \fB\-\-cscale\-window=<window>\fP, \fB\-\-dscale\-window=<window>\fP, \fB\-\-tscale\-window=<window>\fP
- (Advanced users only) Choose a custom windowing function for the kernel.
- Defaults to the filter\(aqs preferred window if unset. Use
- \fB\-\-scale\-window=help\fP to get a list of supported windowing functions.
- .TP
- .B \fB\-\-scale\-wparam=<window>\fP, \fB\-\-cscale\-wparam=<window>\fP, \fB\-\-cscale\-wparam=<window>\fP, \fB\-\-tscale\-wparam=<window>\fP
- (Advanced users only) Configure the parameter for the window function given
- by \fB\-\-scale\-window\fP etc. By default, these are set to the special string
- \fBdefault\fP, which maps to a window\-specific default value. Ignored if the
- window is not tunable. Currently, this affects the following window
- parameters:
- .INDENT 7.0
- .TP
- .B kaiser
- Window parameter (alpha). Defaults to 6.33.
- .TP
- .B blackman
- Window parameter (alpha). Defaults to 0.16.
- .TP
- .B gaussian
- Scale parameter (t). Increasing this makes the window wider. Defaults
- to 1.
- .UNINDENT
- .TP
- .B \fB\-\-scaler\-lut\-size=<4..10>\fP
- Set the size of the lookup texture for scaler kernels (default: 6). The
- actual size of the texture is \fB2^N\fP for an option value of \fBN\fP\&. So the
- lookup texture with the default setting uses 64 samples.
- .sp
- All weights are linearly interpolated from those samples, so increasing
- the size of lookup table might improve the accuracy of scaler.
- .TP
- .B \fB\-\-scaler\-resizes\-only\fP
- Disable the scaler if the video image is not resized. In that case,
- \fBbilinear\fP is used instead of whatever is set with \fB\-\-scale\fP\&. Bilinear
- will reproduce the source image perfectly if no scaling is performed.
- Enabled by default. Note that this option never affects \fB\-\-cscale\fP\&.
- .TP
- .B \fB\-\-correct\-downscaling\fP
- When using convolution based filters, extend the filter size when
- downscaling. Increases quality, but reduces performance while downscaling.
- .sp
- This will perform slightly sub\-optimally for anamorphic video (but still
- better than without it) since it will extend the size to match only the
- milder of the scale factors between the axes.
- .TP
- .B \fB\-\-linear\-downscaling\fP
- Scale in linear light when downscaling. It should only be used with a
- \fB\-\-fbo\-format\fP that has at least 16 bit precision. This option
- has no effect on HDR content.
- .TP
- .B \fB\-\-linear\-upscaling\fP
- Scale in linear light when upscaling. Like \fB\-\-linear\-downscaling\fP, it
- should only be used with a \fB\-\-fbo\-format\fP that has at least 16 bits
- precisions. This is not usually recommended except for testing/specific
- purposes. Users are advised to either enable \fB\-\-sigmoid\-upscaling\fP or
- keep both options disabled (i.e. scaling in gamma light).
- .TP
- .B \fB\-\-sigmoid\-upscaling\fP
- When upscaling, use a sigmoidal color transform to avoid emphasizing
- ringing artifacts. This is incompatible with and replaces
- \fB\-\-linear\-upscaling\fP\&. (Note that sigmoidization also requires
- linearization, so the \fBLINEAR\fP rendering step fires in both cases)
- .TP
- .B \fB\-\-sigmoid\-center\fP
- The center of the sigmoid curve used for \fB\-\-sigmoid\-upscaling\fP, must be a
- float between 0.0 and 1.0. Defaults to 0.75 if not specified.
- .TP
- .B \fB\-\-sigmoid\-slope\fP
- The slope of the sigmoid curve used for \fB\-\-sigmoid\-upscaling\fP, must be a
- float between 1.0 and 20.0. Defaults to 6.5 if not specified.
- .TP
- .B \fB\-\-interpolation\fP
- Reduce stuttering caused by mismatches in the video fps and display refresh
- rate (also known as judder).
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This requires setting the \fB\-\-video\-sync\fP option to one
- of the \fBdisplay\-\fP modes, or it will be silently disabled.
- This was not required before mpv 0.14.0.
- .UNINDENT
- .UNINDENT
- .sp
- This essentially attempts to interpolate the missing frames by convoluting
- the video along the temporal axis. The filter used can be controlled using
- the \fB\-\-tscale\fP setting.
- .TP
- .B \fB\-\-interpolation\-threshold=<0..1,\-1>\fP
- Threshold below which frame ratio interpolation gets disabled (default:
- \fB0.0001\fP). This is calculated as \fBabs(disphz/vfps \- 1) < threshold\fP,
- where \fBvfps\fP is the speed\-adjusted video FPS, and \fBdisphz\fP the
- display refresh rate. (The speed\-adjusted video FPS is roughly equal to
- the normal video FPS, but with slowdown and speedup applied. This matters
- if you use \fB\-\-video\-sync=display\-resample\fP to make video run synchronously
- to the display FPS, or if you change the \fBspeed\fP property.)
- .sp
- The default is intended to almost always enable interpolation if the
- playback rate is even slightly different from the display refresh rate. But
- note that if you use e.g. \fB\-\-video\-sync=display\-vdrop\fP, small deviations
- in the rate can disable interpolation and introduce a discontinuity every
- other minute.
- .sp
- Set this to \fB\-1\fP to disable this logic.
- .TP
- .B \fB\-\-opengl\-pbo\fP
- Enable use of PBOs. On some drivers this can be faster, especially if the
- source video size is huge (e.g. so called "4K" video). On other drivers it
- might be slower or cause latency issues.
- .TP
- .B \fB\-\-dither\-depth=<N|no|auto>\fP
- Set dither target depth to N. Default: no.
- .INDENT 7.0
- .TP
- .B no
- Disable any dithering done by mpv.
- .TP
- .B auto
- Automatic selection. If output bit depth cannot be detected, 8 bits per
- component are assumed.
- .TP
- .B 8
- Dither to 8 bit output.
- .UNINDENT
- .sp
- Note that the depth of the connected video display device cannot be
- detected. Often, LCD panels will do dithering on their own, which conflicts
- with this option and leads to ugly output.
- .TP
- .B \fB\-\-dither\-size\-fruit=<2\-8>\fP
- Set the size of the dither matrix (default: 6). The actual size of the
- matrix is \fB(2^N) x (2^N)\fP for an option value of \fBN\fP, so a value of 6
- gives a size of 64x64. The matrix is generated at startup time, and a large
- matrix can take rather long to compute (seconds).
- .sp
- Used in \fB\-\-dither=fruit\fP mode only.
- .TP
- .B \fB\-\-dither=<fruit|ordered|error\-diffusion|no>\fP
- Select dithering algorithm (default: fruit). (Normally, the
- \fB\-\-dither\-depth\fP option controls whether dithering is enabled.)
- .sp
- The \fBerror\-diffusion\fP option requires compute shader support. It also
- requires large amount of shared memory to run, the size of which depends on
- both the kernel (see \fB\-\-error\-diffusion\fP option below) and the height of
- video window. It will fallback to \fBfruit\fP dithering if there is no enough
- shared memory to run the shader.
- .TP
- .B \fB\-\-temporal\-dither\fP
- Enable temporal dithering. (Only active if dithering is enabled in
- general.) This changes between 8 different dithering patterns on each frame
- by changing the orientation of the tiled dithering matrix. Unfortunately,
- this can lead to flicker on LCD displays, since these have a high reaction
- time.
- .TP
- .B \fB\-\-temporal\-dither\-period=<1\-128>\fP
- Determines how often the dithering pattern is updated when
- \fB\-\-temporal\-dither\fP is in use. 1 (the default) will update on every video
- frame, 2 on every other frame, etc.
- .TP
- .B \fB\-\-error\-diffusion=<kernel>\fP
- The error diffusion kernel to use when \fB\-\-dither=error\-diffusion\fP is set.
- .INDENT 7.0
- .TP
- .B \fBsimple\fP
- Propagate error to only two adjacent pixels. Fastest but low quality.
- .TP
- .B \fBsierra\-lite\fP
- Fast with reasonable quality. This is the default.
- .TP
- .B \fBfloyd\-steinberg\fP
- Most notable error diffusion kernel.
- .TP
- .B \fBatkinson\fP
- Looks different from other kernels because only fraction of errors will
- be propagated during dithering. A typical use case of this kernel is
- saving dithered screenshot (in window mode). This kernel produces
- slightly smaller file, with still reasonable dithering quality.
- .UNINDENT
- .sp
- There are other kernels (use \fB\-\-error\-diffusion=help\fP to list) but most of
- them are much slower and demanding even larger amount of shared memory.
- Among these kernels, \fBburkes\fP achieves a good balance between performance
- and quality, and probably is the one you want to try first.
- .TP
- .B \fB\-\-gpu\-debug\fP
- Enables GPU debugging. What this means depends on the API type. For OpenGL,
- it calls \fBglGetError()\fP, and requests a debug context. For Vulkan, it
- enables validation layers.
- .TP
- .B \fB\-\-opengl\-swapinterval=<n>\fP
- Interval in displayed frames between two buffer swaps. 1 is equivalent to
- enable VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified.
- .sp
- Note that this depends on proper OpenGL vsync support. On some platforms
- and drivers, this only works reliably when in fullscreen mode. It may also
- require driver\-specific hacks if using multiple monitors, to ensure mpv
- syncs to the right one. Compositing window managers can also lead to bad
- results, as can missing or incorrect display FPS information (see
- \fB\-\-override\-display\-fps\fP).
- .TP
- .B \fB\-\-vulkan\-swap\-mode=<mode>\fP
- Controls the presentation mode of the vulkan swapchain. This is similar
- to the \fB\-\-opengl\-swapinterval\fP option.
- .INDENT 7.0
- .TP
- .B auto
- Use the preferred swapchain mode for the vulkan context. (Default)
- .TP
- .B fifo
- Non\-tearing, vsync blocked. Similar to "VSync on".
- .TP
- .B fifo\-relaxed
- Tearing, vsync blocked. Late frames will tear instead of stuttering.
- .TP
- .B mailbox
- Non\-tearing, not vsync blocked. Similar to "triple buffering".
- .TP
- .B immediate
- Tearing, not vsync blocked. Similar to "VSync off".
- .UNINDENT
- .TP
- .B \fB\-\-vulkan\-queue\-count=<1..8>\fP
- Controls the number of VkQueues used for rendering (limited by how many
- your device supports). In theory, using more queues could enable some
- parallelism between frames (when using a \fB\-\-swapchain\-depth\fP higher than
- 1), but it can also slow things down on hardware where there\(aqs no true
- parallelism between queues. (Default: 1)
- .TP
- .B \fB\-\-vulkan\-async\-transfer\fP
- Enables the use of async transfer queues on supported vulkan devices. Using
- them allows transfer operations like texture uploads and blits to happen
- concurrently with the actual rendering, thus improving overall throughput
- and power consumption. Enabled by default, and should be relatively safe.
- .TP
- .B \fB\-\-vulkan\-async\-compute\fP
- Enables the use of async compute queues on supported vulkan devices. Using
- this, in theory, allows out\-of\-order scheduling of compute shaders with
- graphics shaders, thus enabling the hardware to do more effective work while
- waiting for pipeline bubbles and memory operations. Not beneficial on all
- GPUs. It\(aqs worth noting that if async compute is enabled, and the device
- supports more compute queues than graphics queues (bound by the restrictions
- set by \fB\-\-vulkan\-queue\-count\fP), mpv will internally try and prefer the
- use of compute shaders over fragment shaders wherever possible. Enabled by
- default, although Nvidia users may want to disable it.
- .TP
- .B \fB\-\-d3d11\-warp=<yes|no|auto>\fP
- Use WARP (Windows Advanced Rasterization Platform) with the D3D11 GPU
- backend (default: auto). This is a high performance software renderer. By
- default, it is only used when the system has no hardware adapters that
- support D3D11. While the extended GPU features will work with WARP, they
- can be very slow.
- .TP
- .B \fB\-\-d3d11\-feature\-level=<12_1|12_0|11_1|11_0|10_1|10_0|9_3|9_2|9_1>\fP
- Select a specific feature level when using the D3D11 GPU backend. By
- default, the highest available feature level is used. This option can be
- used to select a lower feature level, which is mainly useful for debugging.
- Most extended GPU features will not work at 9_x feature levels.
- .TP
- .B \fB\-\-d3d11\-flip=<yes|no>\fP
- Enable flip\-model presentation, which avoids unnecessarily copying the
- backbuffer by sharing surfaces with the DWM (default: yes). This may cause
- performance issues with older drivers. If flip\-model presentation is not
- supported (for example, on Windows 7 without the platform update), mpv will
- automatically fall back to the older bitblt presentation model.
- .TP
- .B \fB\-\-d3d11\-sync\-interval=<0..4>\fP
- Schedule each frame to be presented for this number of VBlank intervals.
- (default: 1) Setting to 1 will enable VSync, setting to 0 will disable it.
- .TP
- .B \fB\-\-d3d11\-adapter=<adapter name|help>\fP
- Select a specific D3D11 adapter to utilize for D3D11 rendering.
- Will pick the default adapter if unset. Alternatives are listed
- when the name "help" is given.
- .sp
- Checks for matches based on the start of the string, case
- insensitive. Thus, if the description of the adapter starts with
- the vendor name, that can be utilized as the selection parameter.
- .sp
- Hardware decoders utilizing the D3D11 rendering abstraction\(aqs helper
- functionality to receive a device, such as D3D11VA or DXVA2\(aqs DXGI
- mode, will be affected by this choice.
- .TP
- .B \fB\-\-d3d11\-output\-format=<auto|rgba8|bgra8|rgb10_a2|rgba16f>\fP
- Select a specific D3D11 output format to utilize for D3D11 rendering.
- "auto" is the default, which will pick either rgba8 or rgb10_a2 depending
- on the configured desktop bit depth. rgba16f and bgra8 are left out of
- the autodetection logic, and are available for manual testing.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Desktop bit depth querying is only available from an API available
- from Windows 10. Thus on older systems it will only automatically
- utilize the rgba8 output format.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-d3d11\-output\-csp=<auto|srgb|linear|pq|bt.2020>\fP
- Select a specific D3D11 output color space to utilize for D3D11 rendering.
- "auto" is the default, which will select the color space of the desktop
- on which the swap chain is located.
- .sp
- Values other than "srgb" and "pq" have had issues in testing, so they
- are mostly available for manual testing.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Swap chain color space configuration is only available from an API
- available from Windows 10. Thus on older systems it will not work.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-d3d11va\-zero\-copy=<yes|no>\fP
- By default, when using hardware decoding with \fB\-\-gpu\-api=d3d11\fP, the
- video image will be copied (GPU\-to\-GPU) from the decoder surface to a
- shader resource. Set this option to avoid that copy by sampling directly
- from the decoder image. This may increase performance and reduce power
- usage, but can cause the image to be sampled incorrectly on the bottom and
- right edges due to padding, and may invoke driver bugs, since Direct3D 11
- technically does not allow sampling from a decoder surface (though most
- drivers support it.)
- .sp
- Currently only relevant for \fB\-\-gpu\-api=d3d11\fP\&.
- .TP
- .B \fB\-\-wayland\-frame\-wait\-offset=<\-500..3000>\fP
- Control the amount of offset (in microseconds) to add to wayland\(aqs frame wait
- (default 1000). The wayland context assumes that if frame callback or presentation
- feedback isn\(aqt received within a certain amount of time then the video is being
- rendered offscreen. The time it waits is equal to how long it takes your monitor
- to display a frame (i.e. 1/refresh rate) plus the offset. In general, staying
- close to your monitor\(aqs refresh rate is preferred, but with a small offset in
- case a frame takes a little long to display.
- .TP
- .B \fB\-\-wayland\-disable\-vsync=<yes|no>\fP
- Disable vsync for the wayland contexts (default: no). Useful for benchmarking
- the wayland context when combined with \fBvideo\-sync=display\-desync\fP,
- \fB\-\-no\-audio\fP, and \fB\-\-untimed=yes\fP\&. Only works with \fB\-\-gpu\-context=wayland\fP
- and \fB\-\-gpu\-context=waylandvk\fP\&.
- .TP
- .B \fB\-\-spirv\-compiler=<compiler>\fP
- Controls which compiler is used to translate GLSL to SPIR\-V. This is
- (currently) only relevant for \fB\-\-gpu\-api=vulkan\fP and \fI\-\-gpu\-api=d3d11\fP\&.
- The possible choices are currently only:
- .INDENT 7.0
- .TP
- .B auto
- Use the first available compiler. (Default)
- .TP
- .B shaderc
- Use libshaderc, which is an API wrapper around glslang. This is
- generally the most preferred, if available.
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This option is deprecated, since there is only one reasonable value.
- It may be removed in the future.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-glsl\-shader=<file>\fP, \fB\-\-glsl\-shaders=<file\-list>\fP
- Custom GLSL hooks. These are a flexible way to add custom fragment shaders,
- which can be injected at almost arbitrary points in the rendering pipeline,
- and access all previous intermediate textures.
- .sp
- Each use of the \fB\-\-glsl\-shader\fP option will add another file to the
- internal list of shaders, while \fB\-\-glsl\-shaders\fP takes a list of files,
- and overwrites the internal list with it. The latter is a path list option
- (see \fI\%List Options\fP for details).
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- The syntax is not stable yet and may change any time.
- .UNINDENT
- .UNINDENT
- .sp
- The general syntax of a user shader looks like this:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- //!METADATA ARGS...
- //!METADATA ARGS...
- vec4 hook() {
- ...
- return something;
- }
- //!METADATA ARGS...
- //!METADATA ARGS...
- \&...
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Each section of metadata, along with the non\-metadata lines after it,
- defines a single block. There are currently two types of blocks, HOOKs and
- TEXTUREs.
- .sp
- A \fBTEXTURE\fP block can set the following options:
- .INDENT 7.0
- .TP
- .B TEXTURE <name> (required)
- The name of this texture. Hooks can then bind the texture under this
- name using BIND. This must be the first option of the texture block.
- .TP
- .B SIZE <width> [<height>] [<depth>] (required)
- The dimensions of the texture. The height and depth are optional. The
- type of texture (1D, 2D or 3D) depends on the number of components
- specified.
- .TP
- .B FORMAT <name> (required)
- The texture format for the samples. Supported texture formats are listed
- in debug logging when the \fBgpu\fP VO is initialized (look for
- \fBTexture formats:\fP). Usually, this follows OpenGL naming conventions.
- For example, \fBrgb16\fP provides 3 channels with normalized 16 bit
- components. One oddity are float formats: for example, \fBrgba16f\fP has
- 16 bit internal precision, but the texture data is provided as 32 bit
- floats, and the driver converts the data on texture upload.
- .sp
- Although format names follow a common naming convention, not all of them
- are available on all hardware, drivers, GL versions, and so on.
- .TP
- .B FILTER <LINEAR|NEAREST>
- The min/magnification filter used when sampling from this texture.
- .TP
- .B BORDER <CLAMP|REPEAT|MIRROR>
- The border wrapping mode used when sampling from this texture.
- .UNINDENT
- .sp
- Following the metadata is a string of bytes in hexadecimal notation that
- define the raw texture data, corresponding to the format specified by
- \fIFORMAT\fP, on a single line with no extra whitespace.
- .sp
- A \fBHOOK\fP block can set the following options:
- .INDENT 7.0
- .TP
- .B HOOK <name> (required)
- The texture which to hook into. May occur multiple times within a
- metadata block, up to a predetermined limit. See below for a list of
- hookable textures.
- .TP
- .B DESC <title>
- User\-friendly description of the pass. This is the name used when
- representing this shader in the list of passes for property
- \fIvo\-passes\fP\&.
- .TP
- .B BIND <name>
- Loads a texture (either coming from mpv or from a \fBTEXTURE\fP block)
- and makes it available to the pass. When binding textures from mpv,
- this will also set up macros to facilitate accessing it properly. See
- below for a list. By default, no textures are bound. The special name
- HOOKED can be used to refer to the texture that triggered this pass.
- .TP
- .B SAVE <name>
- Gives the name of the texture to save the result of this pass into. By
- default, this is set to the special name HOOKED which has the effect of
- overwriting the hooked texture.
- .TP
- .B WIDTH <szexpr>, HEIGHT <szexpr>
- Specifies the size of the resulting texture for this pass. \fBszexpr\fP
- refers to an expression in RPN (reverse polish notation), using the
- operators + \- * / > < !, floating point literals, and references to
- sizes of existing texture (such as MAIN.width or CHROMA.height),
- OUTPUT, or NATIVE_CROPPED (size of an input texture cropped after
- pan\-and\-scan, video\-align\-x/y, video\-pan\-x/y, etc. and possibly
- prescaled). By default, these are set to HOOKED.w and HOOKED.h,
- espectively.
- .TP
- .B WHEN <szexpr>
- Specifies a condition that needs to be true (non\-zero) for the shader
- stage to be evaluated. If it fails, it will silently be omitted. (Note
- that a shader stage like this which has a dependency on an optional
- hook point can still cause that hook point to be saved, which has some
- minor overhead)
- .TP
- .B OFFSET <ox oy | ALIGN>
- Indicates a pixel shift (offset) introduced by this pass. These pixel
- offsets will be accumulated and corrected during the next scaling pass
- (\fBcscale\fP or \fBscale\fP). The default values are 0 0 which correspond
- to no shift. Note that offsets are ignored when not overwriting the
- hooked texture.
- .sp
- A special value of \fBALIGN\fP will attempt to fix existing offset of
- HOOKED by align it with reference. It requires HOOKED to be resizable
- (see below). It works transparently with fragment shader. For compute
- shader, the predefined \fBtexmap\fP macro is required to handle coordinate
- mapping.
- .TP
- .B COMPONENTS <n>
- Specifies how many components of this pass\(aqs output are relevant and
- should be stored in the texture, up to 4 (rgba). By default, this value
- is equal to the number of components in HOOKED.
- .TP
- .B COMPUTE <bw> <bh> [<tw> <th>]
- Specifies that this shader should be treated as a compute shader, with
- the block size bw and bh. The compute shader will be dispatched with
- however many blocks are necessary to completely tile over the output.
- Within each block, there will bw tw*th threads, forming a single work
- group. In other words: tw and th specify the work group size, which can
- be different from the block size. So for example, a compute shader with
- bw, bh = 32 and tw, th = 8 running on a 500x500 texture would dispatch
- 16x16 blocks (rounded up), each with 8x8 threads.
- .sp
- Compute shaders in mpv are treated a bit different from fragment
- shaders. Instead of defining a \fBvec4 hook\fP that produces an output
- sample, you directly define \fBvoid hook\fP which writes to a fixed
- writeonly image unit named \fBout_image\fP (this is bound by mpv) using
- \fIimageStore\fP\&. To help translate texture coordinates in the absence of
- vertices, mpv provides a special function \fBNAME_map(id)\fP to map from
- the texel space of the output image to the texture coordinates for all
- bound textures. In particular, \fBNAME_pos\fP is equivalent to
- \fBNAME_map(gl_GlobalInvocationID)\fP, although using this only really
- makes sense if (tw,th) == (bw,bh).
- .UNINDENT
- .sp
- Each bound mpv texture (via \fBBIND\fP) will make available the following
- definitions to that shader pass, where NAME is the name of the bound
- texture:
- .INDENT 7.0
- .TP
- .B vec4 NAME_tex(vec2 pos)
- The sampling function to use to access the texture at a certain spot
- (in texture coordinate space, range [0,1]). This takes care of any
- necessary normalization conversions.
- .TP
- .B vec4 NAME_texOff(vec2 offset)
- Sample the texture at a certain offset in pixels. This works like
- NAME_tex but additionally takes care of necessary rotations, so that
- sampling at e.g. vec2(\-1,0) is always one pixel to the left.
- .TP
- .B vec2 NAME_pos
- The local texture coordinate of that texture, range [0,1].
- .TP
- .B vec2 NAME_size
- The (rotated) size in pixels of the texture.
- .TP
- .B mat2 NAME_rot
- The rotation matrix associated with this texture. (Rotates pixel space
- to texture coordinates)
- .TP
- .B vec2 NAME_pt
- The (unrotated) size of a single pixel, range [0,1].
- .TP
- .B float NAME_mul
- The coefficient that needs to be multiplied into the texture contents
- in order to normalize it to the range [0,1].
- .TP
- .B sampler NAME_raw
- The raw bound texture itself. The use of this should be avoided unless
- absolutely necessary.
- .UNINDENT
- .sp
- Normally, users should use either NAME_tex or NAME_texOff to read from the
- texture. For some shaders however , it can be better for performance to do
- custom sampling from NAME_raw, in which case care needs to be taken to
- respect NAME_mul and NAME_rot.
- .sp
- In addition to these parameters, the following uniforms are also globally
- available:
- .INDENT 7.0
- .TP
- .B float random
- A random number in the range [0\-1], different per frame.
- .TP
- .B int frame
- A simple count of frames rendered, increases by one per frame and never
- resets (regardless of seeks).
- .TP
- .B vec2 input_size
- The size in pixels of the input image (possibly cropped and prescaled).
- .TP
- .B vec2 target_size
- The size in pixels of the visible part of the scaled (and possibly
- cropped) image.
- .TP
- .B vec2 tex_offset
- Texture offset introduced by user shaders or options like panscan, video\-align\-x/y, video\-pan\-x/y.
- .UNINDENT
- .sp
- Internally, vo_gpu may generate any number of the following textures.
- Whenever a texture is rendered and saved by vo_gpu, all of the passes
- that have hooked into it will run, in the order they were added by the
- user. This is a list of the legal hook points:
- .INDENT 7.0
- .TP
- .B RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
- Source planes (raw). Which of these fire depends on the image format of
- the source.
- .TP
- .B CHROMA_SCALED, ALPHA_SCALED (fixed)
- Source planes (upscaled). These only fire on subsampled content.
- .TP
- .B NATIVE (resizable)
- The combined image, in the source colorspace, before conversion to RGB.
- .TP
- .B MAINPRESUB (resizable)
- The image, after conversion to RGB, but before
- \fB\-\-blend\-subtitles=video\fP is applied.
- .TP
- .B MAIN (resizable)
- The main image, after conversion to RGB but before upscaling.
- .TP
- .B LINEAR (fixed)
- Linear light image, before scaling. This only fires when
- \fB\-\-linear\-upscaling\fP, \fB\-\-linear\-downscaling\fP or
- \fB\-\-sigmoid\-upscaling\fP is in effect.
- .TP
- .B SIGMOID (fixed)
- Sigmoidized light, before scaling. This only fires when
- \fB\-\-sigmoid\-upscaling\fP is in effect.
- .TP
- .B PREKERNEL (fixed)
- The image immediately before the scaler kernel runs.
- .TP
- .B POSTKERNEL (fixed)
- The image immediately after the scaler kernel runs.
- .TP
- .B SCALED (fixed)
- The final upscaled image, before color management.
- .TP
- .B OUTPUT (fixed)
- The final output image, after color management but before dithering and
- drawing to screen.
- .UNINDENT
- .sp
- Only the textures labelled with \fBresizable\fP may be transformed by the
- pass. When overwriting a texture marked \fBfixed\fP, the WIDTH, HEIGHT and
- OFFSET must be left at their default values.
- .TP
- .B \fB\-\-glsl\-shader=<file>\fP
- CLI/config file only alias for \fB\-\-glsl\-shaders\-append\fP\&.
- .TP
- .B \fB\-\-deband\fP
- Enable the debanding algorithm. This greatly reduces the amount of visible
- banding, blocking and other quantization artifacts, at the expense of
- very slightly blurring some of the finest details. In practice, it\(aqs
- virtually always an improvement \- the only reason to disable it would be
- for performance.
- .TP
- .B \fB\-\-deband\-iterations=<1..16>\fP
- The number of debanding steps to perform per sample. Each step reduces a
- bit more banding, but takes time to compute. Note that the strength of each
- step falls off very quickly, so high numbers (>4) are practically useless.
- (Default 1)
- .TP
- .B \fB\-\-deband\-threshold=<0..4096>\fP
- The debanding filter\(aqs cut\-off threshold. Higher numbers increase the
- debanding strength dramatically but progressively diminish image details.
- (Default 64)
- .TP
- .B \fB\-\-deband\-range=<1..64>\fP
- The debanding filter\(aqs initial radius. The radius increases linearly for
- each iteration. A higher radius will find more gradients, but a lower
- radius will smooth more aggressively. (Default 16)
- .sp
- If you increase the \fB\-\-deband\-iterations\fP, you should probably decrease
- this to compensate.
- .TP
- .B \fB\-\-deband\-grain=<0..4096>\fP
- Add some extra noise to the image. This significantly helps cover up
- remaining quantization artifacts. Higher numbers add more noise. (Default
- 48)
- .TP
- .B \fB\-\-sharpen=<value>\fP
- If set to a value other than 0, enable an unsharp masking filter. Positive
- values will sharpen the image (but add more ringing and aliasing). Negative
- values will blur the image. If your GPU is powerful enough, consider
- alternatives like the \fBewa_lanczossharp\fP scale filter, or the
- \fB\-\-scale\-blur\fP option.
- .TP
- .B \fB\-\-opengl\-glfinish\fP
- Call \fBglFinish()\fP before swapping buffers (default: disabled). Slower,
- but might improve results when doing framedropping. Can completely ruin
- performance. The details depend entirely on the OpenGL driver.
- .TP
- .B \fB\-\-opengl\-waitvsync\fP
- Call \fBglXWaitVideoSyncSGI\fP after each buffer swap (default: disabled).
- This may or may not help with video timing accuracy and frame drop. It\(aqs
- possible that this makes video output slower, or has no effect at all.
- .sp
- X11/GLX only.
- .TP
- .B \fB\-\-opengl\-dwmflush=<no|windowed|yes|auto>\fP
- Calls \fBDwmFlush\fP after swapping buffers on Windows (default: auto). It
- also sets \fBSwapInterval(0)\fP to ignore the OpenGL timing. Values are: no
- (disabled), windowed (only in windowed mode), yes (also in full screen).
- .sp
- The value \fBauto\fP will try to determine whether the compositor is active,
- and calls \fBDwmFlush\fP only if it seems to be.
- .sp
- This may help to get more consistent frame intervals, especially with
- high\-fps clips \- which might also reduce dropped frames. Typically, a value
- of \fBwindowed\fP should be enough, since full screen may bypass the DWM.
- .sp
- Windows only.
- .TP
- .B \fB\-\-angle\-d3d11\-feature\-level=<11_0|10_1|10_0|9_3>\fP
- Selects a specific feature level when using the ANGLE backend with D3D11.
- By default, the highest available feature level is used. This option can be
- used to select a lower feature level, which is mainly useful for debugging.
- Note that OpenGL ES 3.0 is only supported at feature level 10_1 or higher.
- Most extended OpenGL features will not work at lower feature levels
- (similar to \fB\-\-gpu\-dumb\-mode\fP).
- .sp
- Windows with ANGLE only.
- .TP
- .B \fB\-\-angle\-d3d11\-warp=<yes|no|auto>\fP
- Use WARP (Windows Advanced Rasterization Platform) when using the ANGLE
- backend with D3D11 (default: auto). This is a high performance software
- renderer. By default, it is used when the Direct3D hardware does not
- support Direct3D 11 feature level 9_3. While the extended OpenGL features
- will work with WARP, they can be very slow.
- .sp
- Windows with ANGLE only.
- .TP
- .B \fB\-\-angle\-egl\-windowing=<yes|no|auto>\fP
- Use ANGLE\(aqs built in EGL windowing functions to create a swap chain
- (default: auto). If this is set to \fBno\fP and the D3D11 renderer is in use,
- ANGLE\(aqs built in swap chain will not be used and a custom swap chain that
- is optimized for video rendering will be created instead. If set to
- \fBauto\fP, a custom swap chain will be used for D3D11 and the built in swap
- chain will be used for D3D9. This option is mainly for debugging purposes,
- in case the custom swap chain has poor performance or does not work.
- .sp
- If set to \fByes\fP, the \fB\-\-angle\-max\-frame\-latency\fP,
- \fB\-\-angle\-swapchain\-length\fP and \fB\-\-angle\-flip\fP options will have no
- effect.
- .sp
- Windows with ANGLE only.
- .TP
- .B \fB\-\-angle\-flip=<yes|no>\fP
- Enable flip\-model presentation, which avoids unnecessarily copying the
- backbuffer by sharing surfaces with the DWM (default: yes). This may cause
- performance issues with older drivers. If flip\-model presentation is not
- supported (for example, on Windows 7 without the platform update), mpv will
- automatically fall back to the older bitblt presentation model.
- .sp
- If set to \fBno\fP, the \fB\-\-angle\-swapchain\-length\fP option will have no
- effect.
- .sp
- Windows with ANGLE only.
- .TP
- .B \fB\-\-angle\-renderer=<d3d9|d3d11|auto>\fP
- Forces a specific renderer when using the ANGLE backend (default: auto). In
- auto mode this will pick D3D11 for systems that support Direct3D 11 feature
- level 9_3 or higher, and D3D9 otherwise. This option is mainly for
- debugging purposes. Normally there is no reason to force a specific
- renderer, though \fB\-\-angle\-renderer=d3d9\fP may give slightly better
- performance on old hardware. Note that the D3D9 renderer only supports
- OpenGL ES 2.0, so most extended OpenGL features will not work if this
- renderer is selected (similar to \fB\-\-gpu\-dumb\-mode\fP).
- .sp
- Windows with ANGLE only.
- .TP
- .B \fB\-\-cocoa\-force\-dedicated\-gpu=<yes|no>\fP
- Deactivates the automatic graphics switching and forces the dedicated GPU.
- (default: no)
- .sp
- OS X only.
- .TP
- .B \fB\-\-cocoa\-cb\-sw\-renderer=<yes|no|auto>\fP
- Use the Apple Software Renderer when using cocoa\-cb (default: auto). If set
- to \fBno\fP the software renderer is never used and instead fails when a the
- usual pixel format could not be created, \fByes\fP will always only use the
- software renderer, and \fBauto\fP only falls back to the software renderer
- when the usual pixel format couldn\(aqt be created.
- .sp
- OS X only.
- .TP
- .B \fB\-\-cocoa\-cb\-10bit\-context=<yes|no>\fP
- Creates a 10bit capable pixel format for the context creation (default: yes).
- Instead of 8bit integer framebuffer a 16bit half\-float framebuffer is
- requested.
- .sp
- OS X only.
- .TP
- .B \fB\-\-macos\-title\-bar\-appearance=<appearance>\fP
- Sets the appearance of the title bar (default: auto). Not all combinations
- of appearances and \fB\-\-macos\-title\-bar\-material\fP materials make sense or
- are unique. Appearances that are not supported by you current macOS version
- fall back to the default value.
- macOS and cocoa\-cb only
- .sp
- \fB<appearance>\fP can be one of the following:
- .INDENT 7.0
- .TP
- .B auto
- Detects the system settings and sets the title
- bar appearance appropriately. On macOS 10.14 it
- also detects run time changes.
- .TP
- .B aqua
- The standard macOS Light appearance.
- .TP
- .B darkAqua
- The standard macOS Dark appearance. (macOS 10.14+)
- .TP
- .B vibrantLight
- Light vibrancy appearance with.
- .TP
- .B vibrantDark
- Dark vibrancy appearance with.
- .TP
- .B aquaHighContrast
- Light Accessibility appearance. (macOS 10.14+)
- .TP
- .B darkAquaHighContrast
- Dark Accessibility appearance. (macOS 10.14+)
- .TP
- .B vibrantLightHighContrast
- Light vibrancy Accessibility appearance.
- (macOS 10.14+)
- .TP
- .B vibrantDarkHighContrast
- Dark vibrancy Accessibility appearance.
- (macOS 10.14+)
- .UNINDENT
- .TP
- .B \fB\-\-macos\-title\-bar\-material=<material>\fP
- Sets the material of the title bar (default: titlebar). All deprecated
- materials should not be used on macOS 10.14+ because their functionality
- is not guaranteed. Not all combinations of materials and
- \fB\-\-macos\-title\-bar\-appearance\fP appearances make sense or are unique.
- Materials that are not supported by you current macOS version fall back to
- the default value.
- macOS and cocoa\-cb only
- .sp
- \fB<material>\fP can be one of the following:
- .INDENT 7.0
- .TP
- .B titlebar
- The standard macOS titel bar material.
- .TP
- .B selection
- The standard macOS selection material.
- .TP
- .B menu
- The standard macOS menu material. (macOS 10.11+)
- .TP
- .B popover
- The standard macOS popover material. (macOS 10.11+)
- .TP
- .B sidebar
- The standard macOS sidebar material. (macOS 10.11+)
- .TP
- .B headerView
- The standard macOS header view material.
- (macOS 10.14+)
- .TP
- .B sheet
- The standard macOS sheet material. (macOS 10.14+)
- .TP
- .B windowBackground
- The standard macOS window background material.
- (macOS 10.14+)
- .TP
- .B hudWindow
- The standard macOS hudWindow material. (macOS 10.14+)
- .TP
- .B fullScreen
- The standard macOS full screen material.
- (macOS 10.14+)
- .TP
- .B toolTip
- The standard macOS tool tip material. (macOS 10.14+)
- .TP
- .B contentBackground
- The standard macOS content background material.
- (macOS 10.14+)
- .TP
- .B underWindowBackground
- The standard macOS under window background material.
- (macOS 10.14+)
- .TP
- .B underPageBackground
- The standard macOS under page background material.
- (deprecated in macOS 10.14+)
- .TP
- .B dark
- The standard macOS dark material.
- (deprecated in macOS 10.14+)
- .TP
- .B light
- The standard macOS light material.
- (macOS 10.14+)
- .TP
- .B mediumLight
- The standard macOS mediumLight material.
- (macOS 10.11+, deprecated in macOS 10.14+)
- .TP
- .B ultraDark
- The standard macOS ultraDark material.
- (macOS 10.11+ deprecated in macOS 10.14+)
- .UNINDENT
- .TP
- .B \fB\-\-macos\-title\-bar\-color=<color>\fP
- Sets the color of the title bar (default: completely transparent). Is
- influenced by \fB\-\-macos\-title\-bar\-appearance\fP and
- \fB\-\-macos\-title\-bar\-material\fP\&.
- See \fB\-\-sub\-color\fP for color syntax.
- .TP
- .B \fB\-\-macos\-fs\-animation\-duration=<default|0\-1000>\fP
- Sets the fullscreen resize animation duration in ms (default: default).
- The default value is slightly less than the system\(aqs animation duration
- (500ms) to prevent some problems when the end of an async animation happens
- at the same time as the end of the system wide fullscreen animation. Setting
- anything higher than 500ms will only prematurely cancel the resize animation
- after the system wide animation ended. The upper limit is still set at
- 1000ms since it\(aqs possible that Apple or the user changes the system
- defaults. Anything higher than 1000ms though seems too long and shouldn\(aqt be
- set anyway.
- OS X and cocoa\-cb only
- .TP
- .B \fB\-\-android\-surface\-size=<WxH>\fP
- Set dimensions of the rendering surface used by the Android gpu context.
- Needs to be set by the embedding application if the dimensions change during
- runtime (i.e. if the device is rotated), via the surfaceChanged callback.
- .sp
- Android with \fB\-\-gpu\-context=android\fP only.
- .TP
- .B \fB\-\-gpu\-sw\fP
- Continue even if a software renderer is detected.
- .TP
- .B \fB\-\-gpu\-context=<sys>\fP
- The value \fBauto\fP (the default) selects the GPU context. You can also pass
- \fBhelp\fP to get a complete list of compiled in backends (sorted by
- autoprobe order).
- .INDENT 7.0
- .TP
- .B auto
- auto\-select (default)
- .TP
- .B cocoa
- Cocoa/OS X (deprecated, use \-\-vo=libmpv instead)
- .TP
- .B win
- Win32/WGL
- .TP
- .B winvk
- VK_KHR_win32_surface
- .TP
- .B angle
- Direct3D11 through the OpenGL ES translation layer ANGLE. This supports
- almost everything the \fBwin\fP backend does (if the ANGLE build is new
- enough).
- .TP
- .B dxinterop (experimental)
- Win32, using WGL for rendering and Direct3D 9Ex for presentation. Works
- on Nvidia and AMD. Newer Intel chips with the latest drivers may also
- work.
- .TP
- .B d3d11
- Win32, with native Direct3D 11 rendering.
- .TP
- .B x11
- X11/GLX
- .TP
- .B x11vk
- VK_KHR_xlib_surface
- .TP
- .B wayland
- Wayland/EGL
- .TP
- .B waylandvk
- VK_KHR_wayland_surface
- .TP
- .B drm
- DRM/EGL
- .TP
- .B x11egl
- X11/EGL
- .TP
- .B android
- Android/EGL. Requires \fB\-\-wid\fP be set to an \fBandroid.view.Surface\fP\&.
- .UNINDENT
- .TP
- .B \fB\-\-gpu\-api=<type>\fP
- Controls which type of graphics APIs will be accepted:
- .INDENT 7.0
- .TP
- .B auto
- Use any available API (default)
- .TP
- .B opengl
- Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+)
- .TP
- .B vulkan
- Allow only Vulkan (requires a valid/working \fB\-\-spirv\-compiler\fP)
- .TP
- .B d3d11
- Allow only \fB\-\-gpu\-context=d3d11\fP
- .UNINDENT
- .TP
- .B \fB\-\-opengl\-es=<mode>\fP
- Controls which type of OpenGL context will be accepted:
- .INDENT 7.0
- .TP
- .B auto
- Allow all types of OpenGL (default)
- .TP
- .B yes
- Only allow GLES
- .TP
- .B no
- Only allow desktop/core GL
- .UNINDENT
- .TP
- .B \fB\-\-opengl\-restrict=<version>\fP
- Restricts all OpenGL versions above a certain version. Versions are encoded
- in hundreds, i.e. OpenGL 4.5 \-> 450. As an example, \-\-opengl\-restrict=300
- would restrict OpenGL 3.0 and higher, effectively only allowing 2.x
- contexts. Note that this only imposes a limit on context creation APIs, the
- actual OpenGL context may still have a higher OpenGL version. (Default: 0)
- .TP
- .B \fB\-\-fbo\-format=<fmt>\fP
- Selects the internal format of textures used for FBOs. The format can
- influence performance and quality of the video output. \fBfmt\fP can be one
- of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f,
- rgba16hf, rgba32f.
- .sp
- Default: \fBauto\fP, which first attempts to utilize 16bit float
- (rgba16f, rgba16hf), and falls back to rgba16 if those are not available.
- Finally, attempts to utilize rgb10_a2 or rgba8 if all of the previous formats
- are not available.
- .TP
- .B \fB\-\-gamma\-factor=<0.1..2.0>\fP
- Set an additional raw gamma factor (default: 1.0). If gamma is adjusted in
- other ways (like with the \fB\-\-gamma\fP option or key bindings and the
- \fBgamma\fP property), the value is multiplied with the other gamma value.
- .sp
- Recommended values based on the environmental brightness:
- .INDENT 7.0
- .TP
- .B 1.0
- Pitch black or dimly lit room (default)
- .TP
- .B 1.1
- Moderately lit room, home
- .TP
- .B 1.2
- Brightly illuminated room, office
- .UNINDENT
- .sp
- NOTE: This is based around the assumptions of typical movie content, which
- contains an implicit end\-to\-end of about 0.8 from scene to display. For
- bright environments it can be useful to cancel that out.
- .TP
- .B \fB\-\-gamma\-auto\fP
- Automatically corrects the gamma value depending on ambient lighting
- conditions (adding a gamma boost for bright rooms).
- .sp
- With ambient illuminance of 16 lux, mpv will pick the 1.0 gamma value (no
- boost), and slightly increase the boost up until 1.2 for 256 lux.
- .sp
- NOTE: Only implemented on OS X.
- .TP
- .B \fB\-\-target\-prim=<value>\fP
- Specifies the primaries of the display. Video colors will be adapted to
- this colorspace when ICC color management is not being used. Valid values
- are:
- .INDENT 7.0
- .TP
- .B auto
- Disable any adaptation, except for atypical color spaces. Specifically,
- wide/unusual gamuts get automatically adapted to BT.709, while standard
- gamut (i.e. BT.601 and BT.709) content is not touched. (default)
- .TP
- .B bt.470m
- ITU\-R BT.470 M
- .TP
- .B bt.601\-525
- ITU\-R BT.601 (525\-line SD systems, eg. NTSC), SMPTE 170M/240M
- .TP
- .B bt.601\-625
- ITU\-R BT.601 (625\-line SD systems, eg. PAL/SECAM), ITU\-R BT.470 B/G
- .TP
- .B bt.709
- ITU\-R BT.709 (HD), IEC 61966\-2\-4 (sRGB), SMPTE RP177 Annex B
- .TP
- .B bt.2020
- ITU\-R BT.2020 (UHD)
- .TP
- .B apple
- Apple RGB
- .TP
- .B adobe
- Adobe RGB (1998)
- .TP
- .B prophoto
- ProPhoto RGB (ROMM)
- .TP
- .B cie1931
- CIE 1931 RGB (not to be confused with CIE XYZ)
- .TP
- .B dci\-p3
- DCI\-P3 (Digital Cinema Colorspace), SMPTE RP431\-2
- .TP
- .B v\-gamut
- Panasonic V\-Gamut (VARICAM) primaries
- .TP
- .B s\-gamut
- Sony S\-Gamut (S\-Log) primaries
- .UNINDENT
- .TP
- .B \fB\-\-target\-trc=<value>\fP
- Specifies the transfer characteristics (gamma) of the display. Video colors
- will be adjusted to this curve when ICC color management is not being used.
- Valid values are:
- .INDENT 7.0
- .TP
- .B auto
- Disable any adaptation, except for atypical transfers. Specifically,
- HDR or linear light source material gets automatically converted to
- gamma 2.2, while SDR content is not touched. (default)
- .TP
- .B bt.1886
- ITU\-R BT.1886 curve (assuming infinite contrast)
- .TP
- .B srgb
- IEC 61966\-2\-4 (sRGB)
- .TP
- .B linear
- Linear light output
- .TP
- .B gamma1.8
- Pure power curve (gamma 1.8), also used for Apple RGB
- .TP
- .B gamma2.0
- Pure power curve (gamma 2.0)
- .TP
- .B gamma2.2
- Pure power curve (gamma 2.2)
- .TP
- .B gamma2.4
- Pure power curve (gamma 2.4)
- .TP
- .B gamma2.6
- Pure power curve (gamma 2.6)
- .TP
- .B gamma2.8
- Pure power curve (gamma 2.8), also used for BT.470\-BG
- .TP
- .B prophoto
- ProPhoto RGB (ROMM)
- .TP
- .B pq
- ITU\-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084
- .TP
- .B hlg
- ITU\-R BT.2100 HLG (Hybrid Log\-gamma) curve, aka ARIB STD\-B67
- .TP
- .B v\-log
- Panasonic V\-Log (VARICAM) curve
- .TP
- .B s\-log1
- Sony S\-Log1 curve
- .TP
- .B s\-log2
- Sony S\-Log2 curve
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- When using HDR output formats, mpv will encode to the specified
- curve but it will not set any HDMI flags or other signalling that might
- be required for the target device to correctly display the HDR signal.
- The user should independently guarantee this before using these signal
- formats for display.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-target\-peak=<auto|nits>\fP
- Specifies the measured peak brightness of the output display, in cd/m^2
- (AKA nits). The interpretation of this brightness depends on the configured
- \fB\-\-target\-trc\fP\&. In all cases, it imposes a limit on the signal values
- that will be sent to the display. If the source exceeds this brightness
- level, a tone mapping filter will be inserted. For HLG, it has the
- additional effect of parametrizing the inverse OOTF, in order to get
- colorimetrically consistent results with the mastering display. For SDR, or
- when using an ICC (profile (\fB\-\-icc\-profile\fP), setting this to a value
- above 100 essentially causes the display to be treated as if it were an HDR
- display in disguise. (See the note below)
- .sp
- In \fBauto\fP mode (the default), the chosen peak is an appropriate value
- based on the TRC in use. For SDR curves, it uses 100. For HDR curves, it
- uses 100 * the transfer function\(aqs nominal peak.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- When using an SDR transfer function, this is normally not needed, and
- setting it may lead to very unexpected results. The one time it \fIis\fP
- useful is if you want to calibrate a HDR display using traditional
- transfer functions and calibration equipment. In such cases, you can
- set your HDR display to a high brightness such as 800 cd/m^2, and then
- calibrate it to a standard curve like gamma2.8. Setting this value to
- 800 would then instruct mpv to essentially treat it as an HDR display
- with the given peak. This may be a good alternative in environments
- where PQ or HLG input to the display is not possible, and makes it
- possible to use HDR displays with mpv regardless of operating system
- support for HDMI HDR metadata.
- .sp
- In such a configuration, we highly recommend setting \fB\-\-tone\-mapping\fP
- to \fBmobius\fP or even \fBclip\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-tone\-mapping=<value>\fP
- Specifies the algorithm used for tone\-mapping images onto the target
- display. This is relevant for both HDR\->SDR conversion as well as gamut
- reduction (e.g. playing back BT.2020 content on a standard gamut display).
- Valid values are:
- .INDENT 7.0
- .TP
- .B clip
- Hard\-clip any out\-of\-range values. Use this when you care about
- perfect color accuracy for in\-range values at the cost of completely
- distorting out\-of\-range values. Not generally recommended.
- .TP
- .B mobius
- Generalization of Reinhard to a Möbius transform with linear section.
- Smoothly maps out\-of\-range values while retaining contrast and colors
- for in\-range material as much as possible. Use this when you care about
- color accuracy more than detail preservation. This is somewhere in
- between \fBclip\fP and \fBreinhard\fP, depending on the value of
- \fB\-\-tone\-mapping\-param\fP\&.
- .TP
- .B reinhard
- Reinhard tone mapping algorithm. Very simple continuous curve.
- Preserves overall image brightness but uses nonlinear contrast, which
- results in flattening of details and degradation in color accuracy.
- .TP
- .B hable
- Similar to \fBreinhard\fP but preserves both dark and bright details
- better (slightly sigmoidal), at the cost of slightly darkening /
- desaturating everything. Developed by John Hable for use in video
- games. Use this when you care about detail preservation more than
- color/brightness accuracy. This is roughly equivalent to
- \fB\-\-tone\-mapping=reinhard \-\-tone\-mapping\-param=0.24\fP\&. If possible,
- you should also enable \fB\-\-hdr\-compute\-peak\fP for the best results.
- (Default)
- .TP
- .B gamma
- Fits a logarithmic transfer between the tone curves.
- .TP
- .B linear
- Linearly stretches the entire reference gamut to (a linear multiple of)
- the display.
- .UNINDENT
- .TP
- .B \fB\-\-tone\-mapping\-param=<value>\fP
- Set tone mapping parameters. By default, this is set to the special string
- \fBdefault\fP, which maps to an algorithm\-specific default value. Ignored if
- the tone mapping algorithm is not tunable. This affects the following tone
- mapping algorithms:
- .INDENT 7.0
- .TP
- .B clip
- Specifies an extra linear coefficient to multiply into the signal
- before clipping. Defaults to 1.0.
- .TP
- .B mobius
- Specifies the transition point from linear to mobius transform. Every
- value below this point is guaranteed to be mapped 1:1. The higher the
- value, the more accurate the result will be, at the cost of losing
- bright details. Defaults to 0.3, which due to the steep initial slope
- still preserves in\-range colors fairly accurately.
- .TP
- .B reinhard
- Specifies the local contrast coefficient at the display peak. Defaults
- to 0.5, which means that in\-gamut values will be about half as bright
- as when clipping.
- .TP
- .B gamma
- Specifies the exponent of the function. Defaults to 1.8.
- .TP
- .B linear
- Specifies the scale factor to use while stretching. Defaults to 1.0.
- .UNINDENT
- .TP
- .B \fB\-\-tone\-mapping\-max\-boost=<1.0..10.0>\fP
- Upper limit for how much the tone mapping algorithm is allowed to boost
- the average brightness by over\-exposing the image. The default value of 1.0
- allows no additional brightness boost. A value of 2.0 would allow
- over\-exposing by a factor of 2, and so on. Raising this setting can help
- reveal details that would otherwise be hidden in dark scenes, but raising
- it too high will make dark scenes appear unnaturally bright.
- .TP
- .B \fB\-\-hdr\-compute\-peak=<auto|yes|no>\fP
- Compute the HDR peak and frame average brightness per\-frame instead of
- relying on tagged metadata. These values are averaged over local regions as
- well as over several frames to prevent the value from jittering around too
- much. This option basically gives you dynamic, per\-scene tone mapping.
- Requires compute shaders, which is a fairly recent OpenGL feature, and will
- probably also perform horribly on some drivers, so enable at your own risk.
- The special value \fBauto\fP (default) will enable HDR peak computation
- automatically if compute shaders and SSBOs are supported.
- .TP
- .B \fB\-\-hdr\-peak\-decay\-rate=<1.0..1000.0>\fP
- The decay rate used for the HDR peak detection algorithm (default: 100.0).
- This is only relevant when \fB\-\-hdr\-compute\-peak\fP is enabled. Higher values
- make the peak decay more slowly, leading to more stable values at the cost
- of more "eye adaptation"\-like effects (although this is mitigated somewhat
- by \fB\-\-hdr\-scene\-threshold\fP). A value of 1.0 (the lowest possible) disables
- all averaging, meaning each frame\(aqs value is used directly as measured,
- but doing this is not recommended for "noisy" sources since it may lead
- to excessive flicker. (In signal theory terms, this controls the time
- constant "tau" of an IIR low pass filter)
- .TP
- .B \fB\-\-hdr\-scene\-threshold\-low=<0.0..100.0>\fP, \fB\-\-hdr\-scene\-threshold\-high=<0.0..100.0>\fP
- The lower and upper thresholds (in dB) for a brightness difference
- to be considered a scene change (default: 5.5 low, 10.0 high). This is only
- relevant when \fB\-\-hdr\-compute\-peak\fP is enabled. Normally, small
- fluctuations in the frame brightness are compensated for by the peak
- averaging mechanism, but for large jumps in the brightness this can result
- in the frame remaining too bright or too dark for up to several seconds,
- depending on the value of \fB\-\-hdr\-peak\-decay\-rate\fP\&. To counteract this,
- when the brightness between the running average and the current frame
- exceeds the low threshold, mpv will make the averaging filter more
- aggressive, up to the limit of the high threshold (at which point the
- filter becomes instant).
- .TP
- .B \fB\-\-tone\-mapping\-desaturate=<0.0..1.0>\fP
- Apply desaturation for highlights (default: 0.75). The parameter controls
- the strength of the desaturation curve. A value of 0.0 completely disables
- it, while a value of 1.0 means that overly bright colors will tend towards
- white. (This is not always the case, especially not for highlights that are
- near primary colors)
- .sp
- Values in between apply progressively more/less aggressive desaturation.
- This setting helps prevent unnaturally oversaturated colors for
- super\-highlights, by (smoothly) turning them into less saturated (per
- channel tone mapped) colors instead. This makes images feel more natural,
- at the cost of chromatic distortions for out\-of\-range colors. The default
- value of 0.75 provides a good balance. Setting this to 0.0 preserves the
- chromatic accuracy of the tone mapping process.
- .TP
- .B \fB\-\-tone\-mapping\-desaturate\-exponent=<0.0..20.0>\fP
- This setting controls the exponent of the desaturation curve, which
- controls how bright a color needs to be in order to start being
- desaturated. The default of 1.5 provides a reasonable balance. Decreasing
- this exponent makes the curve more aggressive.
- .TP
- .B \fB\-\-gamut\-warning\fP
- If enabled, mpv will mark all clipped/out\-of\-gamut pixels that exceed a
- given threshold (currently hard\-coded to 101%). The affected pixels will be
- inverted to make them stand out. Note: This option applies after the
- effects of all of mpv\(aqs color space transformation / tone mapping options,
- so it\(aqs a good idea to combine this with \fB\-\-tone\-mapping=clip\fP and use
- \fB\-\-target\-prim\fP to set the gamut to simulate. For example,
- \fB\-\-target\-prim=bt.709\fP would make mpv highlight all pixels that exceed the
- gamut of a standard gamut (sRGB) display. This option also does not work
- well with ICC profiles, since the 3DLUTs are always generated against the
- source color space and have chromatically\-accurate clipping built in.
- .TP
- .B \fB\-\-use\-embedded\-icc\-profile\fP
- Load the embedded ICC profile contained in media files such as PNG images.
- (Default: yes). Note that this option only works when also using a display
- ICC profile (\fB\-\-icc\-profile\fP or \fB\-\-icc\-profile\-auto\fP), and also
- requires LittleCMS 2 support.
- .TP
- .B \fB\-\-icc\-profile=<file>\fP
- Load an ICC profile and use it to transform video RGB to screen output.
- Needs LittleCMS 2 support compiled in. This option overrides the
- \fB\-\-target\-prim\fP, \fB\-\-target\-trc\fP and \fB\-\-icc\-profile\-auto\fP options.
- .TP
- .B \fB\-\-icc\-profile\-auto\fP
- Automatically select the ICC display profile currently specified by the
- display settings of the operating system.
- .sp
- NOTE: On Windows, the default profile must be an ICC profile. WCS profiles
- are not supported.
- .sp
- Applications using libmpv with the render API need to provide the ICC
- profile via \fBMPV_RENDER_PARAM_ICC_PROFILE\fP\&.
- .TP
- .B \fB\-\-icc\-cache\-dir=<dirname>\fP
- Store and load the 3D LUTs created from the ICC profile in this directory.
- This can be used to speed up loading, since LittleCMS 2 can take a while to
- create a 3D LUT. Note that these files contain uncompressed LUTs. Their
- size depends on the \fB\-\-icc\-3dlut\-size\fP, and can be very big.
- .sp
- NOTE: This is not cleaned automatically, so old, unused cache files may
- stick around indefinitely.
- .TP
- .B \fB\-\-icc\-intent=<value>\fP
- Specifies the ICC intent used for the color transformation (when using
- \fB\-\-icc\-profile\fP).
- .INDENT 7.0
- .TP
- .B 0
- perceptual
- .TP
- .B 1
- relative colorimetric (default)
- .TP
- .B 2
- saturation
- .TP
- .B 3
- absolute colorimetric
- .UNINDENT
- .TP
- .B \fB\-\-icc\-3dlut\-size=<r>x<g>x<b>\fP
- Size of the 3D LUT generated from the ICC profile in each dimension.
- Default is 64x64x64. Sizes may range from 2 to 512.
- .TP
- .B \fB\-\-icc\-contrast=<0\-1000000|inf>\fP
- Specifies an upper limit on the target device\(aqs contrast ratio. This is
- detected automatically from the profile if possible, but for some profiles
- it might be missing, causing the contrast to be assumed as infinite. As a
- result, video may appear darker than intended. This only affects BT.1886
- content. The default of 0 means no limit if the detected contrast is less
- than 100000, and limits to 1000 otherwise. Use \fB\-\-icc\-contrast=inf\fP to
- preserve the infinite contrast (most likely when using OLED displays).
- .TP
- .B \fB\-\-blend\-subtitles=<yes|video|no>\fP
- Blend subtitles directly onto upscaled video frames, before interpolation
- and/or color management (default: no). Enabling this causes subtitles to be
- affected by \fB\-\-icc\-profile\fP, \fB\-\-target\-prim\fP, \fB\-\-target\-trc\fP,
- \fB\-\-interpolation\fP, \fB\-\-gamma\-factor\fP and \fB\-\-glsl\-shaders\fP\&. It also
- increases subtitle performance when using \fB\-\-interpolation\fP\&.
- .sp
- The downside of enabling this is that it restricts subtitles to the visible
- portion of the video, so you can\(aqt have subtitles exist in the black
- margins below a video (for example).
- .sp
- If \fBvideo\fP is selected, the behavior is similar to \fByes\fP, but subs are
- drawn at the video\(aqs native resolution, and scaled along with the video.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This changes the way subtitle colors are handled. Normally,
- subtitle colors are assumed to be in sRGB and color managed as
- such. Enabling this makes them treated as being in the video\(aqs
- color space instead. This is good if you want things like
- softsubbed ASS signs to match the video colors, but may cause
- SRT subtitles or similar to look slightly off.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-alpha=<blend\-tiles|blend|yes|no>\fP
- Decides what to do if the input has an alpha component.
- .INDENT 7.0
- .TP
- .B blend\-tiles
- Blend the frame against a 16x16 gray/white tiles background (default).
- .TP
- .B blend
- Blend the frame against the background color (\fB\-\-background\fP, normally
- black).
- .TP
- .B yes
- Try to create a framebuffer with alpha component. This only makes sense
- if the video contains alpha information (which is extremely rare). May
- not be supported on all platforms. If alpha framebuffers are
- unavailable, it silently falls back on a normal framebuffer. Note that
- if you set the \fB\-\-fbo\-format\fP option to a non\-default value, a
- format with alpha must be specified, or this won\(aqt work.
- This does not work on X11 with EGL and Mesa (freedesktop bug 67676).
- .TP
- .B no
- Ignore alpha component.
- .UNINDENT
- .TP
- .B \fB\-\-opengl\-rectangle\-textures\fP
- Force use of rectangle textures (default: no). Normally this shouldn\(aqt have
- any advantages over normal textures. Note that hardware decoding overrides
- this flag. Could be removed any time.
- .TP
- .B \fB\-\-background=<color>\fP
- Color used to draw parts of the mpv window not covered by video. See
- \fB\-\-osd\-color\fP option how colors are defined.
- .TP
- .B \fB\-\-gpu\-tex\-pad\-x\fP, \fB\-\-gpu\-tex\-pad\-y\fP
- Enlarge the video source textures by this many pixels. For debugging only
- (normally textures are sized exactly, but due to hardware decoding interop
- we may have to deal with additional padding, which can be tested with these
- options). Could be removed any time.
- .TP
- .B \fB\-\-opengl\-early\-flush=<yes|no|auto>\fP
- Call \fBglFlush()\fP after rendering a frame and before attempting to display
- it (default: auto). Can fix stuttering in some cases, in other cases
- probably causes it. The \fBauto\fP mode will call \fBglFlush()\fP only if
- the renderer is going to wait for a while after rendering, instead of
- flipping GL front and backbuffers immediately (i.e. it doesn\(aqt call it
- in display\-sync mode).
- .sp
- On OSX this is always deactivated because it only causes performance
- problems and other regressions.
- .TP
- .B \fB\-\-gpu\-dumb\-mode=<yes|no|auto>\fP
- This mode is extremely restricted, and will disable most extended
- features. That includes high quality scalers and custom shaders!
- .sp
- It is intended for hardware that does not support FBOs (including GLES,
- which supports it insufficiently), or to get some more performance out of
- bad or old hardware.
- .sp
- This mode is forced automatically if needed, and this option is mostly
- useful for debugging. The default of \fBauto\fP will enable it automatically
- if nothing uses features which require FBOs.
- .sp
- This option might be silently removed in the future.
- .TP
- .B \fB\-\-gpu\-shader\-cache\-dir=<dirname>\fP
- Store and load compiled GLSL shaders in this directory. Normally, shader
- compilation is very fast, so this is usually not needed. It mostly matters
- for GPU APIs that require internally recompiling shaders to other languages,
- for example anything based on ANGLE or Vulkan. Enabling this can improve
- startup performance on these platforms.
- .sp
- NOTE: This is not cleaned automatically, so old, unused cache files may
- stick around indefinitely.
- .UNINDENT
- .SS Miscellaneous
- .INDENT 0.0
- .TP
- .B \fB\-\-display\-tags=tag1,tags2,...\fP
- Set the list of tags that should be displayed on the terminal. Tags that
- are in the list, but are not present in the played file, will not be shown.
- If a value ends with \fB*\fP, all tags are matched by prefix (though there
- is no general globbing). Just passing \fB*\fP essentially filtering.
- .sp
- The default includes a common list of tags, call mpv with \fB\-\-list\-options\fP
- to see it.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-mc=<seconds/frame>\fP
- Maximum A\-V sync correction per frame (in seconds)
- .TP
- .B \fB\-\-autosync=<factor>\fP
- Gradually adjusts the A/V sync based on audio delay measurements.
- Specifying \fB\-\-autosync=0\fP, the default, will cause frame timing to be
- based entirely on audio delay measurements. Specifying \fB\-\-autosync=1\fP
- will do the same, but will subtly change the A/V correction algorithm. An
- uneven video framerate in a video which plays fine with \fB\-\-no\-audio\fP can
- often be helped by setting this to an integer value greater than 1. The
- higher the value, the closer the timing will be to \fB\-\-no\-audio\fP\&. Try
- \fB\-\-autosync=30\fP to smooth out problems with sound drivers which do not
- implement a perfect audio delay measurement. With this value, if large A/V
- sync offsets occur, they will only take about 1 or 2 seconds to settle
- out. This delay in reaction time to sudden A/V offsets should be the only
- side effect of turning this option on, for all sound drivers.
- .TP
- .B \fB\-\-video\-timing\-offset=<seconds>\fP
- Control how long before video display target time the frame should be
- rendered (default: 0.050). If a video frame should be displayed at a
- certain time, the VO will start rendering the frame earlier, and then will
- perform a blocking wait until the display time, and only then "swap" the
- frame to display. The rendering cannot start before the previous frame is
- displayed, so this value is implicitly limited by the video framerate. With
- normal video frame rates, the default value will ensure that rendering is
- always immediately started after the previous frame was displayed. On the
- other hand, setting a too high value can reduce responsiveness with low
- FPS value.
- .sp
- For client API users using the render API (or the deprecated \fBopengl\-cb\fP
- API), this option is interesting, because you can stop the render API
- from limiting your FPS (see \fBmpv_render_context_render()\fP documentation).
- .sp
- This applies only to audio timing modes (e.g. \fB\-\-video\-sync=audio\fP). In
- other modes (\fB\-\-video\-sync=display\-...\fP), video timing relies on vsync
- blocking, and this option is not used.
- .TP
- .B \fB\-\-video\-sync=<audio|...>\fP
- How the player synchronizes audio and video.
- .sp
- If you use this option, you usually want to set it to \fBdisplay\-resample\fP
- to enable a timing mode that tries to not skip or repeat frames when for
- example playing 24fps video on a 24Hz screen.
- .sp
- The modes starting with \fBdisplay\-\fP try to output video frames completely
- synchronously to the display, using the detected display vertical refresh
- rate as a hint how fast frames will be displayed on average. These modes
- change video speed slightly to match the display. See \fB\-\-video\-sync\-...\fP
- options for fine tuning. The robustness of this mode is further reduced by
- making a some idealized assumptions, which may not always apply in reality.
- Behavior can depend on the VO and the system\(aqs video and audio drivers.
- Media files must use constant framerate. Section\-wise VFR might work as well
- with some container formats (but not e.g. mkv).
- .sp
- Under some circumstances, the player automatically reverts to \fBaudio\fP mode
- for some time or permanently. This can happen on very low framerate video,
- or if the framerate cannot be detected.
- .sp
- Also in display\-sync modes it can happen that interruptions to video
- playback (such as toggling fullscreen mode, or simply resizing the window)
- will skip the video frames that should have been displayed, while \fBaudio\fP
- mode will display them after the renderer has resumed (typically resulting
- in a short A/V desync and the video "catching up").
- .sp
- Before mpv 0.30.0, there was a fallback to \fBaudio\fP mode on severe A/V
- desync. This was changed for the sake of not sporadically stopping. Now,
- \fBdisplay\-desync\fP does what it promises and may desync with audio by an
- arbitrary amount, until it is manually fixed with a seek.
- .sp
- These modes also require a vsync blocked presentation mode. For OpenGL, this
- translates to \fB\-\-opengl\-swapinterval=1\fP\&. For Vulkan, it translates to
- \fB\-\-vulkan\-swap\-mode=fifo\fP (or \fBfifo\-relaxed\fP).
- .sp
- The modes with \fBdesync\fP in their names do not attempt to keep audio/video
- in sync. They will slowly (or quickly) desync, until e.g. the next seek
- happens. These modes are meant for testing, not serious use.
- .INDENT 7.0
- .TP
- .B audio
- Time video frames to audio. This is the most robust
- mode, because the player doesn\(aqt have to assume anything
- about how the display behaves. The disadvantage is that
- it can lead to occasional frame drops or repeats. If
- audio is disabled, this uses the system clock. This is
- the default mode.
- .TP
- .B display\-resample
- Resample audio to match the video. This mode will also
- try to adjust audio speed to compensate for other drift.
- (This means it will play the audio at a different speed
- every once in a while to reduce the A/V difference.)
- .TP
- .B display\-resample\-vdrop
- Resample audio to match the video. Drop video
- frames to compensate for drift.
- .TP
- .B display\-resample\-desync
- Like the previous mode, but no A/V compensation.
- .TP
- .B display\-vdrop
- Drop or repeat video frames to compensate desyncing
- video. (Although it should have the same effects as
- \fBaudio\fP, the implementation is very different.)
- .TP
- .B display\-adrop
- Drop or repeat audio data to compensate desyncing
- video. See \fB\-\-video\-sync\-adrop\-size\fP\&. This mode will
- cause severe audio artifacts if the real monitor
- refresh rate is too different from the reported or
- forced rate.
- .TP
- .B display\-desync
- Sync video to display, and let audio play on its own.
- .TP
- .B desync
- Sync video according to system clock, and let audio play
- on its own.
- .UNINDENT
- .TP
- .B \fB\-\-video\-sync\-max\-video\-change=<value>\fP
- Maximum speed difference in percent that is applied to video with
- \fB\-\-video\-sync=display\-...\fP (default: 1). Display sync mode will be
- disabled if the monitor and video refresh way do not match within the
- given range. It tries multiples as well: playing 30 fps video on a 60 Hz
- screen will duplicate every second frame. Playing 24 fps video on a 60 Hz
- screen will play video in a 2\-3\-2\-3\-... pattern.
- .sp
- The default settings are not loose enough to speed up 23.976 fps video to
- 25 fps. We consider the pitch change too extreme to allow this behavior
- by default. Set this option to a value of \fB5\fP to enable it.
- .sp
- Note that in the \fB\-\-video\-sync=display\-resample\fP mode, audio speed will
- additionally be changed by a small amount if necessary for A/V sync. See
- \fB\-\-video\-sync\-max\-audio\-change\fP\&.
- .TP
- .B \fB\-\-video\-sync\-max\-audio\-change=<value>\fP
- Maximum \fIadditional\fP speed difference in percent that is applied to audio
- with \fB\-\-video\-sync=display\-...\fP (default: 0.125). Normally, the player
- plays the audio at the speed of the video. But if the difference between
- audio and video position is too high, e.g. due to drift or other timing
- errors, it will attempt to speed up or slow down audio by this additional
- factor. Too low values could lead to video frame dropping or repeating if
- the A/V desync cannot be compensated, too high values could lead to chaotic
- frame dropping due to the audio "overshooting" and skipping multiple video
- frames before the sync logic can react.
- .TP
- .B \fB\-\-video\-sync\-adrop\-size=<value>\fP
- For the \fB\-\-video\-sync=display\-adrop\fP mode. This mode duplicates/drops
- audio data to keep audio in sync with video. To avoid audio artifacts on
- jitter (which would add/remove samples all the time), this is done in
- relatively large, fixed units, controlled by this option. The unit is
- seconds.
- .TP
- .B \fB\-\-mf\-fps=<value>\fP
- Framerate used when decoding from multiple PNG or JPEG files with \fBmf://\fP
- (default: 1).
- .TP
- .B \fB\-\-mf\-type=<value>\fP
- Input file type for \fBmf://\fP (available: jpeg, png, tga, sgi). By default,
- this is guessed from the file extension.
- .TP
- .B \fB\-\-stream\-dump=<destination\-filename>\fP
- Instead of playing a file, read its byte stream and write it to the given
- destination file. The destination is overwritten. Can be useful to test
- network\-related behavior.
- .TP
- .B \fB\-\-stream\-lavf\-o=opt1=value1,opt2=value2,...\fP
- Set AVOptions on streams opened with libavformat. Unknown or misspelled
- options are silently ignored. (They are mentioned in the terminal output
- in verbose mode, i.e. \fB\-\-v\fP\&. In general we can\(aqt print errors, because
- other options such as e.g. user agent are not available with all protocols,
- and printing errors for unknown options would end up being too noisy.)
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-vo\-mmcss\-profile=<name>\fP
- (Windows only.)
- Set the MMCSS profile for the video renderer thread (default: \fBPlayback\fP).
- .TP
- .B \fB\-\-priority=<prio>\fP
- (Windows only.)
- Set process priority for mpv according to the predefined priorities
- available under Windows.
- .sp
- Possible values of \fB<prio>\fP:
- idle|belownormal|normal|abovenormal|high|realtime
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- Using realtime priority can cause system lockup.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-force\-media\-title=<string>\fP
- Force the contents of the \fBmedia\-title\fP property to this value. Useful
- for scripts which want to set a title, without overriding the user\(aqs
- setting in \fB\-\-title\fP\&.
- .TP
- .B \fB\-\-external\-files=<file\-list>\fP
- Load a file and add all of its tracks. This is useful to play different
- files together (for example audio from one file, video from another), or
- for advanced \fB\-\-lavfi\-complex\fP used (like playing two video files at
- the same time).
- .sp
- Unlike \fB\-\-sub\-files\fP and \fB\-\-audio\-files\fP, this includes all tracks, and
- does not cause default stream selection over the "proper" file. This makes
- it slightly less intrusive. (In mpv 0.28.0 and before, this was not quite
- strictly enforced.)
- .sp
- This is a path list option. See \fI\%List Options\fP for details.
- .TP
- .B \fB\-\-external\-file=<file>\fP
- CLI/config file only alias for \fB\-\-external\-files\-append\fP\&. Each use of this
- option will add a new external files.
- .TP
- .B \fB\-\-autoload\-files=<yes|no>\fP
- Automatically load/select external files (default: yes).
- .sp
- If set to \fBno\fP, then do not automatically load external files as specified
- by \fB\-\-sub\-auto\fP and \fB\-\-audio\-file\-auto\fP\&. If external files are forcibly
- added (like with \fB\-\-sub\-files\fP), they will not be auto\-selected.
- .sp
- This does not affect playlist expansion, redirection, or other loading of
- referenced files like with ordered chapters.
- .TP
- .B \fB\-\-record\-file=<file>\fP
- Deprecated, use \fB\-\-stream\-record\fP, or the \fBdump\-cache\fP command.
- .sp
- Record the current stream to the given target file. The target file will
- always be overwritten without asking.
- .sp
- This was deprecated because it isn\(aqt very nice to use. For one, seeking
- while this is enabled will be directly reflected in the output, which was
- not useful and annoying.
- .TP
- .B \fB\-\-stream\-record=<file>\fP
- Write received/read data from the demuxer to the given output file. The
- output file will always be overwritten without asking. The output format
- is determined by the extension of the output file.
- .sp
- Switching streams or seeking during recording might result in recording
- being stopped and/or broken files. Use with care.
- .sp
- Seeking outside of the demuxer cache will result in "skips" in the output
- file, but seeking within the demuxer cache should not affect recording. One
- exception is when you seek back far enough to exceed the forward buffering
- size, in which case the cache stops actively reading. This will return in
- dropped data if it\(aqs a live stream.
- .sp
- If this is set at runtime, the old file is closed, and the new file is
- opened. Note that this will write only data that is appended at the end of
- the cache, and the already cached data cannot be written. You can try the
- \fBdump\-cache\fP command as an alternative.
- .sp
- External files (\fB\-\-audio\-file\fP etc.) are ignored by this, it works on the
- "main" file only. Using this with files using ordered chapters or EDL files
- will also not work correctly in general.
- .sp
- There are some glitches with this because it uses FFmpeg\(aqs libavformat for
- writing the output file. For example, it\(aqs typical that it will only work if
- the output format is the same as the input format. This is the case even if
- it works with the \fBffmpeg\fP tool. One reason for this is that \fBffmpeg\fP
- and its libraries contain certain hacks and workarounds for these issues,
- that are unavailable to outside users.
- .sp
- This replaces \fB\-\-record\-file\fP\&. It is similar to the ancient/removed
- \fB\-\-stream\-capture\fP/\fB\-capture\fP options, and provides better behavior in
- most cases (i.e. actually works).
- .TP
- .B \fB\-\-lavfi\-complex=<string>\fP
- Set a "complex" libavfilter filter, which means a single filter graph can
- take input from multiple source audio and video tracks. The graph can result
- in a single audio or video output (or both).
- .sp
- Currently, the filter graph labels are used to select the participating
- input tracks and audio/video output. The following rules apply:
- .INDENT 7.0
- .IP \(bu 2
- A label of the form \fBaidN\fP selects audio track N as input (e.g.
- \fBaid1\fP).
- .IP \(bu 2
- A label of the form \fBvidN\fP selects video track N as input.
- .IP \(bu 2
- A label named \fBao\fP will be connected to the audio output.
- .IP \(bu 2
- A label named \fBvo\fP will be connected to the video output.
- .UNINDENT
- .sp
- Each label can be used only once. If you want to use e.g. an audio stream
- for multiple filters, you need to use the \fBasplit\fP filter. Multiple
- video or audio outputs are not possible, but you can use filters to merge
- them into one.
- .sp
- It\(aqs not possible to change the tracks connected to the filter at runtime,
- unless you explicitly change the \fBlavfi\-complex\fP property and set new
- track assignments. When the graph is changed, the track selection is changed
- according to the used labels as well.
- .sp
- Other tracks, as long as they\(aqre not connected to the filter, and the
- corresponding output is not connected to the filter, can still be freely
- changed with the normal methods.
- .sp
- Note that the normal filter chains (\fB\-\-af\fP, \fB\-\-vf\fP) are applied between
- the complex graphs (e.g. \fBao\fP label) and the actual output.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-lavfi\-complex=\(aq[aid1] [aid2] amix [ao]\(aq\fP
- Play audio track 1 and 2 at the same time.
- .IP \(bu 2
- \fB\-\-lavfi\-complex=\(aq[vid1] [vid2] vstack [vo]\(aq\fP
- Stack video track 1 and 2 and play them at the same time. Note that
- both tracks need to have the same width, or filter initialization
- will fail (you can add \fBscale\fP filters before the \fBvstack\fP filter
- to fix the size).
- To load a video track from another file, you can use
- \fB\-\-external\-file=other.mkv\fP\&.
- .IP \(bu 2
- \fB\-\-lavfi\-complex=\(aq[aid1] asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2] overlay [vo]\(aq\fP
- Play audio track 1, and overlay the measured volume for each speaker
- over video track 1.
- .IP \(bu 2
- \fBnull:// \-\-lavfi\-complex=\(aqlife [vo]\(aq\fP
- A libavfilter source\-only filter (Conways\(aq Life Game).
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- See the FFmpeg libavfilter documentation for details on the available
- filters.
- .TP
- .B \fB\-\-metadata\-codepage=<codepage>\fP
- Codepage for various input metadata (default: \fButf\-8\fP). This affects how
- file tags, chapter titles, etc. are interpreted. You can for example set
- this to \fBauto\fP to enable autodetection of the codepage. (This is not the
- default because non\-UTF\-8 codepages are an obscure fringe use\-case.)
- .sp
- See \fB\-\-sub\-codepage\fP option on how codepages are specified and further
- details regarding autodetection and codepage conversion. (The underlying
- code is the same.)
- .sp
- Conversion is not applied to metadata that is updated at runtime.
- .UNINDENT
- .SS Debugging
- .INDENT 0.0
- .TP
- .B \fB\-\-unittest=<name>\fP
- Run an internal unit test. There are multiple, and the name specifies which.
- .sp
- The special value \fBall\-simple\fP runs all tests which do not need further
- setup (other arguments and such). Some tests may need additional arguments
- to do anything useful.
- .sp
- On success, the player binary exits with exit status 0, otherwise it returns
- with an undefined non\-0 exit status (it may crash or abort itself on test
- failures).
- .sp
- This is only enabled if built with \fB\-\-enable\-tests\fP, and should normally
- be enabled and used by developers only.
- .UNINDENT
- .SH AUDIO OUTPUT DRIVERS
- .sp
- Audio output drivers are interfaces to different audio output facilities. The
- syntax is:
- .INDENT 0.0
- .TP
- .B \fB\-\-ao=<driver1,driver2,...[,]>\fP
- Specify a priority list of audio output drivers to be used.
- .UNINDENT
- .sp
- If the list has a trailing \(aq,\(aq, mpv will fall back on drivers not contained
- in the list.
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- See \fB\-\-ao=help\fP for a list of compiled\-in audio output drivers. The
- driver \fB\-\-ao=alsa\fP is preferred. \fB\-\-ao=pulse\fP is preferred on systems
- where PulseAudio is used. On BSD systems, \fB\-\-ao=oss\fP or \fB\-\-ao=sndio\fP
- may work (the latter being experimental).
- .UNINDENT
- .UNINDENT
- .sp
- Available audio output drivers are:
- .INDENT 0.0
- .TP
- .B \fBalsa\fP (Linux only)
- ALSA audio output driver
- .sp
- See \fI\%ALSA audio output options\fP for options specific to this AO.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- To get multichannel/surround audio, use \fB\-\-audio\-channels=auto\fP\&. The
- default for this option is \fBauto\-safe\fP, which makes this audio output
- explicitly reject multichannel output, as there is no way to detect
- whether a certain channel layout is actually supported.
- .sp
- You can also try \fI\%using the upmix plugin\fP\&.
- This setup enables multichannel audio on the \fBdefault\fP device
- with automatic upmixing with shared access, so playing stereo
- and multichannel audio at the same time will work as expected.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBoss\fP
- OSS audio output driver
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-oss\-mixer\-device\fP
- Sets the audio mixer device (default: \fB/dev/mixer\fP).
- .TP
- .B \fB\-\-oss\-mixer\-channel\fP
- Sets the audio mixer channel (default: \fBpcm\fP). Other valid values
- include \fBvol, pcm, line\fP\&. For a complete list of options look for
- \fBSOUND_DEVICE_NAMES\fP in \fB/usr/include/linux/soundcard.h\fP\&.
- .UNINDENT
- .TP
- .B \fBjack\fP
- JACK (Jack Audio Connection Kit) audio output driver.
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-jack\-port=<name>\fP
- Connects to the ports with the given name (default: physical ports).
- .TP
- .B \fB\-\-jack\-name=<client>\fP
- Client name that is passed to JACK (default: \fBmpv\fP). Useful
- if you want to have certain connections established automatically.
- .TP
- .B \fB\-\-jack\-autostart=<yes|no>\fP
- Automatically start jackd if necessary (default: disabled). Note that
- this tends to be unreliable and will flood stdout with server messages.
- .TP
- .B \fB\-\-jack\-connect=<yes|no>\fP
- Automatically create connections to output ports (default: enabled).
- When enabled, the maximum number of output channels will be limited to
- the number of available output ports.
- .TP
- .B \fB\-\-jack\-std\-channel\-layout=<waveext|any>\fP
- Select the standard channel layout (default: waveext). JACK itself has no
- notion of channel layouts (i.e. assigning which speaker a given
- channel is supposed to map to) \- it just takes whatever the application
- outputs, and reroutes it to whatever the user defines. This means the
- user and the application are in charge of dealing with the channel
- layout. \fBwaveext\fP uses WAVE_FORMAT_EXTENSIBLE order, which, even
- though it was defined by Microsoft, is the standard on many systems.
- The value \fBany\fP makes JACK accept whatever comes from the audio
- filter chain, regardless of channel layout and without reordering. This
- mode is probably not very useful, other than for debugging or when used
- with fixed setups.
- .UNINDENT
- .TP
- .B \fBcoreaudio\fP (Mac OS X only)
- Native Mac OS X audio output driver using AudioUnits and the CoreAudio
- sound server.
- .sp
- Automatically redirects to \fBcoreaudio_exclusive\fP when playing compressed
- formats.
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-coreaudio\-change\-physical\-format=<yes|no>\fP
- Change the physical format to one similar to the requested audio format
- (default: no). This has the advantage that multichannel audio output
- will actually work. The disadvantage is that it will change the
- system\-wide audio settings. This is equivalent to changing the \fBFormat\fP
- setting in the \fBAudio Devices\fP dialog in the \fBAudio MIDI Setup\fP
- utility. Note that this does not affect the selected speaker setup.
- .TP
- .B \fB\-\-coreaudio\-spdif\-hack=<yes|no>\fP
- Try to pass through AC3/DTS data as PCM. This is useful for drivers
- which do not report AC3 support. It converts the AC3 data to float,
- and assumes the driver will do the inverse conversion, which means
- a typical A/V receiver will pick it up as compressed IEC framed AC3
- stream, ignoring that it\(aqs marked as PCM. This disables normal AC3
- passthrough (even if the device reports it as supported). Use with
- extreme care.
- .UNINDENT
- .TP
- .B \fBcoreaudio_exclusive\fP (Mac OS X only)
- Native Mac OS X audio output driver using direct device access and
- exclusive mode (bypasses the sound server).
- .TP
- .B \fBopenal\fP
- OpenAL audio output driver
- .INDENT 7.0
- .TP
- .B \fB\-\-openal\-num\-buffers=<2\-128>\fP
- Specify the number of audio buffers to use. Lower values are better for
- lower CPU usage. Default: 4.
- .TP
- .B \fB\-\-openal\-num\-samples=<256\-32768>\fP
- Specify the number of complete samples to use for each buffer. Higher
- values are better for lower CPU usage. Default: 8192.
- .TP
- .B \fB\-\-openal\-direct\-channels=<yes|no>\fP
- Enable OpenAL Soft\(aqs direct channel extension when available to avoid
- tinting the sound with ambisonics or HRTF.
- Channels are dropped when when they are not available as downmixing
- will be disabled. Default: no.
- .UNINDENT
- .TP
- .B \fBpulse\fP
- PulseAudio audio output driver
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-pulse\-host=<host>\fP
- Specify the host to use. An empty <host> string uses a local connection,
- "localhost" uses network transfer (most likely not what you want).
- .TP
- .B \fB\-\-pulse\-buffer=<1\-2000|native>\fP
- Set the audio buffer size in milliseconds. A higher value buffers
- more data, and has a lower probability of buffer underruns. A smaller
- value makes the audio stream react faster, e.g. to playback speed
- changes.
- .TP
- .B \fB\-\-pulse\-latency\-hacks=<yes|no>\fP
- Enable hacks to workaround PulseAudio timing bugs (default: no). If
- enabled, mpv will do elaborate latency calculations on its own. If
- disabled, it will use PulseAudio automatically updated timing
- information. Disabling this might help with e.g. networked audio or
- some plugins, while enabling it might help in some unknown situations
- (it used to be required to get good behavior on old PulseAudio versions).
- .sp
- If you have stuttering video when using pulse, try to enable this
- option. (Or try to update PulseAudio.)
- .TP
- .B \fB\-\-pulse\-allow\-suspended=<yes|no>\fP
- Allow mpv to use PulseAudio even if the sink is suspended (default: no).
- Can be useful if PulseAudio is running as a bridge to jack and mpv has its sink\-input set to the one jack is using.
- .UNINDENT
- .TP
- .B \fBsdl\fP
- SDL 1.2+ audio output driver. Should work on any platform supported by SDL
- 1.2, but may require the \fBSDL_AUDIODRIVER\fP environment variable to be set
- appropriately for your system.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is for compatibility with extremely foreign
- environments, such as systems where none of the other drivers
- are available.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-sdl\-buflen=<length>\fP
- Sets the audio buffer length in seconds. Is used only as a hint by the
- sound system. Playing a file with \fB\-v\fP will show the requested and
- obtained exact buffer size. A value of 0 selects the sound system
- default.
- .TP
- .B \fB\-\-sdl\-bufcnt=<count>\fP
- Sets the number of extra audio buffers in mpv. Usually needs not be
- changed.
- .UNINDENT
- .TP
- .B \fBnull\fP
- Produces no audio output but maintains video playback speed. You can use
- \fB\-\-ao=null \-\-ao\-null\-untimed\fP for benchmarking.
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-ao\-null\-untimed\fP
- Do not simulate timing of a perfect audio device. This means audio
- decoding will go as fast as possible, instead of timing it to the
- system clock.
- .TP
- .B \fB\-\-ao\-null\-buffer\fP
- Simulated buffer length in seconds.
- .TP
- .B \fB\-\-ao\-null\-outburst\fP
- Simulated chunk size in samples.
- .TP
- .B \fB\-\-ao\-null\-speed\fP
- Simulated audio playback speed as a multiplier. Usually, a real audio
- device will not go exactly as fast as the system clock. It will deviate
- just a little, and this option helps to simulate this.
- .TP
- .B \fB\-\-ao\-null\-latency\fP
- Simulated device latency. This is additional to EOF.
- .TP
- .B \fB\-\-ao\-null\-broken\-eof\fP
- Simulate broken audio drivers, which always add the fixed device
- latency to the reported audio playback position.
- .TP
- .B \fB\-\-ao\-null\-broken\-delay\fP
- Simulate broken audio drivers, which don\(aqt report latency correctly.
- .TP
- .B \fB\-\-ao\-null\-channel\-layouts\fP
- If not empty, this is a \fB,\fP separated list of channel layouts the
- AO allows. This can be used to test channel layout selection.
- .TP
- .B \fB\-\-ao\-null\-format\fP
- Force the audio output format the AO will accept. If unset accepts any.
- .UNINDENT
- .TP
- .B \fBpcm\fP
- Raw PCM/WAVE file writer audio output
- .sp
- The following global options are supported by this audio output:
- .INDENT 7.0
- .TP
- .B \fB\-\-ao\-pcm\-waveheader=<yes|no>\fP
- Include or do not include the WAVE header (default: included). When
- not included, raw PCM will be generated.
- .TP
- .B \fB\-\-ao\-pcm\-file=<filename>\fP
- Write the sound to \fB<filename>\fP instead of the default
- \fBaudiodump.wav\fP\&. If \fBno\-waveheader\fP is specified, the default is
- \fBaudiodump.pcm\fP\&.
- .TP
- .B \fB\-\-ao\-pcm\-append=<yes|no>\fP
- Append to the file, instead of overwriting it. Always use this with the
- \fBno\-waveheader\fP option \- with \fBwaveheader\fP it\(aqs broken, because
- it will write a WAVE header every time the file is opened.
- .UNINDENT
- .TP
- .B \fBrsound\fP
- Audio output to an RSound daemon. Use \fB\-\-audio\-device=rsound/<hostname>\fP
- to set the host name (with \fB<hostname>\fP replaced, without the \fB< >\fP).
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Completely useless, unless you intend to run RSound. Not to be
- confused with RoarAudio, which is something completely
- different.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBsndio\fP
- Audio output to the OpenBSD sndio sound system
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Experimental. There are known bugs and issues.
- .UNINDENT
- .UNINDENT
- .sp
- (Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel
- layouts.)
- .TP
- .B \fBwasapi\fP
- Audio output to the Windows Audio Session API.
- .UNINDENT
- .SH VIDEO OUTPUT DRIVERS
- .sp
- Video output drivers are interfaces to different video output facilities. The
- syntax is:
- .INDENT 0.0
- .TP
- .B \fB\-\-vo=<driver1,driver2,...[,]>\fP
- Specify a priority list of video output drivers to be used.
- .UNINDENT
- .sp
- If the list has a trailing \fB,\fP, mpv will fall back on drivers not contained
- in the list.
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- See \fB\-\-vo=help\fP for a list of compiled\-in video output drivers.
- .sp
- The recommended output driver is \fB\-\-vo=gpu\fP, which is the default. All
- other drivers are for compatibility or special purposes. If the default
- does not work, it will fallback to other drivers (in the same order as
- listed by \fB\-\-vo=help\fP).
- .UNINDENT
- .UNINDENT
- .sp
- Available video output drivers are:
- .INDENT 0.0
- .TP
- .B \fBxv\fP (X11 only)
- Uses the XVideo extension to enable hardware\-accelerated display. This is
- the most compatible VO on X, but may be low\-quality, and has issues with
- OSD and subtitle display.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is for compatibility with old systems.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-xv\-adaptor=<number>\fP
- Select a specific XVideo adapter (check xvinfo results).
- .TP
- .B \fB\-\-xv\-port=<number>\fP
- Select a specific XVideo port.
- .TP
- .B \fB\-\-xv\-ck=<cur|use|set>\fP
- Select the source from which the color key is taken (default: cur).
- .INDENT 7.0
- .TP
- .B cur
- The default takes the color key currently set in Xv.
- .TP
- .B use
- Use but do not set the color key from mpv (use the \fB\-\-colorkey\fP
- option to change it).
- .TP
- .B set
- Same as use but also sets the supplied color key.
- .UNINDENT
- .TP
- .B \fB\-\-xv\-ck\-method=<none|man|bg|auto>\fP
- Sets the color key drawing method (default: man).
- .INDENT 7.0
- .TP
- .B none
- Disables color\-keying.
- .TP
- .B man
- Draw the color key manually (reduces flicker in some cases).
- .TP
- .B bg
- Set the color key as window background.
- .TP
- .B auto
- Let Xv draw the color key.
- .UNINDENT
- .TP
- .B \fB\-\-xv\-colorkey=<number>\fP
- Changes the color key to an RGB value of your choice. \fB0x000000\fP is
- black and \fB0xffffff\fP is white.
- .TP
- .B \fB\-\-xv\-buffers=<number>\fP
- Number of image buffers to use for the internal ringbuffer (default: 2).
- Increasing this will use more memory, but might help with the X server
- not responding quickly enough if video FPS is close to or higher than
- the display refresh rate.
- .UNINDENT
- .TP
- .B \fBx11\fP (X11 only)
- Shared memory video output driver without hardware acceleration that works
- whenever X11 is present.
- .sp
- Since mpv 0.30.0, you may need to use \fB\-\-profile=sw\-fast\fP to get decent
- performance.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is a fallback only, and should not be normally used.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBvdpau\fP (X11 only)
- Uses the VDPAU interface to display and optionally also decode video.
- Hardware decoding is used with \fB\-\-hwdec=vdpau\fP\&.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Earlier versions of mpv (and MPlayer, mplayer2) provided sub\-options
- to tune vdpau post\-processing, like \fBdeint\fP, \fBsharpen\fP, \fBdenoise\fP,
- \fBchroma\-deint\fP, \fBpullup\fP, \fBhqscaling\fP\&. These sub\-options are
- deprecated, and you should use the \fBvdpaupp\fP video filter instead.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-vdpau\-sharpen=<\-1\-1>\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .sp
- For positive values, apply a sharpening algorithm to the video, for
- negative values a blurring algorithm (default: 0).
- .TP
- .B \fB\-\-vo\-vdpau\-denoise=<0\-1>\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .sp
- Apply a noise reduction algorithm to the video (default: 0; no noise
- reduction).
- .TP
- .B \fB\-\-vo\-vdpau\-deint=<\-4\-4>\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .sp
- Select deinterlacing mode (default: 0). In older versions (as well as
- MPlayer/mplayer2) you could use this option to enable deinterlacing.
- This doesn\(aqt work anymore, and deinterlacing is enabled with either
- the \fBd\fP key (by default mapped to the command \fBcycle deinterlace\fP),
- or the \fB\-\-deinterlace\fP option. Also, to select the default deint mode,
- you should use something like \fB\-\-vf\-defaults=vdpaupp:deint\-mode=temporal\fP
- instead of this sub\-option.
- .INDENT 7.0
- .TP
- .B 0
- Pick the \fBvdpaupp\fP video filter default, which corresponds to 3.
- .TP
- .B 1
- Show only first field.
- .TP
- .B 2
- Bob deinterlacing.
- .TP
- .B 3
- Motion\-adaptive temporal deinterlacing. May lead to A/V desync
- with slow video hardware and/or high resolution.
- .TP
- .B 4
- Motion\-adaptive temporal deinterlacing with edge\-guided spatial
- interpolation. Needs fast video hardware.
- .UNINDENT
- .TP
- .B \fB\-\-vo\-vdpau\-chroma\-deint\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .sp
- Makes temporal deinterlacers operate both on luma and chroma (default).
- Use no\-chroma\-deint to solely use luma and speed up advanced
- deinterlacing. Useful with slow video memory.
- .TP
- .B \fB\-\-vo\-vdpau\-pullup\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .sp
- Try to apply inverse telecine, needs motion adaptive temporal
- deinterlacing.
- .TP
- .B \fB\-\-vo\-vdpau\-hqscaling=<0\-9>\fP
- (Deprecated. See note about \fBvdpaupp\fP\&.)
- .INDENT 7.0
- .TP
- .B 0
- Use default VDPAU scaling (default).
- .TP
- .B 1\-9
- Apply high quality VDPAU scaling (needs capable hardware).
- .UNINDENT
- .TP
- .B \fB\-\-vo\-vdpau\-fps=<number>\fP
- Override autodetected display refresh rate value (the value is needed
- for framedrop to allow video playback rates higher than display
- refresh rate, and for vsync\-aware frame timing adjustments). Default 0
- means use autodetected value. A positive value is interpreted as a
- refresh rate in Hz and overrides the autodetected value. A negative
- value disables all timing adjustment and framedrop logic.
- .TP
- .B \fB\-\-vo\-vdpau\-composite\-detect\fP
- NVIDIA\(aqs current VDPAU implementation behaves somewhat differently
- under a compositing window manager and does not give accurate frame
- timing information. With this option enabled, the player tries to
- detect whether a compositing window manager is active. If one is
- detected, the player disables timing adjustments as if the user had
- specified \fBfps=\-1\fP (as they would be based on incorrect input). This
- means timing is somewhat less accurate than without compositing, but
- with the composited mode behavior of the NVIDIA driver, there is no
- hard playback speed limit even without the disabled logic. Enabled by
- default, use \fB\-\-vo\-vdpau\-composite\-detect=no\fP to disable.
- .TP
- .B \fB\-\-vo\-vdpau\-queuetime\-windowed=<number>\fP and \fBqueuetime\-fs=<number>\fP
- Use VDPAU\(aqs presentation queue functionality to queue future video
- frame changes at most this many milliseconds in advance (default: 50).
- See below for additional information.
- .TP
- .B \fB\-\-vo\-vdpau\-output\-surfaces=<2\-15>\fP
- Allocate this many output surfaces to display video frames (default:
- 3). See below for additional information.
- .TP
- .B \fB\-\-vo\-vdpau\-colorkey=<#RRGGBB|#AARRGGBB>\fP
- Set the VDPAU presentation queue background color, which in practice
- is the colorkey used if VDPAU operates in overlay mode (default:
- \fB#020507\fP, some shade of black). If the alpha component of this value
- is 0, the default VDPAU colorkey will be used instead (which is usually
- green).
- .TP
- .B \fB\-\-vo\-vdpau\-force\-yuv\fP
- Never accept RGBA input. This means mpv will insert a filter to convert
- to a YUV format before the VO. Sometimes useful to force availability
- of certain YUV\-only features, like video equalizer or deinterlacing.
- .UNINDENT
- .sp
- Using the VDPAU frame queuing functionality controlled by the queuetime
- options makes mpv\(aqs frame flip timing less sensitive to system CPU load and
- allows mpv to start decoding the next frame(s) slightly earlier, which can
- reduce jitter caused by individual slow\-to\-decode frames. However, the
- NVIDIA graphics drivers can make other window behavior such as window moves
- choppy if VDPAU is using the blit queue (mainly happens if you have the
- composite extension enabled) and this feature is active. If this happens on
- your system and it bothers you then you can set the queuetime value to 0 to
- disable this feature. The settings to use in windowed and fullscreen mode
- are separate because there should be no reason to disable this for
- fullscreen mode (as the driver issue should not affect the video itself).
- .sp
- You can queue more frames ahead by increasing the queuetime values and the
- \fBoutput_surfaces\fP count (to ensure enough surfaces to buffer video for a
- certain time ahead you need at least as many surfaces as the video has
- frames during that time, plus two). This could help make video smoother in
- some cases. The main downsides are increased video RAM requirements for
- the surfaces and laggier display response to user commands (display
- changes only become visible some time after they\(aqre queued). The graphics
- driver implementation may also have limits on the length of maximum
- queuing time or number of queued surfaces that work well or at all.
- .TP
- .B \fBdirect3d\fP (Windows only)
- Video output driver that uses the Direct3D interface.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is for compatibility with systems that don\(aqt provide
- proper OpenGL drivers, and where ANGLE does not perform well.
- .UNINDENT
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Before to 0.21.0, \fBdirect3d_shaders\fP and \fBdirect3d\fP were
- different, with \fBdirect3d\fP not using shader by default. Now
- both use shaders by default, and \fBdirect3d_shaders\fP is a
- deprecated alias. Use the \fB\-\-vo\-direct3d\-prefer\-stretchrect\fP
- or the \fB\-\-vo\-direct3d\-disable\-shaders\fP options to get the old
- behavior of \fBdirect3d\fP\&.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-direct3d\-prefer\-stretchrect\fP
- Use \fBIDirect3DDevice9::StretchRect\fP over other methods if possible.
- .TP
- .B \fB\-\-vo\-direct3d\-disable\-stretchrect\fP
- Never render the video using \fBIDirect3DDevice9::StretchRect\fP\&.
- .TP
- .B \fB\-\-vo\-direct3d\-disable\-textures\fP
- Never render the video using D3D texture rendering. Rendering with
- textures + shader will still be allowed. Add \fBdisable\-shaders\fP to
- completely disable video rendering with textures.
- .TP
- .B \fB\-\-vo\-direct3d\-disable\-shaders\fP
- Never use shaders when rendering video.
- .TP
- .B \fB\-\-vo\-direct3d\-only\-8bit\fP
- Never render YUV video with more than 8 bits per component.
- Using this flag will force software conversion to 8\-bit.
- .TP
- .B \fB\-\-vo\-direct3d\-disable\-texture\-align\fP
- Normally texture sizes are always aligned to 16. With this option
- enabled, the video texture will always have exactly the same size as
- the video itself.
- .UNINDENT
- .sp
- Debug options. These might be incorrect, might be removed in the future,
- might crash, might cause slow downs, etc. Contact the developers if you
- actually need any of these for performance or proper operation.
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-direct3d\-force\-power\-of\-2\fP
- Always force textures to power of 2, even if the device reports
- non\-power\-of\-2 texture sizes as supported.
- .TP
- .B \fB\-\-vo\-direct3d\-texture\-memory=<mode>\fP
- Only affects operation with shaders/texturing enabled, and (E)OSD.
- Possible values:
- .INDENT 7.0
- .TP
- .B \fBdefault\fP (default)
- Use \fBD3DPOOL_DEFAULT\fP, with a \fBD3DPOOL_SYSTEMMEM\fP texture for
- locking. If the driver supports \fBD3DDEVCAPS_TEXTURESYSTEMMEMORY\fP,
- \fBD3DPOOL_SYSTEMMEM\fP is used directly.
- .TP
- .B \fBdefault\-pool\fP
- Use \fBD3DPOOL_DEFAULT\fP\&. (Like \fBdefault\fP, but never use a
- shadow\-texture.)
- .TP
- .B \fBdefault\-pool\-shadow\fP
- Use \fBD3DPOOL_DEFAULT\fP, with a \fBD3DPOOL_SYSTEMMEM\fP texture for
- locking. (Like \fBdefault\fP, but always force the shadow\-texture.)
- .TP
- .B \fBmanaged\fP
- Use \fBD3DPOOL_MANAGED\fP\&.
- .TP
- .B \fBscratch\fP
- Use \fBD3DPOOL_SCRATCH\fP, with a \fBD3DPOOL_SYSTEMMEM\fP texture for
- locking.
- .UNINDENT
- .TP
- .B \fB\-\-vo\-direct3d\-swap\-discard\fP
- Use \fBD3DSWAPEFFECT_DISCARD\fP, which might be faster.
- Might be slower too, as it must(?) clear every frame.
- .TP
- .B \fB\-\-vo\-direct3d\-exact\-backbuffer\fP
- Always resize the backbuffer to window size.
- .UNINDENT
- .TP
- .B \fBgpu\fP
- General purpose, customizable, GPU\-accelerated video output driver. It
- supports extended scaling methods, dithering, color management, custom
- shaders, HDR, and more.
- .sp
- See \fI\%GPU renderer options\fP for options specific to this VO.
- .sp
- By default, it tries to use fast and fail\-safe settings. Use the
- \fBgpu\-hq\fP profile to use this driver with defaults set to high quality
- rendering. The profile can be applied with \fB\-\-profile=gpu\-hq\fP and its
- contents can be viewed with \fB\-\-show\-profile=gpu\-hq\fP\&.
- .sp
- This VO abstracts over several possible graphics APIs and windowing
- contexts, which can be influenced using the \fB\-\-gpu\-api\fP and
- \fB\-\-gpu\-context\fP options.
- .sp
- Hardware decoding over OpenGL\-interop is supported to some degree. Note
- that in this mode, some corner case might not be gracefully handled, and
- color space conversion and chroma upsampling is generally in the hand of
- the hardware decoder APIs.
- .sp
- \fBgpu\fP makes use of FBOs by default. Sometimes you can achieve better
- quality or performance by changing the \fB\-\-gpu\-fbo\-format\fP option to
- \fBrgb16f\fP, \fBrgb32f\fP or \fBrgb\fP\&. Known problems include Mesa/Intel not
- accepting \fBrgb16\fP, Mesa sometimes not being compiled with float texture
- support, and some OS X setups being very slow with \fBrgb16\fP but fast
- with \fBrgb32f\fP\&. If you have problems, you can also try enabling the
- \fB\-\-gpu\-dumb\-mode=yes\fP option.
- .TP
- .B \fBsdl\fP
- SDL 2.0+ Render video output driver, depending on system with or without
- hardware acceleration. Should work on all platforms supported by SDL 2.0.
- For tuning, refer to your copy of the file \fBSDL_hints.h\fP\&.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is for compatibility with systems that don\(aqt provide
- proper graphics drivers.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-sdl\-sw\fP
- Continue even if a software renderer is detected.
- .TP
- .B \fB\-\-sdl\-switch\-mode\fP
- Instruct SDL to switch the monitor video mode when going fullscreen.
- .UNINDENT
- .TP
- .B \fBvaapi\fP
- Intel VA API video output driver with support for hardware decoding. Note
- that there is absolutely no reason to use this, other than compatibility.
- This is low quality, and has issues with OSD.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is for compatibility with crappy systems. You can
- use vaapi hardware decoding with \fB\-\-vo=gpu\fP too.
- .UNINDENT
- .UNINDENT
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-vaapi\-scaling=<algorithm>\fP
- .INDENT 7.0
- .TP
- .B default
- Driver default (mpv default as well).
- .TP
- .B fast
- Fast, but low quality.
- .TP
- .B hq
- Unspecified driver dependent high\-quality scaling, slow.
- .TP
- .B nla
- \fBnon\-linear anamorphic scaling\fP
- .UNINDENT
- .TP
- .B \fB\-\-vo\-vaapi\-deint\-mode=<mode>\fP
- Select deinterlacing algorithm. Note that by default deinterlacing is
- initially always off, and needs to be enabled with the \fBd\fP key
- (default key binding for \fBcycle deinterlace\fP).
- .sp
- This option doesn\(aqt apply if libva supports video post processing (vpp).
- In this case, the default for \fBdeint\-mode\fP is \fBno\fP, and enabling
- deinterlacing via user interaction using the methods mentioned above
- actually inserts the \fBvavpp\fP video filter. If vpp is not actually
- supported with the libva backend in use, you can use this option to
- forcibly enable VO based deinterlacing.
- .INDENT 7.0
- .TP
- .B no
- Don\(aqt allow deinterlacing (default for newer libva).
- .TP
- .B first\-field
- Show only first field.
- .TP
- .B bob
- bob deinterlacing (default for older libva).
- .UNINDENT
- .TP
- .B \fB\-\-vo\-vaapi\-scaled\-osd=<yes|no>\fP
- If enabled, then the OSD is rendered at video resolution and scaled to
- display resolution. By default, this is disabled, and the OSD is
- rendered at display resolution if the driver supports it.
- .UNINDENT
- .TP
- .B \fBnull\fP
- Produces no video output. Useful for benchmarking.
- .sp
- Usually, it\(aqs better to disable video with \fB\-\-no\-video\fP instead.
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-null\-fps=<value>\fP
- Simulate display FPS. This artificially limits how many frames the
- VO accepts per second.
- .UNINDENT
- .TP
- .B \fBcaca\fP
- Color ASCII art video output driver that works on a text console.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This driver is a joke.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBtct\fP
- Color Unicode art video output driver that works on a text console.
- Depends on support of true color by modern terminals to display the images
- at full color range. On Windows it requires an ansi terminal such as mintty.
- .sp
- Since mpv 0.30.0, you may need to use \fB\-\-profile=sw\-fast\fP to get decent
- performance.
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-tct\-algo=<algo>\fP
- Select how to write the pixels to the terminal.
- .INDENT 7.0
- .TP
- .B half\-blocks
- Uses unicode LOWER HALF BLOCK character to achieve higher vertical
- resolution. (Default.)
- .TP
- .B plain
- Uses spaces. Causes vertical resolution to drop twofolds, but in
- theory works in more places.
- .UNINDENT
- .TP
- .B \fB\-\-vo\-tct\-width=<width>\fP \fB\-\-vo\-tct\-height=<height>\fP
- Assume the terminal has the specified character width and/or height.
- These default to 80x25 if the terminal size cannot be determined.
- .TP
- .B \fB\-\-vo\-tct\-256=<yes|no>\fP (default: no)
- Use 256 colors \- for terminals which don\(aqt support true color.
- .UNINDENT
- .TP
- .B \fBimage\fP
- Output each frame into an image file in the current directory. Each file
- takes the frame number padded with leading zeros as name.
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-vo\-image\-format=<format>\fP
- Select the image file format.
- .INDENT 7.0
- .TP
- .B jpg
- JPEG files, extension .jpg. (Default.)
- .TP
- .B jpeg
- JPEG files, extension .jpeg.
- .TP
- .B png
- PNG files.
- .TP
- .B webp
- WebP files.
- .UNINDENT
- .TP
- .B \fB\-\-vo\-image\-png\-compression=<0\-9>\fP
- PNG compression factor (speed vs. file size tradeoff) (default: 7)
- .TP
- .B \fB\-\-vo\-image\-png\-filter=<0\-5>\fP
- Filter applied prior to PNG compression (0 = none; 1 = sub; 2 = up;
- 3 = average; 4 = Paeth; 5 = mixed) (default: 5)
- .TP
- .B \fB\-\-vo\-image\-jpeg\-quality=<0\-100>\fP
- JPEG quality factor (default: 90)
- .TP
- .B \fB\-\-vo\-image\-jpeg\-optimize=<0\-100>\fP
- JPEG optimization factor (default: 100)
- .TP
- .B \fB\-\-vo\-image\-webp\-lossless=<yes|no>\fP
- Enable writing lossless WebP files (default: no)
- .TP
- .B \fB\-\-vo\-image\-webp\-quality=<0\-100>\fP
- WebP quality (default: 75)
- .TP
- .B \fB\-\-vo\-image\-webp\-compression=<0\-6>\fP
- WebP compression factor (default: 4)
- .TP
- .B \fB\-\-vo\-image\-outdir=<dirname>\fP
- Specify the directory to save the image files to (default: \fB\&./\fP).
- .UNINDENT
- .TP
- .B \fBlibmpv\fP
- For use with libmpv direct embedding. As a special case, on OS X it
- is used like a normal VO within mpv (cocoa\-cb). Otherwise useless in any
- other contexts.
- (See \fB<mpv/render.h>\fP\&.)
- .sp
- This also supports many of the options the \fBgpu\fP VO has, depending on the
- backend.
- .TP
- .B \fBrpi\fP (Raspberry Pi)
- Native video output on the Raspberry Pi using the MMAL API.
- .sp
- This is deprecated. Use \fB\-\-vo=gpu\fP instead, which is the default and
- provides the same functionality. The \fBrpi\fP VO will be removed in
- mpv 0.23.0. Its functionality was folded into \-\-vo=gpu, which now uses
- RPI hardware decoding by treating it as a hardware overlay (without applying
- GL filtering). Also to be changed in 0.23.0: the \-\-fs flag will be reset to
- "no" by default (like on the other platforms).
- .sp
- The following deprecated global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-rpi\-display=<number>\fP
- Select the display number on which the video overlay should be shown
- (default: 0).
- .TP
- .B \fB\-\-rpi\-layer=<number>\fP
- Select the dispmanx layer on which the video overlay should be shown
- (default: \-10). Note that mpv will also use the 2 layers above the
- selected layer, to handle the window background and OSD. Actual video
- rendering will happen on the layer above the selected layer.
- .TP
- .B \fB\-\-rpi\-background=<yes|no>\fP
- Whether to render a black background behind the video (default: no).
- Normally it\(aqs better to kill the console framebuffer instead, which
- gives better performance.
- .TP
- .B \fB\-\-rpi\-osd=<yes|no>\fP
- Enabled by default. If disabled with \fBno\fP, no OSD layer is created.
- This also means there will be no subtitles rendered.
- .UNINDENT
- .TP
- .B \fBdrm\fP (Direct Rendering Manager)
- Video output driver using Kernel Mode Setting / Direct Rendering Manager.
- Should be used when one doesn\(aqt want to install full\-blown graphical
- environment (e.g. no X). Does not support hardware acceleration (if you
- need this, check the \fBdrm\fP backend for \fBgpu\fP VO).
- .sp
- Since mpv 0.30.0, you may need to use \fB\-\-profile=sw\-fast\fP to get decent
- performance.
- .sp
- The following global options are supported by this video output:
- .INDENT 7.0
- .TP
- .B \fB\-\-drm\-connector=[<gpu_number>.]<name>\fP
- Select the connector to use (usually this is a monitor.) If \fB<name>\fP
- is empty or \fBauto\fP, mpv renders the output on the first available
- connector. Use \fB\-\-drm\-connector=help\fP to get a list of available
- connectors. When using multiple graphic cards, use the \fB<gpu_number>\fP
- argument to disambiguate.
- (default: empty)
- .TP
- .B \fB\-\-drm\-mode=<preferred|highest|N|WxH[@R]>\fP
- Mode to use (resolution and frame rate).
- Possible values:
- .INDENT 7.0
- .TP
- .B preferred
- Use the preferred mode for the screen on the selected
- connector. (default)
- .TP
- .B highest
- Use the mode with the highest resolution available on the
- selected connector.
- .TP
- .B N
- Select mode by index.
- .TP
- .B WxH[@R]
- Specify mode by width, height, and optionally refresh rate.
- In case several modes match, selects the mode that comes
- first in the EDID list of modes.
- .UNINDENT
- .sp
- Use \fB\-\-drm\-mode=help\fP to get a list of available modes for all active
- connectors.
- .TP
- .B \fB\-\-drm\-atomic=<no|auto>\fP
- Toggle use of atomic modesetting. Mostly useful for debugging.
- .INDENT 7.0
- .TP
- .B no
- Use legacy modesetting.
- .TP
- .B auto
- Use atomic modesetting, falling back to legacy modesetting if
- not available. (default)
- .UNINDENT
- .sp
- Note: Only affects \fBgpu\-context=drm\fP\&. \fBvo=drm\fP supports legacy
- modesetting only.
- .TP
- .B \fB\-\-drm\-draw\-plane=<primary|overlay|N>\fP
- Select the DRM plane to which video and OSD is drawn to, under normal
- circumstances. The plane can be specified as \fBprimary\fP, which will
- pick the first applicable primary plane; \fBoverlay\fP, which will pick
- the first applicable overlay plane; or by index. The index is zero
- based, and related to the CRTC.
- (default: primary)
- .sp
- When using this option with the drmprime\-drm hwdec interop, only the OSD
- is rendered to this plane.
- .TP
- .B \fB\-\-drm\-drmprime\-video\-plane=<primary|overlay|N>\fP
- Select the DRM plane to use for video with the drmprime\-drm hwdec
- interop (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s
- on various other SoC:s). The plane is unused otherwise. This option
- accepts the same values as \fB\-\-drm\-draw\-plane\fP\&. (default: overlay)
- .sp
- To be able to successfully play 4K video on various SoCs you might need
- to set \fB\-\-drm\-draw\-plane=overlay \-\-drm\-drmprime\-video\-plane=primary\fP
- and setting \fB\-\-drm\-draw\-surface\-size=1920x1080\fP, to render the OSD at a
- lower resolution (the video when handled by the hwdec will be on the
- drmprime\-video plane and at full 4K resolution)
- .TP
- .B \fB\-\-drm\-format=<xrgb8888|xrgb2101010>\fP
- Select the DRM format to use (default: xrgb8888). This allows you to
- choose the bit depth of the DRM mode. xrgb8888 is your usual 24 bit per
- pixel/8 bits per channel packed RGB format with 8 bits of padding.
- xrgb2101010 is a packed 30 bits per pixel/10 bits per channel packed RGB
- format with 2 bits of padding.
- .sp
- There are cases when xrgb2101010 will work with the \fBdrm\fP VO, but not
- with the \fBdrm\fP backend for the \fBgpu\fP VO. This is because with the
- \fBgpu\fP VO, in addition to requiring support in your DRM driver,
- requires support for xrgb2101010 in your EGL driver
- .TP
- .B \fB\-\-drm\-draw\-surface\-size=<[WxH]>\fP
- Sets the size of the surface used on the draw plane. The surface will
- then be upscaled to the current screen resolution. This option can be
- useful when used together with the drmprime\-drm hwdec interop at high
- resolutions, as it allows scaling the draw plane (which in this case
- only handles the OSD) down to a size the GPU can handle.
- .sp
- When used without the drmprime\-drm hwdec interop this option will just
- cause the video to get rendered at a different resolution and then
- scaled to screen size.
- .sp
- Note: this option is only available with DRM atomic support.
- (default: display resolution)
- .UNINDENT
- .TP
- .B \fBmediacodec_embed\fP (Android)
- Renders \fBIMGFMT_MEDIACODEC\fP frames directly to an \fBandroid.view.Surface\fP\&.
- Requires \fB\-\-hwdec=mediacodec\fP for hardware decoding, along with
- \fB\-\-vo=mediacodec_embed\fP and \fB\-\-wid=(intptr_t)(*android.view.Surface)\fP\&.
- .sp
- Since this video output driver uses native decoding and rendering routines,
- many of mpv\(aqs features (subtitle rendering, OSD/OSC, video filters, etc)
- are not available with this driver.
- .sp
- To use hardware decoding with \fB\-\-vo=gpu\fP instead, use
- \fB\-\-hwdec=mediacodec\-copy\fP along with \fB\-\-gpu\-context=android\fP\&.
- .TP
- .B \fBwlshm\fP (Wayland only)
- Shared memory video output driver without hardware acceleration that works
- whenever Wayland is present.
- .sp
- Since mpv 0.30.0, you may need to use \fB\-\-profile=sw\-fast\fP to get decent
- performance.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is a fallback only, and should not be normally used.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SH AUDIO FILTERS
- .sp
- Audio filters allow you to modify the audio stream and its properties. The
- syntax is:
- .INDENT 0.0
- .TP
- .B \fB\-\-af=...\fP
- Setup a chain of audio filters. See \fB\-\-vf\fP (\fI\%VIDEO FILTERS\fP) for the
- full syntax.
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- To get a full list of available audio filters, see \fB\-\-af=help\fP\&.
- .sp
- Also, keep in mind that most actual filters are available via the \fBlavfi\fP
- wrapper, which gives you access to most of libavfilter\(aqs filters. This
- includes all filters that have been ported from MPlayer to libavfilter.
- .sp
- The \fB\-\-vf\fP description describes how libavfilter can be used and how to
- workaround deprecated mpv filters.
- .UNINDENT
- .UNINDENT
- .sp
- See \fB\-\-vf\fP group of options for info on how \fB\-\-af\-defaults\fP, \fB\-\-af\-add\fP,
- \fB\-\-af\-pre\fP, \fB\-\-af\-del\fP, \fB\-\-af\-clr\fP, and possibly others work.
- .sp
- Available filters are:
- .INDENT 0.0
- .TP
- .B \fBlavcac3enc[=options]\fP
- Encode multi\-channel audio to AC\-3 at runtime using libavcodec. Supports
- 16\-bit native\-endian input format, maximum 6 channels. The output is
- big\-endian when outputting a raw AC\-3 stream, native\-endian when
- outputting to S/PDIF. If the input sample rate is not 48 kHz, 44.1 kHz or
- 32 kHz, it will be resampled to 48 kHz.
- .INDENT 7.0
- .TP
- .B \fBtospdif=<yes|no>\fP
- Output raw AC\-3 stream if \fBno\fP, output to S/PDIF for
- pass\-through if \fByes\fP (default).
- .TP
- .B \fBbitrate=<rate>\fP
- The bitrate use for the AC\-3 stream. Set it to 384 to get 384 kbps.
- .sp
- The default is 640. Some receivers might not be able to handle this.
- .sp
- Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128,
- 160, 192, 224, 256, 320, 384, 448, 512, 576, 640.
- .sp
- The special value \fBauto\fP selects a default bitrate based on the
- input channel number:
- .INDENT 7.0
- .TP
- .B 1ch
- 96
- .TP
- .B 2ch
- 192
- .TP
- .B 3ch
- 224
- .TP
- .B 4ch
- 384
- .TP
- .B 5ch
- 448
- .TP
- .B 6ch
- 448
- .UNINDENT
- .TP
- .B \fBminch=<n>\fP
- If the input channel number is less than \fB<minch>\fP, the filter will
- detach itself (default: 3).
- .TP
- .B \fBencoder=<name>\fP
- Select the libavcodec encoder used. Currently, this should be an AC\-3
- encoder, and using another codec will fail horribly.
- .UNINDENT
- .TP
- .B \fBformat=format:srate:channels:out\-srate:out\-channels\fP
- Does not do any format conversion itself. Rather, it may cause the
- filter system to insert necessary conversion filters before or after this
- filter if needed. It is primarily useful for controlling the audio format
- going into other filters. To specify the format for audio output, see
- \fB\-\-audio\-format\fP, \fB\-\-audio\-samplerate\fP, and \fB\-\-audio\-channels\fP\&. This
- filter is able to force a particular format, whereas \fB\-\-audio\-*\fP
- may be overridden by the ao based on output compatibility.
- .sp
- All parameters are optional. The first 3 parameters restrict what the filter
- accepts as input. They will therefore cause conversion filters to be
- inserted before this one. The \fBout\-\fP parameters tell the filters or audio
- outputs following this filter how to interpret the data without actually
- doing a conversion. Setting these will probably just break things unless you
- really know you want this for some reason, such as testing or dealing with
- broken media.
- .INDENT 7.0
- .TP
- .B \fB<format>\fP
- Force conversion to this format. Use \fB\-\-af=format=format=help\fP to get
- a list of valid formats.
- .TP
- .B \fB<srate>\fP
- Force conversion to a specific sample rate. The rate is an integer,
- 48000 for example.
- .TP
- .B \fB<channels>\fP
- Force mixing to a specific channel layout. See \fB\-\-audio\-channels\fP option
- for possible values.
- .UNINDENT
- .sp
- \fB<out\-srate>\fP
- .sp
- \fB<out\-channels>\fP
- .sp
- \fINOTE\fP: this filter used to be named \fBforce\fP\&. The old \fBformat\fP filter
- used to do conversion itself, unlike this one which lets the filter system
- handle the conversion.
- .TP
- .B \fBscaletempo[=option1:option2:...]\fP
- Scales audio tempo without altering pitch, optionally synced to playback
- speed (default).
- .sp
- This works by playing \(aqstride\(aq ms of audio at normal speed then consuming
- \(aqstride*scale\(aq ms of input audio. It pieces the strides together by
- blending \(aqoverlap\(aq% of stride with audio following the previous stride. It
- optionally performs a short statistical analysis on the next \(aqsearch\(aq ms
- of audio to determine the best overlap position.
- .INDENT 7.0
- .TP
- .B \fBscale=<amount>\fP
- Nominal amount to scale tempo. Scales this amount in addition to
- speed. (default: 1.0)
- .TP
- .B \fBstride=<amount>\fP
- Length in milliseconds to output each stride. Too high of a value will
- cause noticeable skips at high scale amounts and an echo at low scale
- amounts. Very low values will alter pitch. Increasing improves
- performance. (default: 60)
- .TP
- .B \fBoverlap=<percent>\fP
- Percentage of stride to overlap. Decreasing improves performance.
- (default: .20)
- .TP
- .B \fBsearch=<amount>\fP
- Length in milliseconds to search for best overlap position. Decreasing
- improves performance greatly. On slow systems, you will probably want
- to set this very low. (default: 14)
- .TP
- .B \fBspeed=<tempo|pitch|both|none>\fP
- Set response to speed change.
- .INDENT 7.0
- .TP
- .B tempo
- Scale tempo in sync with speed (default).
- .TP
- .B pitch
- Reverses effect of filter. Scales pitch without altering tempo.
- Add this to your \fBinput.conf\fP to step by musical semi\-tones:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- [ multiply speed 0.9438743126816935
- ] multiply speed 1.059463094352953
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- Loses sync with video.
- .UNINDENT
- .UNINDENT
- .TP
- .B both
- Scale both tempo and pitch.
- .TP
- .B none
- Ignore speed changes.
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fBmpv \-\-af=scaletempo \-\-speed=1.2 media.ogg\fP
- Would play media at 1.2x normal speed, with audio at normal
- pitch. Changing playback speed would change audio tempo to match.
- .TP
- .B \fBmpv \-\-af=scaletempo=scale=1.2:speed=none \-\-speed=1.2 media.ogg\fP
- Would play media at 1.2x normal speed, with audio at normal
- pitch, but changing playback speed would have no effect on audio
- tempo.
- .TP
- .B \fBmpv \-\-af=scaletempo=stride=30:overlap=.50:search=10 media.ogg\fP
- Would tweak the quality and performance parameters.
- .TP
- .B \fBmpv \-\-af=scaletempo=scale=1.2:speed=pitch audio.ogg\fP
- Would play media at 1.2x normal speed, with audio at normal pitch.
- Changing playback speed would change pitch, leaving audio tempo at
- 1.2x.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBrubberband\fP
- High quality pitch correction with librubberband. This can be used in place
- of \fBscaletempo\fP, and will be used to adjust audio pitch when playing
- at speed different from normal. It can also be used to adjust audio pitch
- without changing playback speed.
- .INDENT 7.0
- .TP
- .B \fB<pitch\-scale>\fP
- Sets the pitch scaling factor. Frequencies are multiplied by this value.
- .UNINDENT
- .sp
- This filter has a number of additional sub\-options. You can list them with
- \fBmpv \-\-af=rubberband=help\fP\&. This will also show the default values
- for each option. The options are not documented here, because they are
- merely passed to librubberband. Look at the librubberband documentation
- to learn what each option does:
- \fI\%http://breakfastquay.com/rubberband/code\-doc/classRubberBand_1_1RubberBandStretcher.html\fP
- (The mapping of the mpv rubberband filter sub\-option names and values to
- those of librubberband follows a simple pattern: \fB"Option" + Name + Value\fP\&.)
- .sp
- This filter supports the following \fBaf\-command\fP commands:
- .INDENT 7.0
- .TP
- .B \fBset\-pitch\fP
- Set the \fB<pitch\-scale>\fP argument dynamically. This can be used to
- change the playback pitch at runtime. Note that speed is controlled
- using the standard \fBspeed\fP property, not \fBaf\-command\fP\&.
- .TP
- .B \fBmultiply\-pitch <factor>\fP
- Multiply the current value of \fB<pitch\-scale>\fP dynamically. For
- example: 0.5 to go down by an octave, 1.5 to go up by a perfect fifth.
- If you want to go up or down by semi\-tones, use 1.059463094352953 and
- 0.9438743126816935
- .UNINDENT
- .TP
- .B \fBlavfi=graph\fP
- Filter audio using FFmpeg\(aqs libavfilter.
- .INDENT 7.0
- .TP
- .B \fB<graph>\fP
- Libavfilter graph. See \fBlavfi\fP video filter for details \- the graph
- syntax is the same.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- Don\(aqt forget to quote libavfilter graphs as described in the lavfi
- video filter section.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBo=<string>\fP
- AVOptions.
- .TP
- .B \fBfix\-pts=<yes|no>\fP
- Determine PTS based on sample count (default: no). If this is enabled,
- the player won\(aqt rely on libavfilter passing through PTS accurately.
- Instead, it pass a sample count as PTS to libavfilter, and compute the
- PTS used by mpv based on that and the input PTS. This helps with filters
- which output a recomputed PTS instead of the original PTS (including
- filters which require the PTS to start at 0). mpv normally expects
- filters to not touch the PTS (or only to the extent of changing frame
- boundaries), so this is not the default, but it will be needed to use
- broken filters. In practice, these broken filters will either cause slow
- A/V desync over time (with some files), or break playback completely if
- you seek or start playback from the middle of a file.
- .UNINDENT
- .UNINDENT
- .SH VIDEO FILTERS
- .sp
- Video filters allow you to modify the video stream and its properties. All of
- the information described in this section applies to audio filters as well
- (generally using the prefix \fB\-\-af\fP instead of \fB\-\-vf\fP).
- .sp
- The exact syntax is:
- .INDENT 0.0
- .TP
- .B \fB\-\-vf=<filter1[=parameter1:parameter2:...],filter2,...>\fP
- Setup a chain of video filters. This consists on the filter name, and an
- option list of parameters after \fB=\fP\&. The parameters are separated by
- \fB:\fP (not \fB,\fP, as that starts a new filter entry).
- .sp
- Before the filter name, a label can be specified with \fB@name:\fP, where
- name is an arbitrary user\-given name, which identifies the filter. This
- is only needed if you want to toggle the filter at runtime.
- .sp
- A \fB!\fP before the filter name means the filter is disabled by default. It
- will be skipped on filter creation. This is also useful for runtime filter
- toggling.
- .sp
- See the \fBvf\fP command (and \fBtoggle\fP sub\-command) for further explanations
- and examples.
- .sp
- The general filter entry syntax is:
- .INDENT 7.0
- .INDENT 3.5
- \fB["@"<label\-name>":"] ["!"] <filter\-name> [ "=" <filter\-parameter\-list> ]\fP
- .UNINDENT
- .UNINDENT
- .sp
- or for the special "toggle" syntax (see \fBvf\fP command):
- .INDENT 7.0
- .INDENT 3.5
- \fB"@"<label\-name>\fP
- .UNINDENT
- .UNINDENT
- .sp
- and the \fBfilter\-parameter\-list\fP:
- .INDENT 7.0
- .INDENT 3.5
- \fB<filter\-parameter> | <filter\-parameter> "," <filter\-parameter\-list>\fP
- .UNINDENT
- .UNINDENT
- .sp
- and \fBfilter\-parameter\fP:
- .INDENT 7.0
- .INDENT 3.5
- \fB( <param\-name> "=" <param\-value> ) | <param\-value>\fP
- .UNINDENT
- .UNINDENT
- .sp
- \fBparam\-value\fP can further be quoted in \fB[\fP / \fB]\fP in case the value
- contains characters like \fB,\fP or \fB=\fP\&. This is used in particular with
- the \fBlavfi\fP filter, which uses a very similar syntax as mpv (MPlayer
- historically) to specify filters and their parameters.
- .UNINDENT
- .sp
- Filters can be manipulated at run time. You can use \fB@\fP labels as described
- above in combination with the \fBvf\fP command (see \fI\%COMMAND INTERFACE\fP) to get
- more control over this. Initially disabled filters with \fB!\fP are useful for
- this as well.
- .sp
- You can also set defaults for each filter. The defaults are applied before the
- normal filter parameters. This is deprecated and never worked for the
- libavfilter bridge.
- .INDENT 0.0
- .TP
- .B \fB\-\-vf\-defaults=<filter1[=parameter1:parameter2:...],filter2,...>\fP
- Set defaults for each filter. (Deprecated. \fB\-\-af\-defaults\fP is deprecated
- as well.)
- .UNINDENT
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- To get a full list of available video filters, see \fB\-\-vf=help\fP and
- \fI\%http://ffmpeg.org/ffmpeg\-filters.html\fP .
- .sp
- Also, keep in mind that most actual filters are available via the \fBlavfi\fP
- wrapper, which gives you access to most of libavfilter\(aqs filters. This
- includes all filters that have been ported from MPlayer to libavfilter.
- .sp
- Most builtin filters are deprecated in some ways, unless they\(aqre only available
- in mpv (such as filters which deal with mpv specifics, or which are
- implemented in mpv only).
- .sp
- If a filter is not builtin, the \fBlavfi\-bridge\fP will be automatically
- tried. This bridge does not support help output, and does not verify
- parameters before the filter is actually used. Although the mpv syntax
- is rather similar to libavfilter\(aqs, it\(aqs not the same. (Which means not
- everything accepted by vf_lavfi\(aqs \fBgraph\fP option will be accepted by
- \fB\-\-vf\fP\&.)
- .sp
- You can also prefix the filter name with \fBlavfi\-\fP to force the wrapper.
- This is helpful if the filter name collides with a deprecated mpv builtin
- filter. For example \fB\-\-vf=lavfi\-scale=args\fP would use libavfilter\(aqs
- \fBscale\fP filter over mpv\(aqs deprecated builtin one.
- .UNINDENT
- .UNINDENT
- .sp
- Video filters are managed in lists. There are a few commands to manage the
- filter list.
- .INDENT 0.0
- .TP
- .B \fB\-\-vf\-append=filter\fP
- Appends the filter given as arguments to the filter list.
- .TP
- .B \fB\-\-vf\-add=filter\fP
- Appends the filter given as arguments to the filter list. (Passing multiple
- filters is currently still possible, but deprecated.)
- .TP
- .B \fB\-\-vf\-pre=filter\fP
- Prepends the filters given as arguments to the filter list. (Passing
- multiple filters is currently still possible, but deprecated.)
- .TP
- .B \fB\-\-vf\-remove=filter\fP
- Deletes the filter from the list. The filter can be either given the way it
- was added (filter name and its full argument list), or by label (prefixed
- with \fB@\fP). Matching of filters works as follows: if either of the compared
- filters has a label set, only the labels are compared. If none of the
- filters have a label, the filter name, arguments, and argument order are
- compared. (Passing multiple filters is currently still possible, but
- deprecated.)
- .TP
- .B \fB\-vf\-toggle=filter\fP
- Add the given filter to the list if it was not present yet, or remove it
- from the list if it was present. Matching of filters works as described in
- \fB\-\-vf\-remove\fP\&.
- .TP
- .B \fB\-\-vf\-del=filter\fP
- Sort of like \fB\-\-vf\-remove\fP, but also accepts an index number. Index
- numbers start at 0, negative numbers address the end of the list (\-1 is the
- last). Deprecated.
- .TP
- .B \fB\-\-vf\-clr\fP
- Completely empties the filter list.
- .UNINDENT
- .sp
- With filters that support it, you can access parameters by their name.
- .INDENT 0.0
- .TP
- .B \fB\-\-vf=<filter>=help\fP
- Prints the parameter names and parameter value ranges for a particular
- filter.
- .UNINDENT
- .sp
- Available mpv\-only filters are:
- .INDENT 0.0
- .TP
- .B \fBformat=fmt=<value>:colormatrix=<value>:...\fP
- Applies video parameter overrides, with optional conversion. By default,
- this overrides the video\(aqs parameters without conversion (except for the
- \fBfmt\fP parameter), but can be made to perform an appropriate conversion
- with \fBconvert=yes\fP for parameters for which conversion is supported.
- .INDENT 7.0
- .TP
- .B \fB<fmt>\fP
- Image format name, e.g. rgb15, bgr24, 420p, etc. (default: don\(aqt change).
- .sp
- This filter always performs conversion to the given format.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- For a list of available formats, use \fB\-\-vf=format=fmt=help\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB<convert=yes|no>\fP
- Force conversion of color parameters (default: no).
- .sp
- If this is disabled (the default), the only conversion that is possibly
- performed is format conversion if \fB<fmt>\fP is set. All other parameters
- (like \fB<colormatrix>\fP) are forced without conversion. This mode is
- typically useful when files have been incorrectly tagged.
- .sp
- If this is enabled, libswscale or zimg is used if any of the parameters
- mismatch. zimg is used of the input/output image formats are supported
- by mpv\(aqs zimg wrapper, and if \fB\-\-sws\-allow\-zimg=yes\fP is used. Both
- libraries may not support all kinds of conversions. This typically
- results in silent incorrect conversion. zimg has in many cases a better
- chance of performing the conversion correctly.
- .sp
- In both cases, the color parameters are set on the output stage of the
- image format conversion (if \fBfmt\fP was set). The difference is that
- with \fBconvert=no\fP, the color parameters are not passed on to the
- converter.
- .sp
- If input and output video parameters are the same, conversion is always
- skipped.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fBmpv test.mkv \-\-vf=format:colormatrix=ycgco\fP
- Results in incorrect colors (if test.mkv was tagged correctly).
- .TP
- .B \fBmpv test.mkv \-\-vf=format:colormatrix=ycgco:convert=yes \-\-sws\-allow\-zimg\fP
- Results in true conversion to \fBycgco\fP, assuming the renderer
- supports it (\fB\-\-vo=gpu\fP normally does). You can add \fB\-\-vo=xv\fP
- to force a VO which definitely does not support it, which should
- show incorrect colors as confirmation.
- .sp
- Using \fB\-\-sws\-allow\-zimg=no\fP (or disabling zimg at build time)
- will use libswscale, which cannot perform this conversion as
- of this writing.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB<colormatrix>\fP
- Controls the YUV to RGB color space conversion when playing video. There
- are various standards. Normally, BT.601 should be used for SD video, and
- BT.709 for HD video. (This is done by default.) Using incorrect color space
- results in slightly under or over saturated and shifted colors.
- .sp
- These options are not always supported. Different video outputs provide
- varying degrees of support. The \fBgpu\fP and \fBvdpau\fP video output
- drivers usually offer full support. The \fBxv\fP output can set the color
- space if the system video driver supports it, but not input and output
- levels. The \fBscale\fP video filter can configure color space and input
- levels, but only if the output format is RGB (if the video output driver
- supports RGB output, you can force this with \fB\-vf scale,format=rgba\fP).
- .sp
- If this option is set to \fBauto\fP (which is the default), the video\(aqs
- color space flag will be used. If that flag is unset, the color space
- will be selected automatically. This is done using a simple heuristic that
- attempts to distinguish SD and HD video. If the video is larger than
- 1279x576 pixels, BT.709 (HD) will be used; otherwise BT.601 (SD) is
- selected.
- .sp
- Available color spaces are:
- .INDENT 7.0
- .TP
- .B auto
- automatic selection (default)
- .TP
- .B bt.601
- ITU\-R BT.601 (SD)
- .TP
- .B bt.709
- ITU\-R BT.709 (HD)
- .TP
- .B bt.2020\-ncl
- ITU\-R BT.2020 non\-constant luminance system
- .TP
- .B bt.2020\-cl
- ITU\-R BT.2020 constant luminance system
- .TP
- .B smpte\-240m
- SMPTE\-240M
- .UNINDENT
- .TP
- .B \fB<colorlevels>\fP
- YUV color levels used with YUV to RGB conversion. This option is only
- necessary when playing broken files which do not follow standard color
- levels or which are flagged wrong. If the video does not specify its
- color range, it is assumed to be limited range.
- .sp
- The same limitations as with \fB<colormatrix>\fP apply.
- .sp
- Available color ranges are:
- .INDENT 7.0
- .TP
- .B auto
- automatic selection (normally limited range) (default)
- .TP
- .B limited
- limited range (16\-235 for luma, 16\-240 for chroma)
- .TP
- .B full
- full range (0\-255 for both luma and chroma)
- .UNINDENT
- .TP
- .B \fB<primaries>\fP
- RGB primaries the source file was encoded with. Normally this should be set
- in the file header, but when playing broken or mistagged files this can be
- used to override the setting.
- .sp
- This option only affects video output drivers that perform color
- management, for example \fBgpu\fP with the \fBtarget\-prim\fP or
- \fBicc\-profile\fP suboptions set.
- .sp
- If this option is set to \fBauto\fP (which is the default), the video\(aqs
- primaries flag will be used. If that flag is unset, the color space will
- be selected automatically, using the following heuristics: If the
- \fB<colormatrix>\fP is set or determined as BT.2020 or BT.709, the
- corresponding primaries are used. Otherwise, if the video height is
- exactly 576 (PAL), BT.601\-625 is used. If it\(aqs exactly 480 or 486 (NTSC),
- BT.601\-525 is used. If the video resolution is anything else, BT.709 is
- used.
- .sp
- Available primaries are:
- .INDENT 7.0
- .TP
- .B auto
- automatic selection (default)
- .TP
- .B bt.601\-525
- ITU\-R BT.601 (SD) 525\-line systems (NTSC, SMPTE\-C)
- .TP
- .B bt.601\-625
- ITU\-R BT.601 (SD) 625\-line systems (PAL, SECAM)
- .TP
- .B bt.709
- ITU\-R BT.709 (HD) (same primaries as sRGB)
- .TP
- .B bt.2020
- ITU\-R BT.2020 (UHD)
- .TP
- .B apple
- Apple RGB
- .TP
- .B adobe
- Adobe RGB (1998)
- .TP
- .B prophoto
- ProPhoto RGB (ROMM)
- .TP
- .B cie1931
- CIE 1931 RGB
- .TP
- .B dci\-p3
- DCI\-P3 (Digital Cinema)
- .TP
- .B v\-gamut
- Panasonic V\-Gamut primaries
- .UNINDENT
- .TP
- .B \fB<gamma>\fP
- Gamma function the source file was encoded with. Normally this should be set
- in the file header, but when playing broken or mistagged files this can be
- used to override the setting.
- .sp
- This option only affects video output drivers that perform color management.
- .sp
- If this option is set to \fBauto\fP (which is the default), the gamma will
- be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for
- XYZ content.
- .sp
- Available gamma functions are:
- .INDENT 7.0
- .TP
- .B auto
- automatic selection (default)
- .TP
- .B bt.1886
- ITU\-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020)
- .TP
- .B srgb
- IEC 61966\-2\-4 (sRGB)
- .TP
- .B linear
- Linear light
- .TP
- .B gamma1.8
- Pure power curve (gamma 1.8)
- .TP
- .B gamma2.0
- Pure power curve (gamma 2.0)
- .TP
- .B gamma2.2
- Pure power curve (gamma 2.2)
- .TP
- .B gamma2.4
- Pure power curve (gamma 2.4)
- .TP
- .B gamma2.6
- Pure power curve (gamma 2.6)
- .TP
- .B gamma2.8
- Pure power curve (gamma 2.8)
- .TP
- .B prophoto
- ProPhoto RGB (ROMM) curve
- .TP
- .B pq
- ITU\-R BT.2100 PQ (Perceptual quantizer) curve
- .TP
- .B hlg
- ITU\-R BT.2100 HLG (Hybrid Log\-gamma) curve
- .TP
- .B v\-log
- Panasonic V\-Log transfer curve
- .TP
- .B s\-log1
- Sony S\-Log1 transfer curve
- .TP
- .B s\-log2
- Sony S\-Log2 transfer curve
- .UNINDENT
- .TP
- .B \fB<sig\-peak>\fP
- Reference peak illumination for the video file, relative to the
- signal\(aqs reference white level. This is mostly interesting for HDR, but
- it can also be used tone map SDR content to simulate a different
- exposure. Normally inferred from tags such as MaxCLL or mastering
- metadata.
- .sp
- The default of 0.0 will default to the source\(aqs nominal peak luminance.
- .TP
- .B \fB<light>\fP
- .INDENT 7.0
- .INDENT 3.5
- Light type of the scene. This is mostly correctly inferred based on the
- gamma function, but it can be useful to override this when viewing raw
- camera footage (e.g. V\-Log), which is normally scene\-referred instead
- of display\-referred.
- .sp
- Available light types are:
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .TP
- .B auto
- Automatic selection (default)
- .TP
- .B display
- Display\-referred light (most content)
- .TP
- .B hlg
- Scene\-referred using the HLG OOTF (e.g. HLG content)
- .TP
- .B 709\-1886
- Scene\-referred using the BT709+BT1886 interaction
- .TP
- .B gamma1.2
- Scene\-referred using a pure power OOTF (gamma=1.2)
- .UNINDENT
- .TP
- .B \fB<stereo\-in>\fP
- Set the stereo mode the video is assumed to be encoded in. Use
- \fB\-\-vf format:stereo\-in=help\fP to list all available modes. Check with
- the \fBstereo3d\fP filter documentation to see what the names mean.
- .TP
- .B \fB<stereo\-out>\fP
- Set the stereo mode the video should be displayed as. Takes the
- same values as the \fBstereo\-in\fP option.
- .TP
- .B \fB<rotate>\fP
- Set the rotation the video is assumed to be encoded with in degrees.
- The special value \fB\-1\fP uses the input format.
- .TP
- .B \fB<dw>\fP, \fB<dh>\fP
- Set the display size. Note that setting the display size such that
- the video is scaled in both directions instead of just changing the
- aspect ratio is an implementation detail, and might change later.
- .TP
- .B \fB<dar>\fP
- Set the display aspect ratio of the video frame. This is a float,
- but values such as \fB[16:9]\fP can be passed too (\fB[...]\fP for quoting
- to prevent the option parser from interpreting the \fB:\fP character).
- .UNINDENT
- .TP
- .B \fBlavfi=graph[:sws\-flags[:o=opts]]\fP
- Filter video using FFmpeg\(aqs libavfilter.
- .INDENT 7.0
- .TP
- .B \fB<graph>\fP
- The libavfilter graph string. The filter must have a single video input
- pad and a single video output pad.
- .sp
- See \fI\%https://ffmpeg.org/ffmpeg\-filters.html\fP for syntax and available
- filters.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- If you want to use the full filter syntax with this option, you have
- to quote the filter graph in order to prevent mpv\(aqs syntax and the
- filter graph syntax from clashing. To prevent a quoting and escaping
- mess, consider using \fB\-\-lavfi\-complex\fP if you know which video
- track you want to use from the input file. (There is only one video
- track for nearly all video files anyway.)
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB\-\-vf=lavfi=[gradfun=20:30,vflip]\fP
- \fBgradfun\fP filter with nonsense parameters, followed by a
- \fBvflip\fP filter. (This demonstrates how libavfilter takes a
- graph and not just a single filter.) The filter graph string is
- quoted with \fB[\fP and \fB]\fP\&. This requires no additional quoting
- or escaping with some shells (like bash), while others (like
- zsh) require additional \fB"\fP quotes around the option string.
- .TP
- .B \fB\(aq\-\-vf=lavfi="gradfun=20:30,vflip"\(aq\fP
- Same as before, but uses quoting that should be safe with all
- shells. The outer \fB\(aq\fP quotes make sure that the shell does not
- remove the \fB"\fP quotes needed by mpv.
- .TP
- .B \fB\(aq\-\-vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"\(aq\fP
- Same as before, but uses named parameters for everything.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB<sws\-flags>\fP
- If libavfilter inserts filters for pixel format conversion, this
- option gives the flags which should be passed to libswscale. This
- option is numeric and takes a bit\-wise combination of \fBSWS_\fP flags.
- .sp
- See \fBhttp://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h\fP\&.
- .TP
- .B \fB<o>\fP
- Set AVFilterGraph options. These should be documented by FFmpeg.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B \fB\(aq\-\-vf=lavfi=yadif:o="threads=2,thread_type=slice"\(aq\fP
- forces a specific threading configuration.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBsub=[=bottom\-margin:top\-margin]\fP
- Moves subtitle rendering to an arbitrary point in the filter chain, or force
- subtitle rendering in the video filter as opposed to using video output OSD
- support.
- .INDENT 7.0
- .TP
- .B \fB<bottom\-margin>\fP
- Adds a black band at the bottom of the frame. The SSA/ASS renderer can
- place subtitles there (with \fB\-\-sub\-use\-margins\fP).
- .TP
- .B \fB<top\-margin>\fP
- Black band on the top for toptitles (with \fB\-\-sub\-use\-margins\fP).
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB\-\-vf=sub,eq\fP
- Moves sub rendering before the eq filter. This will put both
- subtitle colors and video under the influence of the video equalizer
- settings.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBvapoursynth=file:buffered\-frames:concurrent\-frames\fP
- Loads a VapourSynth filter script. This is intended for streamed
- processing: mpv actually provides a source filter, instead of using a
- native VapourSynth video source. The mpv source will answer frame
- requests only within a small window of frames (the size of this window
- is controlled with the \fBbuffered\-frames\fP parameter), and requests outside
- of that will return errors. As such, you can\(aqt use the full power of
- VapourSynth, but you can use certain filters.
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- Do not use this filter, unless you have expert knowledge in VapourSynth,
- and know how to fix bugs in the mpv VapourSynth wrapper code.
- .UNINDENT
- .UNINDENT
- .sp
- If you just want to play video generated by VapourSynth (i.e. using
- a native VapourSynth video source), it\(aqs better to use \fBvspipe\fP and a
- pipe or FIFO to feed the video to mpv. The same applies if the filter script
- requires random frame access (see \fBbuffered\-frames\fP parameter).
- .INDENT 7.0
- .TP
- .B \fBfile\fP
- Filename of the script source. Currently, this is always a python
- script (\fB\&.vpy\fP in VapourSynth convention).
- .sp
- The variable \fBvideo_in\fP is set to the mpv video source, and it is
- expected that the script reads video from it. (Otherwise, mpv will
- decode no video, and the video packet queue will overflow, eventually
- leading to only audio playing, or worse.)
- .sp
- The filter graph created by the script is also expected to pass through
- timestamps using the \fB_DurationNum\fP and \fB_DurationDen\fP frame
- properties.
- .sp
- See the end of the option list for a full list of script variables
- defined by mpv.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example:"
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- import vapoursynth as vs
- core = vs.get_core()
- core.std.AddBorders(video_in, 10, 10, 20, 20).set_output()
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- The script will be reloaded on every seek. This is done to reset
- the filter properly on discontinuities.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBbuffered\-frames\fP
- Maximum number of decoded video frames that should be buffered before
- the filter (default: 4). This specifies the maximum number of frames
- the script can request in backward direction.
- .sp
- E.g. if \fBbuffered\-frames=5\fP, and the script just requested frame 15,
- it can still request frame 10, but frame 9 is not available anymore.
- If it requests frame 30, mpv will decode 15 more frames, and keep only
- frames 25\-30.
- .sp
- The only reason why this buffer exists is to serve the random access
- requests the VapourSynth filter can make.
- .sp
- The VapourSynth API has a \fBgetFrameAsync\fP function, which takes an
- absolute frame number. Source filters must respond to all requests. For
- example, a source filter can request frame 2432, and then frame 3.
- Source filters typically implement this by pre\-indexing the entire
- file.
- .sp
- mpv on the other hand is stream oriented, and does not allow filters to
- seek. (And it would not make sense to allow it, because it would ruin
- performance.) Filters get frames sequentially in playback direction, and
- cannot request them out of order.
- .sp
- To compensate for this mismatch, mpv allows the filter to access frames
- within a certain window. \fBbuffered\-frames\fP controls the size of this
- window. Most VapourSynth filters happen to work with this, because mpv
- requests frames sequentially increasing from it, and most filters only
- require frames "close" to the requested frame.
- .sp
- If the filter requests a frame that has a higher frame number than the
- highest buffered frame, new frames will be decoded until the requested
- frame number is reached. Excessive frames will be flushed out in a FIFO
- manner (there are only at most \fBbuffered\-frames\fP in this buffer).
- .sp
- If the filter requests a frame that has a lower frame number than the
- lowest buffered frame, the request cannot be satisfied, and an error
- is returned to the filter. This kind of error is not supposed to happen
- in a "proper" VapourSynth environment. What exactly happens depends on
- the filters involved.
- .sp
- Increasing this buffer will not improve performance. Rather, it will
- waste memory, and slow down seeks (when enough frames to fill the buffer
- need to be decoded at once). It is only needed to prevent the error
- described in the previous paragraph.
- .sp
- How many frames a filter requires depends on filter implementation
- details, and mpv has no way of knowing. A scale filter might need only
- 1 frame, an interpolation filter may require a small number of frames,
- and the \fBReverse\fP filter will require an infinite number of frames.
- .sp
- If you want reliable operation to the full extend VapourSynth is
- capable, use \fBvspipe\fP\&.
- .sp
- The actual number of buffered frames also depends on the value of the
- \fBconcurrent\-frames\fP option. Currently, both option values are
- multiplied to get the final buffer size.
- .TP
- .B \fBconcurrent\-frames\fP
- Number of frames that should be requested in parallel. The
- level of concurrency depends on the filter and how quickly mpv can
- decode video to feed the filter. This value should probably be
- proportional to the number of cores on your machine. Most time,
- making it higher than the number of cores can actually make it
- slower.
- .sp
- Technically, mpv will call the VapourSynth \fBgetFrameAsync\fP function
- in a loop, until there are \fBconcurrent\-frames\fP frames that have not
- been returned by the filter yet. This also assumes that the rest of the
- mpv filter chain reads the output of the \fBvapoursynth\fP filter quickly
- enough. (For example, if you pause the player, filtering will stop very
- soon, because the filtered frames are waiting in a queue.)
- .sp
- Actual concurrency depends on many other factors.
- .sp
- By default, this uses the special value \fBauto\fP, which sets the option
- to the number of detected logical CPU cores.
- .UNINDENT
- .sp
- The following \fB\&.vpy\fP script variables are defined by mpv:
- .INDENT 7.0
- .TP
- .B \fBvideo_in\fP
- The mpv video source as vapoursynth clip. Note that this has an
- incorrect (very high) length set, which confuses many filters. This is
- necessary, because the true number of frames is unknown. You can use the
- \fBTrim\fP filter on the clip to reduce the length.
- .TP
- .B \fBvideo_in_dw\fP, \fBvideo_in_dh\fP
- Display size of the video. Can be different from video size if the
- video does not use square pixels (e.g. DVD).
- .TP
- .B \fBcontainer_fps\fP
- FPS value as reported by file headers. This value can be wrong or
- completely broken (e.g. 0 or NaN). Even if the value is correct,
- if another filter changes the real FPS (by dropping or inserting
- frames), the value of this variable will not be useful. Note that
- the \fB\-\-fps\fP command line option overrides this value.
- .sp
- Useful for some filters which insist on having a FPS.
- .TP
- .B \fBdisplay_fps\fP
- Refresh rate of the current display. Note that this value can be 0.
- .UNINDENT
- .TP
- .B \fBvavpp\fP
- VA\-API video post processing. Requires the system to support VA\-API,
- i.e. Linux/BSD only. Works with \fB\-\-vo=vaapi\fP and \fB\-\-vo=gpu\fP only.
- Currently deinterlaces. This filter is automatically inserted if
- deinterlacing is requested (either using the \fBd\fP key, by default mapped to
- the command \fBcycle deinterlace\fP, or the \fB\-\-deinterlace\fP option).
- .INDENT 7.0
- .TP
- .B \fBdeint=<method>\fP
- Select the deinterlacing algorithm.
- .INDENT 7.0
- .TP
- .B no
- Don\(aqt perform deinterlacing.
- .TP
- .B auto
- Select the best quality deinterlacing algorithm (default). This
- goes by the order of the options as documented, with
- \fBmotion\-compensated\fP being considered best quality.
- .TP
- .B first\-field
- Show only first field.
- .TP
- .B bob
- bob deinterlacing.
- .TP
- .B weave, motion\-adaptive, motion\-compensated
- Advanced deinterlacing algorithms. Whether these actually work
- depends on the GPU hardware, the GPU drivers, driver bugs, and
- mpv bugs.
- .UNINDENT
- .TP
- .B \fB<interlaced\-only>\fP
- .INDENT 7.0
- .TP
- .B no
- Deinterlace all frames (default).
- .TP
- .B yes
- Only deinterlace frames marked as interlaced.
- .UNINDENT
- .TP
- .B \fBreversal\-bug=<yes|no>\fP
- .INDENT 7.0
- .TP
- .B no
- Use the API as it was interpreted by older Mesa drivers. While
- this interpretation was more obvious and inuitive, it was
- apparently wrong, and not shared by Intel driver developers.
- .TP
- .B yes
- Use Intel interpretation of surface forward and backwards
- references (default). This is what Intel drivers and newer Mesa
- drivers expect. Matters only for the advanced deinterlacing
- algorithms.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBvdpaupp\fP
- VDPAU video post processing. Works with \fB\-\-vo=vdpau\fP and \fB\-\-vo=gpu\fP
- only. This filter is automatically inserted if deinterlacing is requested
- (either using the \fBd\fP key, by default mapped to the command
- \fBcycle deinterlace\fP, or the \fB\-\-deinterlace\fP option). When enabling
- deinterlacing, it is always preferred over software deinterlacer filters
- if the \fBvdpau\fP VO is used, and also if \fBgpu\fP is used and hardware
- decoding was activated at least once (i.e. vdpau was loaded).
- .INDENT 7.0
- .TP
- .B \fBsharpen=<\-1\-1>\fP
- For positive values, apply a sharpening algorithm to the video, for
- negative values a blurring algorithm (default: 0).
- .TP
- .B \fBdenoise=<0\-1>\fP
- Apply a noise reduction algorithm to the video (default: 0; no noise
- reduction).
- .TP
- .B \fBdeint=<yes|no>\fP
- Whether deinterlacing is enabled (default: no). If enabled, it will use
- the mode selected with \fBdeint\-mode\fP\&.
- .TP
- .B \fBdeint\-mode=<first\-field|bob|temporal|temporal\-spatial>\fP
- Select deinterlacing mode (default: temporal).
- .sp
- Note that there\(aqs currently a mechanism that allows the \fBvdpau\fP VO to
- change the \fBdeint\-mode\fP of auto\-inserted \fBvdpaupp\fP filters. To avoid
- confusion, it\(aqs recommended not to use the \fB\-\-vo=vdpau\fP suboptions
- related to filtering.
- .INDENT 7.0
- .TP
- .B first\-field
- Show only first field.
- .TP
- .B bob
- Bob deinterlacing.
- .TP
- .B temporal
- Motion\-adaptive temporal deinterlacing. May lead to A/V desync
- with slow video hardware and/or high resolution.
- .TP
- .B temporal\-spatial
- Motion\-adaptive temporal deinterlacing with edge\-guided spatial
- interpolation. Needs fast video hardware.
- .UNINDENT
- .TP
- .B \fBchroma\-deint\fP
- Makes temporal deinterlacers operate both on luma and chroma (default).
- Use no\-chroma\-deint to solely use luma and speed up advanced
- deinterlacing. Useful with slow video memory.
- .TP
- .B \fBpullup\fP
- Try to apply inverse telecine, needs motion adaptive temporal
- deinterlacing.
- .TP
- .B \fBinterlaced\-only=<yes|no>\fP
- If \fByes\fP, only deinterlace frames marked as interlaced (default: no).
- .TP
- .B \fBhqscaling=<0\-9>\fP
- .INDENT 7.0
- .TP
- .B 0
- Use default VDPAU scaling (default).
- .TP
- .B 1\-9
- Apply high quality VDPAU scaling (needs capable hardware).
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBd3d11vpp\fP
- Direct3D 11 video post processing. Currently requires D3D11 hardware
- decoding for use.
- .INDENT 7.0
- .TP
- .B \fBdeint=<yes|no>\fP
- Whether deinterlacing is enabled (default: no).
- .TP
- .B \fBinterlaced\-only=<yes|no>\fP
- If \fByes\fP, only deinterlace frames marked as interlaced (default: no).
- .TP
- .B \fBmode=<blend|bob|adaptive|mocomp|ivctc|none>\fP
- Tries to select a video processor with the given processing capability.
- If a video processor supports multiple capabilities, it is not clear
- which algorithm is actually selected. \fBnone\fP always falls back. On
- most if not all hardware, this option will probably do nothing, because
- a video processor usually supports all modes or none.
- .UNINDENT
- .TP
- .B \fBfingerprint=...\fP
- Compute video frame fingerprints and provide them as metadata. Actually, it
- currently barely deserved to be called \fBfingerprint\fP, because it does not
- compute "proper" fingerprints, only tiny downscaled images (but which can be
- used to compute image hashes or for similarity matching).
- .sp
- The main purpose of this filter is to support the \fBskip\-logo.lua\fP script.
- If this script is dropped, or mpv ever gains a way to load user\-defined
- filters (other than VapourSynth), this filter will be removed. Due to the
- "special" nature of this filter, it will be removed without warning.
- .sp
- The intended way to read from the filter is using \fBvf\-metadata\fP (also
- see \fBclear\-on\-query\fP filter parameter). The property will return a list
- of key/value pairs as follows:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- fp0.pts = 1.2345
- fp0.hex = 1234abcdef...bcde
- fp1.pts = 1.4567
- fp1.hex = abcdef1234...6789
- \&...
- fpN.pts = ...
- fpN.hex = ...
- type = gray\-hex\-16x16
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Each \fBfp<N>\fP entry is for a frame. The \fBpts\fP entry specifies the
- timestamp of the frame (within the filter chain; in simple cases this is
- the same as the display timestamp). The \fBhex\fP field is the hex encoded
- fingerprint, whose size and meaning depend on the \fBtype\fP filter option.
- The \fBtype\fP field has the same value as the option the filter was created
- with.
- .sp
- This returns the frames that were filtered since the last query of the
- property. If \fBclear\-on\-query=no\fP was set, a query doesn\(aqt reset the list
- of frames. In both cases, a maximum of 10 frames is returned. If there are
- more frames, the oldest frames are discarded. Frames are returned in filter
- order.
- .sp
- (This doesn\(aqt return a structured list for the per\-frame details because the
- internals of the \fBvf\-metadata\fP mechanism suck. The returned format may
- change in the future.)
- .sp
- This filter uses zimg for speed and profit. However, it will fallback to
- libswscale in a number of situations: lesser pixel formats, unaligned data
- pointers or strides, or if zimg fails to initialize for unknown reasons. In
- these cases, the filter will use more CPU. Also, it will output different
- fingerprints, because libswscale cannot perform the full range expansion we
- normally request from zimg. As a consequence, the filter may be slower and
- not work correctly in random situations.
- .INDENT 7.0
- .TP
- .B \fBtype=...\fP
- What fingerprint to compute. Available types are:
- .INDENT 7.0
- .TP
- .B gray\-hex\-8x8
- grayscale, 8 bit, 8x8 size
- .TP
- .B gray\-hex\-16x16
- grayscale, 8 bit, 16x16 size (default)
- .UNINDENT
- .sp
- Both types simply remove all colors, downscale the image, concatenate
- all pixel values to a byte array, and convert the array to a hex string.
- .TP
- .B \fBclear\-on\-query=yes|no\fP
- Clear the list of frame fingerprints if the \fBvf\-metadata\fP property for
- this filter is queried (default: yes). This requires some care by the
- user. Some types of accesses might query the filter multiple times,
- which leads to lost frames.
- .TP
- .B \fBprint=yes|no\fP
- Print computed fingerprints the the terminal (default: no). This is
- mostly for testing and such. Scripts should use \fBvf\-metadata\fP to
- read information from this filter instead.
- .UNINDENT
- .TP
- .B \fBgpu=...\fP
- Convert video to RGB using the OpenGL renderer normally used with
- \fB\-\-vo=gpu\fP\&. This requires that the EGL implementation supports off\-screen
- rendering on the default display. (This is the case with Mesa.)
- .sp
- Sub\-options:
- .INDENT 7.0
- .TP
- .B \fBw=<pixels>\fP, \fBh=<pixels>\fP
- Size of the output in pixels (default: 0). If not positive, this will
- use the size of the first filtered input frame.
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is highly experimental. Performance is bad, and it will not work
- everywhere in the first place. Some features are not supported.
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- This does not do OSD rendering. If you see OSD, then it has been
- rendered by the VO backend. (Subtitles are rendered by the \fBgpu\fP
- filter, if possible.)
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- If you use this with encoding mode, keep in mind that encoding mode will
- convert the RGB filter\(aqs output back to yuv420p in software, using the
- configured software scaler. Using \fBzimg\fP might improve this, but in
- any case it might go against your goals when using this filter.
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- Do not use this with \fB\-\-vo=gpu\fP\&. It will apply filtering twice, since
- most \fB\-\-vo=gpu\fP options are unconditionally applied to the \fBgpu\fP
- filter. There is no mechanism in mpv to prevent this.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SH ENCODING
- .sp
- You can encode files from one format/codec to another using this facility.
- .INDENT 0.0
- .TP
- .B \fB\-\-o=<filename>\fP
- Enables encoding mode and specifies the output file name.
- .TP
- .B \fB\-\-of=<format>\fP
- Specifies the output format (overrides autodetection by the file name
- extension of the file specified by \fB\-o\fP). See \fB\-\-of=help\fP for a full
- list of supported formats.
- .TP
- .B \fB\-\-ofopts=<options>\fP
- Specifies the output format options for libavformat.
- See \fB\-\-ofopts=help\fP for a full list of supported options.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .TP
- .B \fB\-\-ofopts\-add=<option>\fP
- Appends the option given as an argument to the options list. (Passing
- multiple options is currently still possible, but deprecated.)
- .TP
- .B \fB\-\-ofopts=""\fP
- Completely empties the options list.
- .UNINDENT
- .TP
- .B \fB\-\-oac=<codec>\fP
- Specifies the output audio codec. See \fB\-\-oac=help\fP for a full list of
- supported codecs.
- .TP
- .B \fB\-\-oaoffset=<value>\fP
- Shifts audio data by the given time (in seconds) by adding/removing
- samples at the start. Deprecated.
- .TP
- .B \fB\-\-oacopts=<options>\fP
- Specifies the output audio codec options for libavcodec.
- See \fB\-\-oacopts=help\fP for a full list of supported options.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B "\fB\-\-oac=libmp3lame \-\-oacopts=b=128000\fP"
- selects 128 kbps MP3 encoding.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .TP
- .B \fB\-\-oacopts\-add=<option>\fP
- Appends the option given as an argument to the options list. (Passing
- multiple options is currently still possible, but deprecated.)
- .TP
- .B \fB\-\-oacopts=""\fP
- Completely empties the options list.
- .UNINDENT
- .TP
- .B \fB\-\-oafirst\fP
- Force the audio stream to become the first stream in the output.
- By default, the order is unspecified. Deprecated.
- .TP
- .B \fB\-\-ovc=<codec>\fP
- Specifies the output video codec. See \fB\-\-ovc=help\fP for a full list of
- supported codecs.
- .TP
- .B \fB\-\-ovoffset=<value>\fP
- Shifts video data by the given time (in seconds) by shifting the pts
- values. Deprecated.
- .TP
- .B \fB\-\-ovcopts=<options>\fP
- Specifies the output video codec options for libavcodec.
- See \-\-ovcopts=help for a full list of supported options.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .TP
- .B \fB"\-\-ovc=mpeg4 \-\-ovcopts=qscale=5"\fP
- selects constant quantizer scale 5 for MPEG\-4 encoding.
- .TP
- .B \fB"\-\-ovc=libx264 \-\-ovcopts=crf=23"\fP
- selects VBR quality factor 23 for H.264 encoding.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .TP
- .B \fB\-\-ovcopts\-add=<option>\fP
- Appends the option given as an argument to the options list. (Passing
- multiple options is currently still possible, but deprecated.)
- .TP
- .B \fB\-\-ovcopts=""\fP
- Completely empties the options list.
- .UNINDENT
- .TP
- .B \fB\-\-ovfirst\fP
- Force the video stream to become the first stream in the output.
- By default, the order is unspecified. Deprecated.
- .TP
- .B \fB\-\-orawts\fP
- Copies input pts to the output video (not supported by some output
- container formats, e.g. AVI). In this mode, discontinuities are not fixed
- and all pts are passed through as\-is. Never seek backwards or use multiple
- input files in this mode!
- .TP
- .B \fB\-\-no\-ocopy\-metadata\fP
- Turns off copying of metadata from input files to output files when
- encoding (which is enabled by default).
- .TP
- .B \fB\-\-oset\-metadata=<metadata\-tag[,metadata\-tag,...]>\fP
- Specifies metadata to include in the output file.
- Supported keys vary between output formats. For example, Matroska (MKV) and
- FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more
- limited.
- .sp
- This is a key/value list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B "\fB\-\-oset\-metadata=title="Output title",comment="Another tag"\fP"
- adds a title and a comment to the output file.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fB\-\-oremove\-metadata=<metadata\-tag[,metadata\-tag,...]>\fP
- Specifies metadata to exclude from the output file when copying from the
- input file.
- .sp
- This is a string list option. See \fI\%List Options\fP for details.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .TP
- .B "\fB\-\-oremove\-metadata=comment,genre\fP"
- excludes copying of the the comment and genre tags to the output
- file.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SH COMMAND INTERFACE
- .sp
- The mpv core can be controlled with commands and properties. A number of ways
- to interact with the player use them: key bindings (\fBinput.conf\fP), OSD
- (showing information with properties), JSON IPC, the client API (\fBlibmpv\fP),
- and the classic slave mode.
- .SS input.conf
- .sp
- The input.conf file consists of a list of key bindings, for example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- s screenshot # take a screenshot with the s key
- LEFT seek 15 # map the left\-arrow key to seeking forward by 15 seconds
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Each line maps a key to an input command. Keys are specified with their literal
- value (upper case if combined with \fBShift\fP), or a name for special keys. For
- example, \fBa\fP maps to the \fBa\fP key without shift, and \fBA\fP maps to \fBa\fP
- with shift.
- .sp
- The file is located in the mpv configuration directory (normally at
- \fB~/.config/mpv/input.conf\fP depending on platform). The default bindings are
- defined here:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- https://github.com/mpv\-player/mpv/blob/master/etc/input.conf
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- A list of special keys can be obtained with
- .INDENT 0.0
- .INDENT 3.5
- \fBmpv \-\-input\-keylist\fP
- .UNINDENT
- .UNINDENT
- .sp
- In general, keys can be combined with \fBShift\fP, \fBCtrl\fP and \fBAlt\fP:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- ctrl+q quit
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fBmpv\fP can be started in input test mode, which displays key bindings and the
- commands they\(aqre bound to on the OSD, instead of executing the commands:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv \-\-input\-test \-\-force\-window \-\-idle
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- (Only closing the window will make \fBmpv\fP exit, pressing normal keys will
- merely display the binding, even if mapped to quit.)
- .sp
- Also see \fI\%Key names\fP\&.
- .SS input.conf syntax
- .sp
- \fB[Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] <command> ( ; <command> )*\fP
- .sp
- Note that by default, the right Alt key can be used to create special
- characters, and thus does not register as a modifier. The option
- \fB\-\-no\-input\-right\-alt\-gr\fP changes this behavior.
- .sp
- Newlines always start a new binding. \fB#\fP starts a comment (outside of quoted
- string arguments). To bind commands to the \fB#\fP key, \fBSHARP\fP can be used.
- .sp
- \fB<key>\fP is either the literal character the key produces (ASCII or Unicode
- character), or a symbolic name (as printed by \fB\-\-input\-keylist\fP).
- .sp
- \fB<section>\fP (braced with \fB{\fP and \fB}\fP) is the input section for this
- command.
- .sp
- \fB<command>\fP is the command itself. It consists of the command name and
- multiple (or none) commands, all separated by whitespace. String arguments
- need to be quoted with \fB"\fP\&. Details see \fBFlat command syntax\fP\&.
- .sp
- You can bind multiple commands to one key. For example:
- .nf
- a show\-text "command 1" ; show\-text "command 2"
- .fi
- .sp
- .sp
- It\(aqs also possible to bind a command to a sequence of keys:
- .nf
- a\-b\-c show\-text "command run after a, b, c have been pressed"
- .fi
- .sp
- .sp
- (This is not shown in the general command syntax.)
- .sp
- If \fBa\fP or \fBa\-b\fP or \fBb\fP are already bound, this will run the first command
- that matches, and the multi\-key command will never be called. Intermediate keys
- can be remapped to \fBignore\fP in order to avoid this issue. The maximum number
- of (non\-modifier) keys for combinations is currently 4.
- .SS Key names
- .sp
- All mouse and keyboard input is to converted to mpv\-specific key names. Key
- names are either special symbolic identifiers representing a physical key, or a
- text key names, which are unicode code points encoded as UTF\-8. These are what
- keyboard input would normally produce, for example \fBa\fP for the A key. As a
- consequence, mpv uses input translated by the current OS keyboard layout, rather
- than physical scan codes.
- .sp
- Currently there is the hardcoded assumption that every text key can be
- represented as a single unicode code point (in NFKC form).
- .sp
- All key names can be combined with the modifiers \fBShift\fP, \fBCtrl\fP, \fBAlt\fP,
- \fBMeta\fP\&. They must be prefixed to the actual key name, where each modifier
- is followed by a \fB+\fP (for example \fBctrl+q\fP).
- .sp
- Symbolic key names and modifier names are case\-insensitive. Unicode key names
- are case\-sensitive because input bindings typically respect the shift key.
- .sp
- Another type of key names are hexadecimal key names, that serve as fallback
- for special keys that are neither unicode, nor have a special mpv defined name.
- They will break as soon as mpv adds proper names for them, but can enable you
- to use a key at all if that does not happen.
- .sp
- All symbolic names are listed by \fB\-\-input\-keylist\fP\&. \fB\-\-input\-test\fP is a
- special mode that prints all input on the OSD.
- .sp
- Comments on some symbolic names:
- .INDENT 0.0
- .TP
- .B \fBKP*\fP
- Keypad names. Behavior varies by backend (whether they implement this, and
- on how they treat numlock), but typically, mpv tries to map keys on the
- keypad to separate names, even if they produce the same text as normal keys.
- .TP
- .B \fBMOUSE_BTN*\fP, \fBMBTN*\fP
- Various mouse buttons.
- .sp
- Depending on backend, the mouse wheel might also be represented as a button.
- In addition, \fBMOUSE_BTN3\fP to \fBMOUSE_BTN6\fP are deprecated aliases for
- \fBWHEEL_UP\fP, \fBWHEEL_DOWN\fP, \fBWHEEL_LEFT\fP, \fBWHEEL_RIGHT\fP\&.
- .sp
- \fBMBTN*\fP are aliases for \fBMOUSE_BTN*\fP\&.
- .TP
- .B \fBWHEEL_*\fP
- Mouse wheels (typically).
- .TP
- .B \fBAXIS_*\fP
- Deprecated aliases for \fBWHEEL_*\fP\&.
- .TP
- .B \fB*_DBL\fP
- Mouse button double clicks.
- .TP
- .B \fBMOUSE_MOVE\fP, \fBMOUSE_ENTER\fP, \fBMOUSE_LEAVE\fP
- Emitted by mouse move events. Enter/leave happens when the mouse enters or
- leave the mpv window (or the current mouse region, using the deprecated
- mouse region input section mechanism).
- .TP
- .B \fBCLOSE_WIN\fP
- Pseudo key emitted when closing the mpv window using the OS window manager
- (for example, by clicking the close button in the window title bar).
- .TP
- .B \fBGAMEPAD_*\fP
- Keys emitted by the SDL gamepad backend.
- .TP
- .B \fBUNMAPPED\fP
- Pseudo\-key that matches any unmapped key. (You should probably avoid this
- if possible, because it might change behavior or get removed in the future.)
- .TP
- .B \fBANY_UNICODE\fP
- Pseudo\-key that matches any key that produces text. (You should probably
- avoid this if possible, because it might change behavior or get removed in
- the future.)
- .UNINDENT
- .SS Flat command syntax
- .sp
- This is the syntax used in input.conf, and referred to "input.conf syntax" in
- a number of other places.
- .sp
- \fB<command> ::= [<prefixes>] <command_name> (<argument>)*\fP
- \fB<argument> ::= (<string> | " <quoted_string> " )\fP
- .sp
- \fBcommand_name\fP is an unquoted string with the command name itself. See
- \fI\%List of Input Commands\fP for a list.
- .sp
- Arguments are separated by whitespace. This applies even to string arguments.
- For this reason, string arguments should be quoted with \fB"\fP\&. If a string
- argument contains spaces or certain special characters, quoting and possibly
- escaping is mandatory, or the command cannot be parsed correctly.
- .sp
- Inside quotes, C\-style escaping can be used. JSON escapes according to RFC 8259,
- minus surrogate pair escapes, should be a safe subset that can be used.
- .SS Commands specified as arrays
- .sp
- This applies to certain APIs, such as \fBmp.commandv()\fP or
- \fBmp.command_native()\fP (with array parameters) in Lua scripting, or
- \fBmpv_command()\fP or \fBmpv_command_node()\fP (with MPV_FORMAT_NODE_ARRAY) in the
- C libmpv client API.
- .sp
- The command as well as all arguments are passed as a single array. Similar to
- the \fI\%Flat command syntax\fP, you can first pass prefixes as strings (each as
- separate array item), then the command name as string, and then each argument
- as string or a native value.
- .sp
- Since these APIs pass arguments as separate strings or native values, they do
- not expect quotes, and do support escaping. Technically, there is the input.conf
- parser, which first splits the command string into arguments, and then invokes
- argument parsers for each argument. The input.conf parser normally handles
- quotes and escaping. The array command APIs mentioned above pass strings
- directly to the argument parsers, or can sidestep them by the ability to pass
- non\-string values.
- .sp
- Sometimes commands have string arguments, that in turn are actually parsed by
- other components (e.g. filter strings with \fBvf add\fP) \- in these cases, you
- you would have to double\-escape in input.conf, but not with the array APIs.
- .sp
- For complex commands, consider using \fI\%Named arguments\fP instead, which should
- give slightly more compatibility. Some commands do not support named arguments
- and inherently take an array, though.
- .SS Named arguments
- .sp
- This applies to certain APIs, such as \fBmp.command_native()\fP (with tables that
- have string keys) in Lua scripting, or \fBmpv_command_node()\fP (with
- MPV_FORMAT_NODE_MAP) in the C libmpv client API.
- .sp
- Like with array commands, quoting and escaping is inherently not needed in the
- normal case.
- .sp
- The name of each command is defined in each command description in the
- \fI\%List of Input Commands\fP\&. \fB\-\-input\-cmdlist\fP also lists them.
- .sp
- Some commands do not support named arguments (e.g. \fBrun\fP command). You need
- to use APIs that pass arguments as arrays.
- .sp
- Named arguments are not supported in the "flat" input.conf syntax, which means
- you cannot use them for key bindings in input.conf at all.
- .SS List of Input Commands
- .sp
- Commands with parameters have the parameter name enclosed in \fB<\fP / \fB>\fP\&.
- Don\(aqt add those to the actual command. Optional arguments are enclosed in
- \fB[\fP / \fB]\fP\&. If you don\(aqt pass them, they will be set to a default value.
- .sp
- Remember to quote string arguments in input.conf (see \fI\%Flat command syntax\fP).
- .INDENT 0.0
- .TP
- .B \fBignore\fP
- Use this to "block" keys that should be unbound, and do nothing. Useful for
- disabling default bindings, without disabling all bindings with
- \fB\-\-no\-input\-default\-bindings\fP\&.
- .TP
- .B \fBseek <target> [<flags>]\fP
- Change the playback position. By default, seeks by a relative amount of
- seconds.
- .sp
- The second argument consists of flags controlling the seek mode:
- .INDENT 7.0
- .TP
- .B relative (default)
- Seek relative to current position (a negative value seeks backwards).
- .TP
- .B absolute
- Seek to a given time (a negative value starts from the end of the file).
- .TP
- .B absolute\-percent
- Seek to a given percent position.
- .TP
- .B relative\-percent
- Seek relative to current position in percent.
- .TP
- .B keyframes
- Always restart playback at keyframe boundaries (fast).
- .TP
- .B exact
- Always do exact/hr/precise seeks (slow).
- .UNINDENT
- .sp
- Multiple flags can be combined, e.g.: \fBabsolute+keyframes\fP\&.
- .sp
- By default, \fBkeyframes\fP is used for \fBrelative\fP, \fBrelative\-percent\fP,
- and \fBabsolute\-percent\fP seeks, while \fBexact\fP is used for \fBabsolute\fP
- seeks.
- .sp
- Before mpv 0.9, the \fBkeyframes\fP and \fBexact\fP flags had to be passed as
- 3rd parameter (essentially using a space instead of \fB+\fP). The 3rd
- parameter is still parsed, but is considered deprecated.
- .TP
- .B \fBrevert\-seek [<flags>]\fP
- Undoes the \fBseek\fP command, and some other commands that seek (but not
- necessarily all of them). Calling this command once will jump to the
- playback position before the seek. Calling it a second time undoes the
- \fBrevert\-seek\fP command itself. This only works within a single file.
- .sp
- The first argument is optional, and can change the behavior:
- .INDENT 7.0
- .TP
- .B mark
- Mark the current time position. The next normal \fBrevert\-seek\fP command
- will seek back to this point, no matter how many seeks happened since
- last time.
- .UNINDENT
- .sp
- Using it without any arguments gives you the default behavior.
- .TP
- .B \fBframe\-step\fP
- Play one frame, then pause. Does nothing with audio\-only playback.
- .TP
- .B \fBframe\-back\-step\fP
- Go back by one frame, then pause. Note that this can be very slow (it tries
- to be precise, not fast), and sometimes fails to behave as expected. How
- well this works depends on whether precise seeking works correctly (e.g.
- see the \fB\-\-hr\-seek\-demuxer\-offset\fP option). Video filters or other video
- post\-processing that modifies timing of frames (e.g. deinterlacing) should
- usually work, but might make backstepping silently behave incorrectly in
- corner cases. Using \fB\-\-hr\-seek\-framedrop=no\fP should help, although it
- might make precise seeking slower.
- .sp
- This does not work with audio\-only playback.
- .TP
- .B \fBset <name> <value>\fP
- Set the given property or option to the given value.
- .TP
- .B \fBadd <name> [<value>]\fP
- Add the given value to the property or option. On overflow or underflow,
- clamp the property to the maximum. If \fB<value>\fP is omitted, assume \fB1\fP\&.
- .TP
- .B \fBcycle <name> [<value>]\fP
- Cycle the given property or option. The second argument can be \fBup\fP or
- \fBdown\fP to set the cycle direction. On overflow, set the property back to
- the minimum, on underflow set it to the maximum. If \fBup\fP or \fBdown\fP is
- omitted, assume \fBup\fP\&.
- .TP
- .B \fBmultiply <name> <value>\fP
- Similar to \fBadd\fP, but multiplies the property or option with the numeric
- value.
- .TP
- .B \fBscreenshot <flags>\fP
- Take a screenshot.
- .sp
- Multiple flags are available (some can be combined with \fB+\fP):
- .INDENT 7.0
- .TP
- .B <subtitles> (default)
- Save the video image, in its original resolution, and with subtitles.
- Some video outputs may still include the OSD in the output under certain
- circumstances.
- .TP
- .B <video>
- Like \fBsubtitles\fP, but typically without OSD or subtitles. The exact
- behavior depends on the selected video output.
- .TP
- .B <window>
- Save the contents of the mpv window. Typically scaled, with OSD and
- subtitles. The exact behavior depends on the selected video output, and
- if no support is available, this will act like \fBvideo\fP\&.
- .TP
- .B <each\-frame>
- Take a screenshot each frame. Issue this command again to stop taking
- screenshots. Note that you should disable frame\-dropping when using
- this mode \- or you might receive duplicate images in cases when a
- frame was dropped. This flag can be combined with the other flags,
- e.g. \fBvideo+each\-frame\fP\&.
- .UNINDENT
- .sp
- Older mpv versions required passing \fBsingle\fP and \fBeach\-frame\fP as
- second argument (and did not have flags). This syntax is still understood,
- but deprecated and might be removed in the future.
- .sp
- If you combine this command with another one using \fB;\fP, you can use the
- \fBasync\fP flag to make encoding/writing the image file asynchronous. For
- normal standalone commands, this is always asynchronous, and the flag has
- no effect. (This behavior changed with mpv 0.29.0.)
- .TP
- .B \fBscreenshot\-to\-file <filename> <flags>\fP
- Take a screenshot and save it to a given file. The format of the file will
- be guessed by the extension (and \fB\-\-screenshot\-format\fP is ignored \- the
- behavior when the extension is missing or unknown is arbitrary).
- .sp
- The second argument is like the first argument to \fBscreenshot\fP and
- supports \fBsubtitles\fP, \fBvideo\fP, \fBwindow\fP\&.
- .sp
- If the file already exists, it\(aqs overwritten.
- .sp
- Like all input command parameters, the filename is subject to property
- expansion as described in \fI\%Property Expansion\fP\&.
- .TP
- .B \fBplaylist\-next <flags>\fP
- Go to the next entry on the playlist.
- .sp
- First argument:
- .INDENT 7.0
- .TP
- .B weak (default)
- If the last file on the playlist is currently played, do nothing.
- .TP
- .B force
- Terminate playback if there are no more files on the playlist.
- .UNINDENT
- .TP
- .B \fBplaylist\-prev <flags>\fP
- Go to the previous entry on the playlist.
- .sp
- First argument:
- .INDENT 7.0
- .TP
- .B weak (default)
- If the first file on the playlist is currently played, do nothing.
- .TP
- .B force
- Terminate playback if the first file is being played.
- .UNINDENT
- .TP
- .B \fBloadfile <url> [<flags> [<options>]]\fP
- Load the given file or URL and play it.
- .sp
- Second argument:
- .INDENT 7.0
- .TP
- .B <replace> (default)
- Stop playback of the current file, and play the new file immediately.
- .TP
- .B <append>
- Append the file to the playlist.
- .TP
- .B <append\-play>
- Append the file, and if nothing is currently playing, start playback.
- (Always starts with the added file, even if the playlist was not empty
- before running this command.)
- .UNINDENT
- .sp
- The third argument is a list of options and values which should be set
- while the file is playing. It is of the form \fBopt1=value1,opt2=value2,..\fP\&.
- Not all options can be changed this way. Some options require a restart
- of the player.
- .TP
- .B \fBloadlist <url> [<flags>]\fP
- Load the given playlist file or URL (like \fB\-\-playlist\fP).
- .sp
- Second argument:
- .INDENT 7.0
- .TP
- .B <replace> (default)
- Stop playback and replace the internal playlist with the new one.
- .TP
- .B <append>
- Append the new playlist at the end of the current internal playlist.
- .UNINDENT
- .TP
- .B \fBplaylist\-clear\fP
- Clear the playlist, except the currently played file.
- .TP
- .B \fBplaylist\-remove <index>\fP
- Remove the playlist entry at the given index. Index values start counting
- with 0. The special value \fBcurrent\fP removes the current entry. Note that
- removing the current entry also stops playback and starts playing the next
- entry.
- .TP
- .B \fBplaylist\-move <index1> <index2>\fP
- Move the playlist entry at index1, so that it takes the place of the
- entry index2. (Paradoxically, the moved playlist entry will not have
- the index value index2 after moving if index1 was lower than index2,
- because index2 refers to the target entry, not the index the entry
- will have after moving.)
- .TP
- .B \fBplaylist\-shuffle\fP
- Shuffle the playlist. This is similar to what is done on start if the
- \fB\-\-shuffle\fP option is used.
- .TP
- .B \fBplaylist\-unshuffle\fP
- Attempt to revert the previous \fBplaylist\-shuffle\fP command. This works
- only once (multiple successive \fBplaylist\-unshuffle\fP commands do nothing).
- May not work correctly if new recursive playlists have been opened since
- a \fBplaylist\-shuffle\fP command.
- .TP
- .B \fBrun <command> [<arg1> [<arg2> [...]]]\fP
- Run the given command. Unlike in MPlayer/mplayer2 and earlier versions of
- mpv (0.2.x and older), this doesn\(aqt call the shell. Instead, the command
- is run directly, with each argument passed separately. Each argument is
- expanded like in \fI\%Property Expansion\fP\&.
- .sp
- This command has a variable number of arguments, and cannot be used with
- named arguments.
- .sp
- The program is run in a detached way. mpv doesn\(aqt wait until the command
- is completed, but continues playback right after spawning it.
- .sp
- To get the old behavior, use \fB/bin/sh\fP and \fB\-c\fP as the first two
- arguments.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fBrun "/bin/sh" "\-c" "echo ${title} > /tmp/playing"\fP
- .sp
- This is not a particularly good example, because it doesn\(aqt handle
- escaping, and a specially prepared file might allow an attacker to
- execute arbitrary shell commands. It is recommended to write a small
- shell script, and call that with \fBrun\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBsubprocess\fP
- Similar to \fBrun\fP, but gives more control about process execution to the
- caller, and does does not detach the process.
- .sp
- You can avoid blocking until the process terminates by running this command
- asynchronously. (For example \fBmp.command_native_async()\fP in Lua scripting.)
- .sp
- This has the following named arguments. The order of them is not guaranteed,
- so you should always call them with named arguments, see \fI\%Named arguments\fP\&.
- .INDENT 7.0
- .TP
- .B \fBargs\fP (\fBMPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING]\fP)
- Array of strings with the command as first argument, and subsequent
- command line arguments following. This is just like the \fBrun\fP command
- argument list.
- .sp
- The first array entry is either an absolute path to the executable, or
- a filename with no path components, in which case the \fBPATH\fP
- environment variable. On Unix, this is equivalent to \fBposix_spawnp\fP
- and \fBexecvp\fP behavior.
- .TP
- .B \fBplayback_only\fP (\fBMPV_FORMAT_FLAG\fP)
- Boolean indicating whether the process should be killed when playback
- terminates (optional, default: yes). If enabled, stopping playback
- will automatically kill the process, and you can\(aqt start it outside of
- playback.
- .TP
- .B \fBcapture_size\fP (\fBMPV_FORMAT_INT64\fP)
- Integer setting the maximum number of stdout plus stderr bytes that can
- be captured (optional, default: 64MB). If the number of bytes exceeds
- this, capturing is stopped. The limit is per captured stream.
- .TP
- .B \fBcapture_stdout\fP (\fBMPV_FORMAT_FLAG\fP)
- Capture all data the process outputs to stdout and return it once the
- process ends (optional, default: no).
- .TP
- .B \fBcapture_stderr\fP (\fBMPV_FORMAT_FLAG\fP)
- Same as \fBcapture_stdout\fP, but for stderr.
- .UNINDENT
- .sp
- The command returns the following result (as \fBMPV_FORMAT_NODE_MAP\fP):
- .INDENT 7.0
- .TP
- .B \fBstatus\fP (\fBMPV_FORMAT_INT64\fP)
- The raw exit status of the process. It will be negative on error. The
- meaning of negative values is undefined, other than meaning error (and
- does not necessarily correspond to OS low level exit status values).
- .sp
- On Windows, it can happen that a negative return value is returned
- even if the process exits gracefully, because the win32 \fBUINT\fP exit
- code is assigned to an \fBint\fP variable before being set as \fBint64_t\fP
- field in the result map. This might be fixed later.
- .TP
- .B \fBstdout\fP (\fBMPV_FORMAT_BYTE_ARRAY\fP)
- Captured stdout stream, limited to \fBcapture_size\fP\&.
- .TP
- .B \fBstderr\fP (\fBMPV_FORMAT_BYTE_ARRAY\fP)
- Same as \fBstdout\fP, but for stderr.
- .TP
- .B \fBerror_string\fP (\fBMPV_FORMAT_STRING\fP)
- Empty string if the process exited gracefully. The string \fBkilled\fP if
- the process was terminated in an unusual way. The string \fBinit\fP if the
- process could not be started.
- .sp
- On Windows, \fBkilled\fP is only returned when the process has been
- killed by mpv as a result of \fBplayback_only\fP being set to \fByes\fP\&.
- .TP
- .B \fBkilled_by_us\fP (\fBMPV_FORMAT_FLAG\fP)
- Set to \fByes\fP if the process has been killed by mpv, for example as a
- result of \fBplayback_only\fP being set to \fByes\fP, aborting the command
- (e.g. by \fBmp.abort_async_command()\fP), or if the player is about to
- exit.
- .UNINDENT
- .sp
- Note that the command itself will always return success as long as the
- parameters are correct. Whether the process could be spawned or whether
- it was somehow killed or returned an error status has to be queried from
- the result value.
- .sp
- This command can be asynchronously aborted via API.
- .sp
- In all cases, the subprocess will be terminated on player exit. Also see
- \fI\%Asynchronous command details\fP\&. Only the \fBrun\fP command can start
- processes in a truly detached way.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Warning"
- .sp
- Don\(aqt forget to set the \fBplayback_only\fP field if you want the command
- run while the player is in idle mode, or if you don\(aqt want that end of
- playback kills the command.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBquit [<code>]\fP
- Exit the player. If an argument is given, it\(aqs used as process exit code.
- .TP
- .B \fBquit\-watch\-later [<code>]\fP
- Exit player, and store current playback position. Playing that file later
- will seek to the previous position on start. The (optional) argument is
- exactly as in the \fBquit\fP command.
- .TP
- .B \fBsub\-add <url> [<flags> [<title> [<lang>]]]\fP
- Load the given subtitle file or stream. By default, it is selected as
- current subtitle after loading.
- .sp
- The \fBflags\fP argument is one of the following values:
- .sp
- <select>
- .INDENT 7.0
- .INDENT 3.5
- Select the subtitle immediately (default).
- .UNINDENT
- .UNINDENT
- .sp
- <auto>
- .INDENT 7.0
- .INDENT 3.5
- Don\(aqt select the subtitle. (Or in some special situations, let the
- default stream selection mechanism decide.)
- .UNINDENT
- .UNINDENT
- .sp
- <cached>
- .INDENT 7.0
- .INDENT 3.5
- Select the subtitle. If a subtitle with the same filename was already
- added, that one is selected, instead of loading a duplicate entry.
- (In this case, title/language are ignored, and if the was changed since
- it was loaded, these changes won\(aqt be reflected.)
- .UNINDENT
- .UNINDENT
- .sp
- The \fBtitle\fP argument sets the track title in the UI.
- .sp
- The \fBlang\fP argument sets the track language, and can also influence
- stream selection with \fBflags\fP set to \fBauto\fP\&.
- .TP
- .B \fBsub\-remove [<id>]\fP
- Remove the given subtitle track. If the \fBid\fP argument is missing, remove
- the current track. (Works on external subtitle files only.)
- .TP
- .B \fBsub\-reload [<id>]\fP
- Reload the given subtitle tracks. If the \fBid\fP argument is missing, reload
- the current track. (Works on external subtitle files only.)
- .sp
- This works by unloading and re\-adding the subtitle track.
- .TP
- .B \fBsub\-step <skip>\fP
- Change subtitle timing such, that the subtitle event after the next
- \fB<skip>\fP subtitle events is displayed. \fB<skip>\fP can be negative to step
- backwards.
- .TP
- .B \fBsub\-seek <skip>\fP
- Seek to the next (skip set to 1) or the previous (skip set to \-1) subtitle.
- This is similar to \fBsub\-step\fP, except that it seeks video and audio
- instead of adjusting the subtitle delay.
- .sp
- For embedded subtitles (like with Matroska), this works only with subtitle
- events that have already been displayed, or are within a short prefetch
- range.
- .TP
- .B \fBprint\-text <text>\fP
- Print text to stdout. The string can contain properties (see
- \fI\%Property Expansion\fP). Take care to put the argument in quotes.
- .TP
- .B \fBshow\-text <text> [<duration>|\-1 [<level>]]\fP
- Show text on the OSD. The string can contain properties, which are expanded
- as described in \fI\%Property Expansion\fP\&. This can be used to show playback
- time, filename, and so on.
- .INDENT 7.0
- .TP
- .B <duration>
- The time in ms to show the message for. By default, it uses the same
- value as \fB\-\-osd\-duration\fP\&.
- .TP
- .B <level>
- The minimum OSD level to show the text at (see \fB\-\-osd\-level\fP).
- .UNINDENT
- .TP
- .B \fBexpand\-text <string>\fP
- Property\-expand the argument and return the expanded string. This can be
- used only through the client API or from a script using
- \fBmp.command_native\fP\&. (see \fI\%Property Expansion\fP).
- .TP
- .B \fBexpand\-path "<string>"\fP
- Expand a path\(aqs double\-tilde placeholders into a platform\-specific path.
- As \fBexpand\-text\fP, this can only be used through the client API or from
- a script using \fBmp.command_native\fP\&.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fBmp.osd_message(mp.command_native({"expand\-path", "~~home/"}))\fP
- .sp
- This line of Lua would show the location of the user\(aqs mpv
- configuration directory on the OSD.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBshow\-progress\fP
- Show the progress bar, the elapsed time and the total duration of the file
- on the OSD.
- .TP
- .B \fBwrite\-watch\-later\-config\fP
- Write the resume config file that the \fBquit\-watch\-later\fP command writes,
- but continue playback normally.
- .TP
- .B \fBstop\fP
- Stop playback and clear playlist. With default settings, this is
- essentially like \fBquit\fP\&. Useful for the client API: playback can be
- stopped without terminating the player.
- .TP
- .B \fBmouse <x> <y> [<button> [<mode>]]\fP
- Send a mouse event with given coordinate (\fB<x>\fP, \fB<y>\fP).
- .sp
- Second argument:
- .INDENT 7.0
- .TP
- .B <button>
- The button number of clicked mouse button. This should be one of 0\-19.
- If \fB<button>\fP is omitted, only the position will be updated.
- .UNINDENT
- .sp
- Third argument:
- .INDENT 7.0
- .TP
- .B <single> (default)
- The mouse event represents regular single click.
- .TP
- .B <double>
- The mouse event represents double\-click.
- .UNINDENT
- .TP
- .B \fBkeypress <name>\fP
- Send a key event through mpv\(aqs input handler, triggering whatever
- behavior is configured to that key. \fBname\fP uses the \fBinput.conf\fP
- naming scheme for keys and modifiers. Useful for the client API: key events
- can be sent to libmpv to handle internally.
- .TP
- .B \fBkeydown <name>\fP
- Similar to \fBkeypress\fP, but sets the \fBKEYDOWN\fP flag so that if the key is
- bound to a repeatable command, it will be run repeatedly with mpv\(aqs key
- repeat timing until the \fBkeyup\fP command is called.
- .TP
- .B \fBkeyup [<name>]\fP
- Set the \fBKEYUP\fP flag, stopping any repeated behavior that had been
- triggered. \fBname\fP is optional. If \fBname\fP is not given or is an
- empty string, \fBKEYUP\fP will be set on all keys. Otherwise, \fBKEYUP\fP will
- only be set on the key specified by \fBname\fP\&.
- .TP
- .B \fBkeybind <name> <command>\fP
- Binds a key to an input command. \fBcommand\fP must be a complete command
- containing all the desired arguments and flags. Both \fBname\fP and
- \fBcommand\fP use the \fBinput.conf\fP naming scheme. This is primarily
- useful for the client API.
- .TP
- .B \fBaudio\-add <url> [<flags> [<title> [<lang>]]]\fP
- Load the given audio file. See \fBsub\-add\fP command.
- .TP
- .B \fBaudio\-remove [<id>]\fP
- Remove the given audio track. See \fBsub\-remove\fP command.
- .TP
- .B \fBaudio\-reload [<id>]\fP
- Reload the given audio tracks. See \fBsub\-reload\fP command.
- .TP
- .B \fBvideo\-add <url> [<flags> [<title> [<lang>]]]\fP
- Load the given video file. See \fBsub\-add\fP command.
- .TP
- .B \fBvideo\-remove [<id>]\fP
- Remove the given video track. See \fBsub\-remove\fP command.
- .TP
- .B \fBvideo\-reload [<id>]\fP
- Reload the given video tracks. See \fBsub\-reload\fP command.
- .TP
- .B \fBrescan\-external\-files [<mode>]\fP
- Rescan external files according to the current \fB\-\-sub\-auto\fP and
- \fB\-\-audio\-file\-auto\fP settings. This can be used to auto\-load external
- files \fIafter\fP the file was loaded.
- .sp
- The \fBmode\fP argument is one of the following:
- .INDENT 7.0
- .TP
- .B <reselect> (default)
- Select the default audio and subtitle streams, which typically selects
- external files with the highest preference. (The implementation is not
- perfect, and could be improved on request.)
- .TP
- .B <keep\-selection>
- Do not change current track selections.
- .UNINDENT
- .UNINDENT
- .SS Input Commands that are Possibly Subject to Change
- .INDENT 0.0
- .TP
- .B \fBaf <operation> <value>\fP
- Change audio filter chain. See \fBvf\fP command.
- .TP
- .B \fBvf <operation> <value>\fP
- Change video filter chain.
- .sp
- The semantics are exactly the same as with option parsing (see
- \fI\%VIDEO FILTERS\fP). As such the text below is a redundant and incomplete
- summary.
- .sp
- The first argument decides what happens:
- .INDENT 7.0
- .TP
- .B <set>
- Overwrite the previous filter chain with the new one.
- .TP
- .B <add>
- Append the new filter chain to the previous one.
- .TP
- .B <toggle>
- Check if the given filter (with the exact parameters) is already
- in the video chain. If yes, remove the filter. If no, add the filter.
- (If several filters are passed to the command, this is done for
- each filter.)
- .sp
- A special variant is combining this with labels, and using \fB@name\fP
- without filter name and parameters as filter entry. This toggles the
- enable/disable flag.
- .TP
- .B <del>
- Remove the given filters from the video chain. Unlike in the other
- cases, the second parameter is a comma separated list of filter names
- or integer indexes. \fB0\fP would denote the first filter. Negative
- indexes start from the last filter, and \fB\-1\fP denotes the last
- filter. Deprecated.
- .TP
- .B <clr>
- Remove all filters. Note that like the other sub\-commands, this does
- not control automatically inserted filters.
- .UNINDENT
- .sp
- The argument is always needed. E.g. in case of \fBclr\fP use \fBvf clr ""\fP\&.
- .sp
- You can assign labels to filter by prefixing them with \fB@name:\fP (where
- \fBname\fP is a user\-chosen arbitrary identifier). Labels can be used to
- refer to filters by name in all of the filter chain modification commands.
- For \fBadd\fP, using an already used label will replace the existing filter.
- .sp
- The \fBvf\fP command shows the list of requested filters on the OSD after
- changing the filter chain. This is roughly equivalent to
- \fBshow\-text ${vf}\fP\&. Note that auto\-inserted filters for format conversion
- are not shown on the list, only what was requested by the user.
- .sp
- Normally, the commands will check whether the video chain is recreated
- successfully, and will undo the operation on failure. If the command is run
- before video is configured (can happen if the command is run immediately
- after opening a file and before a video frame is decoded), this check can\(aqt
- be run. Then it can happen that creating the video chain fails.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example for input.conf"
- .INDENT 0.0
- .IP \(bu 2
- \fBa vf set flip\fP turn video upside\-down on the \fBa\fP key
- .IP \(bu 2
- \fBb vf set ""\fP remove all video filters on \fBb\fP
- .IP \(bu 2
- \fBc vf toggle gradfun\fP toggle debanding on \fBc\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example how to toggle disabled filters at runtime"
- .INDENT 0.0
- .IP \(bu 2
- Add something like \fBvf\-add=@deband:!gradfun\fP to \fBmpv.conf\fP\&.
- The \fB@deband:\fP is the label, an arbitrary, user\-given name for this
- filter entry. The \fB!\fP before the filter name disables the filter by
- default. Everything after this is the normal filter name and possibly
- filter parameters, like in the normal \fB\-\-vf\fP syntax.
- .IP \(bu 2
- Add \fBa vf toggle @deband\fP to \fBinput.conf\fP\&. This toggles the
- "disabled" flag for the filter with the label \fBdeband\fP when the
- \fBa\fP key is hit.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBcycle\-values [<"!reverse">] <property> <value1> [<value2> [...]]\fP
- Cycle through a list of values. Each invocation of the command will set the
- given property to the next value in the list. The command will use the
- current value of the property/option, and use it to determine the current
- position in the list of values. Once it has found it, it will set the
- next value in the list (wrapping around to the first item if needed).
- .sp
- This command has a variable number of arguments, and cannot be used with
- named arguments.
- .sp
- The special argument \fB!reverse\fP can be used to cycle the value list in
- reverse. The only advantage is that you don\(aqt need to reverse the value
- list yourself when adding a second key binding for cycling backwards.
- .TP
- .B \fBenable\-section <name> [<flags>]\fP
- This command is deprecated, except for mpv\-internal uses.
- .sp
- Enable all key bindings in the named input section.
- .sp
- The enabled input sections form a stack. Bindings in sections on the top of
- the stack are preferred to lower sections. This command puts the section
- on top of the stack. If the section was already on the stack, it is
- implicitly removed beforehand. (A section cannot be on the stack more than
- once.)
- .sp
- The \fBflags\fP parameter can be a combination (separated by \fB+\fP) of the
- following flags:
- .INDENT 7.0
- .TP
- .B <exclusive>
- All sections enabled before the newly enabled section are disabled.
- They will be re\-enabled as soon as all exclusive sections above them
- are removed. In other words, the new section shadows all previous
- sections.
- .TP
- .B <allow\-hide\-cursor>
- This feature can\(aqt be used through the public API.
- .TP
- .B <allow\-vo\-dragging>
- Same.
- .UNINDENT
- .TP
- .B \fBdisable\-section <name>\fP
- This command is deprecated, except for mpv\-internal uses.
- .sp
- Disable the named input section. Undoes \fBenable\-section\fP\&.
- .TP
- .B \fBdefine\-section <name> <contents> [<flags>]\fP
- This command is deprecated, except for mpv\-internal uses.
- .sp
- Create a named input section, or replace the contents of an already existing
- input section. The \fBcontents\fP parameter uses the same syntax as the
- \fBinput.conf\fP file (except that using the section syntax in it is not
- allowed), including the need to separate bindings with a newline character.
- .sp
- If the \fBcontents\fP parameter is an empty string, the section is removed.
- .sp
- The section with the name \fBdefault\fP is the normal input section.
- .sp
- In general, input sections have to be enabled with the \fBenable\-section\fP
- command, or they are ignored.
- .sp
- The last parameter has the following meaning:
- .INDENT 7.0
- .TP
- .B <default> (also used if parameter omitted)
- Use a key binding defined by this section only if the user hasn\(aqt
- already bound this key to a command.
- .TP
- .B <force>
- Always bind a key. (The input section that was made active most recently
- wins if there are ambiguities.)
- .UNINDENT
- .sp
- This command can be used to dispatch arbitrary keys to a script or a client
- API user. If the input section defines \fBscript\-binding\fP commands, it is
- also possible to get separate events on key up/down, and relatively detailed
- information about the key state. The special key name \fBunmapped\fP can be
- used to match any unmapped key.
- .TP
- .B \fBoverlay\-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>\fP
- Add an OSD overlay sourced from raw data. This might be useful for scripts
- and applications controlling mpv, and which want to display things on top
- of the video window.
- .sp
- Overlays are usually displayed in screen resolution, but with some VOs,
- the resolution is reduced to that of the video\(aqs. You can read the
- \fBosd\-width\fP and \fBosd\-height\fP properties. At least with \fB\-\-vo\-xv\fP and
- anamorphic video (such as DVD), \fBosd\-par\fP should be read as well, and the
- overlay should be aspect\-compensated.
- .sp
- This has the following named arguments. The order of them is not guaranteed,
- so you should always call them with named arguments, see \fI\%Named arguments\fP\&.
- .sp
- \fBid\fP is an integer between 0 and 63 identifying the overlay element. The
- ID can be used to add multiple overlay parts, update a part by using this
- command with an already existing ID, or to remove a part with
- \fBoverlay\-remove\fP\&. Using a previously unused ID will add a new overlay,
- while reusing an ID will update it.
- .sp
- \fBx\fP and \fBy\fP specify the position where the OSD should be displayed.
- .sp
- \fBfile\fP specifies the file the raw image data is read from. It can be
- either a numeric UNIX file descriptor prefixed with \fB@\fP (e.g. \fB@4\fP),
- or a filename. The file will be mapped into memory with \fBmmap()\fP,
- copied, and unmapped before the command returns (changed in mpv 0.18.1).
- .sp
- It is also possible to pass a raw memory address for use as bitmap memory
- by passing a memory address as integer prefixed with an \fB&\fP character.
- Passing the wrong thing here will crash the player. This mode might be
- useful for use with libmpv. The \fBoffset\fP parameter is simply added to the
- memory address (since mpv 0.8.0, ignored before).
- .sp
- \fBoffset\fP is the byte offset of the first pixel in the source file.
- (The current implementation always mmap\(aqs the whole file from position 0 to
- the end of the image, so large offsets should be avoided. Before mpv 0.8.0,
- the offset was actually passed directly to \fBmmap\fP, but it was changed to
- make using it easier.)
- .sp
- \fBfmt\fP is a string identifying the image format. Currently, only \fBbgra\fP
- is defined. This format has 4 bytes per pixels, with 8 bits per component.
- The least significant 8 bits are blue, and the most significant 8 bits
- are alpha (in little endian, the components are B\-G\-R\-A, with B as first
- byte). This uses premultiplied alpha: every color component is already
- multiplied with the alpha component. This means the numeric value of each
- component is equal to or smaller than the alpha component. (Violating this
- rule will lead to different results with different VOs: numeric overflows
- resulting from blending broken alpha values is considered something that
- shouldn\(aqt happen, and consequently implementations don\(aqt ensure that you
- get predictable behavior in this case.)
- .sp
- \fBw\fP, \fBh\fP, and \fBstride\fP specify the size of the overlay. \fBw\fP is the
- visible width of the overlay, while \fBstride\fP gives the width in bytes in
- memory. In the simple case, and with the \fBbgra\fP format, \fBstride==4*w\fP\&.
- In general, the total amount of memory accessed is \fBstride * h\fP\&.
- (Technically, the minimum size would be \fBstride * (h \- 1) + w * 4\fP, but
- for simplicity, the player will access all \fBstride * h\fP bytes.)
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- Before mpv 0.18.1, you had to do manual "double buffering" when updating
- an overlay by replacing it with a different memory buffer. Since mpv
- 0.18.1, the memory is simply copied and doesn\(aqt reference any of the
- memory indicated by the command\(aqs arguments after the commend returns.
- If you want to use this command before mpv 0.18.1, reads the old docs
- to see how to handle this correctly.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBoverlay\-remove <id>\fP
- Remove an overlay added with \fBoverlay\-add\fP and the same ID. Does nothing
- if no overlay with this ID exists.
- .TP
- .B \fBosd\-overlay\fP
- Add/update/remove an OSD overlay.
- .sp
- (Although this sounds similar to \fBoverlay\-add\fP, \fBosd\-overlay\fP is for
- text overlays, while \fBoverlay\-add\fP is for bitmaps. Maybe \fBoverlay\-add\fP
- will be merged into \fBosd\-overlay\fP to remove this oddity.)
- .sp
- You can use this to add text overlays in ASS format. ASS has advanced
- positioning and rendering tags, which can be used to render almost any kind
- of vector graphics.
- .sp
- This command accepts the following parameters:
- .INDENT 7.0
- .TP
- .B \fBid\fP
- Arbitrary integer that identifies the overlay. Multiple overlays can be
- added by calling this command with different \fBid\fP parameters. Calling
- this command with the same \fBid\fP replaces the previously set overlay.
- .sp
- There is a separate namespace for each libmpv client (i.e. IPC
- connection, script), so IDs can be made up and assigned by the API user
- without conflicting with other API users.
- .sp
- If the libmpv client is destroyed, all overlays associated with it are
- also deleted. In particular, connecting via \fB\-\-input\-ipc\-server\fP,
- adding an overlay, and disconnecting will remove the overlay immediately
- again.
- .TP
- .B \fBformat\fP
- String that gives the type of the overlay. Accepts the following values:
- .INDENT 7.0
- .TP
- .B \fBass\-events\fP
- The \fBdata\fP parameter is a string. The string is split on the
- newline character. Every line is turned into the \fBText\fP part of
- a \fBDialogue\fP ASS event. Timing is unused (but behavior of timing
- dependent ASS tags may change in future mpv versions).
- .sp
- Note that it\(aqs better to put multiple lines into \fBdata\fP, instead
- of adding multiple OSD overlays.
- .sp
- This provides 2 ASS \fBStyles\fP\&. \fBOSD\fP contains the text style as
- defined by the current \fB\-\-osd\-...\fP options. \fBDefault\fP is
- similar, and contains style that \fBOSD\fP would have if all options
- were set to the default.
- .sp
- In addition, the \fBres_x\fP and \fBres_y\fP options specify the value
- of the ASS \fBPlayResX\fP and \fBPlayResY\fP header fields. If \fBres_y\fP
- is set to 0, \fBPlayResY\fP is initialized to an arbitrary default
- value (but note that the default for this command is 720, not 0).
- If \fBres_x\fP is set to 0, \fBPlayResX\fP is set based on \fBres_y\fP
- such that a virtual ASS pixel has a square pixel aspect ratio.
- .TP
- .B \fBnone\fP
- Special value that causes the overlay to be removed. Most parameters
- other than \fBid\fP and \fBformat\fP are mostly ignored.
- .UNINDENT
- .TP
- .B \fBdata\fP
- String defining the overlay contents according to the \fBformat\fP
- parameter.
- .TP
- .B \fBres_x\fP, \fBres_y\fP
- Used if \fBformat\fP is set to \fBass\-events\fP (see description there).
- Optional, defaults to 0/720.
- .TP
- .B \fBz\fP
- The Z order of the overlay. Optional, defaults to 0.
- .sp
- Note that Z order between different overlays of different formats is
- static, and cannot be changed (currently, this means that bitmap
- overlays added by \fBoverlay\-add\fP are always on top of the ASS overlays
- added by \fBosd\-overlay\fP). In addition, the builtin OSD components are
- always below any of the custom OSD. (This includes subtitles of any kind
- as well as text rendered by \fBshow\-text\fP\&.)
- .sp
- It\(aqs possible that future mpv versions will randomly change how Z order
- between different OSD formats and builtin OSD is handled.
- .UNINDENT
- .sp
- Note: always use named arguments (\fBmpv_command_node()\fP). Scripts should
- use the \fBmp.create_osd_overlay()\fP helper instead of invoking this command
- directly.
- .TP
- .B \fBscript\-message [<arg1> [<arg2> [...]]]\fP
- Send a message to all clients, and pass it the following list of arguments.
- What this message means, how many arguments it takes, and what the arguments
- mean is fully up to the receiver and the sender. Every client receives the
- message, so be careful about name clashes (or use \fBscript\-message\-to\fP).
- .sp
- This command has a variable number of arguments, and cannot be used with
- named arguments.
- .TP
- .B \fBscript\-message\-to <target> [<arg1> [<arg2> [...]]]\fP
- Same as \fBscript\-message\fP, but send it only to the client named
- \fB<target>\fP\&. Each client (scripts etc.) has a unique name. For example,
- Lua scripts can get their name via \fBmp.get_script_name()\fP\&.
- .sp
- This command has a variable number of arguments, and cannot be used with
- named arguments.
- .TP
- .B \fBscript\-binding <name>\fP
- Invoke a script\-provided key binding. This can be used to remap key
- bindings provided by external Lua scripts.
- .sp
- The argument is the name of the binding.
- .sp
- It can optionally be prefixed with the name of the script, using \fB/\fP as
- separator, e.g. \fBscript\-binding scriptname/bindingname\fP\&.
- .sp
- For completeness, here is how this command works internally. The details
- could change any time. On any matching key event, \fBscript\-message\-to\fP
- or \fBscript\-message\fP is called (depending on whether the script name is
- included), with the following arguments:
- .INDENT 7.0
- .IP 1. 3
- The string \fBkey\-binding\fP\&.
- .IP 2. 3
- The name of the binding (as established above).
- .IP 3. 3
- The key state as string (see below).
- .IP 4. 3
- The key name (since mpv 0.15.0).
- .IP 5. 3
- The text the key would produce, or empty string if not applicable.
- .UNINDENT
- .sp
- The 5th argument is only set if no modifiers are present (using the shift
- key with a letter is normally not emitted as having a modifier, and results
- in upper case text instead, but some backends may mess up).
- .sp
- The key state consists of 2 characters:
- .INDENT 7.0
- .IP 1. 3
- One of \fBd\fP (key was pressed down), \fBu\fP (was released), \fBr\fP (key
- is still down, and was repeated; only if key repeat is enabled for this
- binding), \fBp\fP (key was pressed; happens if up/down can\(aqt be tracked).
- .IP 2. 3
- Whether the event originates from the mouse, either \fBm\fP (mouse button)
- or \fB\-\fP (something else).
- .UNINDENT
- .sp
- Future versions can add more arguments and more key state characters to
- support more input peculiarities.
- .TP
- .B \fBab\-loop\fP
- Cycle through A\-B loop states. The first command will set the \fBA\fP point
- (the \fBab\-loop\-a\fP property); the second the \fBB\fP point, and the third
- will clear both points.
- .TP
- .B \fBdrop\-buffers\fP
- Drop audio/video/demuxer buffers, and restart from fresh. Might help with
- unseekable streams that are going out of sync.
- This command might be changed or removed in the future.
- .TP
- .B \fBscreenshot\-raw [<flags>]\fP
- Return a screenshot in memory. This can be used only through the client
- API. The MPV_FORMAT_NODE_MAP returned by this command has the \fBw\fP, \fBh\fP,
- \fBstride\fP fields set to obvious contents. The \fBformat\fP field is set to
- \fBbgr0\fP by default. This format is organized as \fBB8G8R8X8\fP (where \fBB\fP
- is the LSB). The contents of the padding \fBX\fP are undefined. The \fBdata\fP
- field is of type MPV_FORMAT_BYTE_ARRAY with the actual image data. The image
- is freed as soon as the result mpv_node is freed. As usual with client API
- semantics, you are not allowed to write to the image data.
- .sp
- The \fBstride\fP is the number of bytes from a pixel at \fB(x0, y0)\fP to the
- pixel at \fB(x0, y0 + 1)\fP\&. This can be larger than \fBw * 4\fP if the image
- was cropped, or if there is padding. This number can be negative as well.
- You access a pixel with \fBbyte_index = y * stride + x * 4\fP (assuming the
- \fBbgr0\fP format).
- .sp
- The \fBflags\fP argument is like the first argument to \fBscreenshot\fP and
- supports \fBsubtitles\fP, \fBvideo\fP, \fBwindow\fP\&.
- .TP
- .B \fBvf\-command <label> <command> <argument>\fP
- Send a command to the filter with the given \fB<label>\fP\&. Use \fBall\fP to send
- it to all filters at once. The command and argument string is filter
- specific. Currently, this only works with the \fBlavfi\fP filter \- see
- the libavfilter documentation for which commands a filter supports.
- .sp
- Note that the \fB<label>\fP is a mpv filter label, not a libavfilter filter
- name.
- .TP
- .B \fBaf\-command <label> <command> <argument>\fP
- Same as \fBvf\-command\fP, but for audio filters.
- .TP
- .B \fBapply\-profile <name>\fP
- Apply the contents of a named profile. This is like using \fBprofile=name\fP
- in a config file, except you can map it to a key binding to change it at
- runtime.
- .sp
- There is no such thing as "unapplying" a profile \- applying a profile
- merely sets all option values listed within the profile.
- .TP
- .B \fBload\-script <filename>\fP
- Load a script, similar to the \fB\-\-script\fP option. Whether this waits for
- the script to finish initialization or not changed multiple times, and the
- future behavior is left undefined.
- .TP
- .B \fBchange\-list <name> <operation> <value>\fP
- This command changes list options as described in \fI\%List Options\fP\&. The
- \fB<name>\fP parameter is the normal option name, while \fB<operation>\fP is
- the suffix or action used on the option.
- .sp
- Some operations take no value, but the command still requires the value
- parameter. In these cases, the value must be an empty string.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- \fBchange\-list glsl\-shaders append file.glsl\fP
- .sp
- Add a filename to the \fBglsl\-shaders\fP list. The command line
- equivalent is \fB\-\-glsl\-shaders\-append=file.glsl\fP or alternatively
- \fB\-\-glsl\-shader=file.glsl\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBdump\-cache <start> <end> <filename>\fP
- Dump the current cache to the given filename. The \fB<filename>\fP file is
- overwritten if it already exists. \fB<start>\fP and \fB<end>\fP give the
- time range of what to dump. If no data is cached at the given time range,
- nothing may be dumped (creating a file with no packets).
- .sp
- Dumping a larger part of the cache will freeze the player. No effort was
- made to fix this, as this feature was meant mostly for creating small
- excerpts.
- .sp
- See \fB\-\-stream\-record\fP for various caveats that mostly apply to this
- command too, as both use the same underlying code for writing the output
- file.
- .sp
- If \fB<filename>\fP is an empty string, an ongoing \fBdump\-cache\fP is stopped.
- .sp
- If \fB<end>\fP is \fBno\fP, then continuous dumping is enabled. Then, after
- dumping the existing parts of the cache, anything read from network is
- appended to the cache as well. This behaves similar to \fB\-\-stream\-record\fP
- (although it does not conflict with that option, and they can be both active
- at the same time).
- .sp
- If the \fB<end>\fP time is after the cache, the command will _not_ wait and
- write newly received data to it.
- .sp
- The end of the resulting file may be slightly damaged or incomplete at the
- end. (Not enough effort was made to ensure that the end lines up properly.)
- .sp
- Note that this command will finish only once dumping ends. That means it
- works similar to the \fBscreenshot\fP command, just that it can block much
- longer. If continuous dumping is used, the command will not finish until
- playback is stopped, an error happens, another \fBdump\-cache\fP command is
- run, or an API like \fBmp.abort_async_command\fP was called to explicitly stop
- the command. See \fI\%Synchronous vs. Asynchronous\fP\&.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This was mostly created for network streams. For local files, there may
- be much better methods to create excerpts and such. There are tons of
- much more user\-friendly Lua scripts, that will reencode parts of a file
- by spawning a separate instance of \fBffmpeg\fP\&. With network streams,
- this is not that easily possible, as the stream would have to be
- downloaded again. Even if \fB\-\-stream\-record\fP is used to record the
- stream to the local filesystem, there may be problems, because the
- recorded file is still written to.
- .UNINDENT
- .UNINDENT
- .sp
- This command is experimental, and all details about it may change in the
- future.
- .TP
- .B \fBab\-loop\-dump\-cache <filename>\fP
- Essentially calls \fBdump\-cache\fP with the current AB\-loop points as
- arguments. Like \fBdump\-cache\fP, this will overwrite the file at
- \fB<filename>\fP\&. Likewise, if the B point is set to \fBno\fP, it will enter
- continuous dumping after the existing cache was dumped.
- .sp
- The author reserves the right to remove this command if enough motivation
- is found to move this functionality to a trivial Lua script.
- .TP
- .B \fBab\-loop\-align\-cache\fP
- Re\-adjust the A/B loop points to the start and end within the cache the
- \fBab\-loop\-dump\-cache\fP command will (probably) dump. Basically, it aligns
- the times on keyframes. The guess might be off especially at the end (due to
- granularity issues due to remuxing). If the cache shrinks in the meantime,
- the points set by the command will not be the effective parameters either.
- .sp
- This command has an even more uncertain future than \fBab\-loop\-dump\-cache\fP
- and might disappear without replacement if the author decides it\(aqs useless.
- .UNINDENT
- .sp
- Undocumented commands: \fBao\-reload\fP (experimental/internal).
- .SS Hooks
- .sp
- Hooks are synchronous events between player core and a script or similar. This
- applies to client API (including the Lua scripting interface). Normally,
- events are supposed to be asynchronous, and the hook API provides an awkward
- and obscure way to handle events that require stricter coordination. There are
- no API stability guarantees made. Not following the protocol exactly can make
- the player freeze randomly. Basically, nobody should use this API.
- .sp
- The C API is described in the header files. The Lua API is described in the
- Lua section.
- .sp
- The following hooks are currently defined:
- .INDENT 0.0
- .TP
- .B \fBon_load\fP
- Called when a file is to be opened, before anything is actually done.
- For example, you could read and write the \fBstream\-open\-filename\fP
- property to redirect an URL to something else (consider support for
- streaming sites which rarely give the user a direct media URL), or
- you could set per\-file options with by setting the property
- \fBfile\-local\-options/<option name>\fP\&. The player will wait until all
- hooks are run.
- .TP
- .B \fBon_load_fail\fP
- Called after after a file has been opened, but failed to. This can be
- used to provide a fallback in case native demuxers failed to recognize
- the file, instead of always running before the native demuxers like
- \fBon_load\fP\&. Demux will only be retried if \fBstream\-open\-filename\fP
- was changed.
- .TP
- .B \fBon_preloaded\fP
- Called after a file has been opened, and before tracks are selected and
- decoders are created. This has some usefulness if an API users wants
- to select tracks manually, based on the set of available tracks. It\(aqs
- also useful to initialize \fB\-\-lavfi\-complex\fP in a specific way by API,
- without having to "probe" the available streams at first.
- .sp
- Note that this does not yet apply default track selection. Which operations
- exactly can be done and not be done, and what information is available and
- what is not yet available yet, is all subject to change.
- .TP
- .B \fBon_unload\fP
- Run before closing a file, and before actually uninitializing
- everything. It\(aqs not possible to resume playback in this state.
- .UNINDENT
- .SS Legacy hook API
- .sp
- \fBWARNING:\fP
- .INDENT 0.0
- .INDENT 3.5
- The legacy API is deprecated and will be removed soon.
- .UNINDENT
- .UNINDENT
- .sp
- There are two special commands involved. Also, the client must listen for
- client messages (\fBMPV_EVENT_CLIENT_MESSAGE\fP in the C API).
- .INDENT 0.0
- .TP
- .B \fBhook\-add <hook\-name> <id> <priority>\fP
- Subscribe to the hook identified by the first argument (basically, the
- name of event). The \fBid\fP argument is an arbitrary integer chosen by the
- user. \fBpriority\fP is used to sort all hook handlers globally across all
- clients. Each client can register multiple hook handlers (even for the
- same hook\-name). Once the hook is registered, it cannot be unregistered.
- .sp
- When a specific event happens, all registered handlers are run serially.
- This uses a protocol every client has to follow explicitly. When a hook
- handler is run, a client message (\fBMPV_EVENT_CLIENT_MESSAGE\fP) is sent to
- the client which registered the hook. This message has the following
- arguments:
- .INDENT 7.0
- .IP 1. 3
- the string \fBhook_run\fP
- .IP 2. 3
- the \fBid\fP argument the hook was registered with as string (this can be
- used to correctly handle multiple hooks registered by the same client,
- as long as the \fBid\fP argument is unique in the client)
- .IP 3. 3
- something undefined, used by the hook mechanism to track hook execution
- .UNINDENT
- .sp
- Upon receiving this message, the client can handle the event. While doing
- this, the player core will still react to requests, but playback will
- typically be stopped.
- .sp
- When the client is done, it must continue the core\(aqs hook execution by
- running the \fBhook\-ack\fP command.
- .TP
- .B \fBhook\-ack <string>\fP
- Run the next hook in the global chain of hooks. The argument is the 3rd
- argument of the client message that starts hook execution for the
- current client.
- .UNINDENT
- .SS Input Command Prefixes
- .sp
- These prefixes are placed between key name and the actual command. Multiple
- prefixes can be specified. They are separated by whitespace.
- .INDENT 0.0
- .TP
- .B \fBosd\-auto\fP
- Use the default behavior for this command. This is the default for
- \fBinput.conf\fP commands. Some libmpv/scripting/IPC APIs do not use this as
- default, but use \fBno\-osd\fP instead.
- .TP
- .B \fBno\-osd\fP
- Do not use any OSD for this command.
- .TP
- .B \fBosd\-bar\fP
- If possible, show a bar with this command. Seek commands will show the
- progress bar, property changing commands may show the newly set value.
- .TP
- .B \fBosd\-msg\fP
- If possible, show an OSD message with this command. Seek command show
- the current playback time, property changing commands show the newly set
- value as text.
- .TP
- .B \fBosd\-msg\-bar\fP
- Combine osd\-bar and osd\-msg.
- .TP
- .B \fBraw\fP
- Do not expand properties in string arguments. (Like \fB"${property\-name}"\fP\&.)
- This is the default for some libmpv/scripting/IPC APIs.
- .TP
- .B \fBexpand\-properties\fP
- All string arguments are expanded as described in \fI\%Property Expansion\fP\&.
- This is the default for \fBinput.conf\fP commands.
- .TP
- .B \fBrepeatable\fP
- For some commands, keeping a key pressed doesn\(aqt run the command repeatedly.
- This prefix forces enabling key repeat in any case.
- .TP
- .B \fBasync\fP
- Allow asynchronous execution (if possible). Note that only a few commands
- will support this (usually this is explicitly documented). Some commands
- are asynchronous by default (or rather, their effects might manifest
- after completion of the command). The semantics of this flag might change
- in the future. Set it only if you don\(aqt rely on the effects of this command
- being fully realized when it returns. See \fI\%Synchronous vs. Asynchronous\fP\&.
- .TP
- .B \fBsync\fP
- Allow synchronous execution (if possible). Normally, all commands are
- synchronous by default, but some are asynchronous by default for
- compatibility with older behavior.
- .UNINDENT
- .sp
- All of the osd prefixes are still overridden by the global \fB\-\-osd\-level\fP
- settings.
- .SS Synchronous vs. Asynchronous
- .sp
- The \fBasync\fP and \fBsync\fP prefix matter only for how the issuer of the command
- waits on the completion of the command. Normally it does not affect how the
- command behaves by itself. There are the following cases:
- .INDENT 0.0
- .IP \(bu 2
- Normal input.conf commands are always run asynchronously. Slow running
- commands are queued up or run in parallel.
- .IP \(bu 2
- "Multi" input.conf commands (1 key binding, concatenated with \fB;\fP) will be
- executed in order, except for commands that are async (either prefixed with
- \fBasync\fP, or async by default for some commands). The async commands are
- run in a detached manner, possibly in parallel to the remaining sync commands
- in the list.
- .IP \(bu 2
- Normal Lua and libmpv commands (e.g. \fBmpv_command()\fP) are run in a blocking
- manner, unless the \fBasync\fP prefix is used, or the command is async by
- default. This means in the sync case the caller will block, even if the core
- continues playback. Async mode runs the command in a detached manner.
- .IP \(bu 2
- Async libmpv command API (e.g. \fBmpv_command_async()\fP) never blocks the
- caller, and always notify their completion with a message. The \fBsync\fP and
- \fBasync\fP prefixes make no difference.
- .IP \(bu 2
- Lua also provides APIs for running async commands, which behave similar to the
- C counterparts.
- .IP \(bu 2
- In all cases, async mode can still run commands in a synchronous manner, even
- in detached mode. This can for example happen in cases when a command does not
- have an asynchronous implementation. The async libmpv API still never blocks
- the caller in these cases.
- .UNINDENT
- .sp
- Before mpv 0.29.0, the \fBasync\fP prefix was only used by screenshot commands,
- and made them run the file saving code in a detached manner. This is the
- default now, and \fBasync\fP changes behavior only in the ways mentioned above.
- .sp
- Currently the following commands have different waiting characteristics with
- sync vs. async: sub\-add, audio\-add, sub\-reload, audio\-reload,
- rescan\-external\-files, screenshot, screenshot\-to\-file, dump\-cache,
- ab\-loop\-dump\-cache.
- .SS Asynchronous command details
- .sp
- On the API level, every asynchronous command is bound to the context which
- started it. For example, an asynchronous command started by \fBmpv_command_async\fP
- is bound to the \fBmpv_handle\fP passed to the function. Only this \fBmpv_handle\fP
- receives the completion notification (\fBMPV_EVENT_COMMAND_REPLY\fP), and only
- this handle can abort a still running command directly. If the \fBmpv_handle\fP is
- destroyed, any still running async. commands started by it are terminated.
- .sp
- The scripting APIs and JSON IPC give each script/connection its own implicit
- \fBmpv_handle\fP\&.
- .sp
- If the player is closed, the core may abort all pending async. commands on its
- own (like a forced \fBmpv_abort_async_command()\fP call for each pending command
- on behalf of the API user). This happens at the same time \fBMPV_EVENT_SHUTDOWN\fP
- is sent, and there is no way to prevent this.
- .SS Input Sections
- .sp
- Input sections group a set of bindings, and enable or disable them at once.
- In \fBinput.conf\fP, each key binding is assigned to an input section, rather
- than actually having explicit text sections.
- .sp
- See also: \fBenable\-section\fP and \fBdisable\-section\fP commands.
- .sp
- Predefined bindings:
- .INDENT 0.0
- .TP
- .B \fBdefault\fP
- Bindings without input section are implicitly assigned to this section. It
- is enabled by default during normal playback.
- .TP
- .B \fBencode\fP
- Section which is active in encoding mode. It is enabled exclusively, so
- that bindings in the \fBdefault\fP sections are ignored.
- .UNINDENT
- .SS Properties
- .sp
- Properties are used to set mpv options during runtime, or to query arbitrary
- information. They can be manipulated with the \fBset\fP/\fBadd\fP/\fBcycle\fP
- commands, and retrieved with \fBshow\-text\fP, or anything else that uses property
- expansion. (See \fI\%Property Expansion\fP\&.)
- .sp
- The property name is annotated with RW to indicate whether the property is
- generally writable.
- .sp
- If an option is referenced, the property will normally take/return exactly the
- same values as the option. In these cases, properties are merely a way to change
- an option at runtime.
- .SS Property list
- .sp
- \fBNOTE:\fP
- .INDENT 0.0
- .INDENT 3.5
- Most options can be set as runtime via properties as well. Just remove the
- leading \fB\-\-\fP from the option name. These are not documented. Only
- properties which do not exist as option with the same name, or which have
- very different behavior from the options are documented below.
- .UNINDENT
- .UNINDENT
- .INDENT 0.0
- .TP
- .B \fBaudio\-speed\-correction\fP, \fBvideo\-speed\-correction\fP
- Factor multiplied with \fBspeed\fP at which the player attempts to play the
- file. Usually it\(aqs exactly 1. (Display sync mode will make this useful.)
- .sp
- OSD formatting will display it in the form of \fB+1.23456%\fP, with the number
- being \fB(raw \- 1) * 100\fP for the given raw property value.
- .TP
- .B \fBdisplay\-sync\-active\fP
- Return whether \fB\-\-video\-sync=display\fP is actually active.
- .TP
- .B \fBfilename\fP
- Currently played file, with path stripped. If this is an URL, try to undo
- percent encoding as well. (The result is not necessarily correct, but
- looks better for display purposes. Use the \fBpath\fP property to get an
- unmodified filename.)
- .sp
- This has a sub\-property:
- .INDENT 7.0
- .TP
- .B \fBfilename/no\-ext\fP
- Like the \fBfilename\fP property, but if the text contains a \fB\&.\fP, strip
- all text after the last \fB\&.\fP\&. Usually this removes the file extension.
- .UNINDENT
- .TP
- .B \fBfile\-size\fP
- Length in bytes of the source file/stream. (This is the same as
- \fB${stream\-end}\fP\&. For segmented/multi\-part files, this will return the
- size of the main or manifest file, whatever it is.)
- .TP
- .B \fBestimated\-frame\-count\fP
- Total number of frames in current file.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is only an estimate. (It\(aqs computed from two unreliable
- quantities: fps and stream length.)
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBestimated\-frame\-number\fP
- Number of current frame in current stream.
- .sp
- \fBNOTE:\fP
- .INDENT 7.0
- .INDENT 3.5
- This is only an estimate. (It\(aqs computed from two unreliable
- quantities: fps and possibly rounded timestamps.)
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBpath\fP
- Full path of the currently played file. Usually this is exactly the same
- string you pass on the mpv command line or the \fBloadfile\fP command, even
- if it\(aqs a relative path. If you expect an absolute path, you will have to
- determine it yourself, for example by using the \fBworking\-directory\fP
- property.
- .TP
- .B \fBstream\-open\-filename\fP
- The full path to the currently played media. This is different only from
- \fBpath\fP in special cases. In particular, if \fB\-\-ytdl=yes\fP is used, and
- the URL is detected by \fByoutube\-dl\fP, then the script will set this
- property to the actual media URL. This property should be set only during
- the \fBon_load\fP or \fBon_load_fail\fP hooks, otherwise it will have no effect
- (or may do something implementation defined in the future). The property is
- reset if playback of the current media ends.
- .TP
- .B \fBmedia\-title\fP
- If the currently played file has a \fBtitle\fP tag, use that.
- .sp
- Otherwise, return the \fBfilename\fP property.
- .TP
- .B \fBfile\-format\fP
- Symbolic name of the file format. In some cases, this is a comma\-separated
- list of format names, e.g. mp4 is \fBmov,mp4,m4a,3gp,3g2,mj2\fP (the list
- may grow in the future for any format).
- .TP
- .B \fBcurrent\-demuxer\fP
- Name of the current demuxer. (This is useless.)
- .sp
- (Renamed from \fBdemuxer\fP\&.)
- .TP
- .B \fBstream\-path\fP
- Filename (full path) of the stream layer filename. (This is probably
- useless and is almost never different from \fBpath\fP\&.)
- .TP
- .B \fBstream\-pos\fP
- Raw byte position in source stream. Technically, this returns the position
- of the most recent packet passed to a decoder.
- .TP
- .B \fBstream\-end\fP
- Raw end position in bytes in source stream.
- .TP
- .B \fBduration\fP
- Duration of the current file in seconds. If the duration is unknown, the
- property is unavailable. Note that the file duration is not always exactly
- known, so this is an estimate.
- .sp
- This replaces the \fBlength\fP property, which was deprecated after the
- mpv 0.9 release. (The semantics are the same.)
- .TP
- .B \fBavsync\fP
- Last A/V synchronization difference. Unavailable if audio or video is
- disabled.
- .TP
- .B \fBtotal\-avsync\-change\fP
- Total A\-V sync correction done. Unavailable if audio or video is
- disabled.
- .TP
- .B \fBdecoder\-frame\-drop\-count\fP
- Video frames dropped by decoder, because video is too far behind audio (when
- using \fB\-\-framedrop=decoder\fP). Sometimes, this may be incremented in other
- situations, e.g. when video packets are damaged, or the decoder doesn\(aqt
- follow the usual rules. Unavailable if video is disabled.
- .sp
- \fBdrop\-frame\-count\fP is a deprecated alias.
- .TP
- .B \fBframe\-drop\-count\fP
- Frames dropped by VO (when using \fB\-\-framedrop=vo\fP).
- .sp
- \fBvo\-drop\-frame\-count\fP is a deprecated alias.
- .TP
- .B \fBmistimed\-frame\-count\fP
- Number of video frames that were not timed correctly in display\-sync mode
- for the sake of keeping A/V sync. This does not include external
- circumstances, such as video rendering being too slow or the graphics
- driver somehow skipping a vsync. It does not include rounding errors either
- (which can happen especially with bad source timestamps). For example,
- using the \fBdisplay\-desync\fP mode should never change this value from 0.
- .TP
- .B \fBvsync\-ratio\fP
- For how many vsyncs a frame is displayed on average. This is available if
- display\-sync is active only. For 30 FPS video on a 60 Hz screen, this will
- be 2. This is the moving average of what actually has been scheduled, so
- 24 FPS on 60 Hz will never remain exactly on 2.5, but jitter depending on
- the last frame displayed.
- .TP
- .B \fBvo\-delayed\-frame\-count\fP
- Estimated number of frames delayed due to external circumstances in
- display\-sync mode. Note that in general, mpv has to guess that this is
- happening, and the guess can be inaccurate.
- .TP
- .B \fBpercent\-pos\fP (RW)
- Position in current file (0\-100). The advantage over using this instead of
- calculating it out of other properties is that it properly falls back to
- estimating the playback position from the byte position, if the file
- duration is not known.
- .TP
- .B \fBtime\-pos\fP (RW)
- Position in current file in seconds.
- .TP
- .B \fBtime\-start\fP
- Deprecated. Always returns 0. Before mpv 0.14, this used to return the start
- time of the file (could affect e.g. transport streams). See
- \fB\-\-rebase\-start\-time\fP option.
- .TP
- .B \fBtime\-remaining\fP
- Remaining length of the file in seconds. Note that the file duration is not
- always exactly known, so this is an estimate.
- .TP
- .B \fBaudio\-pts\fP (R)
- Current audio playback position in current file in seconds. Unlike time\-pos,
- this updates more often than once per frame. For audio\-only files, it is
- mostly equivalent to time\-pos, while for video\-only files this property is
- not available.
- .TP
- .B \fBplaytime\-remaining\fP
- \fBtime\-remaining\fP scaled by the current \fBspeed\fP\&.
- .TP
- .B \fBplayback\-time\fP (RW)
- Position in current file in seconds. Unlike \fBtime\-pos\fP, the time is
- clamped to the range of the file. (Inaccurate file durations etc. could
- make it go out of range. Useful on attempts to seek outside of the file,
- as the seek target time is considered the current position during seeking.)
- .TP
- .B \fBchapter\fP (RW)
- Current chapter number. The number of the first chapter is 0.
- .TP
- .B \fBedition\fP (RW)
- Current MKV edition number. Setting this property to a different value will
- restart playback. The number of the first edition is 0.
- .sp
- Before mpv 0.31.0, this showed the actual edition selected at runtime, if
- you didn\(aqt set the option or property manually. With mpv 0.31.0 and later,
- this strictly returns the user\-set option or property value, and the
- \fBcurrent\-edition\fP property was added to return the runtime selected
- edition (this matters with \fB\-\-edition=auto\fP, the default).
- .TP
- .B \fBcurrent\-edition\fP
- Currently selected edition. This property is unavailable if no file is
- loaded, or the file has no editions. (Matroska files make a difference
- between having no editions and a single edition, which will be reflected by
- the property, although in practice it does not matter.)
- .TP
- .B \fBchapters\fP
- Number of chapters.
- .TP
- .B \fBeditions\fP
- Number of MKV editions.
- .TP
- .B \fBedition\-list\fP
- List of editions, current entry marked. Currently, the raw property value
- is useless.
- .sp
- This has a number of sub\-properties. Replace \fBN\fP with the 0\-based edition
- index.
- .INDENT 7.0
- .TP
- .B \fBedition\-list/count\fP
- Number of editions. If there are no editions, this can be 0 or 1 (1
- if there\(aqs a useless dummy edition).
- .TP
- .B \fBedition\-list/N/id\fP
- Edition ID as integer. Use this to set the \fBedition\fP property.
- Currently, this is the same as the edition index.
- .TP
- .B \fBedition\-list/N/default\fP
- \fByes\fP if this is the default edition, \fBno\fP otherwise.
- .TP
- .B \fBedition\-list/N/title\fP
- Edition title as stored in the file. Not always available.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each edition)
- "id" MPV_FORMAT_INT64
- "title" MPV_FORMAT_STRING
- "default" MPV_FORMAT_FLAG
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBmetadata\fP
- Metadata key/value pairs.
- .sp
- If the property is accessed with Lua\(aqs \fBmp.get_property_native\fP, this
- returns a table with metadata keys mapping to metadata values. If it is
- accessed with the client API, this returns a \fBMPV_FORMAT_NODE_MAP\fP,
- with tag keys mapping to tag values.
- .sp
- For OSD, it returns a formatted list. Trying to retrieve this property as
- a raw string doesn\(aqt work.
- .sp
- This has a number of sub\-properties:
- .INDENT 7.0
- .TP
- .B \fBmetadata/by\-key/<key>\fP
- Value of metadata entry \fB<key>\fP\&.
- .TP
- .B \fBmetadata/list/count\fP
- Number of metadata entries.
- .TP
- .B \fBmetadata/list/N/key\fP
- Key name of the Nth metadata entry. (The first entry is \fB0\fP).
- .TP
- .B \fBmetadata/list/N/value\fP
- Value of the Nth metadata entry.
- .TP
- .B \fBmetadata/<key>\fP
- Old version of \fBmetadata/by\-key/<key>\fP\&. Use is discouraged, because
- the metadata key string could conflict with other sub\-properties.
- .UNINDENT
- .sp
- The layout of this property might be subject to change. Suggestions are
- welcome how exactly this property should work.
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_MAP
- (key and string value for each metadata entry)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBfiltered\-metadata\fP
- Like \fBmetadata\fP, but includes only fields listed in the \fB\-\-display\-tags\fP
- option. This is the same set of tags that is printed to the terminal.
- .TP
- .B \fBchapter\-metadata\fP
- Metadata of current chapter. Works similar to \fBmetadata\fP property. It
- also allows the same access methods (using sub\-properties).
- .sp
- Per\-chapter metadata is very rare. Usually, only the chapter name
- (\fBtitle\fP) is set.
- .sp
- For accessing other information, like chapter start, see the
- \fBchapter\-list\fP property.
- .TP
- .B \fBvf\-metadata/<filter\-label>\fP
- Metadata added by video filters. Accessed by the filter label,
- which, if not explicitly specified using the \fB@filter\-label:\fP syntax,
- will be \fB<filter\-name>NN\fP\&.
- .sp
- Works similar to \fBmetadata\fP property. It allows the same access
- methods (using sub\-properties).
- .sp
- An example of this kind of metadata are the cropping parameters
- added by \fB\-\-vf=lavfi=cropdetect\fP\&.
- .TP
- .B \fBaf\-metadata/<filter\-label>\fP
- Equivalent to \fBvf\-metadata/<filter\-label>\fP, but for audio filters.
- .TP
- .B \fBidle\-active\fP
- Return \fByes\fP if no file is loaded, but the player is staying around
- because of the \fB\-\-idle\fP option.
- .sp
- (Renamed from \fBidle\fP\&.)
- .TP
- .B \fBcore\-idle\fP
- Return \fByes\fP if the playback core is paused, otherwise \fBno\fP\&. This can
- be different \fBpause\fP in special situations, such as when the player
- pauses itself due to low network cache.
- .sp
- This also returns \fByes\fP if playback is restarting or if nothing is
- playing at all. In other words, it\(aqs only \fBno\fP if there\(aqs actually
- video playing. (Behavior since mpv 0.7.0.)
- .TP
- .B \fBcache\-speed\fP (R)
- Current I/O read speed between the cache and the lower layer (like network).
- This gives the number bytes per seconds over a 1 second window (using
- the type \fBMPV_FORMAT_INT64\fP for the client API).
- .TP
- .B \fBdemuxer\-cache\-duration\fP
- Approximate duration of video buffered in the demuxer, in seconds. The
- guess is very unreliable, and often the property will not be available
- at all, even if data is buffered.
- .TP
- .B \fBdemuxer\-cache\-time\fP
- Approximate time of video buffered in the demuxer, in seconds. Same as
- \fBdemuxer\-cache\-duration\fP but returns the last timestamp of buffered
- data in demuxer.
- .TP
- .B \fBdemuxer\-cache\-idle\fP
- Returns \fByes\fP if the demuxer is idle, which means the demuxer cache is
- filled to the requested amount, and is currently not reading more data.
- .TP
- .B \fBdemuxer\-cache\-state\fP
- Various undocumented or half\-documented things.
- .sp
- Each entry in \fBseekable\-ranges\fP represents a region in the demuxer cache
- that can be seeked to. If there are multiple demuxers active, this only
- returns information about the "main" demuxer, but might be changed in
- future to return unified information about all demuxers. The ranges are in
- arbitrary order. Often, ranges will overlap for a bit, before being joined.
- In broken corner cases, ranges may overlap all over the place.
- .sp
- The end of a seek range is usually smaller than the value returned by the
- \fBdemuxer\-cache\-time\fP property, because that property returns the guessed
- buffering amount, while the seek ranges represent the buffered data that
- can actually be used for cached seeking.
- .sp
- \fBbof\-cached\fP indicates whether the seek range with the lowest timestamp
- points to the beginning of the stream (BOF). This implies you cannot seek
- before this position at all. \fBeof\-cached\fP indicates whether the seek range
- with the highest timestamp points to the end of the stream (EOF). If both
- \fBbof\-cached\fP and \fBeof\-cached\fP are set to \fByes\fP, and there\(aqs only 1
- cache range, the entire stream is cached.
- .sp
- \fBfw\-bytes\fP is the number of bytes of packets buffered in the range
- starting from the current decoding position. This is a rough estimate
- (may not account correctly for various overhead), and stops at the
- demuxer position (it ignores seek ranges after it).
- .sp
- \fBfile\-cache\-bytes\fP is the number of bytes stored in the file cache. This
- includes all overhead, and possibly unused data (like pruned data). This
- member is missing if the file cache is not active.
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_MAP
- "seekable\-ranges" MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP
- "start" MPV_FORMAT_DOUBLE
- "end" MPV_FORMAT_DOUBLE
- "bof\-cached" MPV_FORMAT_FLAG
- "eof\-cached" MPV_FORMAT_FLAG
- "fw\-bytes" MPV_FORMAT_INT64
- "file\-cache\-bytes" MPV_FORMAT_INT64
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Other fields (might be changed or removed in the future):
- .INDENT 7.0
- .TP
- .B \fBeof\fP
- True if the reader thread has hit the end of the file.
- .TP
- .B \fBunderrun\fP
- True if the reader thread could not satisfy a decoder\(aqs request for a
- new packet.
- .TP
- .B \fBidle\fP
- True if the thread is currently not reading.
- .TP
- .B \fBtotal\-bytes\fP
- Sum of packet bytes (plus some overhead estimation) of the entire packet
- queue, including cached seekable ranges.
- .UNINDENT
- .TP
- .B \fBdemuxer\-via\-network\fP
- Returns \fByes\fP if the stream demuxed via the main demuxer is most likely
- played via network. What constitutes "network" is not always clear, might
- be used for other types of untrusted streams, could be wrong in certain
- cases, and its definition might be changing. Also, external files (like
- separate audio files or streams) do not influence the value of this
- property (currently).
- .TP
- .B \fBdemuxer\-start\-time\fP (R)
- Returns the start time reported by the demuxer in fractional seconds.
- .TP
- .B \fBpaused\-for\-cache\fP
- Returns \fByes\fP when playback is paused because of waiting for the cache.
- .TP
- .B \fBcache\-buffering\-state\fP
- Return the percentage (0\-100) of the cache fill status until the player
- will unpause (related to \fBpaused\-for\-cache\fP).
- .TP
- .B \fBeof\-reached\fP
- Returns \fByes\fP if end of playback was reached, \fBno\fP otherwise. Note
- that this is usually interesting only if \fB\-\-keep\-open\fP is enabled,
- since otherwise the player will immediately play the next file (or exit
- or enter idle mode), and in these cases the \fBeof\-reached\fP property will
- logically be cleared immediately after it\(aqs set.
- .TP
- .B \fBseeking\fP
- Returns \fByes\fP if the player is currently seeking, or otherwise trying
- to restart playback. (It\(aqs possible that it returns \fByes\fP while a file
- is loaded. This is because the same underlying code is used for seeking and
- resyncing.)
- .TP
- .B \fBmixer\-active\fP
- Return \fByes\fP if the audio mixer is active, \fBno\fP otherwise.
- .sp
- This option is relatively useless. Before mpv 0.18.1, it could be used to
- infer behavior of the \fBvolume\fP property.
- .TP
- .B \fBao\-volume\fP (RW)
- System volume. This property is available only if mpv audio output is
- currently active, and only if the underlying implementation supports volume
- control. What this option does depends on the API. For example, on ALSA
- this usually changes system\-wide audio, while with PulseAudio this controls
- per\-application volume.
- .TP
- .B \fBao\-mute\fP (RW)
- Similar to \fBao\-volume\fP, but controls the mute state. May be unimplemented
- even if \fBao\-volume\fP works.
- .TP
- .B \fBaudio\-codec\fP
- Audio codec selected for decoding.
- .TP
- .B \fBaudio\-codec\-name\fP
- Audio codec.
- .TP
- .B \fBaudio\-params\fP
- Audio format as output by the audio decoder.
- This has a number of sub\-properties:
- .INDENT 7.0
- .TP
- .B \fBaudio\-params/format\fP
- The sample format as string. This uses the same names as used in other
- places of mpv.
- .TP
- .B \fBaudio\-params/samplerate\fP
- Samplerate.
- .TP
- .B \fBaudio\-params/channels\fP
- The channel layout as a string. This is similar to what the
- \fB\-\-audio\-channels\fP accepts.
- .TP
- .B \fBaudio\-params/hr\-channels\fP
- As \fBchannels\fP, but instead of the possibly cryptic actual layout
- sent to the audio device, return a hopefully more human readable form.
- (Usually only \fBaudio\-out\-params/hr\-channels\fP makes sense.)
- .TP
- .B \fBaudio\-params/channel\-count\fP
- Number of audio channels. This is redundant to the \fBchannels\fP field
- described above.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_MAP
- "format" MPV_FORMAT_STRING
- "samplerate" MPV_FORMAT_INT64
- "channels" MPV_FORMAT_STRING
- "channel\-count" MPV_FORMAT_INT64
- "hr\-channels" MPV_FORMAT_STRING
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBaudio\-out\-params\fP
- Same as \fBaudio\-params\fP, but the format of the data written to the audio
- API.
- .TP
- .B \fBcolormatrix\fP (R)
- Redirects to \fBvideo\-params/colormatrix\fP\&. This parameter (as well as
- similar ones) can be overridden with the \fBformat\fP video filter.
- .TP
- .B \fBcolormatrix\-input\-range\fP (R)
- See \fBcolormatrix\fP\&.
- .TP
- .B \fBcolormatrix\-primaries\fP (R)
- See \fBcolormatrix\fP\&.
- .TP
- .B \fBhwdec\fP (RW)
- Reflects the \fB\-\-hwdec\fP option.
- .sp
- Writing to it may change the currently used hardware decoder, if possible.
- (Internally, the player may reinitialize the decoder, and will perform a
- seek to refresh the video properly.) You can watch the other hwdec
- properties to see whether this was successful.
- .sp
- Unlike in mpv 0.9.x and before, this does not return the currently active
- hardware decoder. Since mpv 0.18.0, \fBhwdec\-current\fP is available for
- this purpose.
- .TP
- .B \fBhwdec\-current\fP
- Return the current hardware decoding in use. If decoding is active, return
- one of the values used by the \fBhwdec\fP option/property. \fBno\fP indicates
- software decoding. If no decoder is loaded, the property is unavailable.
- .TP
- .B \fBhwdec\-interop\fP
- This returns the currently loaded hardware decoding/output interop driver.
- This is known only once the VO has opened (and possibly later). With some
- VOs (like \fBgpu\fP), this might be never known in advance, but only when
- the decoder attempted to create the hw decoder successfully. (Using
- \fB\-\-gpu\-hwdec\-interop\fP can load it eagerly.) If there are multiple
- drivers loaded, they will be separated by \fB,\fP\&.
- .sp
- If no VO is active or no interop driver is known, this property is
- unavailable.
- .sp
- This does not necessarily use the same values as \fBhwdec\fP\&. There can be
- multiple interop drivers for the same hardware decoder, depending on
- platform and VO.
- .TP
- .B \fBvideo\-format\fP
- Video format as string.
- .TP
- .B \fBvideo\-codec\fP
- Video codec selected for decoding.
- .TP
- .B \fBwidth\fP, \fBheight\fP
- Video size. This uses the size of the video as decoded, or if no video
- frame has been decoded yet, the (possibly incorrect) container indicated
- size.
- .TP
- .B \fBvideo\-params\fP
- Video parameters, as output by the decoder (with overrides like aspect
- etc. applied). This has a number of sub\-properties:
- .INDENT 7.0
- .TP
- .B \fBvideo\-params/pixelformat\fP
- The pixel format as string. This uses the same names as used in other
- places of mpv.
- .TP
- .B \fBvideo\-params/average\-bpp\fP
- Average bits\-per\-pixel as integer. Subsampled planar formats use a
- different resolution, which is the reason this value can sometimes be
- odd or confusing. Can be unavailable with some formats.
- .TP
- .B \fBvideo\-params/plane\-depth\fP
- Bit depth for each color component as integer. This is only exposed
- for planar or single\-component formats, and is unavailable for other
- formats.
- .TP
- .B \fBvideo\-params/w\fP, \fBvideo\-params/h\fP
- Video size as integers, with no aspect correction applied.
- .TP
- .B \fBvideo\-params/dw\fP, \fBvideo\-params/dh\fP
- Video size as integers, scaled for correct aspect ratio.
- .TP
- .B \fBvideo\-params/aspect\fP
- Display aspect ratio as float.
- .TP
- .B \fBvideo\-params/par\fP
- Pixel aspect ratio.
- .TP
- .B \fBvideo\-params/colormatrix\fP
- The colormatrix in use as string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/colorlevels\fP
- The colorlevels as string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/primaries\fP
- The primaries in use as string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/gamma\fP
- The gamma function in use as string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/sig\-peak\fP
- The video file\(aqs tagged signal peak as float.
- .TP
- .B \fBvideo\-params/light\fP
- The light type in use as a string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/chroma\-location\fP
- Chroma location as string. (Exact values subject to change.)
- .TP
- .B \fBvideo\-params/rotate\fP
- Intended display rotation in degrees (clockwise).
- .TP
- .B \fBvideo\-params/stereo\-in\fP
- Source file stereo 3D mode. (See the \fBformat\fP video filter\(aqs
- \fBstereo\-in\fP option.)
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_MAP
- "pixelformat" MPV_FORMAT_STRING
- "w" MPV_FORMAT_INT64
- "h" MPV_FORMAT_INT64
- "dw" MPV_FORMAT_INT64
- "dh" MPV_FORMAT_INT64
- "aspect" MPV_FORMAT_DOUBLE
- "par" MPV_FORMAT_DOUBLE
- "colormatrix" MPV_FORMAT_STRING
- "colorlevels" MPV_FORMAT_STRING
- "primaries" MPV_FORMAT_STRING
- "gamma" MPV_FORMAT_STRING
- "sig\-peak" MPV_FORMAT_DOUBLE
- "light" MPV_FORMAT_STRING
- "chroma\-location" MPV_FORMAT_STRING
- "rotate" MPV_FORMAT_INT64
- "stereo\-in" MPV_FORMAT_STRING
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBdwidth\fP, \fBdheight\fP
- Video display size. This is the video size after filters and aspect scaling
- have been applied. The actual video window size can still be different
- from this, e.g. if the user resized the video window manually.
- .sp
- These have the same values as \fBvideo\-out\-params/dw\fP and
- \fBvideo\-out\-params/dh\fP\&.
- .TP
- .B \fBvideo\-dec\-params\fP
- Exactly like \fBvideo\-params\fP, but no overrides applied.
- .TP
- .B \fBvideo\-out\-params\fP
- Same as \fBvideo\-params\fP, but after video filters have been applied. If
- there are no video filters in use, this will contain the same values as
- \fBvideo\-params\fP\&. Note that this is still not necessarily what the video
- window uses, since the user can change the window size, and all real VOs
- do their own scaling independently from the filter chain.
- .sp
- Has the same sub\-properties as \fBvideo\-params\fP\&.
- .TP
- .B \fBvideo\-frame\-info\fP
- Approximate information of the current frame. Note that if any of these
- are used on OSD, the information might be off by a few frames due to OSD
- redrawing and frame display being somewhat disconnected, and you might
- have to pause and force a redraw.
- .sp
- Sub\-properties:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- video\-frame\-info/picture\-type
- video\-frame\-info/interlaced
- video\-frame\-info/tff
- video\-frame\-info/repeat
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBcontainer\-fps\fP
- Container FPS. This can easily contain bogus values. For videos that use
- modern container formats or video codecs, this will often be incorrect.
- .sp
- (Renamed from \fBfps\fP\&.)
- .TP
- .B \fBestimated\-vf\-fps\fP
- Estimated/measured FPS of the video filter chain output. (If no filters
- are used, this corresponds to decoder output.) This uses the average of
- the 10 past frame durations to calculate the FPS. It will be inaccurate
- if frame\-dropping is involved (such as when framedrop is explicitly
- enabled, or after precise seeking). Files with imprecise timestamps (such
- as Matroska) might lead to unstable results.
- .TP
- .B \fBwindow\-scale\fP (RW)
- Window size multiplier. Setting this will resize the video window to the
- values contained in \fBdwidth\fP and \fBdheight\fP multiplied with the value
- set with this property. Setting \fB1\fP will resize to original video size
- (or to be exact, the size the video filters output). \fB2\fP will set the
- double size, \fB0.5\fP halves the size.
- .sp
- See \fBcurrent\-window\-scale\fP for the value derived from the actual window
- size.
- .sp
- Since mpv 0.31.0, this always returns the previously set value (or the
- default value), instead of the value implied by the actual window size.
- Before mpv 0.31.0, this returned what \fBcurrent\-window\-scale\fP returns now,
- after the window was created.
- .TP
- .B \fBcurrent\-window\-scale\fP
- The \fBwindow\-scale\fP value calculated from the current window size. This
- has the same value as \fBwindow\-scale\fP if the window size was not changed
- since setting the option, and the window size was not restricted in other
- ways. The property is unavailable if no video is active.
- .TP
- .B \fBdisplay\-names\fP
- Names of the displays that the mpv window covers. On X11, these
- are the xrandr names (LVDS1, HDMI1, DP1, VGA1, etc.). On Windows, these
- are the GDI names (\e.DISPLAY1, \e.DISPLAY2, etc.) and the first display
- in the list will be the one that Windows considers associated with the
- window (as determined by the MonitorFromWindow API.) On macOS these are the
- Display Product Names as used in the System Information and only one display
- name is returned since a window can only be on one screen.
- .TP
- .B \fBdisplay\-fps\fP
- The refresh rate of the current display. Currently, this is the lowest FPS
- of any display covered by the video, as retrieved by the underlying system
- APIs (e.g. xrandr on X11). It is not the measured FPS. It\(aqs not necessarily
- available on all platforms. Note that any of the listed facts may change
- any time without a warning.
- .sp
- Writing to this property is deprecated. It has the same effect as writing to
- \fBoverride\-display\-fps\fP\&. Since mpv 0.31.0, this property is unavailable
- if no display FPS was reported (e.g. if no video is active), while in older
- versions, it returned the \fB\-\-display\-fps\fP option value.
- .TP
- .B \fBestimated\-display\-fps\fP
- Only available if display\-sync mode (as selected by \fB\-\-video\-sync\fP) is
- active. Returns the actual rate at which display refreshes seem to occur,
- measured by system time.
- .TP
- .B \fBvsync\-jitter\fP
- Estimated deviation factor of the vsync duration.
- .TP
- .B \fBdisplay\-hidpi\-scale\fP
- The HiDPI scale factor as reported by the windowing backend. If no VO is
- active, or if the VO does not report a value, this property is unavailable.
- It may be saner to report an absolute DPI, however, this is the way HiDPI
- support is implemented on most OS APIs. See also \fB\-\-hidpi\-window\-scale\fP\&.
- .TP
- .B \fBvideo\-aspect\fP (RW)
- Deprecated. This is tied to \fB\-\-video\-aspect\-override\fP, but always
- reports the current video aspect if video is active.
- .sp
- The read and write components of this option can be split up into
- \fBvideo\-params/aspect\fP and \fBvideo\-aspect\-override\fP respectively.
- .TP
- .B \fBosd\-width\fP, \fBosd\-height\fP
- Last known OSD width (can be 0). This is needed if you want to use the
- \fBoverlay\-add\fP command. It gives you the actual OSD size, which can be
- different from the window size in some cases.
- .sp
- Alias to \fBosd\-dimensions/w\fP and \fBosd\-dimensions/h\fP\&.
- .TP
- .B \fBosd\-par\fP
- Last known OSD display pixel aspect (can be 0).
- .sp
- Alias to \fBosd\-dimensions/osd\-par\fP\&.
- .TP
- .B \fBosd\-dimensions\fP
- Last known OSD dimensions.
- .sp
- Has the following sub\-properties (which can be read as \fBMPV_FORMAT_NODE\fP
- or Lua table with \fBmp.get_property_native\fP):
- .INDENT 7.0
- .TP
- .B \fBw\fP
- Size of the VO window in OSD render units (usually pixels, but may be
- scaled pixels with VOs like \fBxv\fP).
- .TP
- .B \fBh\fP
- Size of the VO window in OSD render units,
- .TP
- .B \fBpar\fP
- Pixel aspect ratio of the OSD (usually 1).
- .TP
- .B \fBaspect\fP
- Display aspect ratio of the VO window. (Computing from the properties
- above.)
- .TP
- .B \fBmt\fP, \fBmb\fP, \fBml\fP, \fBmr\fP
- OSD to video margins (top, bottom, left, right). This describes the
- area into which the video is rendered.
- .UNINDENT
- .sp
- Any of these properties may be unavailable or set to dummy values if the
- VO window is not created or visible.
- .TP
- .B \fBsub\-text\fP
- Return the current subtitle text regardless of sub visibility.
- Formatting is stripped. If the subtitle is not text\-based
- (i.e. DVD/BD subtitles), an empty string is returned.
- .sp
- This property is experimental and might be removed in the future.
- .TP
- .B \fBsub\-start\fP
- Return the current subtitle start time (in seconds). If there\(aqs multiple
- current subtitles, returns the first start time. If no current subtitle is
- present null is returned instead.
- .TP
- .B \fBsub\-end\fP
- Return the current subtitle start time (in seconds). If there\(aqs multiple
- current subtitles, return the last end time. If no current subtitle is
- present, or if it\(aqs present but has unknown or incorrect duration, null
- is returned instead.
- .TP
- .B \fBplaylist\-pos\fP (RW)
- Current position on playlist. The first entry is on position 0. Writing
- to the property will restart playback at the written entry.
- .TP
- .B \fBplaylist\-pos\-1\fP (RW)
- Same as \fBplaylist\-pos\fP, but 1\-based.
- .TP
- .B \fBplaylist\-count\fP
- Number of total playlist entries.
- .TP
- .B \fBplaylist\fP
- Playlist, current entry marked. Currently, the raw property value is
- useless.
- .sp
- This has a number of sub\-properties. Replace \fBN\fP with the 0\-based playlist
- entry index.
- .INDENT 7.0
- .TP
- .B \fBplaylist/count\fP
- Number of playlist entries (same as \fBplaylist\-count\fP).
- .TP
- .B \fBplaylist/N/filename\fP
- Filename of the Nth entry.
- .TP
- .B \fBplaylist/N/current\fP, \fBplaylist/N/playing\fP
- \fByes\fP if this entry is currently playing (or being loaded).
- Unavailable or \fBno\fP otherwise. When changing files, \fBcurrent\fP and
- \fBplaying\fP can be different, because the currently playing file hasn\(aqt
- been unloaded yet; in this case, \fBcurrent\fP refers to the new
- selection. (Since mpv 0.7.0.)
- .TP
- .B \fBplaylist/N/title\fP
- Name of the Nth entry. Only available if the playlist file contains
- such fields, and only if mpv\(aqs parser supports it for the given
- playlist format.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each playlist entry)
- "filename" MPV_FORMAT_STRING
- "current" MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0)
- "playing" MPV_FORMAT_FLAG (same)
- "title" MPV_FORMAT_STRING (optional)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBtrack\-list\fP
- List of audio/video/sub tracks, current entry marked. Currently, the raw
- property value is useless.
- .sp
- This has a number of sub\-properties. Replace \fBN\fP with the 0\-based track
- index.
- .INDENT 7.0
- .TP
- .B \fBtrack\-list/count\fP
- Total number of tracks.
- .TP
- .B \fBtrack\-list/N/id\fP
- The ID as it\(aqs used for \fB\-sid\fP/\fB\-\-aid\fP/\fB\-\-vid\fP\&. This is unique
- within tracks of the same type (sub/audio/video), but otherwise not.
- .TP
- .B \fBtrack\-list/N/type\fP
- String describing the media type. One of \fBaudio\fP, \fBvideo\fP, \fBsub\fP\&.
- .TP
- .B \fBtrack\-list/N/src\-id\fP
- Track ID as used in the source file. Not always available. (It is
- missing if the format has no native ID, if the track is a pseudo\-track
- that does not exist in this way in the actual file, or if the format
- is handled by libavformat, and the format was not whitelisted as having
- track IDs.)
- .TP
- .B \fBtrack\-list/N/title\fP
- Track title as it is stored in the file. Not always available.
- .TP
- .B \fBtrack\-list/N/lang\fP
- Track language as identified by the file. Not always available.
- .TP
- .B \fBtrack\-list/N/albumart\fP
- \fByes\fP if this is a video track that consists of a single picture,
- \fBno\fP or unavailable otherwise. This is used for video tracks that are
- really attached pictures in audio files.
- .TP
- .B \fBtrack\-list/N/default\fP
- \fByes\fP if the track has the default flag set in the file, \fBno\fP
- otherwise.
- .TP
- .B \fBtrack\-list/N/forced\fP
- \fByes\fP if the track has the forced flag set in the file, \fBno\fP
- otherwise.
- .TP
- .B \fBtrack\-list/N/codec\fP
- The codec name used by this track, for example \fBh264\fP\&. Unavailable
- in some rare cases.
- .TP
- .B \fBtrack\-list/N/external\fP
- \fByes\fP if the track is an external file, \fBno\fP otherwise. This is
- set for separate subtitle files.
- .TP
- .B \fBtrack\-list/N/external\-filename\fP
- The filename if the track is from an external file, unavailable
- otherwise.
- .TP
- .B \fBtrack\-list/N/selected\fP
- \fByes\fP if the track is currently decoded, \fBno\fP otherwise.
- .TP
- .B \fBtrack\-list/N/ff\-index\fP
- The stream index as usually used by the FFmpeg utilities. Note that
- this can be potentially wrong if a demuxer other than libavformat
- (\fB\-\-demuxer=lavf\fP) is used. For mkv files, the index will usually
- match even if the default (builtin) demuxer is used, but there is
- no hard guarantee.
- .TP
- .B \fBtrack\-list/N/decoder\-desc\fP
- If this track is being decoded, the human\-readable decoder name,
- .TP
- .B \fBtrack\-list/N/demux\-w\fP, \fBtrack\-list/N/demux\-h\fP
- Video size hint as indicated by the container. (Not always accurate.)
- .TP
- .B \fBtrack\-list/N/demux\-channel\-count\fP
- Number of audio channels as indicated by the container. (Not always
- accurate \- in particular, the track could be decoded as a different
- number of channels.)
- .TP
- .B \fBtrack\-list/N/demux\-channels\fP
- Channel layout as indicated by the container. (Not always accurate.)
- .TP
- .B \fBtrack\-list/N/demux\-samplerate\fP
- Audio sample rate as indicated by the container. (Not always accurate.)
- .TP
- .B \fBtrack\-list/N/demux\-fps\fP
- Video FPS as indicated by the container. (Not always accurate.)
- .TP
- .B \fBtrack\-list/N/demux\-bitrate\fP
- Audio average bitrate, in bits per second. (Not always accurate.)
- .TP
- .B \fBtrack\-list/N/demux\-rotation\fP
- Video clockwise rotation metadata, in degrees.
- .TP
- .B \fBtrack\-list/N/demux\-par\fP
- Pixel aspect ratio.
- .TP
- .B \fBtrack\-list/N/audio\-channels\fP (deprecated)
- Deprecated alias for \fBtrack\-list/N/demux\-channel\-count\fP\&.
- .TP
- .B \fBtrack\-list/N/replaygain\-track\-peak\fP, \fBtrack\-list/N/replaygain\-track\-gain\fP
- Per\-track replaygain values. Only available for audio tracks with
- corresponding information stored in the source file.
- .TP
- .B \fBtrack\-list/N/replaygain\-album\-peak\fP, \fBtrack\-list/N/replaygain\-album\-gain\fP
- Per\-album replaygain values. If the file has per\-track but no per\-album
- information, the per\-album values will be copied from the per\-track
- values currently. It\(aqs possible that future mpv versions will make
- these properties unavailable instead in this case.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each track)
- "id" MPV_FORMAT_INT64
- "type" MPV_FORMAT_STRING
- "src\-id" MPV_FORMAT_INT64
- "title" MPV_FORMAT_STRING
- "lang" MPV_FORMAT_STRING
- "albumart" MPV_FORMAT_FLAG
- "default" MPV_FORMAT_FLAG
- "forced" MPV_FORMAT_FLAG
- "selected" MPV_FORMAT_FLAG
- "external" MPV_FORMAT_FLAG
- "external\-filename" MPV_FORMAT_STRING
- "codec" MPV_FORMAT_STRING
- "ff\-index" MPV_FORMAT_INT64
- "decoder\-desc" MPV_FORMAT_STRING
- "demux\-w" MPV_FORMAT_INT64
- "demux\-h" MPV_FORMAT_INT64
- "demux\-channel\-count" MPV_FORMAT_INT64
- "demux\-channels" MPV_FORMAT_STRING
- "demux\-samplerate" MPV_FORMAT_INT64
- "demux\-fps" MPV_FORMAT_DOUBLE
- "demux\-bitrate" MPV_FORMAT_INT64
- "demux\-rotation" MPV_FORMAT_INT64
- "demux\-par" MPV_FORMAT_DOUBLE
- "audio\-channels" MPV_FORMAT_INT64
- "replaygain\-track\-peak" MPV_FORMAT_DOUBLE
- "replaygain\-track\-gain" MPV_FORMAT_DOUBLE
- "replaygain\-album\-peak" MPV_FORMAT_DOUBLE
- "replaygain\-album\-gain" MPV_FORMAT_DOUBLE
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBchapter\-list\fP
- List of chapters, current entry marked. Currently, the raw property value
- is useless.
- .sp
- This has a number of sub\-properties. Replace \fBN\fP with the 0\-based chapter
- index.
- .INDENT 7.0
- .TP
- .B \fBchapter\-list/count\fP
- Number of chapters.
- .TP
- .B \fBchapter\-list/N/title\fP
- Chapter title as stored in the file. Not always available.
- .TP
- .B \fBchapter\-list/N/time\fP
- Chapter start time in seconds as float.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each chapter)
- "title" MPV_FORMAT_STRING
- "time" MPV_FORMAT_DOUBLE
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBaf\fP, \fBvf\fP (RW)
- See \fB\-\-vf\fP/\fB\-\-af\fP and the \fBvf\fP/\fBaf\fP command.
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each filter entry)
- "name" MPV_FORMAT_STRING
- "label" MPV_FORMAT_STRING [optional]
- "enabled" MPV_FORMAT_FLAG [optional]
- "params" MPV_FORMAT_NODE_MAP [optional]
- "key" MPV_FORMAT_STRING
- "value" MPV_FORMAT_STRING
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- It\(aqs also possible to write the property using this format.
- .TP
- .B \fBseekable\fP
- Return whether it\(aqs generally possible to seek in the current file.
- .TP
- .B \fBpartially\-seekable\fP
- Return \fByes\fP if the current file is considered seekable, but only because
- the cache is active. This means small relative seeks may be fine, but larger
- seeks may fail anyway. Whether a seek will succeed or not is generally not
- known in advance.
- .sp
- If this property returns true, \fBseekable\fP will also return true.
- .TP
- .B \fBplayback\-abort\fP
- Return whether playback is stopped or is to be stopped. (Useful in obscure
- situations like during \fBon_load\fP hook processing, when the user can
- stop playback, but the script has to explicitly end processing.)
- .TP
- .B \fBcursor\-autohide\fP (RW)
- See \fB\-\-cursor\-autohide\fP\&. Setting this to a new value will always update
- the cursor, and reset the internal timer.
- .TP
- .B \fBosd\-sym\-cc\fP
- Inserts the current OSD symbol as opaque OSD control code (cc). This makes
- sense only with the \fBshow\-text\fP command or options which set OSD messages.
- The control code is implementation specific and is useless for anything else.
- .TP
- .B \fBosd\-ass\-cc\fP
- \fB${osd\-ass\-cc/0}\fP disables escaping ASS sequences of text in OSD,
- \fB${osd\-ass\-cc/1}\fP enables it again. By default, ASS sequences are
- escaped to avoid accidental formatting, and this property can disable
- this behavior. Note that the properties return an opaque OSD control
- code, which only makes sense for the \fBshow\-text\fP command or options
- which set OSD messages.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .INDENT 0.0
- .IP \(bu 2
- \fB\-\-osd\-status\-msg=\(aqThis is ${osd\-ass\-cc/0}{\e\eb1}bold text\(aq\fP
- .IP \(bu 2
- \fBshow\-text "This is ${osd\-ass\-cc/0}{\eb1}bold text"\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Any ASS override tags as understood by libass can be used.
- .sp
- Note that you need to escape the \fB\e\fP character, because the string is
- processed for C escape sequences before passing it to the OSD code.
- .sp
- A list of tags can be found here: \fI\%http://docs.aegisub.org/latest/ASS_Tags/\fP
- .TP
- .B \fBvo\-configured\fP
- Return whether the VO is configured right now. Usually this corresponds to
- whether the video window is visible. If the \fB\-\-force\-window\fP option is
- used, this is usually always returns \fByes\fP\&.
- .TP
- .B \fBvo\-passes\fP
- Contains introspection about the VO\(aqs active render passes and their
- execution times. Not implemented by all VOs.
- .sp
- This is further subdivided into two frame types, \fBvo\-passes/fresh\fP for
- fresh frames (which have to be uploaded, scaled, etc.) and
- \fBvo\-passes/redraw\fP for redrawn frames (which only have to be re\-painted).
- The number of passes for any given subtype can change from frame to frame,
- and should not be relied upon.
- .sp
- Each frame type has a number of further sub\-properties. Replace \fBTYPE\fP
- with the frame type, \fBN\fP with the 0\-based pass index, and \fBM\fP with the
- 0\-based sample index.
- .INDENT 7.0
- .TP
- .B \fBvo\-passes/TYPE/count\fP
- Number of passes.
- .TP
- .B \fBvo\-passes/TYPE/N/desc\fP
- Human\-friendy description of the pass.
- .TP
- .B \fBvo\-passes/TYPE/N/last\fP
- Last measured execution time, in nanoseconds.
- .TP
- .B \fBvo\-passes/TYPE/N/avg\fP
- Average execution time of this pass, in nanoseconds. The exact
- timeframe varies, but it should generally be a handful of seconds.
- .TP
- .B \fBvo\-passes/TYPE/N/peak\fP
- The peak execution time (highest value) within this averaging range, in
- nanoseconds.
- .TP
- .B \fBvo\-passes/TYPE/N/count\fP
- The number of samples for this pass.
- .TP
- .B \fBvo\-passes/TYPE/N/samples/M\fP
- The raw execution time of a specific sample for this pass, in
- nanoseconds.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_MAP
- "TYPE" MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP
- "desc" MPV_FORMAT_STRING
- "last" MPV_FORMAT_INT64
- "avg" MPV_FORMAT_INT64
- "peak" MPV_FORMAT_INT64
- "count" MPV_FORMAT_INT64
- "samples" MPV_FORMAT_NODE_ARRAY
- MP_FORMAT_INT64
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Note that directly accessing this structure via subkeys is not supported,
- the only access is through aforementioned \fBMPV_FORMAT_NODE\fP\&.
- .TP
- .B \fBvideo\-bitrate\fP, \fBaudio\-bitrate\fP, \fBsub\-bitrate\fP
- Bitrate values calculated on the packet level. This works by dividing the
- bit size of all packets between two keyframes by their presentation
- timestamp distance. (This uses the timestamps are stored in the file, so
- e.g. playback speed does not influence the returned values.) In particular,
- the video bitrate will update only per keyframe, and show the "past"
- bitrate. To make the property more UI friendly, updates to these properties
- are throttled in a certain way.
- .sp
- The unit is bits per second. OSD formatting turns these values in kilobits
- (or megabits, if appropriate), which can be prevented by using the
- raw property value, e.g. with \fB${=video\-bitrate}\fP\&.
- .sp
- Note that the accuracy of these properties is influenced by a few factors.
- If the underlying demuxer rewrites the packets on demuxing (done for some
- file formats), the bitrate might be slightly off. If timestamps are bad
- or jittery (like in Matroska), even constant bitrate streams might show
- fluctuating bitrate.
- .sp
- How exactly these values are calculated might change in the future.
- .sp
- In earlier versions of mpv, these properties returned a static (but bad)
- guess using a completely different method.
- .TP
- .B \fBpacket\-video\-bitrate\fP, \fBpacket\-audio\-bitrate\fP, \fBpacket\-sub\-bitrate\fP
- Old and deprecated properties for \fBvideo\-bitrate\fP, \fBaudio\-bitrate\fP,
- \fBsub\-bitrate\fP\&. They behave exactly the same, but return a value in
- kilobits. Also, they don\(aqt have any OSD formatting, though the same can be
- achieved with e.g. \fB${=video\-bitrate}\fP\&.
- .sp
- These properties shouldn\(aqt be used anymore.
- .TP
- .B \fBaudio\-device\-list\fP
- Return the list of discovered audio devices. This is mostly for use with
- the client API, and reflects what \fB\-\-audio\-device=help\fP with the command
- line player returns.
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each device entry)
- "name" MPV_FORMAT_STRING
- "description" MPV_FORMAT_STRING
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- The \fBname\fP is what is to be passed to the \fB\-\-audio\-device\fP option (and
- often a rather cryptic audio API\-specific ID), while \fBdescription\fP is
- human readable free form text. The description is set to the device name
- (minus mpv\-specific \fB<driver>/\fP prefix) if no description is available
- or the description would have been an empty string.
- .sp
- The special entry with the name set to \fBauto\fP selects the default audio
- output driver and the default device.
- .sp
- The property can be watched with the property observation mechanism in
- the client API and in Lua scripts. (Technically, change notification is
- enabled the first time this property is read.)
- .TP
- .B \fBaudio\-device\fP (RW)
- Set the audio device. This directly reads/writes the \fB\-\-audio\-device\fP
- option, but on write accesses, the audio output will be scheduled for
- reloading.
- .sp
- Writing this property while no audio output is active will not automatically
- enable audio. (This is also true in the case when audio was disabled due to
- reinitialization failure after a previous write access to \fBaudio\-device\fP\&.)
- .sp
- This property also doesn\(aqt tell you which audio device is actually in use.
- .sp
- How these details are handled may change in the future.
- .TP
- .B \fBcurrent\-vo\fP
- Current video output driver (name as used with \fB\-\-vo\fP).
- .TP
- .B \fBcurrent\-ao\fP
- Current audio output driver (name as used with \fB\-\-ao\fP).
- .TP
- .B \fBshared\-script\-properties\fP (RW)
- This is a key/value map of arbitrary strings shared between scripts for
- general use. The player itself does not use any data in it (although some
- builtin scripts may). The property is not preserved across player restarts.
- .sp
- This is very primitive, inefficient, and annoying to use. It\(aqs a makeshift
- solution which could go away any time (for example, when a better solution
- becomes available). This is also why this property has an annoying name. You
- should avoid using it, unless you absolutely have to.
- .sp
- Lua scripting has helpers starting with \fButils.shared_script_property_\fP\&.
- They are undocumented because you should not use this property. If you still
- think you must, you should use the helpers instead of the property directly.
- .sp
- You are supposed to use the \fBchange\-list\fP command to modify the contents.
- Reading, modifying, and writing the property manually could data loss if two
- scripts update different keys at the same time due to lack of
- synchronization. The Lua helpers take care of this.
- .sp
- (There is no way to ensure synchronization if two scripts try to update the
- same key at the same time.)
- .TP
- .B \fBworking\-directory\fP
- Return the working directory of the mpv process. Can be useful for JSON IPC
- users, because the command line player usually works with relative paths.
- .TP
- .B \fBprotocol\-list\fP
- List of protocol prefixes potentially recognized by the player. They are
- returned without trailing \fB://\fP suffix (which is still always required).
- In some cases, the protocol will not actually be supported (consider
- \fBhttps\fP if ffmpeg is not compiled with TLS support).
- .TP
- .B \fBdecoder\-list\fP
- List of decoders supported. This lists decoders which can be passed to
- \fB\-\-vd\fP and \fB\-\-ad\fP\&.
- .INDENT 7.0
- .TP
- .B \fBcodec\fP
- Canonical codec name, which identifies the format the decoder can
- handle.
- .TP
- .B \fBdriver\fP
- The name of the decoder itself. Often, this is the same as \fBcodec\fP\&.
- Sometimes it can be different. It is used to distinguish multiple
- decoders for the same codec.
- .TP
- .B \fBdescription\fP
- Human readable description of the decoder and codec.
- .UNINDENT
- .sp
- When querying the property with the client API using \fBMPV_FORMAT_NODE\fP,
- or with Lua \fBmp.get_property_native\fP, this will return a mpv_node with
- the following contents:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- MPV_FORMAT_NODE_ARRAY
- MPV_FORMAT_NODE_MAP (for each decoder entry)
- "codec" MPV_FORMAT_STRING
- "driver" MPV_FORMAT_STRING
- "description" MPV_FORMAT_STRING
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBencoder\-list\fP
- List of libavcodec encoders. This has the same format as \fBdecoder\-list\fP\&.
- The encoder names (\fBdriver\fP entries) can be passed to \fB\-\-ovc\fP and
- \fB\-\-oac\fP (without the \fBlavc:\fP prefix required by \fB\-\-vd\fP and \fB\-\-ad\fP).
- .TP
- .B \fBdemuxer\-lavf\-list\fP
- List of available libavformat demuxers\(aq names. This can be used to check
- for support for a specific format or use with \fB\-\-demuxer\-lavf\-format\fP\&.
- .TP
- .B \fBmpv\-version\fP
- Return the mpv version/copyright string. Depending on how the binary was
- built, it might contain either a release version, or just a git hash.
- .TP
- .B \fBmpv\-configuration\fP
- Return the configuration arguments which were passed to the build system
- (typically the way \fB\&./waf configure ...\fP was invoked).
- .TP
- .B \fBffmpeg\-version\fP
- Return the contents of the \fBav_version_info()\fP API call. This is a string
- which identifies the build in some way, either through a release version
- number, or a git hash. This applies to Libav as well (the property is
- still named the same.) This property is unavailable if mpv is linked against
- older FFmpeg and Libav versions.
- .TP
- .B \fBoptions/<name>\fP (RW)
- Read\-only access to value of option \fB\-\-<name>\fP\&. Most options can be
- changed at runtime by writing to this property. Note that many options
- require reloading the file for changes to take effect. If there is an
- equivalent property, prefer setting the property instead.
- .sp
- There shouldn\(aqt be any reason to access \fBoptions/<name>\fP instead of
- \fB<name>\fP, except in situations in which the properties have different
- behavior or conflicting semantics.
- .TP
- .B \fBfile\-local\-options/<name>\fP
- Similar to \fBoptions/<name>\fP, but when setting an option through this
- property, the option is reset to its old value once the current file has
- stopped playing. Trying to write an option while no file is playing (or
- is being loaded) results in an error.
- .sp
- (Note that if an option is marked as file\-local, even \fBoptions/\fP will
- access the local value, and the \fBold\fP value, which will be restored on
- end of playback, cannot be read or written until end of playback.)
- .TP
- .B \fBoption\-info/<name>\fP
- Additional per\-option information.
- .sp
- This has a number of sub\-properties. Replace \fB<name>\fP with the name of
- a top\-level option. No guarantee of stability is given to any of these
- sub\-properties \- they may change radically in the feature.
- .INDENT 7.0
- .TP
- .B \fBoption\-info/<name>/name\fP
- Returns the name of the option.
- .TP
- .B \fBoption\-info/<name>/type\fP
- Return the name of the option type, like \fBString\fP or \fBInteger\fP\&.
- For many complex types, this isn\(aqt very accurate.
- .TP
- .B \fBoption\-info/<name>/set\-from\-commandline\fP
- Return \fByes\fP if the option was set from the mpv command line,
- \fBno\fP otherwise. What this is set to if the option is e.g. changed
- at runtime is left undefined (meaning it could change in the future).
- .TP
- .B \fBoption\-info/<name>/set\-locally\fP
- Return \fByes\fP if the option was set per\-file. This is the case with
- automatically loaded profiles, file\-dir configs, and other cases. It
- means the option value will be restored to the value before playback
- start when playback ends.
- .TP
- .B \fBoption\-info/<name>/default\-value\fP
- The default value of the option. May not always be available.
- .TP
- .B \fBoption\-info/<name>/min\fP, \fBoption\-info/<name>/max\fP
- Integer minimum and maximum values allowed for the option. Only
- available if the options are numeric, and the minimum/maximum has been
- set internally. It\(aqs also possible that only one of these is set.
- .TP
- .B \fBoption\-info/<name>/choices\fP
- If the option is a choice option, the possible choices. Choices that
- are integers may or may not be included (they can be implied by \fBmin\fP
- and \fBmax\fP). Note that options which behave like choice options, but
- are not actual choice options internally, may not have this info
- available.
- .UNINDENT
- .TP
- .B \fBproperty\-list\fP
- Return the list of top\-level properties.
- .TP
- .B \fBprofile\-list\fP
- Return the list of profiles and their contents. This is highly
- implementation\-specific, and may change any time. Currently, it returns
- an array of options for each profile. Each option has a name and a value,
- with the value currently always being a string. Note that the options array
- is not a map, as order matters and duplicate entries are possible. Recursive
- profiles are not expanded, and show up as special \fBprofile\fP options.
- .TP
- .B \fBcommand\-list\fP
- Return the list of input commands. This returns an array of maps, where
- each map node represents a command. This map currently only has a single
- entry: \fBname\fP for the name of the command. (This property is supposed to
- be a replacement for \fB\-\-input\-cmdlist\fP\&. The option dumps some more
- information, but it\(aqs a valid feature request to extend this property if
- needed.)
- .TP
- .B \fBinput\-bindings\fP
- Return list of current input key bindings. This returns an array of maps,
- where each map node represents a binding for a single key/command. This map
- has the following entries:
- .INDENT 7.0
- .TP
- .B \fBkey\fP
- The key name. This is normalized and may look slightly different from
- how it was specified in the source (e.g. in input.conf).
- .TP
- .B \fBcmd\fP
- The command mapped to the key. (Currently, this is exactly the same
- string as specified in the source, other than stripping whitespace and
- comments. It\(aqs possible that it will be normalized in the future.)
- .TP
- .B \fBis_weak\fP
- If set to true, any existing and active user bindings will take priority.
- .TP
- .B \fBowner\fP
- If this entry exists, the name of the script (or similar) which added
- this binding.
- .TP
- .B \fBsection\fP
- Name of the section this binding is part of. This is a rarely used
- mechanism. This entry may be removed or change meaning in the future.
- .TP
- .B \fBpriority\fP
- A number. Bindings with a higher value are preferred over bindings
- with a lower value. If the value is negative, this binding is inactive
- and will not be triggered by input. Note that mpv does not use this
- value internally, and matching of bindings may work slightly differently
- in some cases. In addition, this value is dynamic and can change around
- at runtime.
- .TP
- .B \fBcomment\fP
- If available, the comment following the command on the same line. (For
- example, the input.conf entry \fBf cycle bla # toggle bla\fP would
- result in an entry with \fBcomment = "toggle bla", cmd = "cycle bla"\fP\&.)
- .UNINDENT
- .sp
- This property is read\-only, and change notification is not supported.
- Currently, there is no mechanism to change key bindings at runtime, other
- than scripts adding or removing their own bindings.
- .UNINDENT
- .SS Inconsistencies between options and properties
- .sp
- You can access (almost) all options as properties, though there are some
- caveats with some properties (due to historical reasons):
- .INDENT 0.0
- .TP
- .B \fBvid\fP, \fBaid\fP, \fBsid\fP
- While playback is active, these result the actually active tracks. For
- example, if you set \fBaid=5\fP, and the currently played file contains no
- audio track with ID 5, the \fBaid\fP property will return \fBno\fP\&.
- .sp
- Before mpv 0.31.0, you could set existing tracks at runtime only.
- .TP
- .B \fBdisplay\-fps\fP
- This inconsistent behavior is deprecated. Post\-deprecation, the reported
- value and the option value are cleanly separated (\fBoverride\-display\-fps\fP
- for the option value).
- .TP
- .B \fBvf\fP, \fBaf\fP
- If you set the properties during playback, and the filter chain fails to
- reinitialize, the option will be set, but the runtime filter chain does not
- change. On the other hand, the next video to be played will fail, because
- the initial filter chain cannot be created.
- .sp
- This behavior changed in mpv 0.31.0. Before this, the new value was rejected
- \fIiff\fP video (for \fBvf\fP) or audio (for \fBaf\fP) was active. If playback was
- not active, the behavior was the same as the current behavior.
- .TP
- .B \fBplaylist\fP
- The property is read\-only and returns the current internal playlist. The
- option is for loading playlist during command line parsing. For client API
- uses, you should use the \fBloadlist\fP command instead.
- .TP
- .B \fBprofile\fP, \fBinclude\fP
- These are write\-only, and will perform actions as they are written to,
- exactly as if they were used on the mpv CLI commandline. Their only use is
- when using libmpv before \fBmpv_initialize()\fP, which in turn is probably
- only useful in encoding mode. Normal libmpv users should use other
- mechanisms, such as the \fBapply\-profile\fP command, and the
- \fBmpv_load_config_file\fP API function. Avoid these properties.
- .UNINDENT
- .SS Property Expansion
- .sp
- All string arguments to input commands as well as certain options (like
- \fB\-\-term\-playing\-msg\fP) are subject to property expansion. Note that property
- expansion does not work in places where e.g. numeric parameters are expected.
- (For example, the \fBadd\fP command does not do property expansion. The \fBset\fP
- command is an exception and not a general rule.)
- .INDENT 0.0
- .INDENT 3.5
- .IP "Example for input.conf"
- .INDENT 0.0
- .TP
- .B \fBi show\-text "Filename: ${filename}"\fP
- shows the filename of the current file when pressing the \fBi\fP key
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Within \fBinput.conf\fP, property expansion can be inhibited by putting the
- \fBraw\fP prefix in front of commands.
- .sp
- The following expansions are supported:
- .INDENT 0.0
- .TP
- .B \fB${NAME}\fP
- Expands to the value of the property \fBNAME\fP\&. If retrieving the property
- fails, expand to an error string. (Use \fB${NAME:}\fP with a trailing
- \fB:\fP to expand to an empty string instead.)
- If \fBNAME\fP is prefixed with \fB=\fP, expand to the raw value of the property
- (see section below).
- .TP
- .B \fB${NAME:STR}\fP
- Expands to the value of the property \fBNAME\fP, or \fBSTR\fP if the
- property cannot be retrieved. \fBSTR\fP is expanded recursively.
- .TP
- .B \fB${?NAME:STR}\fP
- Expands to \fBSTR\fP (recursively) if the property \fBNAME\fP is available.
- .TP
- .B \fB${!NAME:STR}\fP
- Expands to \fBSTR\fP (recursively) if the property \fBNAME\fP cannot be
- retrieved.
- .TP
- .B \fB${?NAME==VALUE:STR}\fP
- Expands to \fBSTR\fP (recursively) if the property \fBNAME\fP expands to a
- string equal to \fBVALUE\fP\&. You can prefix \fBNAME\fP with \fB=\fP in order to
- compare the raw value of a property (see section below). If the property
- is unavailable, or other errors happen when retrieving it, the value is
- never considered equal.
- Note that \fBVALUE\fP can\(aqt contain any of the characters \fB:\fP or \fB}\fP\&.
- Also, it is possible that escaping with \fB"\fP or \fB%\fP might be added in
- the future, should the need arise.
- .TP
- .B \fB${!NAME==VALUE:STR}\fP
- Same as with the \fB?\fP variant, but \fBSTR\fP is expanded if the value is
- not equal. (Using the same semantics as with \fB?\fP\&.)
- .TP
- .B \fB$$\fP
- Expands to \fB$\fP\&.
- .TP
- .B \fB$}\fP
- Expands to \fB}\fP\&. (To produce this character inside recursive
- expansion.)
- .TP
- .B \fB$>\fP
- Disable property expansion and special handling of \fB$\fP for the rest
- of the string.
- .UNINDENT
- .sp
- In places where property expansion is allowed, C\-style escapes are often
- accepted as well. Example:
- .INDENT 0.0
- .INDENT 3.5
- .INDENT 0.0
- .IP \(bu 2
- \fB\en\fP becomes a newline character
- .IP \(bu 2
- \fB\e\e\fP expands to \fB\e\fP
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .SS Raw and Formatted Properties
- .sp
- Normally, properties are formatted as human\-readable text, meant to be
- displayed on OSD or on the terminal. It is possible to retrieve an unformatted
- (raw) value from a property by prefixing its name with \fB=\fP\&. These raw values
- can be parsed by other programs and follow the same conventions as the options
- associated with the properties.
- .INDENT 0.0
- .INDENT 3.5
- .IP "Examples"
- .INDENT 0.0
- .IP \(bu 2
- \fB${time\-pos}\fP expands to \fB00:14:23\fP (if playback position is at 14
- minutes 23 seconds)
- .IP \(bu 2
- \fB${=time\-pos}\fP expands to \fB863.4\fP (same time, plus 400 milliseconds \-
- milliseconds are normally not shown in the formatted case)
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Sometimes, the difference in amount of information carried by raw and formatted
- property values can be rather big. In some cases, raw values have more
- information, like higher precision than seconds with \fBtime\-pos\fP\&. Sometimes
- it is the other way around, e.g. \fBaid\fP shows track title and language in the
- formatted case, but only the track number if it is raw.
- .SH ON SCREEN CONTROLLER
- .sp
- The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to
- offer basic mouse\-controllability. It is intended to make interaction easier
- for new users and to enable precise and direct seeking.
- .sp
- The OSC is enabled by default if mpv was compiled with Lua support. It can be
- disabled entirely using the \fB\-\-osc=no\fP option.
- .SS Using the OSC
- .sp
- By default, the OSC will show up whenever the mouse is moved inside the
- player window and will hide if the mouse is not moved outside the OSC for
- 0.5 seconds or if the mouse leaves the window.
- .SS The Interface
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- +\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-\-+
- | pl prev | pl next | title | cache |
- +\-\-\-\-\-\-+\-\-+\-\-\-+\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-+\-\-\-\-\-\-\-+\-\-\-\-\-+\-\-\-\-\-+\-\-\-\-+
- | play | skip | skip | time | seekbar | time | audio | sub | vol | fs |
- | | back | frwd | elapsed | | left | | | | |
- +\-\-\-\-\-\-+\-\-\-\-\-\-+\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-\-\-\-\-\-+\-\-\-\-\-\-+\-\-\-\-\-\-\-+\-\-\-\-\-+\-\-\-\-\-+\-\-\-\-+
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .INDENT 0.0
- .TP
- .B pl prev
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- play previous file in playlist
- T}
- _
- T{
- right\-click
- T} T{
- show playlist
- T}
- _
- T{
- shift+L\-click
- T} T{
- show playlist
- T}
- _
- .TE
- .TP
- .B pl next
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- play next file in playlist
- T}
- _
- T{
- right\-click
- T} T{
- show playlist
- T}
- _
- T{
- shift+L\-click
- T} T{
- show playlist
- T}
- _
- .TE
- .TP
- .B title
- .nf
- Displays current media\-title, filename, or custom title
- .fi
- .sp
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- show playlist position and length and full title
- T}
- _
- T{
- right\-click
- T} T{
- show filename
- T}
- _
- .TE
- .TP
- .B cache
- .nf
- Shows current cache fill status
- .fi
- .sp
- .TP
- .B play
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- toggle play/pause
- T}
- _
- .TE
- .TP
- .B skip back
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- go to beginning of chapter / previous chapter
- T}
- _
- T{
- right\-click
- T} T{
- show chapters
- T}
- _
- T{
- shift+L\-click
- T} T{
- show chapters
- T}
- _
- .TE
- .TP
- .B skip frwd
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- go to next chapter
- T}
- _
- T{
- right\-click
- T} T{
- show chapters
- T}
- _
- T{
- shift+L\-click
- T} T{
- show chapters
- T}
- _
- .TE
- .TP
- .B time elapsed
- .nf
- Shows current playback position timestamp
- .fi
- .sp
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- toggle displaying timecodes with milliseconds
- T}
- _
- .TE
- .TP
- .B seekbar
- .nf
- Indicates current playback position and position of chapters
- .fi
- .sp
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- seek to position
- T}
- _
- .TE
- .TP
- .B time left
- .nf
- Shows remaining playback time timestamp
- .fi
- .sp
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- toggle between total and remaining time
- T}
- _
- .TE
- .TP
- .B audio and sub
- .nf
- Displays selected track and amount of available tracks
- .fi
- .sp
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- cycle audio/sub tracks forward
- T}
- _
- T{
- right\-click
- T} T{
- cycle audio/sub tracks backwards
- T}
- _
- T{
- shift+L\-click
- T} T{
- show available audio/sub tracks
- T}
- _
- .TE
- .TP
- .B vol
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- toggle mute
- T}
- _
- T{
- mouse wheel
- T} T{
- volume up/down
- T}
- _
- .TE
- .TP
- .B fs
- .TS
- center;
- |l|l|.
- _
- T{
- left\-click
- T} T{
- toggle fullscreen
- T}
- _
- .TE
- .UNINDENT
- .SS Key Bindings
- .sp
- These key bindings are active by default if nothing else is already bound to
- these keys. In case of collision, the function needs to be bound to a
- different key. See the \fI\%Script Commands\fP section.
- .TS
- center;
- |l|l|.
- _
- T{
- del
- T} T{
- Cycles visibility between never / auto (mouse\-move) / always
- T}
- _
- .TE
- .SS Configuration
- .sp
- The OSC offers limited configuration through a config file
- \fBscript\-opts/osc.conf\fP placed in mpv\(aqs user dir and through the
- \fB\-\-script\-opts\fP command\-line option. Options provided through the command\-line
- will override those from the config file.
- .SS Config Syntax
- .sp
- The config file must exactly follow the following syntax:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- # this is a comment
- optionA=value1
- optionB=value2
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fB#\fP can only be used at the beginning of a line and there may be no
- spaces around the \fB=\fP or anywhere else.
- .SS Command\-line Syntax
- .sp
- To avoid collisions with other scripts, all options need to be prefixed with
- \fBosc\-\fP\&.
- .sp
- Example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- \-\-script\-opts=osc\-optionA=value1,osc\-optionB=value2
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SS Configurable Options
- .INDENT 0.0
- .TP
- .B \fBlayout\fP
- Default: bottombar
- .sp
- The layout for the OSC. Currently available are: box, slimbox,
- bottombar and topbar. Default pre\-0.21.0 was \(aqbox\(aq.
- .TP
- .B \fBseekbarstyle\fP
- Default: bar
- .sp
- Sets the style of the playback position marker and overall shape
- of the seekbar: \fBbar\fP, \fBdiamond\fP or \fBknob\fP\&.
- .TP
- .B \fBseekbarhandlesize\fP
- Default: 0.6
- .sp
- Size ratio of the seek handle if \fBseekbarstyle\fP is set to \fBdimaond\fP
- or \fBknob\fP\&. This is relative to the full height of the seekbar.
- .TP
- .B \fBseekbarkeyframes\fP
- Default: yes
- .sp
- Controls the mode used to seek when dragging the seekbar. By default,
- keyframes are used. If set to false, exact seeking on mouse drags
- will be used instead. Keyframes are preferred, but exact seeks may be
- useful in cases where keyframes cannot be found. Note that using exact
- seeks can potentially make mouse dragging much slower.
- .TP
- .B \fBseekrangestyle\fP
- Default: inverted
- .sp
- Display seekable ranges on the seekbar. \fBbar\fP shows them on the full
- height of the bar, \fBline\fP as a thick line and \fBinverted\fP as a thin
- line that is inverted over playback position markers. \fBnone\fP will hide
- them. Additionally, \fBslider\fP will show a permanent handle inside the seekbar
- with cached ranges marked inside. Note that these will look differently
- based on the seekbarstyle option. Also, \fBslider\fP does not work with
- \fBseekbarstyle\fP set to \fBbar\fP\&.
- .TP
- .B \fBseekrangeseparate\fP
- Default: yes
- .sp
- Controls whether to show line\-style seekable ranges on top of the
- seekbar or separately if \fBseekbarstyle\fP is set to \fBbar\fP\&.
- .TP
- .B \fBseekrangealpha\fP
- Default: 200
- .sp
- Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).
- .TP
- .B \fBdeadzonesize\fP
- Default: 0.5
- .sp
- Size of the deadzone. The deadzone is an area that makes the mouse act
- like leaving the window. Movement there won\(aqt make the OSC show up and
- it will hide immediately if the mouse enters it. The deadzone starts
- at the window border opposite to the OSC and the size controls how much
- of the window it will span. Values between 0.0 and 1.0, where 0 means the
- OSC will always popup with mouse movement in the window, and 1 means the
- OSC will only show up when the mouse hovers it. Default pre\-0.21.0 was 0.
- .TP
- .B \fBminmousemove\fP
- Default: 0
- .sp
- Minimum amount of pixels the mouse has to move between ticks to make
- the OSC show up. Default pre\-0.21.0 was 3.
- .TP
- .B \fBshowwindowed\fP
- Default: yes
- .sp
- Enable the OSC when windowed
- .TP
- .B \fBshowfullscreen\fP
- Default: yes
- .sp
- Enable the OSC when fullscreen
- .TP
- .B \fBscalewindowed\fP
- Default: 1.0
- .sp
- Scale factor of the OSC when windowed.
- .TP
- .B \fBscalefullscreen\fP
- Default: 1.0
- .sp
- Scale factor of the OSC when fullscreen
- .TP
- .B \fBscaleforcedwindow\fP
- Default: 2.0
- .sp
- Scale factor of the OSC when rendered on a forced (dummy) window
- .TP
- .B \fBvidscale\fP
- Default: yes
- .sp
- Scale the OSC with the video
- \fBno\fP tries to keep the OSC size constant as much as the window size allows
- .TP
- .B \fBvalign\fP
- Default: 0.8
- .sp
- Vertical alignment, \-1 (top) to 1 (bottom)
- .TP
- .B \fBhalign\fP
- Default: 0.0
- .sp
- Horizontal alignment, \-1 (left) to 1 (right)
- .TP
- .B \fBbarmargin\fP
- Default: 0
- .sp
- Margin from bottom (bottombar) or top (topbar), in pixels
- .TP
- .B \fBboxalpha\fP
- Default: 80
- .sp
- Alpha of the background box, 0 (opaque) to 255 (fully transparent)
- .TP
- .B \fBhidetimeout\fP
- Default: 500
- .sp
- Duration in ms until the OSC hides if no mouse movement, must not be
- negative
- .TP
- .B \fBfadeduration\fP
- Default: 200
- .sp
- Duration of fade out in ms, 0 = no fade
- .TP
- .B \fBtitle\fP
- Default: ${media\-title}
- .sp
- String that supports property expansion that will be displayed as
- OSC title.
- ASS tags are escaped, and newlines and trailing slashes are stripped.
- .TP
- .B \fBtooltipborder\fP
- Default: 1
- .sp
- Size of the tooltip outline when using bottombar or topbar layouts
- .TP
- .B \fBtimetotal\fP
- Default: no
- .sp
- Show total time instead of time remaining
- .TP
- .B \fBtimems\fP
- Default: no
- .sp
- Display timecodes with milliseconds
- .TP
- .B \fBvisibility\fP
- Default: auto (auto hide/show on mouse move)
- .sp
- Also supports \fBnever\fP and \fBalways\fP
- .TP
- .B \fBboxmaxchars\fP
- Default: 80
- .sp
- Max chars for the osc title at the box layout. mpv does not measure the
- text width on screen and so it needs to limit it by number of chars. The
- default is conservative to allow wide fonts to be used without overflow.
- However, with many common fonts a bigger number can be used. YMMV.
- .TP
- .B \fBboxvideo\fP
- Default: no
- .sp
- Whether to overlay the osc over the video (\fBno\fP), or to box the video
- within the areas not covered by the osc (\fByes\fP). If this option is set,
- the osc may overwrite the \fB\-\-video\-margin\-ratio\-*\fP options, even if the
- user has set them. (It will not overwrite them if all of them are set to
- default values.)
- .sp
- Currently, this is supported for the \fBbottombar\fP and \fBtopbar\fP layout
- only. The other layouts do not change if this option is set. Separately,
- if window controls are present (see below), they will be affected
- regardless of which osc layout is in use.
- .sp
- The border is static and appears even if the OSC is configured to appear
- only on mouse interaction. If the OSC is invisible, the border is simply
- filled with the background color (black by default).
- .sp
- This currently still makes the OSC overlap with subtitles (if the
- \fB\-\-sub\-use\-margins\fP option is set to \fByes\fP, the default). This may be
- fixed later.
- .sp
- This does not work correctly with video outputs like \fB\-\-vo=xv\fP, which
- render OSD into the unscaled video.
- .TP
- .B \fBwindowcontrols\fP
- Default: auto (Show window controls if there is no window border)
- .sp
- Whether to show window management controls over the video, and if so,
- which side of the window to place them. This may be desirable when the
- window has no decorations, either because they have been explicitly
- disabled (\fBborder=no\fP) or because the current platform doesn\(aqt support
- them (eg: gnome\-shell with wayland).
- .sp
- The set of window controls is fixed, offering \fBminimize\fP, \fBmaximize\fP,
- and \fBquit\fP\&. Not all platforms implement \fBminimize\fP and \fBmaximize\fP,
- but \fBquit\fP will always work.
- .TP
- .B \fBwindowcontrols_alignment\fP
- Default: right
- .sp
- If window controls are shown, indicates which side should they be aligned
- to.
- .sp
- Supports \fBleft\fP and \fBright\fP which will place the controls on those
- respective sides.
- .TP
- .B \fBgreenandgrumpy\fP
- Default: no
- .sp
- Set to \fByes\fP to reduce festivity (i.e. disable santa hat in December.)
- .UNINDENT
- .SS Script Commands
- .sp
- The OSC script listens to certain script commands. These commands can bound
- in \fBinput.conf\fP, or sent by other scripts.
- .INDENT 0.0
- .TP
- .B \fBosc\-message\fP
- Show a message on screen using the OSC. First argument is the message,
- second the duration in seconds.
- .TP
- .B \fBosc\-visibility\fP
- Controls visibility mode \fBnever\fP / \fBauto\fP (on mouse move) / \fBalways\fP
- and also \fBcycle\fP to cycle between the modes
- .UNINDENT
- .sp
- Example
- .sp
- You could put this into \fBinput.conf\fP to hide the OSC with the \fBa\fP key and
- to set auto mode (the default) with \fBb\fP:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- a script\-message osc\-visibility never
- b script\-message osc\-visibility auto
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .INDENT 0.0
- .TP
- .B \fBosc\-playlist\fP, \fBosc\-chapterlist\fP, \fBosc\-tracklist\fP
- Shows a limited view of the respective type of list using the OSC. First
- argument is duration in seconds.
- .UNINDENT
- .SH STATS
- .sp
- This builtin script displays information and statistics for the currently
- played file. It is enabled by default if mpv was compiled with Lua support.
- It can be disabled entirely using the \fB\-\-load\-stats\-overlay=no\fP option.
- .SS Usage
- .sp
- The following key bindings are active by default unless something else is
- already bound to them:
- .TS
- center;
- |l|l|.
- _
- T{
- i
- T} T{
- Show stats for a fixed duration
- T}
- _
- T{
- I
- T} T{
- Toggle stats (shown until toggled again)
- T}
- _
- .TE
- .sp
- While the stats are visible on screen the following key bindings are active,
- regardless of existing bindings. They allow you to switch between \fIpages\fP of
- stats:
- .TS
- center;
- |l|l|.
- _
- T{
- 1
- T} T{
- Show usual stats
- T}
- _
- T{
- 2
- T} T{
- Show frame timings
- T}
- _
- T{
- 3
- T} T{
- Input cache stats
- T}
- _
- .TE
- .SS Font
- .sp
- For optimal visual experience, a font with support for many font weights and
- monospaced digits is recommended. By default, the open source font
- \fI\%Source Sans Pro\fP is used.
- .SS Configuration
- .sp
- This script can be customized through a config file \fBscript\-opts/stats.conf\fP
- placed in mpv\(aqs user directory and through the \fB\-\-script\-opts\fP command\-line
- option. The configuration syntax is described in \fI\%ON SCREEN CONTROLLER\fP\&.
- .SS Configurable Options
- .INDENT 0.0
- .TP
- .B \fBkey_oneshot\fP
- Default: i
- .TP
- .B \fBkey_toggle\fP
- Default: I
- .sp
- Key bindings to display stats.
- .TP
- .B \fBkey_page_1\fP
- Default: 1
- .TP
- .B \fBkey_page_2\fP
- Default: 2
- .TP
- .B \fBkey_page_3\fP
- Default: 3
- .sp
- Key bindings for page switching while stats are displayed.
- .TP
- .B \fBduration\fP
- Default: 4
- .sp
- How long the stats are shown in seconds (oneshot).
- .TP
- .B \fBredraw_delay\fP
- Default: 1
- .sp
- How long it takes to refresh the displayed stats in seconds (toggling).
- .TP
- .B \fBpersistent_overlay\fP
- Default: no
- .sp
- When \fIno\fP, other scripts printing text to the screen can overwrite the
- displayed stats. When \fIyes\fP, displayed stats are persistently shown for the
- respective duration. This can result in overlapping text when multiple
- scripts decide to print text at the same time.
- .TP
- .B \fBplot_perfdata\fP
- Default: yes
- .sp
- Show graphs for performance data (page 2).
- .TP
- .B \fBplot_vsync_ratio\fP
- Default: yes
- .TP
- .B \fBplot_vsync_jitter\fP
- Default: yes
- .sp
- Show graphs for vsync and jitter values (page 1). Only when toggled.
- .TP
- .B \fBflush_graph_data\fP
- Default: yes
- .sp
- Clear data buffers used for drawing graphs when toggling.
- .TP
- .B \fBfont\fP
- Default: Source Sans Pro
- .sp
- Font name. Should support as many font weights as possible for optimal
- visual experience.
- .TP
- .B \fBfont_mono\fP
- Default: Source Sans Pro
- .sp
- Font name for parts where monospaced characters are necessary to align
- text. Currently, monospaced digits are sufficient.
- .TP
- .B \fBfont_size\fP
- Default: 8
- .sp
- Font size used to render text.
- .TP
- .B \fBfont_color\fP
- Default: FFFFFF
- .sp
- Font color.
- .TP
- .B \fBborder_size\fP
- Default: 0.8
- .sp
- Size of border drawn around the font.
- .TP
- .B \fBborder_color\fP
- Default: 262626
- .sp
- Color of drawn border.
- .TP
- .B \fBalpha\fP
- Default: 11
- .sp
- Transparency for drawn text.
- .TP
- .B \fBplot_bg_border_color\fP
- Default: 0000FF
- .sp
- Border color used for drawing graphs.
- .TP
- .B \fBplot_bg_color\fP
- Default: 262626
- .sp
- Background color used for drawing graphs.
- .TP
- .B \fBplot_color\fP
- Default: FFFFFF
- .sp
- Color used for drawing graphs.
- .UNINDENT
- .sp
- Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR
- (blue green red).
- .SS Different key bindings
- .sp
- A different key binding can be defined with the aforementioned options
- \fBkey_oneshot\fP and \fBkey_toggle\fP but also with commands in \fBinput.conf\fP,
- for example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- e script\-binding stats/display\-stats
- E script\-binding stats/display\-stats\-toggle
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Using \fBinput.conf\fP, it is also possible to directly display a certain page:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- i script\-binding stats/display\-page\-1
- e script\-binding stats/display\-page\-2
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SH CONSOLE
- .sp
- The console is a REPL for mpv input commands. It is displayed on the video
- window. It also shows log messages. It can be disabled entirely using the
- \fB\-\-load\-osd\-console=no\fP option.
- .SS Keybindings
- .INDENT 0.0
- .TP
- .B \(ga
- Show the console.
- .TP
- .B ESC
- Hide the console.
- .TP
- .B ENTER
- Run the typed command.
- .TP
- .B Shift+ENTER
- Type a literal newline character.
- .TP
- .B Ctrl+LEFT and Ctrl+RIGHT
- Move cursor to previous/next word.
- .TP
- .B UP and DOWN
- Navigate command history.
- .TP
- .B PGUP
- Go to the first command in the history.
- .TP
- .B PGDN
- Stop navigating command history.
- .TP
- .B INSERT
- Toggle insert mode.
- .TP
- .B Shift+INSERT
- Paste text (uses the primary selection on X11.)
- .TP
- .B TAB
- Complete the command or property name at the cursor.
- .TP
- .B Ctrl+C
- Clear current line.
- .TP
- .B Ctrl+K.
- Delete text from the cursor to the end of the line.
- .TP
- .B Ctrl+L
- Clear all log messages from the console.
- .TP
- .B Ctrl+U
- Delete text from the cursor to the beginning of the line.
- .TP
- .B Ctrl+V
- Paste text (uses the clipboard on X11.)
- .TP
- .B Ctrl+W
- Delete text from the cursor to the beginning of the current word.
- .UNINDENT
- .SS Commands
- .INDENT 0.0
- .TP
- .B \fBscript\-message\-to console type <text>\fP
- Show the console and pre\-fill it with the provided text.
- .UNINDENT
- .SS Known issues
- .INDENT 0.0
- .IP \(bu 2
- Pasting text is slow on Windows
- .IP \(bu 2
- Non\-ASCII keyboard input has restrictions
- .IP \(bu 2
- The cursor keys move between Unicode code\-points, not grapheme clusters
- .UNINDENT
- .SS Configuration
- .sp
- This script can be customized through a config file \fBscript\-opts/console.conf\fP
- placed in mpv\(aqs user directory and through the \fB\-\-script\-opts\fP command\-line
- option. The configuration syntax is described in \fI\%ON SCREEN CONTROLLER\fP\&.
- .sp
- Key bindings can be changed in a standard way, see for example stats.lua
- documentation.
- .SS Configurable Options
- .INDENT 0.0
- .TP
- .B \fBscale\fP
- Default: 1
- .sp
- All drawing is scaled by this value, including the text borders and the
- cursor.
- .sp
- If the VO backend in use has HiDPI scale reporting implemented, the option
- value is scaled with the reported HiDPI scale.
- .TP
- .B \fBfont\fP
- Default: unset (picks a hardcoded font depending on detected platform)
- .sp
- Set the font used for the REPL and the console. This probably doesn\(aqt
- have to be a monospaced font.
- .TP
- .B \fBfont_size\fP
- Default: 16
- .sp
- Set the font size used for the REPL and the console. This will be
- multiplied by "scale."
- .UNINDENT
- .SH LUA SCRIPTING
- .sp
- mpv can load Lua scripts. Scripts passed to the \fB\-\-script\fP option, or found in
- the \fBscripts\fP subdirectory of the mpv configuration directory (usually
- \fB~/.config/mpv/scripts/\fP) will be loaded on program start. mpv also appends the
- \fBscripts\fP subdirectory to the end of Lua\(aqs path so you can import scripts from
- there too. Since it\(aqs added to the end, don\(aqt name scripts you want to import
- the same as Lua libraries because they will be overshadowed by them.
- .sp
- mpv provides the built\-in module \fBmp\fP, which contains functions to send
- commands to the mpv core and to retrieve information about playback state, user
- settings, file information, and so on.
- .sp
- These scripts can be used to control mpv in a similar way to slave mode.
- Technically, the Lua code uses the client API internally.
- .SS Example
- .sp
- A script which leaves fullscreen mode when the player is paused:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- function on_pause_change(name, value)
- if value == true then
- mp.set_property("fullscreen", "no")
- end
- end
- mp.observe_property("pause", "bool", on_pause_change)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SS Details on the script initialization and lifecycle
- .sp
- Your script will be loaded by the player at program start from the \fBscripts\fP
- configuration subdirectory, or from a path specified with the \fB\-\-script\fP
- option. Some scripts are loaded internally (like \fB\-\-osc\fP). Each script runs in
- its own thread. Your script is first run "as is", and once that is done, the event loop
- is entered. This event loop will dispatch events received by mpv and call your
- own event handlers which you have registered with \fBmp.register_event\fP, or
- timers added with \fBmp.add_timeout\fP or similar. Note that since the
- script starts execution concurrently with player initialization, some properties
- may not be populated with meaningful values until the relevant subsystems have
- initialized.
- .sp
- When the player quits, all scripts will be asked to terminate. This happens via
- a \fBshutdown\fP event, which by default will make the event loop return. If your
- script got into an endless loop, mpv will probably behave fine during playback,
- but it won\(aqt terminate when quitting, because it\(aqs waiting on your script.
- .sp
- Internally, the C code will call the Lua function \fBmp_event_loop\fP after
- loading a Lua script. This function is normally defined by the default prelude
- loaded before your script (see \fBplayer/lua/defaults.lua\fP in the mpv sources).
- The event loop will wait for events and dispatch events registered with
- \fBmp.register_event\fP\&. It will also handle timers added with \fBmp.add_timeout\fP
- and similar (by waiting with a timeout).
- .sp
- Since mpv 0.6.0, the player will wait until the script is fully loaded before
- continuing normal operation. The player considers a script as fully loaded as
- soon as it starts waiting for mpv events (or it exits). In practice this means
- the player will more or less hang until the script returns from the main chunk
- (and \fBmp_event_loop\fP is called), or the script calls \fBmp_event_loop\fP or
- \fBmp.dispatch_events\fP directly. This is done to make it possible for a script
- to fully setup event handlers etc. before playback actually starts. In older
- mpv versions, this happened asynchronously. With mpv 0.29.0, this changes
- slightly, and it merely waits for scripts to be loaded in this manner before
- starting playback as part of the player initialization phase. Scripts run though
- initialization in parallel. This might change again.
- .SS mp functions
- .sp
- The \fBmp\fP module is preloaded, although it can be loaded manually with
- \fBrequire \(aqmp\(aq\fP\&. It provides the core client API.
- .INDENT 0.0
- .TP
- .B \fBmp.command(string)\fP
- Run the given command. This is similar to the commands used in input.conf.
- See \fI\%List of Input Commands\fP\&.
- .sp
- By default, this will show something on the OSD (depending on the command),
- as if it was used in \fBinput.conf\fP\&. See \fI\%Input Command Prefixes\fP how
- to influence OSD usage per command.
- .sp
- Returns \fBtrue\fP on success, or \fBnil, error\fP on error.
- .TP
- .B \fBmp.commandv(arg1, arg2, ...)\fP
- Similar to \fBmp.command\fP, but pass each command argument as separate
- parameter. This has the advantage that you don\(aqt have to care about
- quoting and escaping in some cases.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mp.command("loadfile " .. filename .. " append")
- mp.commandv("loadfile", filename, "append")
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- These two commands are equivalent, except that the first version breaks
- if the filename contains spaces or certain special characters.
- .sp
- Note that properties are \fInot\fP expanded. You can use either \fBmp.command\fP,
- the \fBexpand\-properties\fP prefix, or the \fBmp.get_property\fP family of
- functions.
- .sp
- Unlike \fBmp.command\fP, this will not use OSD by default either (except
- for some OSD\-specific commands).
- .TP
- .B \fBmp.command_native(table [,def])\fP
- Similar to \fBmp.commandv\fP, but pass the argument list as table. This has
- the advantage that in at least some cases, arguments can be passed as
- native types. It also allows you to use named argument.
- .sp
- If the table is an array, each array item is like an argument in
- \fBmp.commandv()\fP (but can be a native type instead of a string).
- .sp
- If the table contains string keys, it\(aqs interpreted as command with named
- arguments. This requires at least an entry with the key \fBname\fP to be
- present, which must be a string, and contains the command name. The special
- entry \fB_flags\fP is optional, and if present, must be an array of
- \fI\%Input Command Prefixes\fP to apply. All other entries are interpreted as
- arguments.
- .sp
- Returns a result table on success (usually empty), or \fBdef, error\fP on
- error. \fBdef\fP is the second parameter provided to the function, and is
- nil if it\(aqs missing.
- .TP
- .B \fBmp.command_native_async(table [,fn])\fP
- Like \fBmp.command_native()\fP, but the command is ran asynchronously (as far
- as possible), and upon completion, fn is called. fn has two arguments:
- \fBfn(success, result, error)\fP\&. \fBsuccess\fP is always a Boolean and is true
- if the command was successful, otherwise false. The second parameter is
- the result value (can be nil) in case of success, nil otherwise (as returned
- by \fBmp.command_native()\fP). The third parameter is the error string in case
- of an error, nil otherwise.
- .sp
- Returns a table with undefined contents, which can be used as argument for
- \fBmp.abort_async_command\fP\&.
- .sp
- If starting the command failed for some reason, \fBnil, error\fP is returned,
- and \fBfn\fP is called indicating failure, using the same error value.
- .TP
- .B \fBmp.abort_async_command(t)\fP
- Abort a \fBmp.command_native_async\fP call. The argument is the return value
- of that command (which starts asynchronous execution of the command).
- Whether this works and how long it takes depends on the command and the
- situation. The abort call itself is asynchronous. Does not return anything.
- .TP
- .B \fBmp.get_property(name [,def])\fP
- Return the value of the given property as string. These are the same
- properties as used in input.conf. See \fI\%Properties\fP for a list of
- properties. The returned string is formatted similar to \fB${=name}\fP
- (see \fI\%Property Expansion\fP).
- .sp
- Returns the string on success, or \fBdef, error\fP on error. \fBdef\fP is the
- second parameter provided to the function, and is nil if it\(aqs missing.
- .TP
- .B \fBmp.get_property_osd(name [,def])\fP
- Similar to \fBmp.get_property\fP, but return the property value formatted for
- OSD. This is the same string as printed with \fB${name}\fP when used in
- input.conf.
- .sp
- Returns the string on success, or \fBdef, error\fP on error. \fBdef\fP is the
- second parameter provided to the function, and is an empty string if it\(aqs
- missing. Unlike \fBget_property()\fP, assigning the return value to a variable
- will always result in a string.
- .TP
- .B \fBmp.get_property_bool(name [,def])\fP
- Similar to \fBmp.get_property\fP, but return the property value as Boolean.
- .sp
- Returns a Boolean on success, or \fBdef, error\fP on error.
- .TP
- .B \fBmp.get_property_number(name [,def])\fP
- Similar to \fBmp.get_property\fP, but return the property value as number.
- .sp
- Note that while Lua does not distinguish between integers and floats,
- mpv internals do. This function simply request a double float from mpv,
- and mpv will usually convert integer property values to float.
- .sp
- Returns a number on success, or \fBdef, error\fP on error.
- .TP
- .B \fBmp.get_property_native(name [,def])\fP
- Similar to \fBmp.get_property\fP, but return the property value using the best
- Lua type for the property. Most time, this will return a string, Boolean,
- or number. Some properties (for example \fBchapter\-list\fP) are returned as
- tables.
- .sp
- Returns a value on success, or \fBdef, error\fP on error. Note that \fBnil\fP
- might be a possible, valid value too in some corner cases.
- .TP
- .B \fBmp.set_property(name, value)\fP
- Set the given property to the given string value. See \fBmp.get_property\fP
- and \fI\%Properties\fP for more information about properties.
- .sp
- Returns true on success, or \fBnil, error\fP on error.
- .TP
- .B \fBmp.set_property_bool(name, value)\fP
- Similar to \fBmp.set_property\fP, but set the given property to the given
- Boolean value.
- .TP
- .B \fBmp.set_property_number(name, value)\fP
- Similar to \fBmp.set_property\fP, but set the given property to the given
- numeric value.
- .sp
- Note that while Lua does not distinguish between integers and floats,
- mpv internals do. This function will test whether the number can be
- represented as integer, and if so, it will pass an integer value to mpv,
- otherwise a double float.
- .TP
- .B \fBmp.set_property_native(name, value)\fP
- Similar to \fBmp.set_property\fP, but set the given property using its native
- type.
- .sp
- Since there are several data types which cannot represented natively in
- Lua, this might not always work as expected. For example, while the Lua
- wrapper can do some guesswork to decide whether a Lua table is an array
- or a map, this would fail with empty tables. Also, there are not many
- properties for which it makes sense to use this, instead of
- \fBset_property\fP, \fBset_property_bool\fP, \fBset_property_number\fP\&.
- For these reasons, this function should probably be avoided for now, except
- for properties that use tables natively.
- .TP
- .B \fBmp.get_time()\fP
- Return the current mpv internal time in seconds as a number. This is
- basically the system time, with an arbitrary offset.
- .TP
- .B \fBmp.add_key_binding(key, name|fn [,fn [,flags]])\fP
- Register callback to be run on a key binding. The binding will be mapped to
- the given \fBkey\fP, which is a string describing the physical key. This uses
- the same key names as in input.conf, and also allows combinations
- (e.g. \fBctrl+a\fP). If the key is empty or \fBnil\fP, no physical key is
- registered, but the user still can create own bindings (see below).
- .sp
- After calling this function, key presses will cause the function \fBfn\fP to
- be called (unless the user remapped the key with another binding).
- .sp
- The \fBname\fP argument should be a short symbolic string. It allows the user
- to remap the key binding via input.conf using the \fBscript\-message\fP
- command, and the name of the key binding (see below for
- an example). The name should be unique across other bindings in the same
- script \- if not, the previous binding with the same name will be
- overwritten. You can omit the name, in which case a random name is generated
- internally. (Omitting works as follows: either pass \fBnil\fP for \fBname\fP,
- or pass the \fBfn\fP argument in place of the name. The latter is not
- recommended and is handled for compatibility only.)
- .sp
- The last argument is used for optional flags. This is a table, which can
- have the following entries:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B \fBrepeatable\fP
- If set to \fBtrue\fP, enables key repeat for this specific binding.
- .TP
- .B \fBcomplex\fP
- If set to \fBtrue\fP, then \fBfn\fP is called on both key up and down
- events (as well as key repeat, if enabled), with the first
- argument being a table. This table has the following entries (and
- may contain undocumented ones):
- .INDENT 7.0
- .TP
- .B \fBevent\fP
- Set to one of the strings \fBdown\fP, \fBrepeat\fP, \fBup\fP or
- \fBpress\fP (the latter if key up/down can\(aqt be tracked).
- .TP
- .B \fBis_mouse\fP
- Boolean Whether the event was caused by a mouse button.
- .TP
- .B \fBkey_name\fP
- The name of they key that triggered this, or \fBnil\fP if invoked
- artificially. If the key name is unknown, it\(aqs an empty string.
- .TP
- .B \fBkey_text\fP
- Text if triggered by a text key, otherwise \fBnil\fP\&. See
- description of \fBscript\-binding\fP command for details (this
- field is equivalent to the 5th argument).
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Internally, key bindings are dispatched via the \fBscript\-message\-to\fP or
- \fBscript\-binding\fP input commands and \fBmp.register_script_message\fP\&.
- .sp
- Trying to map multiple commands to a key will essentially prefer a random
- binding, while the other bindings are not called. It is guaranteed that
- user defined bindings in the central input.conf are preferred over bindings
- added with this function (but see \fBmp.add_forced_key_binding\fP).
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- function something_handler()
- print("the key was pressed")
- end
- mp.add_key_binding("x", "something", something_handler)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- This will print the message \fBthe key was pressed\fP when \fBx\fP was pressed.
- .sp
- The user can remap these key bindings. Then the user has to put the
- following into their input.conf to remap the command to the \fBy\fP key:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- y script\-binding something
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- This will print the message when the key \fBy\fP is pressed. (\fBx\fP will
- still work, unless the user remaps it.)
- .sp
- You can also explicitly send a message to a named script only. Assume the
- above script was using the filename \fBfooscript.lua\fP:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- y script\-binding fooscript/something
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBmp.add_forced_key_binding(...)\fP
- This works almost the same as \fBmp.add_key_binding\fP, but registers the
- key binding in a way that will overwrite the user\(aqs custom bindings in their
- input.conf. (\fBmp.add_key_binding\fP overwrites default key bindings only,
- but not those by the user\(aqs input.conf.)
- .TP
- .B \fBmp.remove_key_binding(name)\fP
- Remove a key binding added with \fBmp.add_key_binding\fP or
- \fBmp.add_forced_key_binding\fP\&. Use the same name as you used when adding
- the bindings. It\(aqs not possible to remove bindings for which you omitted
- the name.
- .TP
- .B \fBmp.register_event(name, fn)\fP
- Call a specific function when an event happens. The event name is a string,
- and the function fn is a Lua function value.
- .sp
- Some events have associated data. This is put into a Lua table and passed
- as argument to fn. The Lua table by default contains a \fBname\fP field,
- which is a string containing the event name. If the event has an error
- associated, the \fBerror\fP field is set to a string describing the error,
- on success it\(aqs not set.
- .sp
- If multiple functions are registered for the same event, they are run in
- registration order, which the first registered function running before all
- the other ones.
- .sp
- Returns true if such an event exists, false otherwise.
- .sp
- See \fI\%Events\fP and \fI\%List of events\fP for details.
- .TP
- .B \fBmp.unregister_event(fn)\fP
- Undo \fBmp.register_event(..., fn)\fP\&. This removes all event handlers that
- are equal to the \fBfn\fP parameter. This uses normal Lua \fB==\fP comparison,
- so be careful when dealing with closures.
- .TP
- .B \fBmp.observe_property(name, type, fn)\fP
- Watch a property for changes. If the property \fBname\fP is changed, then
- the function \fBfn(name)\fP will be called. \fBtype\fP can be \fBnil\fP, or be
- set to one of \fBnone\fP, \fBnative\fP, \fBbool\fP, \fBstring\fP, or \fBnumber\fP\&.
- \fBnone\fP is the same as \fBnil\fP\&. For all other values, the new value of
- the property will be passed as second argument to \fBfn\fP, using
- \fBmp.get_property_<type>\fP to retrieve it. This means if \fBtype\fP is for
- example \fBstring\fP, \fBfn\fP is roughly called as in
- \fBfn(name, mp.get_property_string(name))\fP\&.
- .sp
- If possible, change events are coalesced. If a property is changed a bunch
- of times in a row, only the last change triggers the change function. (The
- exact behavior depends on timing and other things.)
- .sp
- If a property is unavailable, or on error, the value argument to \fBfn\fP is
- \fBnil\fP\&. (The \fBobserve_property()\fP call always succeeds, even if a
- property does not exist.)
- .sp
- In some cases the function is not called even if the property changes.
- This depends on the property, and it\(aqs a valid feature request to ask for
- better update handling of a specific property.
- .sp
- If the \fBtype\fP is \fBnone\fP or \fBnil\fP, sporadic property change events are
- possible. This means the change function \fBfn\fP can be called even if the
- property doesn\(aqt actually change.
- .sp
- You always get an initial change notification. This is meant to initialize
- the user\(aqs state to the current value of the property.
- .TP
- .B \fBmp.unobserve_property(fn)\fP
- Undo \fBmp.observe_property(..., fn)\fP\&. This removes all property handlers
- that are equal to the \fBfn\fP parameter. This uses normal Lua \fB==\fP
- comparison, so be careful when dealing with closures.
- .TP
- .B \fBmp.add_timeout(seconds, fn)\fP
- Call the given function fn when the given number of seconds has elapsed.
- Note that the number of seconds can be fractional. For now, the timer\(aqs
- resolution may be as low as 50 ms, although this will be improved in the
- future.
- .sp
- This is a one\-shot timer: it will be removed when it\(aqs fired.
- .sp
- Returns a timer object. See \fBmp.add_periodic_timer\fP for details.
- .TP
- .B \fBmp.add_periodic_timer(seconds, fn)\fP
- Call the given function periodically. This is like \fBmp.add_timeout\fP, but
- the timer is re\-added after the function fn is run.
- .INDENT 7.0
- .TP
- .B Returns a timer object. The timer object provides the following methods:
- .INDENT 7.0
- .TP
- .B \fBstop()\fP
- Disable the timer. Does nothing if the timer is already disabled.
- This will remember the current elapsed time when stopping, so that
- \fBresume()\fP essentially unpauses the timer.
- .TP
- .B \fBkill()\fP
- Disable the timer. Resets the elapsed time. \fBresume()\fP will
- restart the timer.
- .TP
- .B \fBresume()\fP
- Restart the timer. If the timer was disabled with \fBstop()\fP, this
- will resume at the time it was stopped. If the timer was disabled
- with \fBkill()\fP, or if it\(aqs a previously fired one\-shot timer (added
- with \fBadd_timeout()\fP), this starts the timer from the beginning,
- using the initially configured timeout.
- .TP
- .B \fBis_enabled()\fP
- Whether the timer is currently enabled or was previously disabled
- (e.g. by \fBstop()\fP or \fBkill()\fP).
- .TP
- .B \fBtimeout\fP (RW)
- This field contains the current timeout period. This value is not
- updated as time progresses. It\(aqs only used to calculate when the
- timer should fire next when the timer expires.
- .sp
- If you write this, you can call \fBt:kill() ; t:resume()\fP to reset
- the current timeout to the new one. (\fBt:stop()\fP won\(aqt use the
- new timeout.)
- .TP
- .B \fBoneshot\fP (RW)
- Whether the timer is periodic (\fBfalse\fP) or fires just once
- (\fBtrue\fP). This value is used when the timer expires (but before
- the timer callback function fn is run).
- .UNINDENT
- .UNINDENT
- .sp
- Note that these are methods, and you have to call them using \fB:\fP instead
- of \fB\&.\fP (Refer to \fI\%http://www.lua.org/manual/5.2/manual.html#3.4.9\fP .)
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- seconds = 0
- timer = mp.add_periodic_timer(1, function()
- print("called every second")
- # stop it after 10 seconds
- seconds = seconds + 1
- if seconds >= 10 then
- timer:kill()
- end
- end)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBmp.get_opt(key)\fP
- Return a setting from the \fB\-\-script\-opts\fP option. It\(aqs up to the user and
- the script how this mechanism is used. Currently, all scripts can access
- this equally, so you should be careful about collisions.
- .TP
- .B \fBmp.get_script_name()\fP
- Return the name of the current script. The name is usually made of the
- filename of the script, with directory and file extension removed. If
- there are several scripts which would have the same name, it\(aqs made unique
- by appending a number.
- .INDENT 7.0
- .INDENT 3.5
- .IP "Example"
- .sp
- The script \fB/path/to/fooscript.lua\fP becomes \fBfooscript\fP\&.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBmp.osd_message(text [,duration])\fP
- Show an OSD message on the screen. \fBduration\fP is in seconds, and is
- optional (uses \fB\-\-osd\-duration\fP by default).
- .UNINDENT
- .SS Advanced mp functions
- .sp
- These also live in the \fBmp\fP module, but are documented separately as they
- are useful only in special situations.
- .INDENT 0.0
- .TP
- .B \fBmp.suspend()\fP
- This function has been deprecated in mpv 0.21.0 and does nothing starting
- with mpv 0.23.0 (no replacement).
- .TP
- .B \fBmp.resume()\fP
- This function has been deprecated in mpv 0.21.0 and does nothing starting
- with mpv 0.23.0 (no replacement).
- .TP
- .B \fBmp.resume_all()\fP
- This function has been deprecated in mpv 0.21.0 and does nothing starting
- with mpv 0.23.0 (no replacement).
- .TP
- .B \fBmp.get_wakeup_pipe()\fP
- Calls \fBmpv_get_wakeup_pipe()\fP and returns the read end of the wakeup
- pipe. This is deprecated, but still works. (See \fBclient.h\fP for details.)
- .TP
- .B \fBmp.get_next_timeout()\fP
- Return the relative time in seconds when the next timer (\fBmp.add_timeout\fP
- and similar) expires. If there is no timer, return \fBnil\fP\&.
- .TP
- .B \fBmp.dispatch_events([allow_wait])\fP
- This can be used to run custom event loops. If you want to have direct
- control what the Lua script does (instead of being called by the default
- event loop), you can set the global variable \fBmp_event_loop\fP to your
- own function running the event loop. From your event loop, you should call
- \fBmp.dispatch_events()\fP to dequeue and dispatch mpv events.
- .sp
- If the \fBallow_wait\fP parameter is set to \fBtrue\fP, the function will block
- until the next event is received or the next timer expires. Otherwise (and
- this is the default behavior), it returns as soon as the event loop is
- emptied. It\(aqs strongly recommended to use \fBmp.get_next_timeout()\fP and
- \fBmp.get_wakeup_pipe()\fP if you\(aqre interested in properly working
- notification of new events and working timers.
- .TP
- .B \fBmp.register_idle(fn)\fP
- Register an event loop idle handler. Idle handlers are called before the
- script goes to sleep after handling all new events. This can be used for
- example to delay processing of property change events: if you\(aqre observing
- multiple properties at once, you might not want to act on each property
- change, but only when all change notifications have been received.
- .TP
- .B \fBmp.unregister_idle(fn)\fP
- Undo \fBmp.register_idle(fn)\fP\&. This removes all idle handlers that
- are equal to the \fBfn\fP parameter. This uses normal Lua \fB==\fP comparison,
- so be careful when dealing with closures.
- .TP
- .B \fBmp.enable_messages(level)\fP
- Set the minimum log level of which mpv message output to receive. These
- messages are normally printed to the terminal. By calling this function,
- you can set the minimum log level of messages which should be received with
- the \fBlog\-message\fP event. See the description of this event for details.
- The level is a string, see \fBmsg.log\fP for allowed log levels.
- .TP
- .B \fBmp.register_script_message(name, fn)\fP
- This is a helper to dispatch \fBscript\-message\fP or \fBscript\-message\-to\fP
- invocations to Lua functions. \fBfn\fP is called if \fBscript\-message\fP or
- \fBscript\-message\-to\fP (with this script as destination) is run
- with \fBname\fP as first parameter. The other parameters are passed to \fBfn\fP\&.
- If a message with the given name is already registered, it\(aqs overwritten.
- .sp
- Used by \fBmp.add_key_binding\fP, so be careful about name collisions.
- .TP
- .B \fBmp.unregister_script_message(name)\fP
- Undo a previous registration with \fBmp.register_script_message\fP\&. Does
- nothing if the \fBname\fP wasn\(aqt registered.
- .TP
- .B \fBmp.create_osd_overlay(format)\fP
- Create an OSD overlay. This is a very thin wrapper around the \fBosd\-overlay\fP
- command. The function returns a table, which mostly contains fields that
- will be passed to \fBosd\-overlay\fP\&. The \fBformat\fP parameter is used to
- initialize the \fBformat\fP field. The \fBdata\fP field contains the text to
- be used as overlay. For details, see the \fBosd\-overlay\fP command.
- .sp
- In addition, it provides the following methods:
- .INDENT 7.0
- .TP
- .B \fBupdate()\fP
- Commit the OSD overlay to the screen, or in other words, run the
- \fBosd\-overlay\fP command with the current fields of the overlay table.
- .TP
- .B \fBremove()\fP
- Remove the overlay from the screen. A \fBupdate()\fP call will add it
- again.
- .UNINDENT
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- ov = mp.create_osd_overlay("ass\-events")
- ov.data = "{\e\ean5}{\e\eb1}hello world!"
- ov:update()
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- The advantage of using this wrapper (as opposed to running \fBosd\-overlay\fP
- directly) is that the \fBid\fP field is allocated automatically.
- .TP
- .B \fBmp.get_osd_size()\fP
- Returns a tuple of \fBosd_width, osd_height, osd_par\fP\&. The first two give
- the size of the OSD in pixels (for video ouputs like \fB\-\-vo=xv\fP, this may
- be "scaled" pixels). The third is the display pixel aspect ratio.
- .sp
- May return invalid/nonsense values if OSD is not initialized yet.
- .UNINDENT
- .SS mp.msg functions
- .sp
- This module allows outputting messages to the terminal, and can be loaded
- with \fBrequire \(aqmp.msg\(aq\fP\&.
- .INDENT 0.0
- .TP
- .B \fBmsg.log(level, ...)\fP
- The level parameter is the message priority. It\(aqs a string and one of
- \fBfatal\fP, \fBerror\fP, \fBwarn\fP, \fBinfo\fP, \fBv\fP, \fBdebug\fP, \fBtrace\fP\&. The
- user\(aqs settings will determine which of these messages will be
- visible. Normally, all messages are visible, except \fBv\fP, \fBdebug\fP and
- \fBtrace\fP\&.
- .sp
- The parameters after that are all converted to strings. Spaces are inserted
- to separate multiple parameters.
- .sp
- You don\(aqt need to add newlines.
- .TP
- .B \fBmsg.fatal(...)\fP, \fBmsg.error(...)\fP, \fBmsg.warn(...)\fP, \fBmsg.info(...)\fP, \fBmsg.verbose(...)\fP, \fBmsg.debug(...)\fP, \fBmsg.trace(...)\fP
- All of these are shortcuts and equivalent to the corresponding
- \fBmsg.log(level, ...)\fP call.
- .UNINDENT
- .SS mp.options functions
- .sp
- mpv comes with a built\-in module to manage options from config\-files and the
- command\-line. All you have to do is to supply a table with default options to
- the read_options function. The function will overwrite the default values
- with values found in the config\-file and the command\-line (in that order).
- .INDENT 0.0
- .TP
- .B \fBoptions.read_options(table [, identifier [, on_update]])\fP
- A \fBtable\fP with key\-value pairs. The type of the default values is
- important for converting the values read from the config file or
- command\-line back. Do not use \fBnil\fP as a default value!
- .sp
- The \fBidentifier\fP is used to identify the config\-file and the command\-line
- options. These needs to unique to avoid collisions with other scripts.
- Defaults to \fBmp.get_script_name()\fP if the parameter is \fBnil\fP or missing.
- .sp
- The \fBon_update\fP parameter enables run\-time updates of all matching option
- values via the \fBscript\-opts\fP option/property. If any of the matching
- options changes, the values in the \fBtable\fP (which was originally passed to
- the function) are changed, and \fBon_update(list)\fP is called. \fBlist\fP is
- a table where each updated option has a \fBlist[option_name] = true\fP entry.
- There is no initial \fBon_update()\fP call. This never re\-reads the config file.
- \fBscript\-opts\fP is always applied on the original config file, ignoring
- previous \fBscript\-opts\fP values (for example, if an option is removed from
- \fBscript\-opts\fP at runtime, the option will have the value in the config
- file). \fBtable\fP entries are only written for option values whose values
- effectively change (this is important if the script changes \fBtable\fP
- entries independently).
- .UNINDENT
- .sp
- Example implementation:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- require \(aqmp.options\(aq
- local options = {
- optionA = "defaultvalueA",
- optionB = \-0.5,
- optionC = true,
- }
- read_options(options, "myscript")
- print(options.optionA)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- The config file will be stored in \fBscript\-opts/identifier.conf\fP in mpv\(aqs user
- folder. Comment lines can be started with # and stray spaces are not removed.
- Boolean values will be represented with yes/no.
- .sp
- Example config:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- # comment
- optionA=Hello World
- optionB=9999
- optionC=no
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Command\-line options are read from the \fB\-\-script\-opts\fP parameter. To avoid
- collisions, all keys have to be prefixed with \fBidentifier\-\fP\&.
- .sp
- Example command\-line:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- \-\-script\-opts=myscript\-optionA=TEST,myscript\-optionB=0,myscript\-optionC=yes
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SS mp.utils functions
- .sp
- This built\-in module provides generic helper functions for Lua, and have
- strictly speaking nothing to do with mpv or video/audio playback. They are
- provided for convenience. Most compensate for Lua\(aqs scarce standard library.
- .sp
- Be warned that any of these functions might disappear any time. They are not
- strictly part of the guaranteed API.
- .INDENT 0.0
- .TP
- .B \fButils.getcwd()\fP
- Returns the directory that mpv was launched from. On error, \fBnil, error\fP
- is returned.
- .TP
- .B \fButils.readdir(path [, filter])\fP
- Enumerate all entries at the given path on the filesystem, and return them
- as array. Each entry is a directory entry (without the path).
- The list is unsorted (in whatever order the operating system returns it).
- .sp
- If the \fBfilter\fP argument is given, it must be one of the following
- strings:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B \fBfiles\fP
- List regular files only. This excludes directories, special files
- (like UNIX device files or FIFOs), and dead symlinks. It includes
- UNIX symlinks to regular files.
- .TP
- .B \fBdirs\fP
- List directories only, or symlinks to directories. \fB\&.\fP and \fB\&..\fP
- are not included.
- .TP
- .B \fBnormal\fP
- Include the results of both \fBfiles\fP and \fBdirs\fP\&. (This is the
- default.)
- .TP
- .B \fBall\fP
- List all entries, even device files, dead symlinks, FIFOs, and the
- \fB\&.\fP and \fB\&..\fP entries.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- On error, \fBnil, error\fP is returned.
- .TP
- .B \fButils.file_info(path)\fP
- Stats the given path for information and returns a table with the
- following entries:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B \fBmode\fP
- protection bits (on Windows, always 755 (octal) for directories
- and 644 (octal) for files)
- .TP
- .B \fBsize\fP
- size in bytes
- .TP
- .B \fBatime\fP
- time of last access
- .TP
- .B \fBmtime\fP
- time of last modification
- .TP
- .B \fBctime\fP
- time of last metadata change (Linux) / time of creation (Windows)
- .TP
- .B \fBis_file\fP
- Whether \fBpath\fP is a regular file (boolean)
- .TP
- .B \fBis_dir\fP
- Whether \fBpath\fP is a directory (boolean)
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- \fBmode\fP and \fBsize\fP are integers.
- Timestamps (\fBatime\fP, \fBmtime\fP and \fBctime\fP) are integer seconds since
- the Unix epoch (Unix time).
- The booleans \fBis_file\fP and \fBis_dir\fP are provided as a convenience;
- they can be and are derived from \fBmode\fP\&.
- .sp
- On error (eg. path does not exist), \fBnil, error\fP is returned.
- .TP
- .B \fButils.split_path(path)\fP
- Split a path into directory component and filename component, and return
- them. The first return value is always the directory. The second return
- value is the trailing part of the path, the directory entry.
- .TP
- .B \fButils.join_path(p1, p2)\fP
- Return the concatenation of the 2 paths. Tries to be clever. For example,
- if \fB\(gap2\fP is an absolute path, p2 is returned without change.
- .TP
- .B \fButils.subprocess(t)\fP
- Runs an external process and waits until it exits. Returns process status
- and the captured output. This is a legacy wrapper around calling the
- \fBsubprocess\fP command with \fBmp.command_native\fP\&. It does the following
- things:
- .INDENT 7.0
- .IP \(bu 2
- copy the table \fBt\fP
- .IP \(bu 2
- rename \fBcancellable\fP field to \fBplayback_only\fP
- .IP \(bu 2
- rename \fBmax_size\fP to \fBcapture_size\fP
- .IP \(bu 2
- set \fBcapture_stdout\fP field to \fBtrue\fP if unset
- .IP \(bu 2
- set \fBname\fP field to \fBsubprocess\fP
- .IP \(bu 2
- call \fBmp.command_native(copied_t)\fP
- .IP \(bu 2
- if the command failed, create a dummy result table
- .IP \(bu 2
- copy \fBerror_string\fP to \fBerror\fP field if the string is non\-empty
- .IP \(bu 2
- return the result table
- .UNINDENT
- .sp
- It is recommended to use \fBmp.command_native\fP or \fBmp.command_native_async\fP
- directly, instead of calling this legacy wrapper. It is for compatibility
- only.
- .sp
- See the \fBsubprocess\fP documentation for semantics and further parameters.
- .TP
- .B \fButils.subprocess_detached(t)\fP
- Runs an external process and detaches it from mpv\(aqs control.
- .sp
- The parameter \fBt\fP is a table. The function reads the following entries:
- .INDENT 7.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B \fBargs\fP
- Array of strings of the same semantics as the \fBargs\fP used in the
- \fBsubprocess\fP function.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- The function returns \fBnil\fP\&.
- .sp
- This is a legacy wrapper around calling the \fBrun\fP command with
- \fBmp.commandv\fP and other functions.
- .TP
- .B \fButils.getpid()\fP
- Returns the process ID of the running mpv process. This can be used to identify
- the calling mpv when launching (detached) subprocesses.
- .TP
- .B \fButils.parse_json(str [, trail])\fP
- Parses the given string argument as JSON, and returns it as a Lua table. On
- error, returns \fBnil, error\fP\&. (Currently, \fBerror\fP is just a string
- reading \fBerror\fP, because there is no fine\-grained error reporting of any
- kind.)
- .sp
- The returned value uses similar conventions as \fBmp.get_property_native()\fP
- to distinguish empty objects and arrays.
- .sp
- If the \fBtrail\fP parameter is \fBtrue\fP (or any value equal to \fBtrue\fP),
- then trailing non\-whitespace text is tolerated by the function, and the
- trailing text is returned as 3rd return value. (The 3rd return value is
- always there, but with \fBtrail\fP set, no error is raised.)
- .TP
- .B \fButils.format_json(v)\fP
- Format the given Lua table (or value) as a JSON string and return it. On
- error, returns \fBnil, error\fP\&. (Errors usually only happen on value types
- incompatible with JSON.)
- .sp
- The argument value uses similar conventions as \fBmp.set_property_native()\fP
- to distinguish empty objects and arrays.
- .TP
- .B \fButils.to_string(v)\fP
- Turn the given value into a string. Formats tables and their contents. This
- doesn\(aqt do anything special; it is only needed because Lua is terrible.
- .UNINDENT
- .SS Events
- .sp
- Events are notifications from player core to scripts. You can register an
- event handler with \fBmp.register_event\fP\&.
- .sp
- Note that all scripts (and other parts of the player) receive events equally,
- and there\(aqs no such thing as blocking other scripts from receiving events.
- .sp
- Example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- function my_fn(event)
- print("start of playback!")
- end
- mp.register_event("file\-loaded", my_fn)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SS List of events
- .INDENT 0.0
- .TP
- .B \fBstart\-file\fP
- Happens right before a new file is loaded. When you receive this, the
- player is loading the file (or possibly already done with it).
- .TP
- .B \fBend\-file\fP
- Happens after a file was unloaded. Typically, the player will load the
- next file right away, or quit if this was the last file.
- .sp
- The event has the \fBreason\fP field, which takes one of these values:
- .INDENT 7.0
- .TP
- .B \fBeof\fP
- The file has ended. This can (but doesn\(aqt have to) include
- incomplete files or broken network connections under
- circumstances.
- .TP
- .B \fBstop\fP
- Playback was ended by a command.
- .TP
- .B \fBquit\fP
- Playback was ended by sending the quit command.
- .TP
- .B \fBerror\fP
- An error happened. In this case, an \fBerror\fP field is present with
- the error string.
- .TP
- .B \fBredirect\fP
- Happens with playlists and similar. Details see
- \fBMPV_END_FILE_REASON_REDIRECT\fP in the C API.
- .TP
- .B \fBunknown\fP
- Unknown. Normally doesn\(aqt happen, unless the Lua API is out of sync
- with the C API. (Likewise, it could happen that your script gets
- reason strings that did not exist yet at the time your script was
- written.)
- .UNINDENT
- .TP
- .B \fBfile\-loaded\fP
- Happens after a file was loaded and begins playback.
- .TP
- .B \fBseek\fP
- Happens on seeking. (This might include cases when the player seeks
- internally, even without user interaction. This includes e.g. segment
- changes when playing ordered chapters Matroska files.)
- .TP
- .B \fBplayback\-restart\fP
- Start of playback after seek or after file was loaded.
- .TP
- .B \fBidle\fP
- Idle mode is entered. This happens when playback ended, and the player was
- started with \fB\-\-idle\fP or \fB\-\-force\-window\fP\&. This mode is implicitly ended
- when the \fBstart\-file\fP or \fBshutdown\fP events happen.
- .TP
- .B \fBtick\fP
- Called after a video frame was displayed. This is a hack, and you should
- avoid using it. Use timers instead and maybe watch pausing/unpausing events
- to avoid wasting CPU when the player is paused.
- .TP
- .B \fBshutdown\fP
- Sent when the player quits, and the script should terminate. Normally
- handled automatically. See \fI\%Details on the script initialization and lifecycle\fP\&.
- .TP
- .B \fBlog\-message\fP
- Receives messages enabled with \fBmp.enable_messages\fP\&. The message data
- is contained in the table passed as first parameter to the event handler.
- The table contains, in addition to the default event fields, the following
- fields:
- .INDENT 7.0
- .TP
- .B \fBprefix\fP
- The module prefix, identifies the sender of the message. This is what
- the terminal player puts in front of the message text when using the
- \fB\-\-v\fP option, and is also what is used for \fB\-\-msg\-level\fP\&.
- .TP
- .B \fBlevel\fP
- The log level as string. See \fBmsg.log\fP for possible log level names.
- Note that later versions of mpv might add new levels or remove
- (undocumented) existing ones.
- .TP
- .B \fBtext\fP
- The log message. The text will end with a newline character. Sometimes
- it can contain multiple lines.
- .UNINDENT
- .sp
- Keep in mind that these messages are meant to be hints for humans. You
- should not parse them, and prefix/level/text of messages might change
- any time.
- .TP
- .B \fBget\-property\-reply\fP
- Undocumented (not useful for Lua scripts).
- .TP
- .B \fBset\-property\-reply\fP
- Undocumented (not useful for Lua scripts).
- .TP
- .B \fBcommand\-reply\fP
- Undocumented (not useful for Lua scripts).
- .TP
- .B \fBclient\-message\fP
- Undocumented (used internally).
- .TP
- .B \fBvideo\-reconfig\fP
- Happens on video output or filter reconfig.
- .TP
- .B \fBaudio\-reconfig\fP
- Happens on audio output or filter reconfig.
- .UNINDENT
- .sp
- The following events also happen, but are deprecated: \fBtracks\-changed\fP,
- \fBtrack\-switched\fP, \fBpause\fP, \fBunpause\fP, \fBmetadata\-update\fP,
- \fBchapter\-change\fP\&. Use \fBmp.observe_property()\fP instead.
- .SS Extras
- .sp
- This documents experimental features, or features that are "too special" to
- guarantee a stable interface.
- .INDENT 0.0
- .TP
- .B \fBmp.add_hook(type, priority, fn)\fP
- Add a hook callback for \fBtype\fP (a string identifying a certain kind of
- hook). These hooks allow the player to call script functions and wait for
- their result (normally, the Lua scripting interface is asynchronous from
- the point of view of the player core). \fBpriority\fP is an arbitrary integer
- that allows ordering among hooks of the same kind. Using the value 50 is
- recommended as neutral default value. \fBfn\fP is the function that will be
- called during execution of the hook.
- .sp
- See \fI\%Hooks\fP for currently existing hooks and what they do \- only the hook
- list is interesting; handling hook execution is done by the Lua script
- function automatically.
- .UNINDENT
- .SH JAVASCRIPT
- .sp
- JavaScript support in mpv is near identical to its Lua support. Use this section
- as reference on differences and availability of APIs, but otherwise you should
- refer to the Lua documentation for API details and general scripting in mpv.
- .SS Example
- .sp
- JavaScript code which leaves fullscreen mode when the player is paused:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- function on_pause_change(name, value) {
- if (value == true)
- mp.set_property("fullscreen", "no");
- }
- mp.observe_property("pause", "bool", on_pause_change);
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SS Similarities with Lua
- .sp
- mpv tries to load a script file as JavaScript if it has a \fB\&.js\fP extension, but
- otherwise, the documented Lua options, script directories, loading, etc apply to
- JavaScript files too.
- .sp
- Script initialization and lifecycle is the same as with Lua, and most of the Lua
- functions at the modules \fBmp\fP, \fBmp.utils\fP, \fBmp.msg\fP and \fBmp.options\fP are
- available to JavaScript with identical APIs \- including running commands,
- getting/setting properties, registering events/key\-bindings/hooks, etc.
- .SS Differences from Lua
- .sp
- No need to load modules. \fBmp\fP, \fBmp.utils\fP, \fBmp.msg\fP and \fBmp.options\fP
- are preloaded, and you can use e.g. \fBvar cwd = mp.utils.getcwd();\fP without
- prior setup.
- .sp
- Errors are slightly different. Where the Lua APIs return \fBnil\fP for error,
- the JavaScript ones return \fBundefined\fP\&. Where Lua returns \fBsomething, error\fP
- JavaScript returns only \fBsomething\fP \- and makes \fBerror\fP available via
- \fBmp.last_error()\fP\&. Note that only some of the functions have this additional
- \fBerror\fP value \- typically the same ones which have it in Lua.
- .sp
- Standard APIs are preferred. For instance \fBsetTimeout\fP and \fBJSON.stringify\fP
- are available, but \fBmp.add_timeout\fP and \fBmp.utils.format_json\fP are not.
- .sp
- No standard library. This means that interaction with anything outside of mpv is
- limited to the available APIs, typically via \fBmp.utils\fP\&. However, some file
- functions were added, and CommonJS \fBrequire\fP is available too \- where the
- loaded modules have the same privileges as normal scripts.
- .SS Language features \- ECMAScript 5
- .sp
- The scripting backend which mpv currently uses is MuJS \- a compatible minimal
- ES5 interpreter. As such, \fBString.substring\fP is implemented for instance,
- while the common but non\-standard \fBString.substr\fP is not. Please consult the
- MuJS pages on language features and platform support \- \fI\%http://mujs.com\fP .
- .SS Unsupported Lua APIs and their JS alternatives
- .sp
- \fBmp.add_timeout(seconds, fn)\fP JS: \fBid = setTimeout(fn, ms)\fP
- .sp
- \fBmp.add_periodic_timer(seconds, fn)\fP JS: \fBid = setInterval(fn, ms)\fP
- .sp
- \fButils.parse_json(str [, trail])\fP JS: \fBJSON.parse(str)\fP
- .sp
- \fButils.format_json(v)\fP JS: \fBJSON.stringify(v)\fP
- .sp
- \fButils.to_string(v)\fP see \fBdump\fP below.
- .sp
- \fBmp.suspend()\fP JS: none (deprecated).
- .sp
- \fBmp.resume()\fP JS: none (deprecated).
- .sp
- \fBmp.resume_all()\fP JS: none (deprecated).
- .sp
- \fBmp.get_next_timeout()\fP see event loop below.
- .sp
- \fBmp.dispatch_events([allow_wait])\fP see event loop below.
- .SS Scripting APIs \- identical to Lua
- .sp
- (LE) \- Last\-Error, indicates that \fBmp.last_error()\fP can be used after the
- call to test for success (empty string) or failure (non empty reason string).
- Where the Lua APIs use \fBnil\fP to indicate error, JS APIs use \fBundefined\fP\&.
- .sp
- \fBmp.command(string)\fP (LE)
- .sp
- \fBmp.commandv(arg1, arg2, ...)\fP (LE)
- .sp
- \fBmp.command_native(table [,def])\fP (LE)
- .sp
- \fBid = mp.command_native_async(table [,fn])\fP (LE) Notes: \fBid\fP is true\-thy on
- success, \fBfn\fP is called always a\-sync, \fBerror\fP is empty string on success.
- .sp
- \fBmp.abort_async_command(id)\fP
- .sp
- \fBmp.get_property(name [,def])\fP (LE)
- .sp
- \fBmp.get_property_osd(name [,def])\fP (LE)
- .sp
- \fBmp.get_property_bool(name [,def])\fP (LE)
- .sp
- \fBmp.get_property_number(name [,def])\fP (LE)
- .sp
- \fBmp.get_property_native(name [,def])\fP (LE)
- .sp
- \fBmp.set_property(name, value)\fP (LE)
- .sp
- \fBmp.set_property_bool(name, value)\fP (LE)
- .sp
- \fBmp.set_property_number(name, value)\fP (LE)
- .sp
- \fBmp.set_property_native(name, value)\fP (LE)
- .sp
- \fBmp.get_time()\fP
- .sp
- \fBmp.add_key_binding(key, name|fn [,fn [,flags]])\fP
- .sp
- \fBmp.add_forced_key_binding(...)\fP
- .sp
- \fBmp.remove_key_binding(name)\fP
- .sp
- \fBmp.register_event(name, fn)\fP
- .sp
- \fBmp.unregister_event(fn)\fP
- .sp
- \fBmp.observe_property(name, type, fn)\fP
- .sp
- \fBmp.unobserve_property(fn)\fP
- .sp
- \fBmp.get_opt(key)\fP
- .sp
- \fBmp.get_script_name()\fP
- .sp
- \fBmp.osd_message(text [,duration])\fP
- .sp
- \fBmp.get_wakeup_pipe()\fP
- .sp
- \fBmp.register_idle(fn)\fP
- .sp
- \fBmp.unregister_idle(fn)\fP
- .sp
- \fBmp.enable_messages(level)\fP
- .sp
- \fBmp.register_script_message(name, fn)\fP
- .sp
- \fBmp.unregister_script_message(name)\fP
- .sp
- \fBmp.create_osd_overlay(format)\fP
- .sp
- \fBmp.get_osd_size()\fP (returned object has properties: width, height, aspect)
- .sp
- \fBmp.msg.log(level, ...)\fP
- .sp
- \fBmp.msg.fatal(...)\fP
- .sp
- \fBmp.msg.error(...)\fP
- .sp
- \fBmp.msg.warn(...)\fP
- .sp
- \fBmp.msg.info(...)\fP
- .sp
- \fBmp.msg.verbose(...)\fP
- .sp
- \fBmp.msg.debug(...)\fP
- .sp
- \fBmp.msg.trace(...)\fP
- .sp
- \fBmp.utils.getcwd()\fP (LE)
- .sp
- \fBmp.utils.readdir(path [, filter])\fP (LE)
- .sp
- \fBmp.utils.file_info(path)\fP (LE)
- .sp
- \fBmp.utils.split_path(path)\fP
- .sp
- \fBmp.utils.join_path(p1, p2)\fP
- .sp
- \fBmp.utils.subprocess(t)\fP
- .sp
- \fBmp.utils.subprocess_detached(t)\fP
- .sp
- \fBmp.utils.getpid()\fP (LE)
- .sp
- \fBmp.add_hook(type, priority, fn)\fP
- .sp
- \fBmp.options.read_options(obj [, identifier [, on_update]])\fP (types:
- string/boolean/number)
- .SS Additional utilities
- .INDENT 0.0
- .TP
- .B \fBmp.last_error()\fP
- If used after an API call which updates last error, returns an empty string
- if the API call succeeded, or a non\-empty error reason string otherwise.
- .TP
- .B \fBError.stack\fP (string)
- When using \fBtry { ... } catch(e) { ... }\fP, then \fBe.stack\fP is the stack
- trace of the error \- if it was created using the \fBError(...)\fP constructor.
- .TP
- .B \fBprint\fP (global)
- A convenient alias to \fBmp.msg.info\fP\&.
- .TP
- .B \fBdump\fP (global)
- Like \fBprint\fP but also expands objects and arrays recursively.
- .TP
- .B \fBmp.utils.getenv(name)\fP
- Returns the value of the host environment variable \fBname\fP, or
- \fBundefined\fP if the variable is not defined.
- .TP
- .B \fBmp.utils.get_user_path(path)\fP
- Expands (mpv) meta paths like \fB~/x\fP, \fB~~/y\fP, \fB~~desktop/z\fP etc.
- \fBread_file\fP, \fBwrite_file\fP and \fBrequire\fP already use this internaly.
- .TP
- .B \fBmp.utils.read_file(fname [,max])\fP
- Returns the content of file \fBfname\fP as string. If \fBmax\fP is provided and
- not negative, limit the read to \fBmax\fP bytes.
- .TP
- .B \fBmp.utils.write_file(fname, str)\fP
- (Over)write file \fBfname\fP with text content \fBstr\fP\&. \fBfname\fP must be
- prefixed with \fBfile://\fP as simple protection against accidental arguments
- switch, e.g. \fBmp.utils.write_file("file://~/abc.txt", "hello world")\fP\&.
- .UNINDENT
- .sp
- Note: \fBread_file\fP and \fBwrite_file\fP throw on errors, allow text content only.
- .INDENT 0.0
- .TP
- .B \fBmp.get_time_ms()\fP
- Same as \fBmp.get_time()\fP but in ms instead of seconds.
- .TP
- .B \fBmp.get_script_file()\fP
- Returns the file name of the current script.
- .TP
- .B \fBexit()\fP (global)
- Make the script exit at the end of the current event loop iteration.
- Note: please remove added key bindings before calling \fBexit()\fP\&.
- .TP
- .B \fBmp.utils.compile_js(fname, content_str)\fP
- Compiles the JS code \fBcontent_str\fP as file name \fBfname\fP (without loading
- anything from the filesystem), and returns it as a function. Very similar
- to a \fBFunction\fP constructor, but shows at stack traces as \fBfname\fP\&.
- .TP
- .B \fBmp.module_paths\fP
- Global modules search paths array for the \fBrequire\fP function (see below).
- .UNINDENT
- .SS Timers (global)
- .sp
- The standard HTML/node.js timers are available:
- .sp
- \fBid = setTimeout(fn [,duration [,arg1 [,arg2...]]])\fP
- .sp
- \fBid = setTimeout(code_string [,duration])\fP
- .sp
- \fBclearTimeout(id)\fP
- .sp
- \fBid = setInterval(fn [,duration [,arg1 [,arg2...]]])\fP
- .sp
- \fBid = setInterval(code_string [,duration])\fP
- .sp
- \fBclearInterval(id)\fP
- .sp
- \fBsetTimeout\fP and \fBsetInterval\fP return id, and later call \fBfn\fP (or execute
- \fBcode_string\fP) after \fBduration\fP ms. Interval also repeat every \fBduration\fP\&.
- .sp
- \fBduration\fP has a minimum and default value of 0, \fBcode_string\fP is
- a plain string which is evaluated as JS code, and \fB[,arg1 [,arg2..]]\fP are used
- as arguments (if provided) when calling back \fBfn\fP\&.
- .sp
- The \fBclear...(id)\fP functions cancel timer \fBid\fP, and are irreversible.
- .sp
- Note: timers always call back asynchronously, e.g. \fBsetTimeout(fn)\fP will never
- call \fBfn\fP before returning. \fBfn\fP will be called either at the end of this
- event loop iteration or at a later event loop iteration. This is true also for
- intervals \- which also never call back twice at the same event loop iteration.
- .sp
- Additionally, timers are processed after the event queue is empty, so it\(aqs valid
- to use \fBsetTimeout(fn)\fP as a one\-time idle observer.
- .SS CommonJS modules and \fBrequire(id)\fP
- .sp
- CommonJS Modules are a standard system where scripts can export common functions
- for use by other scripts. Specifically, a module is a script which adds
- properties (functions, etc) to its pre\-existing \fBexports\fP object, which
- another script can access with \fBrequire(module\-id)\fP\&. This runs the module and
- returns its \fBexports\fP object. Further calls to \fBrequire\fP for the same module
- will return its cached \fBexports\fP object without running the module again.
- .sp
- Modules and \fBrequire\fP are supported, standard compliant, and generally similar
- to node.js. However, most node.js modules won\(aqt run due to missing modules such
- as \fBfs\fP, \fBprocess\fP, etc, but some node.js modules with minimal dependencies
- do work. In general, this is for mpv modules and not a node.js replacement.
- .sp
- A \fB\&.js\fP file extension is always added to \fBid\fP, e.g. \fBrequire("./foo")\fP
- will load the file \fB\&./foo.js\fP and return its \fBexports\fP object.
- .sp
- An id is relative (to the script which \fBrequire\fP\(aqd it) if it starts with
- \fB\&./\fP or \fB\&../\fP\&. Otherwise, it\(aqs considered a "top\-level id" (CommonJS term).
- .sp
- Top level id is evaluated as absolute filesystem path if possible, e.g. \fB/x/y\fP
- or \fB~/x\fP\&. Otherwise, it\(aqs considered a global module id and searched at
- \fBscripts/modules.js/\fP in mpv config dirs \- in normal config search order. E.g.
- \fBrequire("x")\fP is searched as file \fBx.js\fP at those dirs, and id \fBfoo/x\fP is
- searched as file \fBx.js\fP inside dir \fBfoo\fP at those dirs.
- .sp
- Search paths for global module id\(aqs are at the array \fBmp.module_paths\fP, which
- is searched in order. Initially it contains one item: \fB~~/scripts/modules.js\fP
- such that it behaves as described above. Modifying it will affect future
- \fBrequire\fP calls with global module id\(aqs which are not already loaded/cached.
- .sp
- No \fBglobal\fP variable, but a module\(aqs \fBthis\fP at its top lexical scope is the
- global object \- also in strict mode. If you have a module which needs \fBglobal\fP
- as the global object, you could do \fBthis.global = this;\fP before \fBrequire\fP\&.
- .sp
- Functions and variables declared at a module don\(aqt pollute the global object.
- .SS The event loop
- .sp
- The event loop poll/dispatch mpv events as long as the queue is not empty, then
- processes the timers, then waits for the next event, and repeats this forever.
- .sp
- You could put this code at your script to replace the built\-in event loop, and
- also print every event which mpv sends to your script:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- function mp_event_loop() {
- var wait = 0;
- do {
- var e = mp.wait_event(wait);
- dump(e); // there could be a lot of prints...
- if (e.event != "none") {
- mp.dispatch_event(e);
- wait = 0;
- } else {
- wait = mp.process_timers() / 1000;
- if (wait != 0) {
- mp.notify_idle_observers();
- wait = mp.peek_timers_wait() / 1000;
- }
- }
- } while (mp.keep_running);
- }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fBmp_event_loop\fP is a name which mpv tries to call after the script loads.
- The internal implementation is similar to this (without \fBdump\fP though..).
- .sp
- \fBe = mp.wait_event(wait)\fP returns when the next mpv event arrives, or after
- \fBwait\fP seconds if positive and no mpv events arrived. \fBwait\fP value of 0
- returns immediately (with \fBe.event == "none"\fP if the queue is empty).
- .sp
- \fBmp.dispatch_event(e)\fP calls back the handlers registered for \fBe.event\fP,
- if there are such (event handlers, property observers, script messages, etc).
- .sp
- \fBmp.process_timers()\fP calls back the already\-added, non\-canceled due timers,
- and returns the duration in ms till the next due timer (possibly 0), or \-1 if
- there are no pending timers. Must not be called recursively.
- .sp
- \fBmp.notify_idle_observers()\fP calls back the idle observers, which we do when
- we\(aqre about to sleep (wait != 0), but the observers may add timers or take
- non\-negligible duration to complete, so we re\-calculate \fBwait\fP afterwards.
- .sp
- \fBmp.peek_timers_wait()\fP returns the same values as \fBmp.process_timers()\fP
- but without doing anything. Invalid result if called from a timer callback.
- .sp
- Note: \fBexit()\fP is also registered for the \fBshutdown\fP event, and its
- implementation is a simple \fBmp.keep_running = false\fP\&.
- .SH JSON IPC
- .sp
- mpv can be controlled by external programs using the JSON\-based IPC protocol.
- It can be enabled by specifying the path to a unix socket or a named pipe using
- the option \fB\-\-input\-ipc\-server\fP\&. Clients can connect to this socket and send
- commands to the player or receive events from it.
- .sp
- \fBWARNING:\fP
- .INDENT 0.0
- .INDENT 3.5
- This is not intended to be a secure network protocol. It is explicitly
- insecure: there is no authentication, no encryption, and the commands
- themselves are insecure too. For example, the \fBrun\fP command is exposed,
- which can run arbitrary system commands. The use\-case is controlling the
- player locally. This is not different from the MPlayer slave protocol.
- .UNINDENT
- .UNINDENT
- .SS Socat example
- .sp
- You can use the \fBsocat\fP tool to send commands (and receive replies) from the
- shell. Assuming mpv was started with:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv file.mkv \-\-input\-ipc\-server=/tmp/mpvsocket
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Then you can control it using socat:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- > echo \(aq{ "command": ["get_property", "playback\-time"] }\(aq | socat \- /tmp/mpvsocket
- {"data":190.482000,"error":"success"}
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- In this case, socat copies data between stdin/stdout and the mpv socket
- connection.
- .sp
- See the \fB\-\-idle\fP option how to make mpv start without exiting immediately or
- playing a file.
- .sp
- It\(aqs also possible to send input.conf style text\-only commands:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- > echo \(aqshow\-text ${playback\-time}\(aq | socat \- /tmp/mpvsocket
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- But you won\(aqt get a reply over the socket. (This particular command shows the
- playback time on the player\(aqs OSD.)
- .SS Command Prompt example
- .sp
- Unfortunately, it\(aqs not as easy to test the IPC protocol on Windows, since
- Windows ports of socat (in Cygwin and MSYS2) don\(aqt understand named pipes. In
- the absence of a simple tool to send and receive from bidirectional pipes, the
- \fBecho\fP command can be used to send commands, but not receive replies from the
- command prompt.
- .sp
- Assuming mpv was started with:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- mpv file.mkv \-\-input\-ipc\-server=\e\e.\epipe\empvsocket
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- You can send commands from a command prompt:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- echo show\-text ${playback\-time} >\e\e.\epipe\empvsocket
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- To be able to simultaneously read and write from the IPC pipe, like on Linux,
- it\(aqs necessary to write an external program that uses overlapped file I/O (or
- some wrapper like .NET\(aqs NamedPipeClientStream.)
- .SS Protocol
- .sp
- The protocol uses UTF\-8\-only JSON as defined by RFC\-8259. Unlike standard JSON,
- "u" escape sequences are not allowed to construct surrogate pairs. To avoid
- getting conflicts, encode all text characters including and above codepoint
- U+0020 as UTF\-8. mpv might output broken UTF\-8 in corner cases (see "UTF\-8"
- section below).
- .sp
- Clients can execute commands on the player by sending JSON messages of the
- following form:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["command_name", "param1", "param2", ...] }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- where \fBcommand_name\fP is the name of the command to be executed, followed by a
- list of parameters. Parameters must be formatted as native JSON values
- (integers, strings, booleans, ...). Every message \fBmust\fP be terminated with
- \fB\en\fP\&. Additionally, \fB\en\fP must not appear anywhere inside the message. In
- practice this means that messages should be minified before being sent to mpv.
- .sp
- mpv will then send back a reply indicating whether the command was run
- correctly, and an additional field holding the command\-specific return data (it
- can also be null).
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "error": "success", "data": null }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- mpv will also send events to clients with JSON messages of the following form:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "event": "event_name" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- where \fBevent_name\fP is the name of the event. Additional event\-specific fields
- can also be present. See \fI\%List of events\fP for a list of all supported events.
- .sp
- Because events can occur at any time, it may be difficult at times to determine
- which response goes with which command. Commands may optionally include a
- \fBrequest_id\fP which, if provided in the command request, will be copied
- verbatim into the response. mpv does not intrepret the \fBrequest_id\fP in any
- way; it is solely for the use of the requester. The only requirement is that
- the \fBrequest_id\fP field must be an integer (a number without fractional parts
- in the range \fB\-2^63..2^63\-1\fP). Using other types is deprecated and will
- currently show a warning. In the future, this will raise an error.
- .sp
- For example, this request:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["get_property", "time\-pos"], "request_id": 100 }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Would generate this response:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "error": "success", "data": 1.468135, "request_id": 100 }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- If you don\(aqt specify a \fBrequest_id\fP, command replies will set it to 0.
- .sp
- Commands may run asynchronously in the future, instead of blocking the socket
- until a reply is sent.
- .sp
- All commands, replies, and events are separated from each other with a line
- break character (\fB\en\fP).
- .sp
- If the first character (after skipping whitespace) is not \fB{\fP, the command
- will be interpreted as non\-JSON text command, as they are used in input.conf
- (or \fBmpv_command_string()\fP in the client API). Additionally, lines starting
- with \fB#\fP and empty lines are ignored.
- .sp
- Currently, embedded 0 bytes terminate the current line, but you should not
- rely on this.
- .SS Commands
- .sp
- In addition to the commands described in \fI\%List of Input Commands\fP, a few
- extra commands can also be used as part of the protocol:
- .INDENT 0.0
- .TP
- .B \fBclient_name\fP
- Return the name of the client as string. This is the string \fBipc\-N\fP with
- N being an integer number.
- .TP
- .B \fBget_time_us\fP
- Return the current mpv internal time in microseconds as a number. This is
- basically the system time, with an arbitrary offset.
- .TP
- .B \fBget_property\fP
- Return the value of the given property. The value will be sent in the data
- field of the replay message.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["get_property", "volume"] }
- { "data": 50.0, "error": "success" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBget_property_string\fP
- Like \fBget_property\fP, but the resulting data will always be a string.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["get_property_string", "volume"] }
- { "data": "50.000000", "error": "success" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBset_property\fP
- Set the given property to the given value. See \fI\%Properties\fP for more
- information about properties.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["set_property", "pause", true] }
- { "error": "success" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBset_property_string\fP
- Alias for \fBset_property\fP\&. Both commands accept native values and strings.
- .TP
- .B \fBobserve_property\fP
- Watch a property for changes. If the given property is changed, then an
- event of type \fBproperty\-change\fP will be generated
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["observe_property", 1, "volume"] }
- { "error": "success" }
- { "event": "property\-change", "id": 1, "data": 52.0, "name": "volume" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- \fBWARNING:\fP
- .INDENT 7.0
- .INDENT 3.5
- If the connection is closed, the IPC client is destroyed internally,
- and the observed properties are unregistered. This happens for example
- when sending commands to a socket with separate \fBsocat\fP invocations.
- This can make it seem like property observation does not work. You must
- keep the IPC connection open to make it work.
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBobserve_property_string\fP
- Like \fBobserve_property\fP, but the resulting data will always be a string.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["observe_property_string", 1, "volume"] }
- { "error": "success" }
- { "event": "property\-change", "id": 1, "data": "52.000000", "name": "volume" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBunobserve_property\fP
- Undo \fBobserve_property\fP or \fBobserve_property_string\fP\&. This requires the
- numeric id passed to the observed command as argument.
- .sp
- Example:
- .INDENT 7.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "command": ["unobserve_property", 1] }
- { "error": "success" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .TP
- .B \fBrequest_log_messages\fP
- Enable output of mpv log messages. They will be received as events. The
- parameter to this command is the log\-level (see \fBmpv_request_log_messages\fP
- C API function).
- .sp
- Log message output is meant for humans only (mostly for debugging).
- Attempting to retrieve information by parsing these messages will just
- lead to breakages with future mpv releases. Instead, make a feature request,
- and ask for a proper event that returns the information you need.
- .TP
- .B \fBenable_event\fP, \fBdisable_event\fP
- Enables or disables the named event. Mirrors the \fBmpv_request_event\fP C
- API function. If the string \fBall\fP is used instead of an event name, all
- events are enabled or disabled.
- .sp
- By default, most events are enabled, and there is not much use for this
- command.
- .TP
- .B \fBget_version\fP
- Returns the client API version the C API of the remote mpv instance
- provides.
- .sp
- See also: \fBDOCS/client\-api\-changes.rst\fP\&.
- .UNINDENT
- .SS UTF\-8
- .sp
- Normally, all strings are in UTF\-8. Sometimes it can happen that strings are
- in some broken encoding (often happens with file tags and such, and filenames
- on many Unixes are not required to be in UTF\-8 either). This means that mpv
- sometimes sends invalid JSON. If that is a problem for the client application\(aqs
- parser, it should filter the raw data for invalid UTF\-8 sequences and perform
- the desired replacement, before feeding the data to its JSON parser.
- .sp
- mpv will not attempt to construct invalid UTF\-8 with broken "u" escape
- sequences. This includes surrogate pairs.
- .SS JSON extensions
- .sp
- The following non\-standard extensions are supported:
- .INDENT 0.0
- .INDENT 3.5
- .INDENT 0.0
- .IP \(bu 2
- a list or object item can have a trailing ","
- .IP \(bu 2
- object syntax accepts "=" in addition of ":"
- .IP \(bu 2
- object keys can be unquoted, if they start with a character in "A\-Za\-z_"
- and contain only characters in "A\-Za\-z0\-9_"
- .IP \(bu 2
- byte escapes with "xAB" are allowed (with AB being a 2 digit hex number)
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Example:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { objkey = "value\ex0A" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- Is equivalent to:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- { "objkey": "value\en" }
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .SH CHANGELOG
- .sp
- There is no real changelog, but you can look at the following things:
- .INDENT 0.0
- .IP \(bu 2
- The release changelog, which should contain most user\-visible changes,
- including new features and bug fixes:
- .sp
- \fI\%https://github.com/mpv\-player/mpv/releases\fP
- .IP \(bu 2
- The git log, which is the "real" changelog
- .IP \(bu 2
- The files \fBclient\-api\-changes.rst\fP and \fBinterface\-changes.rst\fP in the
- \fBDOCS\fP sub directoryon the git repository, which document API and user
- interface changes (the latter usually documents breaking changes only, rather
- than additions).
- .IP \(bu 2
- The file \fBmplayer\-changes.rst\fP in the \fBDOCS\fP sub directory on the git
- repository, which used to be in place of this section. It documents some
- changes that happened since mplayer2 forked off MPlayer. (Not updated
- anymore.)
- .UNINDENT
- .SH EMBEDDING INTO OTHER PROGRAMS (LIBMPV)
- .sp
- mpv can be embedded into other programs as video/audio playback backend. The
- recommended way to do so is using libmpv. See \fBlibmpv/client.h\fP in the mpv
- source code repository. This provides a C API. Bindings for other languages
- might be available (see wiki).
- .sp
- Since libmpv merely allows access to underlying mechanisms that can control
- mpv, further documentation is spread over a few places:
- .INDENT 0.0
- .IP \(bu 2
- \fI\%https://github.com/mpv\-player/mpv/blob/master/libmpv/client.h\fP
- .IP \(bu 2
- \fI\%http://mpv.io/manual/master/#options\fP
- .IP \(bu 2
- \fI\%http://mpv.io/manual/master/#list\-of\-input\-commands\fP
- .IP \(bu 2
- \fI\%http://mpv.io/manual/master/#properties\fP
- .IP \(bu 2
- \fI\%https://github.com/mpv\-player/mpv\-examples/tree/master/libmpv\fP
- .UNINDENT
- .SH C PLUGINS
- .sp
- You can write C plugins for mpv. These use the libmpv API, although they do not
- use the libmpv library itself.
- .sp
- Currently, they must be explicitly enabled at build time with
- \fB\-\-enable\-cplugins\fP\&. They are available on Linux/BSD platforms only.
- .SS C plugins location
- .sp
- C plugins are put into the mpv scripts directory in its config directory
- (see the \fI\%FILES\fP section for details). They must have a \fB\&.so\fP file extension.
- They can also be explicitly loaded with the \fB\-\-script\fP option.
- .SS API
- .sp
- A C plugin must export the following function:
- .INDENT 0.0
- .INDENT 3.5
- .sp
- .nf
- .ft C
- int mpv_open_cplugin(mpv_handle *handle)
- .ft P
- .fi
- .UNINDENT
- .UNINDENT
- .sp
- The plugin function will be called on loading time. This function does not
- return as long as your plugin is loaded (it runs in its own thread). The
- \fBhandle\fP will be deallocated as soon as the plugin function returns.
- .sp
- The return value is interpreted as error status. A value of \fB0\fP is
- interpreted as success, while \fB\-1\fP signals an error. In the latter case,
- the player prints an uninformative error message that loading failed.
- .sp
- Return values other than \fB0\fP and \fB\-1\fP are reserved, and trigger undefined
- behavior.
- .sp
- Within the plugin function, you can call libmpv API functions. The \fBhandle\fP
- is created by \fBmpv_create_client()\fP (or actually an internal equivalent),
- and belongs to you. You can call \fBmpv_wait_event()\fP to wait for things
- happening, and so on.
- .sp
- Note that the player might block until your plugin calls \fBmpv_wait_event()\fP
- for the first time. This gives you a chance to install initial hooks etc.
- before playback begins.
- .sp
- The details are quite similar to Lua scripts.
- .SS Linkage to libmpv
- .sp
- The current implementation requires that your plugins are \fBnot\fP linked against
- libmpv. What your plugins uses are not symbols from a libmpv binary, but
- symbols from the mpv host binary.
- .SS Examples
- .sp
- See:
- .INDENT 0.0
- .IP \(bu 2
- \fI\%https://github.com/mpv\-player/mpv\-examples/tree/master/cplugins\fP
- .UNINDENT
- .SH ENVIRONMENT VARIABLES
- .sp
- There are a number of environment variables that can be used to control the
- behavior of mpv.
- .INDENT 0.0
- .TP
- .B \fBHOME\fP, \fBXDG_CONFIG_HOME\fP
- Used to determine mpv config directory. If \fBXDG_CONFIG_HOME\fP is not set,
- \fB$HOME/.config/mpv\fP is used.
- .sp
- \fB$HOME/.mpv\fP is always added to the list of config search paths with a
- lower priority.
- .TP
- .B \fBXDG_CONFIG_DIRS\fP
- If set, XDG\-style system configuration directories are used. Otherwise,
- the UNIX convention (\fBPREFIX/etc/mpv/\fP) is used.
- .TP
- .B \fBMPV_HOME\fP
- Directory where mpv looks for user settings. Overrides \fBHOME\fP, and mpv
- will try to load the config file as \fB$MPV_HOME/mpv.conf\fP\&.
- .TP
- .B \fBMPV_VERBOSE\fP (see also \fB\-v\fP and \fB\-\-msg\-level\fP)
- Set the initial verbosity level across all message modules (default: 0).
- This is an integer, and the resulting verbosity corresponds to the number
- of \fB\-\-v\fP options passed to the command line.
- .TP
- .B \fBMPV_LEAK_REPORT\fP
- If set to \fB1\fP, enable internal talloc leak reporting. If set to another
- value, disable leak reporting. If unset, use the default, which normally is
- \fB0\fP\&. If mpv was built with \fB\-\-enable\-ta\-leak\-report\fP, the default is
- \fB1\fP\&. If leak reporting was disabled at compile time (\fBNDEBUG\fP in
- custom \fBCFLAGS\fP), this environment variable is ignored.
- .TP
- .B \fBLADSPA_PATH\fP
- Specifies the search path for LADSPA plugins. If it is unset, fully
- qualified path names must be used.
- .TP
- .B \fBDISPLAY\fP
- Standard X11 display name to use.
- .TP
- .B FFmpeg/Libav:
- This library accesses various environment variables. However, they are not
- centrally documented, and documenting them is not our job. Therefore, this
- list is incomplete.
- .sp
- Notable environment variables:
- .INDENT 7.0
- .TP
- .B \fBhttp_proxy\fP
- URL to proxy for \fBhttp://\fP and \fBhttps://\fP URLs.
- .TP
- .B \fBno_proxy\fP
- List of domain patterns for which no proxy should be used.
- List entries are separated by \fB,\fP\&. Patterns can include \fB*\fP\&.
- .UNINDENT
- .TP
- .B libdvdcss:
- .INDENT 7.0
- .TP
- .B \fBDVDCSS_CACHE\fP
- Specify a directory in which to store title key values. This will
- speed up descrambling of DVDs which are in the cache. The
- \fBDVDCSS_CACHE\fP directory is created if it does not exist, and a
- subdirectory is created named after the DVD\(aqs title or manufacturing
- date. If \fBDVDCSS_CACHE\fP is not set or is empty, libdvdcss will use
- the default value which is \fB${HOME}/.dvdcss/\fP under Unix and
- the roaming application data directory (\fB%APPDATA%\fP) under
- Windows. The special value "off" disables caching.
- .TP
- .B \fBDVDCSS_METHOD\fP
- Sets the authentication and decryption method that libdvdcss will use
- to read scrambled discs. Can be one of \fBtitle\fP, \fBkey\fP or \fBdisc\fP\&.
- .INDENT 7.0
- .TP
- .B key
- is the default method. libdvdcss will use a set of calculated
- player keys to try to get the disc key. This can fail if the drive
- does not recognize any of the player keys.
- .TP
- .B disc
- is a fallback method when key has failed. Instead of using player
- keys, libdvdcss will crack the disc key using a brute force
- algorithm. This process is CPU intensive and requires 64 MB of
- memory to store temporary data.
- .TP
- .B title
- is the fallback when all other methods have failed. It does not
- rely on a key exchange with the DVD drive, but rather uses a crypto
- attack to guess the title key. On rare cases this may fail because
- there is not enough encrypted data on the disc to perform a
- statistical attack, but on the other hand it is the only way to
- decrypt a DVD stored on a hard disc, or a DVD with the wrong region
- on an RPC2 drive.
- .UNINDENT
- .TP
- .B \fBDVDCSS_RAW_DEVICE\fP
- Specify the raw device to use. Exact usage will depend on your
- operating system, the Linux utility to set up raw devices is raw(8)
- for instance. Please note that on most operating systems, using a raw
- device requires highly aligned buffers: Linux requires a 2048 bytes
- alignment (which is the size of a DVD sector).
- .TP
- .B \fBDVDCSS_VERBOSE\fP
- Sets the libdvdcss verbosity level.
- .INDENT 7.0
- .TP
- .B 0
- Outputs no messages at all.
- .TP
- .B 1
- Outputs error messages to stderr.
- .TP
- .B 2
- Outputs error messages and debug messages to stderr.
- .UNINDENT
- .TP
- .B \fBDVDREAD_NOKEYS\fP
- Skip retrieving all keys on startup. Currently disabled.
- .TP
- .B \fBHOME\fP
- FIXME: Document this.
- .UNINDENT
- .UNINDENT
- .SH EXIT CODES
- .sp
- Normally \fBmpv\fP returns 0 as exit code after finishing playback successfully.
- If errors happen, the following exit codes can be returned:
- .INDENT 0.0
- .INDENT 3.5
- .INDENT 0.0
- .TP
- .B 1
- Error initializing mpv. This is also returned if unknown options are
- passed to mpv.
- .TP
- .B 2
- The file passed to mpv couldn\(aqt be played. This is somewhat fuzzy:
- currently, playback of a file is considered to be successful if
- initialization was mostly successful, even if playback fails
- immediately after initialization.
- .TP
- .B 3
- There were some files that could be played, and some files which
- couldn\(aqt (using the definition of success from above).
- .TP
- .B 4
- Quit due to a signal, Ctrl+c in a VO window (by default), or from the
- default quit key bindings in encoding mode.
- .UNINDENT
- .UNINDENT
- .UNINDENT
- .sp
- Note that quitting the player manually will always lead to exit code 0,
- overriding the exit code that would be returned normally. Also, the \fBquit\fP
- input command can take an exit code: in this case, that exit code is returned.
- .SH FILES
- .sp
- For Windows\-specifics, see \fI\%FILES ON WINDOWS\fP section.
- .INDENT 0.0
- .TP
- .B \fB/usr/local/etc/mpv/mpv.conf\fP
- mpv system\-wide settings (depends on \fB\-\-prefix\fP passed to configure \- mpv
- in default configuration will use \fB/usr/local/etc/mpv/\fP as config
- directory, while most Linux distributions will set it to \fB/etc/mpv/\fP).
- .TP
- .B \fB~/.config/mpv/mpv.conf\fP
- mpv user settings (see \fI\%CONFIGURATION FILES\fP section)
- .TP
- .B \fB~/.config/mpv/input.conf\fP
- key bindings (see \fI\%INPUT.CONF\fP section)
- .TP
- .B \fB~/.config/mpv/fonts.conf\fP
- Fontconfig fonts.conf that is customized for mpv. You should include system
- fonts.conf in this file or mpv would not know about fonts that you already
- have in the system.
- .sp
- Only available when libass is built with fontconfig.
- .TP
- .B \fB~/.config/mpv/subfont.ttf\fP
- fallback subtitle font
- .TP
- .B \fB~/.config/mpv/fonts/\fP
- Font files in this directory are used by mpv/libass for subtitles. Useful
- if you do not want to install fonts to your system. Note that files in this
- directory are loaded into memory before being used by mpv. If you have a
- lot of fonts, consider using fonts.conf (see above) to include additional
- fonts, which is more memory\-efficient.
- .TP
- .B \fB~/.config/mpv/scripts/\fP
- All files in this directory are loaded as if they were passed to the
- \fB\-\-script\fP option. They are loaded in alphabetical order. Directory entries
- other than files are ignored. Files with unknown extension lead to an
- initialization error. Files with \fB\&.disable\fP extension are ignored. The
- \fB\-\-load\-scripts=no\fP option disables loading these files.
- .TP
- .B \fB~/.config/mpv/watch_later/\fP
- Contains temporary config files needed for resuming playback of files with
- the watch later feature. See for example the \fBQ\fP key binding, or the
- \fBquit\-watch\-later\fP input command.
- .sp
- Each file is a small config file which is loaded if the corresponding media
- file is loaded. It contains the playback position and some (not necessarily
- all) settings that were changed during playback. The filenames are hashed
- from the full paths of the media files. It\(aqs in general not possible to
- extract the media filename from this hash. However, you can set the
- \fB\-\-write\-filename\-in\-watch\-later\-config\fP option, and the player will
- add the media filename to the contents of the resume config file.
- .TP
- .B \fB~/.config/mpv/script\-opts/osc.conf\fP
- This is loaded by the OSC script. See the \fI\%ON SCREEN CONTROLLER\fP docs
- for details.
- .sp
- Other files in this directory are specific to the corresponding scripts
- as well, and the mpv core doesn\(aqt touch them.
- .UNINDENT
- .sp
- Note that the environment variables \fB$XDG_CONFIG_HOME\fP and \fB$MPV_HOME\fP can
- override the standard directory \fB~/.config/mpv/\fP\&.
- .sp
- Also, the old config location at \fB~/.mpv/\fP is still read, and if the XDG
- variant does not exist, will still be preferred.
- .SH FILES ON WINDOWS
- .sp
- On win32 (if compiled with MinGW, but not Cygwin), the default config file
- locations are different. They are generally located under \fB%APPDATA%/mpv/\fP\&.
- For example, the path to mpv.conf is \fB%APPDATA%/mpv/mpv.conf\fP, which maps to
- a system and user\-specific path, for example
- .INDENT 0.0
- .INDENT 3.5
- \fBC:\eusers\eUSERNAME\eAppData\eRoaming\empv\empv.conf\fP
- .UNINDENT
- .UNINDENT
- .sp
- You can find the exact path by running \fBecho %APPDATA%\empv\empv.conf\fP in cmd.exe.
- .sp
- Other config files (such as \fBinput.conf\fP) are in the same directory. See the
- \fI\%FILES\fP section above.
- .sp
- The environment variable \fB$MPV_HOME\fP completely overrides these, like on
- UNIX.
- .sp
- If a directory named \fBportable_config\fP next to the mpv.exe exists, all
- config will be loaded from this directory only. Watch later config files are
- written to this directory as well. (This exists on Windows only and is redundant
- with \fB$MPV_HOME\fP\&. However, since Windows is very scripting unfriendly, a
- wrapper script just setting \fB$MPV_HOME\fP, like you could do it on other
- systems, won\(aqt work. \fBportable_config\fP is provided for convenience to get
- around this restriction.)
- .sp
- Config files located in the same directory as \fBmpv.exe\fP are loaded with
- lower priority. Some config files are loaded only once, which means that
- e.g. of 2 \fBinput.conf\fP files located in two config directories, only the
- one from the directory with higher priority will be loaded.
- .sp
- A third config directory with the lowest priority is the directory named \fBmpv\fP
- in the same directory as \fBmpv.exe\fP\&. This used to be the directory with the
- highest priority, but is now discouraged to use and might be removed in the
- future.
- .sp
- Note that mpv likes to mix \fB/\fP and \fB\e\fP path separators for simplicity.
- kernel32.dll accepts this, but cmd.exe does not.
- .SH COPYRIGHT
- GPLv2+
- .\" Generated by docutils manpage writer.
- .