README.rst (6217B)
- .. SPDX-FileCopyrightText: 2021 Andrius Štikonas <andrius@stikonas.eu>
- .. SPDX-FileCopyrightText: 2021 Paul Dersey <pdersey@gmail.com>
- .. SPDX-FileCopyrightText: 2021 fosslinux <fosslinux@aussies.space>
- .. SPDX-License-Identifier: CC-BY-SA-4.0
- live-bootstrap
- ==============
- An attempt to provide a reproducible, automatic, complete end-to-end
- bootstrap from a minimal number of binary seeds to a supported fully
- functioning operating system.
- How do I use this?
- ------------------
- Quick start:
- See ``./rootfs.py --help`` and follow the instructions given there.
- This uses a variety of userland tools to prepare the bootstrap.
- (*Currently, there is no way to perform the bootstrap without external
- preparations! This is a currently unsolved problem.*)
- Without using Python:
- 1. ``git clone https://github.com/fosslinux/live-bootstrap``
- 2. ``git submodule update --init --recursive``
- 3. Consider whether you are going to run this in a chroot, in QEMU, or on bare
- metal. (All of this *can* be automated, but not in a trustable way. See
- further below.)
- a. **chroot:** Create a directory where the chroot will reside, run
- ``./download-distfiles.sh``, and copy:
- * The entire contents of ``seed/stage0-posix`` into that directory.
- * All other files in ``seed`` into that directory.
- * ``steps/`` and ``distfiles/`` into that directory.
- * At least all files listed in ``steps/pre-network-sources`` must be
- copied in. All other files will be obtained from the network.
- * Run ``/bootstrap-seeds/POSIX/x86/kaem-optional-seed`` in the chroot.
- (Eg, ``chroot rootfs /bootstrap-seeds/POSIX/x86/kaem-optional-seed``).
- b. **QEMU:** Create two blank disk images.
- * Generate ``builder-hex0-x86-stage1.img`` from hex0 source:
- ``sed 's/[;#].*$//g' builder-hex0/builder-hex0-x86-stage1-hex0 | xxd -r -p``
- * On the first image, write ``builder-hex0-x86-stage1.img`` to it, followed
- by ``kernel-bootstrap/builder-hex0-x86-stage2.hex0``, followed by zeros
- padding the disk to the next sector.
- * distfiles can be obtained using ``./download-distfiles.sh``.
- * See the list in part a. For every file within that list, write a line to
- the disk ``src <size-of-file> <path-to-file>``, followed by the contents
- of the file.
- * *Only* copy distfiles listed in ``sources`` files for ``build:`` steps
- manifested before ``improve: get_network`` into this disk.
- * Optionally (if you don't do this, distfiles will be network downloaded):
- * On the second image, create an MSDOS partition table and one ext3
- partition.
- * Copy ``distfiles/`` into this disk.
- * Run QEMU, with 4+G RAM, optionally SMP (multicore), both drives (in the
- order introduced above), a NIC with model E1000
- (``-nic user,model=e1000``), and ``-machine kernel-irqchip=split``.
- c. **Bare metal:** Follow the same steps as QEMU, but the disks need to be
- two different *physical* disks, and boot from the first disk.
- Background
- ----------
- Problem statement
- =================
- live-bootstrap's overarching problem statement is;
- > How can a usable Linux system be created with only human-auditable, and
- wherever possible, human-written, source code?
- Clarifications:
- * "usable" means a modern toolchain, with appropriate utilities, that can be
- used to expand the amount of software on the system, interactively, or
- non-interactively.
- * "human-auditable" is discretionary, but is usually fairly strict. See
- "Specific things to be bootstrapped" below.
- Why is this difficult?
- ======================
- The core of a modern Linux system is primarily written in C and C++. C and C++
- are **self-hosting**, ie, nearly every single C compiler is written in C.
- Every single version of GCC was written in C. To avoid using an existing
- toolchain, we need some way to be able to compile a GCC version without C. We
- can use a less well-featured compiler, TCC, to do this. And so forth, until we
- get to a fairly primitive C compiler written in assembly, ``cc_x86``.
- Going up through this process requires a bunch of other utilities as well; the
- autotools suite, guile and autogen, etc. These also have to be matched
- appropriately to the toolchain available.
- Why should I care?
- ------------------
- That is outside of the scope of this README. Here’s a few things you can
- look at:
- - https://bootstrappable.org
- - Trusting Trust Attack (as described by Ken Thompson)
- - https://guix.gnu.org/manual/en/html_node/Bootstrapping.html
- - Collapse of the Internet (eg CollapseOS)
- Specific things to be bootstrapped
- ----------------------------------
- GNU Guix is currently the furthest along project to automate
- bootstrapping. However, there are a number of non-auditable files used
- in many of their packages. Here is a list of file types that we deem
- unsuitable for bootstrapping.
- 1. Binaries (apart from seed hex0, kaem, builder-hex0).
- 2. Any pre-generated configure scripts, or Makefile.in’s from autotools.
- 3. Pre-generated bison/flex parsers (identifiable through a ``.y``
- file).
- 4. Any source code/binaries downloaded within a software’s build system
- that is outside of our control to verify before use in the build
- system.
- 5. Any non-free software. (Must be FSF-approved license).
- How does this work?
- -------------------
- **For a more in-depth discussion, see parts.rst.**
- Firstly, ``builder-hex0`` is launched. ``builder-hex0`` is a minimal kernel that is
- written in ``hex0``, existing in 3 self-bootstrapping stages.
- This is capable of executing the entirety of ``stage0-posix``, (see
- ``seed/stage0-posix``), which produces a variety of useful utilities and a basic
- C language, ``M2-Planet``.
- ``stage0-posix`` runs a file called ``after.kaem``. This is a shell script that
- builds and runs a small program called ``script-generator``. This program reads
- ``steps/manifest`` and converts it into a series of shell scripts that can be
- executed in sequence to complete the bootstrap.
- From this point forward, ``steps/manifest`` is effectively self documenting.
- Each package built exists in ``steps/<pkg>``, and the build scripts can be seen
- there.