pure_wayland_T495_glewinfo.log (207699B)
- ---------------------------
- GLEW Extension Info
- ---------------------------
- GLEW version 2.2.0
- Running on a AMD Radeon(TM) Vega 8 Graphics (RAVEN, DRM 3.40.0, 5.10.24-gentoo, LLVM 10.0.1) from X.Org
- OpenGL version 4.6 (Compatibility Profile) Mesa 20.1.10 is supported
- GL_VERSION_1_1: OK
- ---------------
- GL_VERSION_1_2: OK
- ---------------
- glCopyTexSubImage3D: OK
- glDrawRangeElements: OK
- glTexImage3D: OK
- glTexSubImage3D: OK
- GL_VERSION_1_2_1: OK
- -----------------
- GL_VERSION_1_3: OK
- ---------------
- glActiveTexture: OK
- glClientActiveTexture: OK
- glCompressedTexImage1D: OK
- glCompressedTexImage2D: OK
- glCompressedTexImage3D: OK
- glCompressedTexSubImage1D: OK
- glCompressedTexSubImage2D: OK
- glCompressedTexSubImage3D: OK
- glGetCompressedTexImage: OK
- glLoadTransposeMatrixd: OK
- glLoadTransposeMatrixf: OK
- glMultTransposeMatrixd: OK
- glMultTransposeMatrixf: OK
- glMultiTexCoord1d: OK
- glMultiTexCoord1dv: OK
- glMultiTexCoord1f: OK
- glMultiTexCoord1fv: OK
- glMultiTexCoord1i: OK
- glMultiTexCoord1iv: OK
- glMultiTexCoord1s: OK
- glMultiTexCoord1sv: OK
- glMultiTexCoord2d: OK
- glMultiTexCoord2dv: OK
- glMultiTexCoord2f: OK
- glMultiTexCoord2fv: OK
- glMultiTexCoord2i: OK
- glMultiTexCoord2iv: OK
- glMultiTexCoord2s: OK
- glMultiTexCoord2sv: OK
- glMultiTexCoord3d: OK
- glMultiTexCoord3dv: OK
- glMultiTexCoord3f: OK
- glMultiTexCoord3fv: OK
- glMultiTexCoord3i: OK
- glMultiTexCoord3iv: OK
- glMultiTexCoord3s: OK
- glMultiTexCoord3sv: OK
- glMultiTexCoord4d: OK
- glMultiTexCoord4dv: OK
- glMultiTexCoord4f: OK
- glMultiTexCoord4fv: OK
- glMultiTexCoord4i: OK
- glMultiTexCoord4iv: OK
- glMultiTexCoord4s: OK
- glMultiTexCoord4sv: OK
- glSampleCoverage: OK
- GL_VERSION_1_4: OK
- ---------------
- glBlendColor: OK
- glBlendEquation: OK
- glBlendFuncSeparate: OK
- glFogCoordPointer: OK
- glFogCoordd: OK
- glFogCoorddv: OK
- glFogCoordf: OK
- glFogCoordfv: OK
- glMultiDrawArrays: OK
- glMultiDrawElements: OK
- glPointParameterf: OK
- glPointParameterfv: OK
- glPointParameteri: OK
- glPointParameteriv: OK
- glSecondaryColor3b: OK
- glSecondaryColor3bv: OK
- glSecondaryColor3d: OK
- glSecondaryColor3dv: OK
- glSecondaryColor3f: OK
- glSecondaryColor3fv: OK
- glSecondaryColor3i: OK
- glSecondaryColor3iv: OK
- glSecondaryColor3s: OK
- glSecondaryColor3sv: OK
- glSecondaryColor3ub: OK
- glSecondaryColor3ubv: OK
- glSecondaryColor3ui: OK
- glSecondaryColor3uiv: OK
- glSecondaryColor3us: OK
- glSecondaryColor3usv: OK
- glSecondaryColorPointer: OK
- glWindowPos2d: OK
- glWindowPos2dv: OK
- glWindowPos2f: OK
- glWindowPos2fv: OK
- glWindowPos2i: OK
- glWindowPos2iv: OK
- glWindowPos2s: OK
- glWindowPos2sv: OK
- glWindowPos3d: OK
- glWindowPos3dv: OK
- glWindowPos3f: OK
- glWindowPos3fv: OK
- glWindowPos3i: OK
- glWindowPos3iv: OK
- glWindowPos3s: OK
- glWindowPos3sv: OK
- GL_VERSION_1_5: OK
- ---------------
- glBeginQuery: OK
- glBindBuffer: OK
- glBufferData: OK
- glBufferSubData: OK
- glDeleteBuffers: OK
- glDeleteQueries: OK
- glEndQuery: OK
- glGenBuffers: OK
- glGenQueries: OK
- glGetBufferParameteriv: OK
- glGetBufferPointerv: OK
- glGetBufferSubData: OK
- glGetQueryObjectiv: OK
- glGetQueryObjectuiv: OK
- glGetQueryiv: OK
- glIsBuffer: OK
- glIsQuery: OK
- glMapBuffer: OK
- glUnmapBuffer: OK
- GL_VERSION_2_0: OK
- ---------------
- glAttachShader: OK
- glBindAttribLocation: OK
- glBlendEquationSeparate: OK
- glCompileShader: OK
- glCreateProgram: OK
- glCreateShader: OK
- glDeleteProgram: OK
- glDeleteShader: OK
- glDetachShader: OK
- glDisableVertexAttribArray: OK
- glDrawBuffers: OK
- glEnableVertexAttribArray: OK
- glGetActiveAttrib: OK
- glGetActiveUniform: OK
- glGetAttachedShaders: OK
- glGetAttribLocation: OK
- glGetProgramInfoLog: OK
- glGetProgramiv: OK
- glGetShaderInfoLog: OK
- glGetShaderSource: OK
- glGetShaderiv: OK
- glGetUniformLocation: OK
- glGetUniformfv: OK
- glGetUniformiv: OK
- glGetVertexAttribPointerv: OK
- glGetVertexAttribdv: OK
- glGetVertexAttribfv: OK
- glGetVertexAttribiv: OK
- glIsProgram: OK
- glIsShader: OK
- glLinkProgram: OK
- glShaderSource: OK
- glStencilFuncSeparate: OK
- glStencilMaskSeparate: OK
- glStencilOpSeparate: OK
- glUniform1f: OK
- glUniform1fv: OK
- glUniform1i: OK
- glUniform1iv: OK
- glUniform2f: OK
- glUniform2fv: OK
- glUniform2i: OK
- glUniform2iv: OK
- glUniform3f: OK
- glUniform3fv: OK
- glUniform3i: OK
- glUniform3iv: OK
- glUniform4f: OK
- glUniform4fv: OK
- glUniform4i: OK
- glUniform4iv: OK
- glUniformMatrix2fv: OK
- glUniformMatrix3fv: OK
- glUniformMatrix4fv: OK
- glUseProgram: OK
- glValidateProgram: OK
- glVertexAttrib1d: OK
- glVertexAttrib1dv: OK
- glVertexAttrib1f: OK
- glVertexAttrib1fv: OK
- glVertexAttrib1s: OK
- glVertexAttrib1sv: OK
- glVertexAttrib2d: OK
- glVertexAttrib2dv: OK
- glVertexAttrib2f: OK
- glVertexAttrib2fv: OK
- glVertexAttrib2s: OK
- glVertexAttrib2sv: OK
- glVertexAttrib3d: OK
- glVertexAttrib3dv: OK
- glVertexAttrib3f: OK
- glVertexAttrib3fv: OK
- glVertexAttrib3s: OK
- glVertexAttrib3sv: OK
- glVertexAttrib4Nbv: OK
- glVertexAttrib4Niv: OK
- glVertexAttrib4Nsv: OK
- glVertexAttrib4Nub: OK
- glVertexAttrib4Nubv: OK
- glVertexAttrib4Nuiv: OK
- glVertexAttrib4Nusv: OK
- glVertexAttrib4bv: OK
- glVertexAttrib4d: OK
- glVertexAttrib4dv: OK
- glVertexAttrib4f: OK
- glVertexAttrib4fv: OK
- glVertexAttrib4iv: OK
- glVertexAttrib4s: OK
- glVertexAttrib4sv: OK
- glVertexAttrib4ubv: OK
- glVertexAttrib4uiv: OK
- glVertexAttrib4usv: OK
- glVertexAttribPointer: OK
- GL_VERSION_2_1: OK
- ---------------
- glUniformMatrix2x3fv: OK
- glUniformMatrix2x4fv: OK
- glUniformMatrix3x2fv: OK
- glUniformMatrix3x4fv: OK
- glUniformMatrix4x2fv: OK
- glUniformMatrix4x3fv: OK
- GL_VERSION_3_0: OK
- ---------------
- glBeginConditionalRender: OK
- glBeginTransformFeedback: OK
- glBindFragDataLocation: OK
- glClampColor: OK
- glClearBufferfi: OK
- glClearBufferfv: OK
- glClearBufferiv: OK
- glClearBufferuiv: OK
- glColorMaski: OK
- glDisablei: OK
- glEnablei: OK
- glEndConditionalRender: OK
- glEndTransformFeedback: OK
- glGetBooleani_v: OK
- glGetFragDataLocation: OK
- glGetStringi: OK
- glGetTexParameterIiv: OK
- glGetTexParameterIuiv: OK
- glGetTransformFeedbackVarying: OK
- glGetUniformuiv: OK
- glGetVertexAttribIiv: OK
- glGetVertexAttribIuiv: OK
- glIsEnabledi: OK
- glTexParameterIiv: OK
- glTexParameterIuiv: OK
- glTransformFeedbackVaryings: OK
- glUniform1ui: OK
- glUniform1uiv: OK
- glUniform2ui: OK
- glUniform2uiv: OK
- glUniform3ui: OK
- glUniform3uiv: OK
- glUniform4ui: OK
- glUniform4uiv: OK
- glVertexAttribI1i: OK
- glVertexAttribI1iv: OK
- glVertexAttribI1ui: OK
- glVertexAttribI1uiv: OK
- glVertexAttribI2i: OK
- glVertexAttribI2iv: OK
- glVertexAttribI2ui: OK
- glVertexAttribI2uiv: OK
- glVertexAttribI3i: OK
- glVertexAttribI3iv: OK
- glVertexAttribI3ui: OK
- glVertexAttribI3uiv: OK
- glVertexAttribI4bv: OK
- glVertexAttribI4i: OK
- glVertexAttribI4iv: OK
- glVertexAttribI4sv: OK
- glVertexAttribI4ubv: OK
- glVertexAttribI4ui: OK
- glVertexAttribI4uiv: OK
- glVertexAttribI4usv: OK
- glVertexAttribIPointer: OK
- GL_VERSION_3_1: OK
- ---------------
- glDrawArraysInstanced: OK
- glDrawElementsInstanced: OK
- glPrimitiveRestartIndex: OK
- glTexBuffer: OK
- GL_VERSION_3_2: OK
- ---------------
- glFramebufferTexture: OK
- glGetBufferParameteri64v: OK
- glGetInteger64i_v: OK
- GL_VERSION_3_3: OK
- ---------------
- glVertexAttribDivisor: OK
- GL_VERSION_4_0: OK
- ---------------
- glBlendEquationSeparatei: OK
- glBlendEquationi: OK
- glBlendFuncSeparatei: OK
- glBlendFunci: OK
- glMinSampleShading: OK
- GL_VERSION_4_1: OK
- ---------------
- GL_VERSION_4_2: OK
- ---------------
- GL_VERSION_4_3: OK
- ---------------
- GL_VERSION_4_4: OK
- ---------------
- GL_VERSION_4_5: OK
- ---------------
- glGetGraphicsResetStatus: OK
- glGetnCompressedTexImage: OK
- glGetnTexImage: OK
- glGetnUniformdv: OK
- GL_VERSION_4_6: OK
- ---------------
- glMultiDrawArraysIndirectCount: OK
- glMultiDrawElementsIndirectCount: OK
- glSpecializeShader: OK
- GL_3DFX_multisample: MISSING
- --------------------
- GL_3DFX_tbuffer: MISSING
- ----------------
- GL_3DFX_texture_compression_FXT1: MISSING
- ---------------------------------
- GL_AMD_blend_minmax_factor: MISSING
- ---------------------------
- GL_AMD_compressed_3DC_texture: MISSING
- ------------------------------
- GL_AMD_compressed_ATC_texture: MISSING
- ------------------------------
- GL_AMD_conservative_depth: OK
- --------------------------
- GL_AMD_debug_output: MISSING
- --------------------
- GL_AMD_depth_clamp_separate: OK
- ----------------------------
- GL_AMD_draw_buffers_blend: OK
- --------------------------
- glBlendEquationIndexedAMD: OK
- glBlendEquationSeparateIndexedAMD: OK
- glBlendFuncIndexedAMD: OK
- glBlendFuncSeparateIndexedAMD: OK
- GL_AMD_framebuffer_multisample_advanced: OK
- ----------------------------------------
- glNamedRenderbufferStorageMultisampleAdvancedAMD: OK
- glRenderbufferStorageMultisampleAdvancedAMD: OK
- GL_AMD_framebuffer_sample_positions: MISSING
- ------------------------------------
- GL_AMD_gcn_shader: MISSING
- ------------------
- GL_AMD_gpu_shader_half_float: MISSING
- -----------------------------
- GL_AMD_gpu_shader_half_float_fetch: MISSING
- -----------------------------------
- GL_AMD_gpu_shader_int16: MISSING
- ------------------------
- GL_AMD_gpu_shader_int64: MISSING
- ------------------------
- GL_AMD_interleaved_elements: MISSING
- ----------------------------
- GL_AMD_multi_draw_indirect: OK
- ---------------------------
- glMultiDrawArraysIndirectAMD: OK
- glMultiDrawElementsIndirectAMD: OK
- GL_AMD_name_gen_delete: MISSING
- -----------------------
- GL_AMD_occlusion_query_event: MISSING
- -----------------------------
- GL_AMD_performance_monitor: OK
- ---------------------------
- glBeginPerfMonitorAMD: OK
- glDeletePerfMonitorsAMD: OK
- glEndPerfMonitorAMD: OK
- glGenPerfMonitorsAMD: OK
- glGetPerfMonitorCounterDataAMD: OK
- glGetPerfMonitorCounterInfoAMD: OK
- glGetPerfMonitorCounterStringAMD: OK
- glGetPerfMonitorCountersAMD: OK
- glGetPerfMonitorGroupStringAMD: OK
- glGetPerfMonitorGroupsAMD: OK
- glSelectPerfMonitorCountersAMD: OK
- GL_AMD_pinned_memory: OK
- ---------------------
- GL_AMD_program_binary_Z400: MISSING
- ---------------------------
- GL_AMD_query_buffer_object: OK
- ---------------------------
- GL_AMD_sample_positions: MISSING
- ------------------------
- GL_AMD_seamless_cubemap_per_texture: OK
- ------------------------------------
- GL_AMD_shader_atomic_counter_ops: MISSING
- ---------------------------------
- GL_AMD_shader_ballot: MISSING
- ---------------------
- GL_AMD_shader_explicit_vertex_parameter: MISSING
- ----------------------------------------
- GL_AMD_shader_image_load_store_lod: MISSING
- -----------------------------------
- GL_AMD_shader_stencil_export: OK
- -----------------------------
- GL_AMD_shader_stencil_value_export: MISSING
- -----------------------------------
- GL_AMD_shader_trinary_minmax: OK
- -----------------------------
- GL_AMD_sparse_texture: MISSING
- ----------------------
- GL_AMD_stencil_operation_extended: MISSING
- ----------------------------------
- GL_AMD_texture_gather_bias_lod: MISSING
- -------------------------------
- GL_AMD_texture_texture4: OK
- ------------------------
- GL_AMD_transform_feedback3_lines_triangles: MISSING
- -------------------------------------------
- GL_AMD_transform_feedback4: MISSING
- ---------------------------
- GL_AMD_vertex_shader_layer: OK
- ---------------------------
- GL_AMD_vertex_shader_tessellator: MISSING
- ---------------------------------
- GL_AMD_vertex_shader_viewport_index: OK
- ------------------------------------
- GL_ANDROID_extension_pack_es31a: MISSING
- --------------------------------
- GL_ANGLE_depth_texture: MISSING
- -----------------------
- GL_ANGLE_framebuffer_blit: MISSING
- --------------------------
- GL_ANGLE_framebuffer_multisample: MISSING
- ---------------------------------
- GL_ANGLE_instanced_arrays: MISSING
- --------------------------
- GL_ANGLE_pack_reverse_row_order: MISSING
- --------------------------------
- GL_ANGLE_program_binary: MISSING
- ------------------------
- GL_ANGLE_texture_compression_dxt1: MISSING
- ----------------------------------
- GL_ANGLE_texture_compression_dxt3: OK
- ----------------------------------
- GL_ANGLE_texture_compression_dxt5: OK
- ----------------------------------
- GL_ANGLE_texture_usage: MISSING
- -----------------------
- GL_ANGLE_timer_query: MISSING
- ---------------------
- GL_ANGLE_translated_shader_source: MISSING
- ----------------------------------
- GL_APPLE_aux_depth_stencil: MISSING
- ---------------------------
- GL_APPLE_client_storage: MISSING
- ------------------------
- GL_APPLE_clip_distance: MISSING
- -----------------------
- GL_APPLE_color_buffer_packed_float: MISSING
- -----------------------------------
- GL_APPLE_copy_texture_levels: MISSING
- -----------------------------
- GL_APPLE_element_array: MISSING
- -----------------------
- GL_APPLE_fence: MISSING
- ---------------
- GL_APPLE_float_pixels: MISSING
- ----------------------
- GL_APPLE_flush_buffer_range: MISSING
- ----------------------------
- GL_APPLE_framebuffer_multisample: MISSING
- ---------------------------------
- GL_APPLE_object_purgeable: MISSING
- --------------------------
- GL_APPLE_pixel_buffer: MISSING
- ----------------------
- GL_APPLE_rgb_422: MISSING
- -----------------
- GL_APPLE_row_bytes: MISSING
- -------------------
- GL_APPLE_specular_vector: MISSING
- -------------------------
- GL_APPLE_sync: MISSING
- --------------
- GL_APPLE_texture_2D_limited_npot: MISSING
- ---------------------------------
- GL_APPLE_texture_format_BGRA8888: MISSING
- ---------------------------------
- GL_APPLE_texture_max_level: MISSING
- ---------------------------
- GL_APPLE_texture_packed_float: MISSING
- ------------------------------
- GL_APPLE_texture_range: MISSING
- -----------------------
- GL_APPLE_transform_hint: MISSING
- ------------------------
- GL_APPLE_vertex_array_object: MISSING
- -----------------------------
- GL_APPLE_vertex_array_range: MISSING
- ----------------------------
- GL_APPLE_vertex_program_evaluators: MISSING
- -----------------------------------
- GL_APPLE_ycbcr_422: MISSING
- -------------------
- GL_ARB_ES2_compatibility: OK
- -------------------------
- glClearDepthf: OK
- glDepthRangef: OK
- glGetShaderPrecisionFormat: OK
- glReleaseShaderCompiler: OK
- glShaderBinary: OK
- GL_ARB_ES3_1_compatibility: OK
- ---------------------------
- glMemoryBarrierByRegion: OK
- GL_ARB_ES3_2_compatibility: MISSING
- ---------------------------
- GL_ARB_ES3_compatibility: OK
- -------------------------
- GL_ARB_arrays_of_arrays: OK
- ------------------------
- GL_ARB_base_instance: OK
- ---------------------
- glDrawArraysInstancedBaseInstance: OK
- glDrawElementsInstancedBaseInstance: OK
- glDrawElementsInstancedBaseVertexBaseInstance: OK
- GL_ARB_bindless_texture: OK
- ------------------------
- glGetImageHandleARB: OK
- glGetTextureHandleARB: OK
- glGetTextureSamplerHandleARB: OK
- glGetVertexAttribLui64vARB: OK
- glIsImageHandleResidentARB: OK
- glIsTextureHandleResidentARB: OK
- glMakeImageHandleNonResidentARB: OK
- glMakeImageHandleResidentARB: OK
- glMakeTextureHandleNonResidentARB: OK
- glMakeTextureHandleResidentARB: OK
- glProgramUniformHandleui64ARB: OK
- glProgramUniformHandleui64vARB: OK
- glUniformHandleui64ARB: OK
- glUniformHandleui64vARB: OK
- glVertexAttribL1ui64ARB: OK
- glVertexAttribL1ui64vARB: OK
- GL_ARB_blend_func_extended: OK
- ---------------------------
- glBindFragDataLocationIndexed: OK
- glGetFragDataIndex: OK
- GL_ARB_buffer_storage: OK
- ----------------------
- glBufferStorage: OK
- GL_ARB_cl_event: MISSING
- ----------------
- GL_ARB_clear_buffer_object: OK
- ---------------------------
- glClearBufferData: OK
- glClearBufferSubData: OK
- glClearNamedBufferDataEXT: OK
- glClearNamedBufferSubDataEXT: OK
- GL_ARB_clear_texture: OK
- ---------------------
- glClearTexImage: OK
- glClearTexSubImage: OK
- GL_ARB_clip_control: OK
- --------------------
- glClipControl: OK
- GL_ARB_color_buffer_float: OK
- --------------------------
- glClampColorARB: OK
- GL_ARB_compatibility: OK
- ---------------------
- GL_ARB_compressed_texture_pixel_storage: OK
- ----------------------------------------
- GL_ARB_compute_shader: OK
- ----------------------
- glDispatchCompute: OK
- glDispatchComputeIndirect: OK
- GL_ARB_compute_variable_group_size: OK
- -----------------------------------
- glDispatchComputeGroupSizeARB: OK
- GL_ARB_conditional_render_inverted: OK
- -----------------------------------
- GL_ARB_conservative_depth: OK
- --------------------------
- GL_ARB_copy_buffer: OK
- -------------------
- glCopyBufferSubData: OK
- GL_ARB_copy_image: OK
- ------------------
- glCopyImageSubData: OK
- GL_ARB_cull_distance: OK
- ---------------------
- GL_ARB_debug_output: OK
- --------------------
- glDebugMessageCallbackARB: OK
- glDebugMessageControlARB: OK
- glDebugMessageInsertARB: OK
- glGetDebugMessageLogARB: OK
- GL_ARB_depth_buffer_float: OK
- --------------------------
- GL_ARB_depth_clamp: OK
- -------------------
- GL_ARB_depth_texture: OK
- ---------------------
- GL_ARB_derivative_control: OK
- --------------------------
- GL_ARB_direct_state_access: OK
- ---------------------------
- glBindTextureUnit: OK
- glBlitNamedFramebuffer: OK
- glCheckNamedFramebufferStatus: OK
- glClearNamedBufferData: OK
- glClearNamedBufferSubData: OK
- glClearNamedFramebufferfi: OK
- glClearNamedFramebufferfv: OK
- glClearNamedFramebufferiv: OK
- glClearNamedFramebufferuiv: OK
- glCompressedTextureSubImage1D: OK
- glCompressedTextureSubImage2D: OK
- glCompressedTextureSubImage3D: OK
- glCopyNamedBufferSubData: OK
- glCopyTextureSubImage1D: OK
- glCopyTextureSubImage2D: OK
- glCopyTextureSubImage3D: OK
- glCreateBuffers: OK
- glCreateFramebuffers: OK
- glCreateProgramPipelines: OK
- glCreateQueries: OK
- glCreateRenderbuffers: OK
- glCreateSamplers: OK
- glCreateTextures: OK
- glCreateTransformFeedbacks: OK
- glCreateVertexArrays: OK
- glDisableVertexArrayAttrib: OK
- glEnableVertexArrayAttrib: OK
- glFlushMappedNamedBufferRange: OK
- glGenerateTextureMipmap: OK
- glGetCompressedTextureImage: OK
- glGetNamedBufferParameteri64v: OK
- glGetNamedBufferParameteriv: OK
- glGetNamedBufferPointerv: OK
- glGetNamedBufferSubData: OK
- glGetNamedFramebufferAttachmentParameteriv: OK
- glGetNamedFramebufferParameteriv: OK
- glGetNamedRenderbufferParameteriv: OK
- glGetQueryBufferObjecti64v: OK
- glGetQueryBufferObjectiv: OK
- glGetQueryBufferObjectui64v: OK
- glGetQueryBufferObjectuiv: OK
- glGetTextureImage: OK
- glGetTextureLevelParameterfv: OK
- glGetTextureLevelParameteriv: OK
- glGetTextureParameterIiv: OK
- glGetTextureParameterIuiv: OK
- glGetTextureParameterfv: OK
- glGetTextureParameteriv: OK
- glGetTransformFeedbacki64_v: OK
- glGetTransformFeedbacki_v: OK
- glGetTransformFeedbackiv: OK
- glGetVertexArrayIndexed64iv: OK
- glGetVertexArrayIndexediv: OK
- glGetVertexArrayiv: OK
- glInvalidateNamedFramebufferData: OK
- glInvalidateNamedFramebufferSubData: OK
- glMapNamedBuffer: OK
- glMapNamedBufferRange: OK
- glNamedBufferData: OK
- glNamedBufferStorage: OK
- glNamedBufferSubData: OK
- glNamedFramebufferDrawBuffer: OK
- glNamedFramebufferDrawBuffers: OK
- glNamedFramebufferParameteri: OK
- glNamedFramebufferReadBuffer: OK
- glNamedFramebufferRenderbuffer: OK
- glNamedFramebufferTexture: OK
- glNamedFramebufferTextureLayer: OK
- glNamedRenderbufferStorage: OK
- glNamedRenderbufferStorageMultisample: OK
- glTextureBuffer: OK
- glTextureBufferRange: OK
- glTextureParameterIiv: OK
- glTextureParameterIuiv: OK
- glTextureParameterf: OK
- glTextureParameterfv: OK
- glTextureParameteri: OK
- glTextureParameteriv: OK
- glTextureStorage1D: OK
- glTextureStorage2D: OK
- glTextureStorage2DMultisample: OK
- glTextureStorage3D: OK
- glTextureStorage3DMultisample: OK
- glTextureSubImage1D: OK
- glTextureSubImage2D: OK
- glTextureSubImage3D: OK
- glTransformFeedbackBufferBase: OK
- glTransformFeedbackBufferRange: OK
- glUnmapNamedBuffer: OK
- glVertexArrayAttribBinding: OK
- glVertexArrayAttribFormat: OK
- glVertexArrayAttribIFormat: OK
- glVertexArrayAttribLFormat: OK
- glVertexArrayBindingDivisor: OK
- glVertexArrayElementBuffer: OK
- glVertexArrayVertexBuffer: OK
- glVertexArrayVertexBuffers: OK
- GL_ARB_draw_buffers: OK
- --------------------
- glDrawBuffersARB: OK
- GL_ARB_draw_buffers_blend: OK
- --------------------------
- glBlendEquationSeparateiARB: OK
- glBlendEquationiARB: OK
- glBlendFuncSeparateiARB: OK
- glBlendFunciARB: OK
- GL_ARB_draw_elements_base_vertex: OK
- ---------------------------------
- glDrawElementsBaseVertex: OK
- glDrawElementsInstancedBaseVertex: OK
- glDrawRangeElementsBaseVertex: OK
- glMultiDrawElementsBaseVertex: OK
- GL_ARB_draw_indirect: OK
- ---------------------
- glDrawArraysIndirect: OK
- glDrawElementsIndirect: OK
- GL_ARB_draw_instanced: OK
- ----------------------
- GL_ARB_enhanced_layouts: OK
- ------------------------
- GL_ARB_explicit_attrib_location: OK
- --------------------------------
- GL_ARB_explicit_uniform_location: OK
- ---------------------------------
- GL_ARB_fragment_coord_conventions: OK
- ----------------------------------
- GL_ARB_fragment_layer_viewport: OK
- -------------------------------
- GL_ARB_fragment_program: OK
- ------------------------
- GL_ARB_fragment_program_shadow: OK
- -------------------------------
- GL_ARB_fragment_shader: OK
- -----------------------
- GL_ARB_fragment_shader_interlock: MISSING
- ---------------------------------
- GL_ARB_framebuffer_no_attachments: OK
- ----------------------------------
- glFramebufferParameteri: OK
- glGetFramebufferParameteriv: OK
- glGetNamedFramebufferParameterivEXT: OK
- glNamedFramebufferParameteriEXT: OK
- GL_ARB_framebuffer_object: OK
- --------------------------
- glBindFramebuffer: OK
- glBindRenderbuffer: OK
- glBlitFramebuffer: OK
- glCheckFramebufferStatus: OK
- glDeleteFramebuffers: OK
- glDeleteRenderbuffers: OK
- glFramebufferRenderbuffer: OK
- glFramebufferTexture1D: OK
- glFramebufferTexture2D: OK
- glFramebufferTexture3D: OK
- glFramebufferTextureLayer: OK
- glGenFramebuffers: OK
- glGenRenderbuffers: OK
- glGenerateMipmap: OK
- glGetFramebufferAttachmentParameteriv: OK
- glGetRenderbufferParameteriv: OK
- glIsFramebuffer: OK
- glIsRenderbuffer: OK
- glRenderbufferStorage: OK
- glRenderbufferStorageMultisample: OK
- GL_ARB_framebuffer_sRGB: OK
- ------------------------
- GL_ARB_geometry_shader4: MISSING
- ------------------------
- GL_ARB_get_program_binary: OK
- --------------------------
- glGetProgramBinary: OK
- glProgramBinary: OK
- glProgramParameteri: OK
- GL_ARB_get_texture_sub_image: OK
- -----------------------------
- glGetCompressedTextureSubImage: OK
- glGetTextureSubImage: OK
- GL_ARB_gl_spirv: OK
- ----------------
- glSpecializeShaderARB: OK
- GL_ARB_gpu_shader5: OK
- -------------------
- GL_ARB_gpu_shader_fp64: OK
- -----------------------
- glGetUniformdv: OK
- glUniform1d: OK
- glUniform1dv: OK
- glUniform2d: OK
- glUniform2dv: OK
- glUniform3d: OK
- glUniform3dv: OK
- glUniform4d: OK
- glUniform4dv: OK
- glUniformMatrix2dv: OK
- glUniformMatrix2x3dv: OK
- glUniformMatrix2x4dv: OK
- glUniformMatrix3dv: OK
- glUniformMatrix3x2dv: OK
- glUniformMatrix3x4dv: OK
- glUniformMatrix4dv: OK
- glUniformMatrix4x2dv: OK
- glUniformMatrix4x3dv: OK
- GL_ARB_gpu_shader_int64: OK
- ------------------------
- glGetUniformi64vARB: OK
- glGetUniformui64vARB: OK
- glGetnUniformi64vARB: OK
- glGetnUniformui64vARB: OK
- glProgramUniform1i64ARB: OK
- glProgramUniform1i64vARB: OK
- glProgramUniform1ui64ARB: OK
- glProgramUniform1ui64vARB: OK
- glProgramUniform2i64ARB: OK
- glProgramUniform2i64vARB: OK
- glProgramUniform2ui64ARB: OK
- glProgramUniform2ui64vARB: OK
- glProgramUniform3i64ARB: OK
- glProgramUniform3i64vARB: OK
- glProgramUniform3ui64ARB: OK
- glProgramUniform3ui64vARB: OK
- glProgramUniform4i64ARB: OK
- glProgramUniform4i64vARB: OK
- glProgramUniform4ui64ARB: OK
- glProgramUniform4ui64vARB: OK
- glUniform1i64ARB: OK
- glUniform1i64vARB: OK
- glUniform1ui64ARB: OK
- glUniform1ui64vARB: OK
- glUniform2i64ARB: OK
- glUniform2i64vARB: OK
- glUniform2ui64ARB: OK
- glUniform2ui64vARB: OK
- glUniform3i64ARB: OK
- glUniform3i64vARB: OK
- glUniform3ui64ARB: OK
- glUniform3ui64vARB: OK
- glUniform4i64ARB: OK
- glUniform4i64vARB: OK
- glUniform4ui64ARB: OK
- glUniform4ui64vARB: OK
- GL_ARB_half_float_pixel: OK
- ------------------------
- GL_ARB_half_float_vertex: OK
- -------------------------
- GL_ARB_imaging: MISSING
- ---------------
- GL_ARB_indirect_parameters: OK
- ---------------------------
- glMultiDrawArraysIndirectCountARB: OK
- glMultiDrawElementsIndirectCountARB: OK
- GL_ARB_instanced_arrays: OK
- ------------------------
- glDrawArraysInstancedARB: OK
- glDrawElementsInstancedARB: OK
- glVertexAttribDivisorARB: OK
- GL_ARB_internalformat_query: OK
- ----------------------------
- glGetInternalformativ: OK
- GL_ARB_internalformat_query2: OK
- -----------------------------
- glGetInternalformati64v: OK
- GL_ARB_invalidate_subdata: OK
- --------------------------
- glInvalidateBufferData: OK
- glInvalidateBufferSubData: OK
- glInvalidateFramebuffer: OK
- glInvalidateSubFramebuffer: OK
- glInvalidateTexImage: OK
- glInvalidateTexSubImage: OK
- GL_ARB_map_buffer_alignment: OK
- ----------------------------
- GL_ARB_map_buffer_range: OK
- ------------------------
- glFlushMappedBufferRange: OK
- glMapBufferRange: OK
- GL_ARB_matrix_palette: MISSING
- ----------------------
- GL_ARB_multi_bind: OK
- ------------------
- glBindBuffersBase: OK
- glBindBuffersRange: OK
- glBindImageTextures: OK
- glBindSamplers: OK
- glBindTextures: OK
- glBindVertexBuffers: OK
- GL_ARB_multi_draw_indirect: OK
- ---------------------------
- glMultiDrawArraysIndirect: OK
- glMultiDrawElementsIndirect: OK
- GL_ARB_multisample: OK
- -------------------
- glSampleCoverageARB: OK
- GL_ARB_multitexture: OK
- --------------------
- glActiveTextureARB: OK
- glClientActiveTextureARB: OK
- glMultiTexCoord1dARB: OK
- glMultiTexCoord1dvARB: OK
- glMultiTexCoord1fARB: OK
- glMultiTexCoord1fvARB: OK
- glMultiTexCoord1iARB: OK
- glMultiTexCoord1ivARB: OK
- glMultiTexCoord1sARB: OK
- glMultiTexCoord1svARB: OK
- glMultiTexCoord2dARB: OK
- glMultiTexCoord2dvARB: OK
- glMultiTexCoord2fARB: OK
- glMultiTexCoord2fvARB: OK
- glMultiTexCoord2iARB: OK
- glMultiTexCoord2ivARB: OK
- glMultiTexCoord2sARB: OK
- glMultiTexCoord2svARB: OK
- glMultiTexCoord3dARB: OK
- glMultiTexCoord3dvARB: OK
- glMultiTexCoord3fARB: OK
- glMultiTexCoord3fvARB: OK
- glMultiTexCoord3iARB: OK
- glMultiTexCoord3ivARB: OK
- glMultiTexCoord3sARB: OK
- glMultiTexCoord3svARB: OK
- glMultiTexCoord4dARB: OK
- glMultiTexCoord4dvARB: OK
- glMultiTexCoord4fARB: OK
- glMultiTexCoord4fvARB: OK
- glMultiTexCoord4iARB: OK
- glMultiTexCoord4ivARB: OK
- glMultiTexCoord4sARB: OK
- glMultiTexCoord4svARB: OK
- GL_ARB_occlusion_query: OK
- -----------------------
- glBeginQueryARB: OK
- glDeleteQueriesARB: OK
- glEndQueryARB: OK
- glGenQueriesARB: OK
- glGetQueryObjectivARB: OK
- glGetQueryObjectuivARB: OK
- glGetQueryivARB: OK
- glIsQueryARB: OK
- GL_ARB_occlusion_query2: OK
- ------------------------
- GL_ARB_parallel_shader_compile: OK
- -------------------------------
- glMaxShaderCompilerThreadsARB: OK
- GL_ARB_pipeline_statistics_query: OK
- ---------------------------------
- GL_ARB_pixel_buffer_object: OK
- ---------------------------
- GL_ARB_point_parameters: OK
- ------------------------
- glPointParameterfARB: OK
- glPointParameterfvARB: OK
- GL_ARB_point_sprite: OK
- --------------------
- GL_ARB_polygon_offset_clamp: OK
- ----------------------------
- glPolygonOffsetClamp: OK
- GL_ARB_post_depth_coverage: MISSING
- ---------------------------
- GL_ARB_program_interface_query: OK
- -------------------------------
- glGetProgramInterfaceiv: OK
- glGetProgramResourceIndex: OK
- glGetProgramResourceLocation: OK
- glGetProgramResourceLocationIndex: OK
- glGetProgramResourceName: OK
- glGetProgramResourceiv: OK
- GL_ARB_provoking_vertex: OK
- ------------------------
- glProvokingVertex: OK
- GL_ARB_query_buffer_object: OK
- ---------------------------
- GL_ARB_robust_buffer_access_behavior: OK
- -------------------------------------
- GL_ARB_robustness: OK
- ------------------
- glGetGraphicsResetStatusARB: OK
- glGetnColorTableARB: OK
- glGetnCompressedTexImageARB: OK
- glGetnConvolutionFilterARB: OK
- glGetnHistogramARB: OK
- glGetnMapdvARB: OK
- glGetnMapfvARB: OK
- glGetnMapivARB: OK
- glGetnMinmaxARB: OK
- glGetnPixelMapfvARB: OK
- glGetnPixelMapuivARB: OK
- glGetnPixelMapusvARB: OK
- glGetnPolygonStippleARB: OK
- glGetnSeparableFilterARB: OK
- glGetnTexImageARB: OK
- glGetnUniformdvARB: OK
- glGetnUniformfvARB: OK
- glGetnUniformivARB: OK
- glGetnUniformuivARB: OK
- glReadnPixelsARB: OK
- GL_ARB_robustness_application_isolation: MISSING
- ----------------------------------------
- GL_ARB_robustness_share_group_isolation: MISSING
- ----------------------------------------
- GL_ARB_sample_locations: MISSING
- ------------------------
- GL_ARB_sample_shading: OK
- ----------------------
- glMinSampleShadingARB: OK
- GL_ARB_sampler_objects: OK
- -----------------------
- glBindSampler: OK
- glDeleteSamplers: OK
- glGenSamplers: OK
- glGetSamplerParameterIiv: OK
- glGetSamplerParameterIuiv: OK
- glGetSamplerParameterfv: OK
- glGetSamplerParameteriv: OK
- glIsSampler: OK
- glSamplerParameterIiv: OK
- glSamplerParameterIuiv: OK
- glSamplerParameterf: OK
- glSamplerParameterfv: OK
- glSamplerParameteri: OK
- glSamplerParameteriv: OK
- GL_ARB_seamless_cube_map: OK
- -------------------------
- GL_ARB_seamless_cubemap_per_texture: OK
- ------------------------------------
- GL_ARB_separate_shader_objects: OK
- -------------------------------
- glActiveShaderProgram: OK
- glBindProgramPipeline: OK
- glCreateShaderProgramv: OK
- glDeleteProgramPipelines: OK
- glGenProgramPipelines: OK
- glGetProgramPipelineInfoLog: OK
- glGetProgramPipelineiv: OK
- glIsProgramPipeline: OK
- glProgramUniform1d: OK
- glProgramUniform1dv: OK
- glProgramUniform1f: OK
- glProgramUniform1fv: OK
- glProgramUniform1i: OK
- glProgramUniform1iv: OK
- glProgramUniform1ui: OK
- glProgramUniform1uiv: OK
- glProgramUniform2d: OK
- glProgramUniform2dv: OK
- glProgramUniform2f: OK
- glProgramUniform2fv: OK
- glProgramUniform2i: OK
- glProgramUniform2iv: OK
- glProgramUniform2ui: OK
- glProgramUniform2uiv: OK
- glProgramUniform3d: OK
- glProgramUniform3dv: OK
- glProgramUniform3f: OK
- glProgramUniform3fv: OK
- glProgramUniform3i: OK
- glProgramUniform3iv: OK
- glProgramUniform3ui: OK
- glProgramUniform3uiv: OK
- glProgramUniform4d: OK
- glProgramUniform4dv: OK
- glProgramUniform4f: OK
- glProgramUniform4fv: OK
- glProgramUniform4i: OK
- glProgramUniform4iv: OK
- glProgramUniform4ui: OK
- glProgramUniform4uiv: OK
- glProgramUniformMatrix2dv: OK
- glProgramUniformMatrix2fv: OK
- glProgramUniformMatrix2x3dv: OK
- glProgramUniformMatrix2x3fv: OK
- glProgramUniformMatrix2x4dv: OK
- glProgramUniformMatrix2x4fv: OK
- glProgramUniformMatrix3dv: OK
- glProgramUniformMatrix3fv: OK
- glProgramUniformMatrix3x2dv: OK
- glProgramUniformMatrix3x2fv: OK
- glProgramUniformMatrix3x4dv: OK
- glProgramUniformMatrix3x4fv: OK
- glProgramUniformMatrix4dv: OK
- glProgramUniformMatrix4fv: OK
- glProgramUniformMatrix4x2dv: OK
- glProgramUniformMatrix4x2fv: OK
- glProgramUniformMatrix4x3dv: OK
- glProgramUniformMatrix4x3fv: OK
- glUseProgramStages: OK
- glValidateProgramPipeline: OK
- GL_ARB_shader_atomic_counter_ops: OK
- ---------------------------------
- GL_ARB_shader_atomic_counters: OK
- ------------------------------
- glGetActiveAtomicCounterBufferiv: OK
- GL_ARB_shader_ballot: OK
- ---------------------
- GL_ARB_shader_bit_encoding: OK
- ---------------------------
- GL_ARB_shader_clock: OK
- --------------------
- GL_ARB_shader_draw_parameters: OK
- ------------------------------
- GL_ARB_shader_group_vote: OK
- -------------------------
- GL_ARB_shader_image_load_store: OK
- -------------------------------
- glBindImageTexture: OK
- glMemoryBarrier: OK
- GL_ARB_shader_image_size: OK
- -------------------------
- GL_ARB_shader_objects: OK
- ----------------------
- glAttachObjectARB: OK
- glCompileShaderARB: OK
- glCreateProgramObjectARB: OK
- glCreateShaderObjectARB: OK
- glDeleteObjectARB: OK
- glDetachObjectARB: OK
- glGetActiveUniformARB: OK
- glGetAttachedObjectsARB: OK
- glGetHandleARB: OK
- glGetInfoLogARB: OK
- glGetObjectParameterfvARB: OK
- glGetObjectParameterivARB: OK
- glGetShaderSourceARB: OK
- glGetUniformLocationARB: OK
- glGetUniformfvARB: OK
- glGetUniformivARB: OK
- glLinkProgramARB: OK
- glShaderSourceARB: OK
- glUniform1fARB: OK
- glUniform1fvARB: OK
- glUniform1iARB: OK
- glUniform1ivARB: OK
- glUniform2fARB: OK
- glUniform2fvARB: OK
- glUniform2iARB: OK
- glUniform2ivARB: OK
- glUniform3fARB: OK
- glUniform3fvARB: OK
- glUniform3iARB: OK
- glUniform3ivARB: OK
- glUniform4fARB: OK
- glUniform4fvARB: OK
- glUniform4iARB: OK
- glUniform4ivARB: OK
- glUniformMatrix2fvARB: OK
- glUniformMatrix3fvARB: OK
- glUniformMatrix4fvARB: OK
- glUseProgramObjectARB: OK
- glValidateProgramARB: OK
- GL_ARB_shader_precision: OK
- ------------------------
- GL_ARB_shader_stencil_export: OK
- -----------------------------
- GL_ARB_shader_storage_buffer_object: OK
- ------------------------------------
- glShaderStorageBlockBinding: OK
- GL_ARB_shader_subroutine: OK
- -------------------------
- glGetActiveSubroutineName: OK
- glGetActiveSubroutineUniformName: OK
- glGetActiveSubroutineUniformiv: OK
- glGetProgramStageiv: OK
- glGetSubroutineIndex: OK
- glGetSubroutineUniformLocation: OK
- glGetUniformSubroutineuiv: OK
- glUniformSubroutinesuiv: OK
- GL_ARB_shader_texture_image_samples: OK
- ------------------------------------
- GL_ARB_shader_texture_lod: OK
- --------------------------
- GL_ARB_shader_viewport_layer_array: OK
- -----------------------------------
- GL_ARB_shading_language_100: OK
- ----------------------------
- GL_ARB_shading_language_420pack: OK
- --------------------------------
- GL_ARB_shading_language_include: OK
- --------------------------------
- glCompileShaderIncludeARB: OK
- glDeleteNamedStringARB: OK
- glGetNamedStringARB: OK
- glGetNamedStringivARB: OK
- glIsNamedStringARB: OK
- glNamedStringARB: OK
- GL_ARB_shading_language_packing: OK
- --------------------------------
- GL_ARB_shadow: OK
- --------------
- GL_ARB_shadow_ambient: MISSING
- ----------------------
- GL_ARB_sparse_buffer: MISSING
- ---------------------
- GL_ARB_sparse_texture: MISSING
- ----------------------
- GL_ARB_sparse_texture2: MISSING
- -----------------------
- GL_ARB_sparse_texture_clamp: MISSING
- ----------------------------
- GL_ARB_spirv_extensions: OK
- ------------------------
- GL_ARB_stencil_texturing: OK
- -------------------------
- GL_ARB_sync: OK
- ------------
- glClientWaitSync: OK
- glDeleteSync: OK
- glFenceSync: OK
- glGetInteger64v: OK
- glGetSynciv: OK
- glIsSync: OK
- glWaitSync: OK
- GL_ARB_tessellation_shader: OK
- ---------------------------
- glPatchParameterfv: OK
- glPatchParameteri: OK
- GL_ARB_texture_barrier: OK
- -----------------------
- glTextureBarrier: OK
- GL_ARB_texture_border_clamp: OK
- ----------------------------
- GL_ARB_texture_buffer_object: OK
- -----------------------------
- glTexBufferARB: OK
- GL_ARB_texture_buffer_object_rgb32: OK
- -----------------------------------
- GL_ARB_texture_buffer_range: OK
- ----------------------------
- glTexBufferRange: OK
- glTextureBufferRangeEXT: OK
- GL_ARB_texture_compression: OK
- ---------------------------
- glCompressedTexImage1DARB: OK
- glCompressedTexImage2DARB: OK
- glCompressedTexImage3DARB: OK
- glCompressedTexSubImage1DARB: OK
- glCompressedTexSubImage2DARB: OK
- glCompressedTexSubImage3DARB: OK
- glGetCompressedTexImageARB: OK
- GL_ARB_texture_compression_bptc: OK
- --------------------------------
- GL_ARB_texture_compression_rgtc: OK
- --------------------------------
- GL_ARB_texture_cube_map: OK
- ------------------------
- GL_ARB_texture_cube_map_array: OK
- ------------------------------
- GL_ARB_texture_env_add: OK
- -----------------------
- GL_ARB_texture_env_combine: OK
- ---------------------------
- GL_ARB_texture_env_crossbar: OK
- ----------------------------
- GL_ARB_texture_env_dot3: OK
- ------------------------
- GL_ARB_texture_filter_anisotropic: OK
- ----------------------------------
- GL_ARB_texture_filter_minmax: MISSING
- -----------------------------
- GL_ARB_texture_float: OK
- ---------------------
- GL_ARB_texture_gather: OK
- ----------------------
- GL_ARB_texture_mirror_clamp_to_edge: OK
- ------------------------------------
- GL_ARB_texture_mirrored_repeat: OK
- -------------------------------
- GL_ARB_texture_multisample: OK
- ---------------------------
- glGetMultisamplefv: OK
- glSampleMaski: OK
- glTexImage2DMultisample: OK
- glTexImage3DMultisample: OK
- GL_ARB_texture_non_power_of_two: OK
- --------------------------------
- GL_ARB_texture_query_levels: OK
- ----------------------------
- GL_ARB_texture_query_lod: OK
- -------------------------
- GL_ARB_texture_rectangle: OK
- -------------------------
- GL_ARB_texture_rg: OK
- ------------------
- GL_ARB_texture_rgb10_a2ui: OK
- --------------------------
- GL_ARB_texture_stencil8: OK
- ------------------------
- GL_ARB_texture_storage: OK
- -----------------------
- glTexStorage1D: OK
- glTexStorage2D: OK
- glTexStorage3D: OK
- GL_ARB_texture_storage_multisample: OK
- -----------------------------------
- glTexStorage2DMultisample: OK
- glTexStorage3DMultisample: OK
- glTextureStorage2DMultisampleEXT: OK
- glTextureStorage3DMultisampleEXT: OK
- GL_ARB_texture_swizzle: OK
- -----------------------
- GL_ARB_texture_view: OK
- --------------------
- glTextureView: OK
- GL_ARB_timer_query: OK
- -------------------
- glGetQueryObjecti64v: OK
- glGetQueryObjectui64v: OK
- glQueryCounter: OK
- GL_ARB_transform_feedback2: OK
- ---------------------------
- glBindTransformFeedback: OK
- glDeleteTransformFeedbacks: OK
- glDrawTransformFeedback: OK
- glGenTransformFeedbacks: OK
- glIsTransformFeedback: OK
- glPauseTransformFeedback: OK
- glResumeTransformFeedback: OK
- GL_ARB_transform_feedback3: OK
- ---------------------------
- glBeginQueryIndexed: OK
- glDrawTransformFeedbackStream: OK
- glEndQueryIndexed: OK
- glGetQueryIndexediv: OK
- GL_ARB_transform_feedback_instanced: OK
- ------------------------------------
- glDrawTransformFeedbackInstanced: OK
- glDrawTransformFeedbackStreamInstanced: OK
- GL_ARB_transform_feedback_overflow_query: OK
- -----------------------------------------
- GL_ARB_transpose_matrix: OK
- ------------------------
- glLoadTransposeMatrixdARB: OK
- glLoadTransposeMatrixfARB: OK
- glMultTransposeMatrixdARB: OK
- glMultTransposeMatrixfARB: OK
- GL_ARB_uniform_buffer_object: OK
- -----------------------------
- glBindBufferBase: OK
- glBindBufferRange: OK
- glGetActiveUniformBlockName: OK
- glGetActiveUniformBlockiv: OK
- glGetActiveUniformName: OK
- glGetActiveUniformsiv: OK
- glGetIntegeri_v: OK
- glGetUniformBlockIndex: OK
- glGetUniformIndices: OK
- glUniformBlockBinding: OK
- GL_ARB_vertex_array_bgra: OK
- -------------------------
- GL_ARB_vertex_array_object: OK
- ---------------------------
- glBindVertexArray: OK
- glDeleteVertexArrays: OK
- glGenVertexArrays: OK
- glIsVertexArray: OK
- GL_ARB_vertex_attrib_64bit: OK
- ---------------------------
- glGetVertexAttribLdv: OK
- glVertexAttribL1d: OK
- glVertexAttribL1dv: OK
- glVertexAttribL2d: OK
- glVertexAttribL2dv: OK
- glVertexAttribL3d: OK
- glVertexAttribL3dv: OK
- glVertexAttribL4d: OK
- glVertexAttribL4dv: OK
- glVertexAttribLPointer: OK
- GL_ARB_vertex_attrib_binding: OK
- -----------------------------
- glBindVertexBuffer: OK
- glVertexArrayBindVertexBufferEXT: OK
- glVertexArrayVertexAttribBindingEXT: OK
- glVertexArrayVertexAttribFormatEXT: OK
- glVertexArrayVertexAttribIFormatEXT: OK
- glVertexArrayVertexAttribLFormatEXT: OK
- glVertexArrayVertexBindingDivisorEXT: OK
- glVertexAttribBinding: OK
- glVertexAttribFormat: OK
- glVertexAttribIFormat: OK
- glVertexAttribLFormat: OK
- glVertexBindingDivisor: OK
- GL_ARB_vertex_blend: MISSING
- --------------------
- GL_ARB_vertex_buffer_object: OK
- ----------------------------
- glBindBufferARB: OK
- glBufferDataARB: OK
- glBufferSubDataARB: OK
- glDeleteBuffersARB: OK
- glGenBuffersARB: OK
- glGetBufferParameterivARB: OK
- glGetBufferPointervARB: OK
- glGetBufferSubDataARB: OK
- glIsBufferARB: OK
- glMapBufferARB: OK
- glUnmapBufferARB: OK
- GL_ARB_vertex_program: OK
- ----------------------
- glBindProgramARB: OK
- glDeleteProgramsARB: OK
- glDisableVertexAttribArrayARB: OK
- glEnableVertexAttribArrayARB: OK
- glGenProgramsARB: OK
- glGetProgramEnvParameterdvARB: OK
- glGetProgramEnvParameterfvARB: OK
- glGetProgramLocalParameterdvARB: OK
- glGetProgramLocalParameterfvARB: OK
- glGetProgramStringARB: OK
- glGetProgramivARB: OK
- glGetVertexAttribPointervARB: OK
- glGetVertexAttribdvARB: OK
- glGetVertexAttribfvARB: OK
- glGetVertexAttribivARB: OK
- glIsProgramARB: OK
- glProgramEnvParameter4dARB: OK
- glProgramEnvParameter4dvARB: OK
- glProgramEnvParameter4fARB: OK
- glProgramEnvParameter4fvARB: OK
- glProgramLocalParameter4dARB: OK
- glProgramLocalParameter4dvARB: OK
- glProgramLocalParameter4fARB: OK
- glProgramLocalParameter4fvARB: OK
- glProgramStringARB: OK
- glVertexAttrib1dARB: OK
- glVertexAttrib1dvARB: OK
- glVertexAttrib1fARB: OK
- glVertexAttrib1fvARB: OK
- glVertexAttrib1sARB: OK
- glVertexAttrib1svARB: OK
- glVertexAttrib2dARB: OK
- glVertexAttrib2dvARB: OK
- glVertexAttrib2fARB: OK
- glVertexAttrib2fvARB: OK
- glVertexAttrib2sARB: OK
- glVertexAttrib2svARB: OK
- glVertexAttrib3dARB: OK
- glVertexAttrib3dvARB: OK
- glVertexAttrib3fARB: OK
- glVertexAttrib3fvARB: OK
- glVertexAttrib3sARB: OK
- glVertexAttrib3svARB: OK
- glVertexAttrib4NbvARB: OK
- glVertexAttrib4NivARB: OK
- glVertexAttrib4NsvARB: OK
- glVertexAttrib4NubARB: OK
- glVertexAttrib4NubvARB: OK
- glVertexAttrib4NuivARB: OK
- glVertexAttrib4NusvARB: OK
- glVertexAttrib4bvARB: OK
- glVertexAttrib4dARB: OK
- glVertexAttrib4dvARB: OK
- glVertexAttrib4fARB: OK
- glVertexAttrib4fvARB: OK
- glVertexAttrib4ivARB: OK
- glVertexAttrib4sARB: OK
- glVertexAttrib4svARB: OK
- glVertexAttrib4ubvARB: OK
- glVertexAttrib4uivARB: OK
- glVertexAttrib4usvARB: OK
- glVertexAttribPointerARB: OK
- GL_ARB_vertex_shader: OK
- ---------------------
- glBindAttribLocationARB: OK
- glGetActiveAttribARB: OK
- glGetAttribLocationARB: OK
- GL_ARB_vertex_type_10f_11f_11f_rev: OK
- -----------------------------------
- GL_ARB_vertex_type_2_10_10_10_rev: OK
- ----------------------------------
- glColorP3ui: OK
- glColorP3uiv: OK
- glColorP4ui: OK
- glColorP4uiv: OK
- glMultiTexCoordP1ui: OK
- glMultiTexCoordP1uiv: OK
- glMultiTexCoordP2ui: OK
- glMultiTexCoordP2uiv: OK
- glMultiTexCoordP3ui: OK
- glMultiTexCoordP3uiv: OK
- glMultiTexCoordP4ui: OK
- glMultiTexCoordP4uiv: OK
- glNormalP3ui: OK
- glNormalP3uiv: OK
- glSecondaryColorP3ui: OK
- glSecondaryColorP3uiv: OK
- glTexCoordP1ui: OK
- glTexCoordP1uiv: OK
- glTexCoordP2ui: OK
- glTexCoordP2uiv: OK
- glTexCoordP3ui: OK
- glTexCoordP3uiv: OK
- glTexCoordP4ui: OK
- glTexCoordP4uiv: OK
- glVertexAttribP1ui: OK
- glVertexAttribP1uiv: OK
- glVertexAttribP2ui: OK
- glVertexAttribP2uiv: OK
- glVertexAttribP3ui: OK
- glVertexAttribP3uiv: OK
- glVertexAttribP4ui: OK
- glVertexAttribP4uiv: OK
- glVertexP2ui: OK
- glVertexP2uiv: OK
- glVertexP3ui: OK
- glVertexP3uiv: OK
- glVertexP4ui: OK
- glVertexP4uiv: OK
- GL_ARB_viewport_array: OK
- ----------------------
- glDepthRangeArrayv: OK
- glDepthRangeIndexed: OK
- glGetDoublei_v: OK
- glGetFloati_v: OK
- glScissorArrayv: OK
- glScissorIndexed: OK
- glScissorIndexedv: OK
- glViewportArrayv: OK
- glViewportIndexedf: OK
- glViewportIndexedfv: OK
- GL_ARB_window_pos: OK
- ------------------
- glWindowPos2dARB: OK
- glWindowPos2dvARB: OK
- glWindowPos2fARB: OK
- glWindowPos2fvARB: OK
- glWindowPos2iARB: OK
- glWindowPos2ivARB: OK
- glWindowPos2sARB: OK
- glWindowPos2svARB: OK
- glWindowPos3dARB: OK
- glWindowPos3dvARB: OK
- glWindowPos3fARB: OK
- glWindowPos3fvARB: OK
- glWindowPos3iARB: OK
- glWindowPos3ivARB: OK
- glWindowPos3sARB: OK
- glWindowPos3svARB: OK
- GL_ARM_mali_program_binary: MISSING
- ---------------------------
- GL_ARM_mali_shader_binary: MISSING
- --------------------------
- GL_ARM_rgba8: MISSING
- -------------
- GL_ARM_shader_framebuffer_fetch: MISSING
- --------------------------------
- GL_ARM_shader_framebuffer_fetch_depth_stencil: MISSING
- ----------------------------------------------
- GL_ARM_texture_unnormalized_coordinates: MISSING
- ----------------------------------------
- GL_ATIX_point_sprites: MISSING
- ----------------------
- GL_ATIX_texture_env_combine3: MISSING
- -----------------------------
- GL_ATIX_texture_env_route: MISSING
- --------------------------
- GL_ATIX_vertex_shader_output_point_size: MISSING
- ----------------------------------------
- GL_ATI_draw_buffers: OK
- --------------------
- glDrawBuffersATI: OK
- GL_ATI_element_array: MISSING
- ---------------------
- GL_ATI_envmap_bumpmap: MISSING
- ----------------------
- GL_ATI_fragment_shader: OK
- -----------------------
- glAlphaFragmentOp1ATI: OK
- glAlphaFragmentOp2ATI: OK
- glAlphaFragmentOp3ATI: OK
- glBeginFragmentShaderATI: OK
- glBindFragmentShaderATI: OK
- glColorFragmentOp1ATI: OK
- glColorFragmentOp2ATI: OK
- glColorFragmentOp3ATI: OK
- glDeleteFragmentShaderATI: OK
- glEndFragmentShaderATI: OK
- glGenFragmentShadersATI: OK
- glPassTexCoordATI: OK
- glSampleMapATI: OK
- glSetFragmentShaderConstantATI: OK
- GL_ATI_map_object_buffer: MISSING
- -------------------------
- GL_ATI_meminfo: OK
- ---------------
- GL_ATI_pn_triangles: MISSING
- --------------------
- GL_ATI_separate_stencil: OK
- ------------------------
- glStencilFuncSeparateATI: OK
- glStencilOpSeparateATI: OK
- GL_ATI_shader_texture_lod: MISSING
- --------------------------
- GL_ATI_text_fragment_shader: MISSING
- ----------------------------
- GL_ATI_texture_compression_3dc: OK
- -------------------------------
- GL_ATI_texture_env_combine3: OK
- ----------------------------
- GL_ATI_texture_float: OK
- ---------------------
- GL_ATI_texture_mirror_once: OK
- ---------------------------
- GL_ATI_vertex_array_object: MISSING
- ---------------------------
- GL_ATI_vertex_attrib_array_object: MISSING
- ----------------------------------
- GL_ATI_vertex_streams: MISSING
- ----------------------
- GL_DMP_program_binary: MISSING
- ----------------------
- GL_DMP_shader_binary: MISSING
- ---------------------
- GL_EXT_422_pixels: MISSING
- ------------------
- GL_EXT_Cg_shader: MISSING
- -----------------
- GL_EXT_EGL_image_array: MISSING
- -----------------------
- GL_EXT_EGL_image_external_wrap_modes: MISSING
- -------------------------------------
- GL_EXT_EGL_image_storage: OK
- -------------------------
- glEGLImageTargetTexStorageEXT: OK
- glEGLImageTargetTextureStorageEXT: OK
- GL_EXT_EGL_sync: OK
- ----------------
- GL_EXT_YUV_target: MISSING
- ------------------
- GL_EXT_abgr: OK
- ------------
- GL_EXT_base_instance: MISSING
- ---------------------
- GL_EXT_bgra: OK
- ------------
- GL_EXT_bindable_uniform: MISSING
- ------------------------
- GL_EXT_blend_color: OK
- -------------------
- glBlendColorEXT: OK
- GL_EXT_blend_equation_separate: OK
- -------------------------------
- glBlendEquationSeparateEXT: OK
- GL_EXT_blend_func_extended: MISSING
- ---------------------------
- GL_EXT_blend_func_separate: OK
- ---------------------------
- glBlendFuncSeparateEXT: OK
- GL_EXT_blend_logic_op: MISSING
- ----------------------
- GL_EXT_blend_minmax: OK
- --------------------
- glBlendEquationEXT: OK
- GL_EXT_blend_subtract: OK
- ----------------------
- GL_EXT_buffer_storage: MISSING
- ----------------------
- GL_EXT_clear_texture: MISSING
- ---------------------
- GL_EXT_clip_control: MISSING
- --------------------
- GL_EXT_clip_cull_distance: MISSING
- --------------------------
- GL_EXT_clip_volume_hint: MISSING
- ------------------------
- GL_EXT_cmyka: MISSING
- -------------
- GL_EXT_color_buffer_float: MISSING
- --------------------------
- GL_EXT_color_buffer_half_float: MISSING
- -------------------------------
- GL_EXT_color_subtable: MISSING
- ----------------------
- GL_EXT_compiled_vertex_array: OK
- -----------------------------
- glLockArraysEXT: OK
- glUnlockArraysEXT: OK
- GL_EXT_compressed_ETC1_RGB8_sub_texture: MISSING
- ----------------------------------------
- GL_EXT_conservative_depth: MISSING
- --------------------------
- GL_EXT_convolution: MISSING
- -------------------
- GL_EXT_coordinate_frame: MISSING
- ------------------------
- GL_EXT_copy_image: MISSING
- ------------------
- GL_EXT_copy_texture: OK
- --------------------
- glCopyTexImage1DEXT: OK
- glCopyTexImage2DEXT: OK
- glCopyTexSubImage1DEXT: OK
- glCopyTexSubImage2DEXT: OK
- glCopyTexSubImage3DEXT: OK
- GL_EXT_cull_vertex: MISSING
- -------------------
- GL_EXT_debug_label: MISSING
- -------------------
- GL_EXT_debug_marker: MISSING
- --------------------
- GL_EXT_depth_bounds_test: OK
- -------------------------
- glDepthBoundsEXT: OK
- GL_EXT_depth_clamp: MISSING
- -------------------
- GL_EXT_direct_state_access: OK
- ---------------------------
- glBindMultiTextureEXT: OK
- glCheckNamedFramebufferStatusEXT: OK
- glClientAttribDefaultEXT: OK
- glCompressedMultiTexImage1DEXT: OK
- glCompressedMultiTexImage2DEXT: OK
- glCompressedMultiTexImage3DEXT: OK
- glCompressedMultiTexSubImage1DEXT: OK
- glCompressedMultiTexSubImage2DEXT: OK
- glCompressedMultiTexSubImage3DEXT: OK
- glCompressedTextureImage1DEXT: OK
- glCompressedTextureImage2DEXT: OK
- glCompressedTextureImage3DEXT: OK
- glCompressedTextureSubImage1DEXT: OK
- glCompressedTextureSubImage2DEXT: OK
- glCompressedTextureSubImage3DEXT: OK
- glCopyMultiTexImage1DEXT: OK
- glCopyMultiTexImage2DEXT: OK
- glCopyMultiTexSubImage1DEXT: OK
- glCopyMultiTexSubImage2DEXT: OK
- glCopyMultiTexSubImage3DEXT: OK
- glCopyTextureImage1DEXT: OK
- glCopyTextureImage2DEXT: OK
- glCopyTextureSubImage1DEXT: OK
- glCopyTextureSubImage2DEXT: OK
- glCopyTextureSubImage3DEXT: OK
- glDisableClientStateIndexedEXT: OK
- glDisableClientStateiEXT: OK
- glDisableVertexArrayAttribEXT: OK
- glDisableVertexArrayEXT: OK
- glEnableClientStateIndexedEXT: OK
- glEnableClientStateiEXT: OK
- glEnableVertexArrayAttribEXT: OK
- glEnableVertexArrayEXT: OK
- glFlushMappedNamedBufferRangeEXT: OK
- glFramebufferDrawBufferEXT: OK
- glFramebufferDrawBuffersEXT: OK
- glFramebufferReadBufferEXT: OK
- glGenerateMultiTexMipmapEXT: OK
- glGenerateTextureMipmapEXT: OK
- glGetCompressedMultiTexImageEXT: OK
- glGetCompressedTextureImageEXT: OK
- glGetDoubleIndexedvEXT: OK
- glGetDoublei_vEXT: OK
- glGetFloatIndexedvEXT: OK
- glGetFloati_vEXT: OK
- glGetFramebufferParameterivEXT: OK
- glGetMultiTexEnvfvEXT: OK
- glGetMultiTexEnvivEXT: OK
- glGetMultiTexGendvEXT: OK
- glGetMultiTexGenfvEXT: OK
- glGetMultiTexGenivEXT: OK
- glGetMultiTexImageEXT: OK
- glGetMultiTexLevelParameterfvEXT: OK
- glGetMultiTexLevelParameterivEXT: OK
- glGetMultiTexParameterIivEXT: OK
- glGetMultiTexParameterIuivEXT: OK
- glGetMultiTexParameterfvEXT: OK
- glGetMultiTexParameterivEXT: OK
- glGetNamedBufferParameterivEXT: OK
- glGetNamedBufferPointervEXT: OK
- glGetNamedBufferSubDataEXT: OK
- glGetNamedFramebufferAttachmentParameterivEXT: OK
- glGetNamedProgramLocalParameterIivEXT: OK
- glGetNamedProgramLocalParameterIuivEXT: OK
- glGetNamedProgramLocalParameterdvEXT: OK
- glGetNamedProgramLocalParameterfvEXT: OK
- glGetNamedProgramStringEXT: OK
- glGetNamedProgramivEXT: OK
- glGetNamedRenderbufferParameterivEXT: OK
- glGetPointerIndexedvEXT: OK
- glGetPointeri_vEXT: OK
- glGetTextureImageEXT: OK
- glGetTextureLevelParameterfvEXT: OK
- glGetTextureLevelParameterivEXT: OK
- glGetTextureParameterIivEXT: OK
- glGetTextureParameterIuivEXT: OK
- glGetTextureParameterfvEXT: OK
- glGetTextureParameterivEXT: OK
- glGetVertexArrayIntegeri_vEXT: OK
- glGetVertexArrayIntegervEXT: OK
- glGetVertexArrayPointeri_vEXT: OK
- glGetVertexArrayPointervEXT: OK
- glMapNamedBufferEXT: OK
- glMapNamedBufferRangeEXT: OK
- glMatrixFrustumEXT: OK
- glMatrixLoadIdentityEXT: OK
- glMatrixLoadTransposedEXT: OK
- glMatrixLoadTransposefEXT: OK
- glMatrixLoaddEXT: OK
- glMatrixLoadfEXT: OK
- glMatrixMultTransposedEXT: OK
- glMatrixMultTransposefEXT: OK
- glMatrixMultdEXT: OK
- glMatrixMultfEXT: OK
- glMatrixOrthoEXT: OK
- glMatrixPopEXT: OK
- glMatrixPushEXT: OK
- glMatrixRotatedEXT: OK
- glMatrixRotatefEXT: OK
- glMatrixScaledEXT: OK
- glMatrixScalefEXT: OK
- glMatrixTranslatedEXT: OK
- glMatrixTranslatefEXT: OK
- glMultiTexBufferEXT: OK
- glMultiTexCoordPointerEXT: OK
- glMultiTexEnvfEXT: OK
- glMultiTexEnvfvEXT: OK
- glMultiTexEnviEXT: OK
- glMultiTexEnvivEXT: OK
- glMultiTexGendEXT: OK
- glMultiTexGendvEXT: OK
- glMultiTexGenfEXT: OK
- glMultiTexGenfvEXT: OK
- glMultiTexGeniEXT: OK
- glMultiTexGenivEXT: OK
- glMultiTexImage1DEXT: OK
- glMultiTexImage2DEXT: OK
- glMultiTexImage3DEXT: OK
- glMultiTexParameterIivEXT: OK
- glMultiTexParameterIuivEXT: OK
- glMultiTexParameterfEXT: OK
- glMultiTexParameterfvEXT: OK
- glMultiTexParameteriEXT: OK
- glMultiTexParameterivEXT: OK
- glMultiTexRenderbufferEXT: OK
- glMultiTexSubImage1DEXT: OK
- glMultiTexSubImage2DEXT: OK
- glMultiTexSubImage3DEXT: OK
- glNamedBufferDataEXT: OK
- glNamedBufferSubDataEXT: OK
- glNamedCopyBufferSubDataEXT: OK
- glNamedFramebufferRenderbufferEXT: OK
- glNamedFramebufferTexture1DEXT: OK
- glNamedFramebufferTexture2DEXT: OK
- glNamedFramebufferTexture3DEXT: OK
- glNamedFramebufferTextureEXT: OK
- glNamedFramebufferTextureFaceEXT: OK
- glNamedFramebufferTextureLayerEXT: OK
- glNamedProgramLocalParameter4dEXT: OK
- glNamedProgramLocalParameter4dvEXT: OK
- glNamedProgramLocalParameter4fEXT: OK
- glNamedProgramLocalParameter4fvEXT: OK
- glNamedProgramLocalParameterI4iEXT: OK
- glNamedProgramLocalParameterI4ivEXT: OK
- glNamedProgramLocalParameterI4uiEXT: OK
- glNamedProgramLocalParameterI4uivEXT: OK
- glNamedProgramLocalParameters4fvEXT: OK
- glNamedProgramLocalParametersI4ivEXT: OK
- glNamedProgramLocalParametersI4uivEXT: OK
- glNamedProgramStringEXT: OK
- glNamedRenderbufferStorageEXT: OK
- glNamedRenderbufferStorageMultisampleCoverageEXT: OK
- glNamedRenderbufferStorageMultisampleEXT: OK
- glProgramUniform1fEXT: OK
- glProgramUniform1fvEXT: OK
- glProgramUniform1iEXT: OK
- glProgramUniform1ivEXT: OK
- glProgramUniform1uiEXT: OK
- glProgramUniform1uivEXT: OK
- glProgramUniform2fEXT: OK
- glProgramUniform2fvEXT: OK
- glProgramUniform2iEXT: OK
- glProgramUniform2ivEXT: OK
- glProgramUniform2uiEXT: OK
- glProgramUniform2uivEXT: OK
- glProgramUniform3fEXT: OK
- glProgramUniform3fvEXT: OK
- glProgramUniform3iEXT: OK
- glProgramUniform3ivEXT: OK
- glProgramUniform3uiEXT: OK
- glProgramUniform3uivEXT: OK
- glProgramUniform4fEXT: OK
- glProgramUniform4fvEXT: OK
- glProgramUniform4iEXT: OK
- glProgramUniform4ivEXT: OK
- glProgramUniform4uiEXT: OK
- glProgramUniform4uivEXT: OK
- glProgramUniformMatrix2fvEXT: OK
- glProgramUniformMatrix2x3fvEXT: OK
- glProgramUniformMatrix2x4fvEXT: OK
- glProgramUniformMatrix3fvEXT: OK
- glProgramUniformMatrix3x2fvEXT: OK
- glProgramUniformMatrix3x4fvEXT: OK
- glProgramUniformMatrix4fvEXT: OK
- glProgramUniformMatrix4x2fvEXT: OK
- glProgramUniformMatrix4x3fvEXT: OK
- glPushClientAttribDefaultEXT: OK
- glTextureBufferEXT: OK
- glTextureImage1DEXT: OK
- glTextureImage2DEXT: OK
- glTextureImage3DEXT: OK
- glTextureParameterIivEXT: OK
- glTextureParameterIuivEXT: OK
- glTextureParameterfEXT: OK
- glTextureParameterfvEXT: OK
- glTextureParameteriEXT: OK
- glTextureParameterivEXT: OK
- glTextureRenderbufferEXT: OK
- glTextureSubImage1DEXT: OK
- glTextureSubImage2DEXT: OK
- glTextureSubImage3DEXT: OK
- glUnmapNamedBufferEXT: OK
- glVertexArrayColorOffsetEXT: OK
- glVertexArrayEdgeFlagOffsetEXT: OK
- glVertexArrayFogCoordOffsetEXT: OK
- glVertexArrayIndexOffsetEXT: OK
- glVertexArrayMultiTexCoordOffsetEXT: OK
- glVertexArrayNormalOffsetEXT: OK
- glVertexArraySecondaryColorOffsetEXT: OK
- glVertexArrayTexCoordOffsetEXT: OK
- glVertexArrayVertexAttribDivisorEXT: OK
- glVertexArrayVertexAttribIOffsetEXT: OK
- glVertexArrayVertexAttribOffsetEXT: OK
- glVertexArrayVertexOffsetEXT: OK
- GL_EXT_discard_framebuffer: MISSING
- ---------------------------
- GL_EXT_disjoint_timer_query: MISSING
- ----------------------------
- GL_EXT_draw_buffers: MISSING
- --------------------
- GL_EXT_draw_buffers2: OK
- ---------------------
- glColorMaskIndexedEXT: OK
- glDisableIndexedEXT: OK
- glEnableIndexedEXT: OK
- glGetBooleanIndexedvEXT: OK
- glGetIntegerIndexedvEXT: OK
- glIsEnabledIndexedEXT: OK
- GL_EXT_draw_buffers_indexed: MISSING
- ----------------------------
- GL_EXT_draw_elements_base_vertex: MISSING
- ---------------------------------
- GL_EXT_draw_instanced: OK
- ----------------------
- glDrawArraysInstancedEXT: OK
- glDrawElementsInstancedEXT: OK
- GL_EXT_draw_range_elements: OK
- ---------------------------
- glDrawRangeElementsEXT: OK
- GL_EXT_draw_transform_feedback: MISSING
- -------------------------------
- GL_EXT_external_buffer: MISSING
- -----------------------
- GL_EXT_float_blend: MISSING
- -------------------
- GL_EXT_fog_coord: OK
- -----------------
- glFogCoordPointerEXT: OK
- glFogCoorddEXT: OK
- glFogCoorddvEXT: OK
- glFogCoordfEXT: OK
- glFogCoordfvEXT: OK
- GL_EXT_frag_depth: MISSING
- ------------------
- GL_EXT_fragment_lighting: MISSING
- -------------------------
- GL_EXT_framebuffer_blit: OK
- ------------------------
- glBlitFramebufferEXT: OK
- GL_EXT_framebuffer_multisample: OK
- -------------------------------
- glRenderbufferStorageMultisampleEXT: OK
- GL_EXT_framebuffer_multisample_blit_scaled: OK
- -------------------------------------------
- GL_EXT_framebuffer_object: OK
- --------------------------
- glBindFramebufferEXT: OK
- glBindRenderbufferEXT: OK
- glCheckFramebufferStatusEXT: OK
- glDeleteFramebuffersEXT: OK
- glDeleteRenderbuffersEXT: OK
- glFramebufferRenderbufferEXT: OK
- glFramebufferTexture1DEXT: OK
- glFramebufferTexture2DEXT: OK
- glFramebufferTexture3DEXT: OK
- glGenFramebuffersEXT: OK
- glGenRenderbuffersEXT: OK
- glGenerateMipmapEXT: OK
- glGetFramebufferAttachmentParameterivEXT: OK
- glGetRenderbufferParameterivEXT: OK
- glIsFramebufferEXT: OK
- glIsRenderbufferEXT: OK
- glRenderbufferStorageEXT: OK
- GL_EXT_framebuffer_sRGB: OK
- ------------------------
- GL_EXT_geometry_point_size: MISSING
- ---------------------------
- GL_EXT_geometry_shader: MISSING
- -----------------------
- GL_EXT_geometry_shader4: MISSING
- ------------------------
- GL_EXT_gpu_program_parameters: OK
- ------------------------------
- glProgramEnvParameters4fvEXT: OK
- glProgramLocalParameters4fvEXT: OK
- GL_EXT_gpu_shader4: OK
- -------------------
- glBindFragDataLocationEXT: OK
- glGetFragDataLocationEXT: OK
- glGetUniformuivEXT: OK
- glGetVertexAttribIivEXT: OK
- glGetVertexAttribIuivEXT: OK
- glUniform1uiEXT: OK
- glUniform1uivEXT: OK
- glUniform2uiEXT: OK
- glUniform2uivEXT: OK
- glUniform3uiEXT: OK
- glUniform3uivEXT: OK
- glUniform4uiEXT: OK
- glUniform4uivEXT: OK
- glVertexAttribI1iEXT: OK
- glVertexAttribI1ivEXT: OK
- glVertexAttribI1uiEXT: OK
- glVertexAttribI1uivEXT: OK
- glVertexAttribI2iEXT: OK
- glVertexAttribI2ivEXT: OK
- glVertexAttribI2uiEXT: OK
- glVertexAttribI2uivEXT: OK
- glVertexAttribI3iEXT: OK
- glVertexAttribI3ivEXT: OK
- glVertexAttribI3uiEXT: OK
- glVertexAttribI3uivEXT: OK
- glVertexAttribI4bvEXT: OK
- glVertexAttribI4iEXT: OK
- glVertexAttribI4ivEXT: OK
- glVertexAttribI4svEXT: OK
- glVertexAttribI4ubvEXT: OK
- glVertexAttribI4uiEXT: OK
- glVertexAttribI4uivEXT: OK
- glVertexAttribI4usvEXT: OK
- glVertexAttribIPointerEXT: OK
- GL_EXT_gpu_shader5: MISSING
- -------------------
- GL_EXT_histogram: MISSING
- -----------------
- GL_EXT_index_array_formats: MISSING
- ---------------------------
- GL_EXT_index_func: MISSING
- ------------------
- GL_EXT_index_material: MISSING
- ----------------------
- GL_EXT_index_texture: MISSING
- ---------------------
- GL_EXT_instanced_arrays: MISSING
- ------------------------
- GL_EXT_light_texture: MISSING
- ---------------------
- GL_EXT_map_buffer_range: MISSING
- ------------------------
- GL_EXT_memory_object: OK
- ---------------------
- glBufferStorageMemEXT: OK
- glCreateMemoryObjectsEXT: OK
- glDeleteMemoryObjectsEXT: OK
- glGetMemoryObjectParameterivEXT: OK
- glGetUnsignedBytei_vEXT: OK
- glGetUnsignedBytevEXT: OK
- glIsMemoryObjectEXT: OK
- glMemoryObjectParameterivEXT: OK
- glNamedBufferStorageMemEXT: OK
- glTexStorageMem1DEXT: OK
- glTexStorageMem2DEXT: OK
- glTexStorageMem2DMultisampleEXT: OK
- glTexStorageMem3DEXT: OK
- glTexStorageMem3DMultisampleEXT: OK
- glTextureStorageMem1DEXT: OK
- glTextureStorageMem2DEXT: OK
- glTextureStorageMem2DMultisampleEXT: OK
- glTextureStorageMem3DEXT: OK
- glTextureStorageMem3DMultisampleEXT: OK
- GL_EXT_memory_object_fd: OK
- ------------------------
- glImportMemoryFdEXT: OK
- GL_EXT_memory_object_win32: MISSING
- ---------------------------
- GL_EXT_misc_attribute: MISSING
- ----------------------
- GL_EXT_multi_draw_arrays: OK
- -------------------------
- glMultiDrawArraysEXT: OK
- glMultiDrawElementsEXT: OK
- GL_EXT_multi_draw_indirect: MISSING
- ---------------------------
- GL_EXT_multiple_textures: MISSING
- -------------------------
- GL_EXT_multisample: MISSING
- -------------------
- GL_EXT_multisample_compatibility: MISSING
- ---------------------------------
- GL_EXT_multisampled_render_to_texture: MISSING
- --------------------------------------
- GL_EXT_multisampled_render_to_texture2: MISSING
- ---------------------------------------
- GL_EXT_multiview_draw_buffers: MISSING
- ------------------------------
- GL_EXT_multiview_tessellation_geometry_shader: MISSING
- ----------------------------------------------
- GL_EXT_multiview_texture_multisample: MISSING
- -------------------------------------
- GL_EXT_multiview_timer_query: MISSING
- -----------------------------
- GL_EXT_occlusion_query_boolean: MISSING
- -------------------------------
- GL_EXT_packed_depth_stencil: OK
- ----------------------------
- GL_EXT_packed_float: OK
- --------------------
- GL_EXT_packed_pixels: OK
- ---------------------
- GL_EXT_paletted_texture: MISSING
- ------------------------
- GL_EXT_pixel_buffer_object: OK
- ---------------------------
- GL_EXT_pixel_transform: MISSING
- -----------------------
- GL_EXT_pixel_transform_color_table: MISSING
- -----------------------------------
- GL_EXT_point_parameters: OK
- ------------------------
- glPointParameterfEXT: OK
- glPointParameterfvEXT: OK
- GL_EXT_polygon_offset: MISSING
- ----------------------
- GL_EXT_polygon_offset_clamp: OK
- ----------------------------
- glPolygonOffsetClampEXT: OK
- GL_EXT_post_depth_coverage: MISSING
- ---------------------------
- GL_EXT_primitive_bounding_box: MISSING
- ------------------------------
- GL_EXT_protected_textures: MISSING
- --------------------------
- GL_EXT_provoking_vertex: OK
- ------------------------
- glProvokingVertexEXT: OK
- GL_EXT_pvrtc_sRGB: MISSING
- ------------------
- GL_EXT_raster_multisample: MISSING
- --------------------------
- GL_EXT_read_format_bgra: MISSING
- ------------------------
- GL_EXT_render_snorm: MISSING
- --------------------
- GL_EXT_rescale_normal: OK
- ----------------------
- GL_EXT_robustness: MISSING
- ------------------
- GL_EXT_sRGB: MISSING
- ------------
- GL_EXT_sRGB_write_control: MISSING
- --------------------------
- GL_EXT_scene_marker: MISSING
- --------------------
- GL_EXT_secondary_color: OK
- -----------------------
- glSecondaryColor3bEXT: OK
- glSecondaryColor3bvEXT: OK
- glSecondaryColor3dEXT: OK
- glSecondaryColor3dvEXT: OK
- glSecondaryColor3fEXT: OK
- glSecondaryColor3fvEXT: OK
- glSecondaryColor3iEXT: OK
- glSecondaryColor3ivEXT: OK
- glSecondaryColor3sEXT: OK
- glSecondaryColor3svEXT: OK
- glSecondaryColor3ubEXT: OK
- glSecondaryColor3ubvEXT: OK
- glSecondaryColor3uiEXT: OK
- glSecondaryColor3uivEXT: OK
- glSecondaryColor3usEXT: OK
- glSecondaryColor3usvEXT: OK
- glSecondaryColorPointerEXT: OK
- GL_EXT_semaphore: OK
- -----------------
- glDeleteSemaphoresEXT: OK
- glGenSemaphoresEXT: OK
- glGetSemaphoreParameterui64vEXT: OK
- glIsSemaphoreEXT: OK
- glSemaphoreParameterui64vEXT: OK
- glSignalSemaphoreEXT: OK
- glWaitSemaphoreEXT: OK
- GL_EXT_semaphore_fd: OK
- --------------------
- glImportSemaphoreFdEXT: OK
- GL_EXT_semaphore_win32: MISSING
- -----------------------
- GL_EXT_separate_shader_objects: MISSING
- -------------------------------
- GL_EXT_separate_specular_color: OK
- -------------------------------
- GL_EXT_shader_framebuffer_fetch: MISSING
- --------------------------------
- GL_EXT_shader_framebuffer_fetch_non_coherent: MISSING
- ---------------------------------------------
- GL_EXT_shader_group_vote: MISSING
- -------------------------
- GL_EXT_shader_image_load_formatted: OK
- -----------------------------------
- GL_EXT_shader_image_load_store: OK
- -------------------------------
- glBindImageTextureEXT: OK
- glMemoryBarrierEXT: OK
- GL_EXT_shader_implicit_conversions: MISSING
- -----------------------------------
- GL_EXT_shader_integer_mix: OK
- --------------------------
- GL_EXT_shader_io_blocks: MISSING
- ------------------------
- GL_EXT_shader_non_constant_global_initializers: MISSING
- -----------------------------------------------
- GL_EXT_shader_pixel_local_storage: MISSING
- ----------------------------------
- GL_EXT_shader_pixel_local_storage2: MISSING
- -----------------------------------
- GL_EXT_shader_texture_lod: MISSING
- --------------------------
- GL_EXT_shadow_funcs: OK
- --------------------
- GL_EXT_shadow_samplers: MISSING
- -----------------------
- GL_EXT_shared_texture_palette: MISSING
- ------------------------------
- GL_EXT_sparse_texture: MISSING
- ----------------------
- GL_EXT_sparse_texture2: MISSING
- -----------------------
- GL_EXT_static_vertex_array: MISSING
- ---------------------------
- GL_EXT_stencil_clear_tag: MISSING
- -------------------------
- GL_EXT_stencil_two_side: OK
- ------------------------
- glActiveStencilFaceEXT: OK
- GL_EXT_stencil_wrap: OK
- --------------------
- GL_EXT_subtexture: OK
- ------------------
- glTexSubImage1DEXT: OK
- glTexSubImage2DEXT: OK
- glTexSubImage3DEXT: OK
- GL_EXT_tessellation_point_size: MISSING
- -------------------------------
- GL_EXT_tessellation_shader: MISSING
- ---------------------------
- GL_EXT_texture: OK
- ---------------
- GL_EXT_texture3D: OK
- -----------------
- glTexImage3DEXT: OK
- GL_EXT_texture_array: OK
- ---------------------
- glFramebufferTextureLayerEXT: OK
- GL_EXT_texture_border_clamp: MISSING
- ----------------------------
- GL_EXT_texture_buffer: MISSING
- ----------------------
- GL_EXT_texture_buffer_object: OK
- -----------------------------
- glTexBufferEXT: OK
- GL_EXT_texture_compression_astc_decode_mode: MISSING
- --------------------------------------------
- GL_EXT_texture_compression_astc_decode_mode_rgb9e5: MISSING
- ---------------------------------------------------
- GL_EXT_texture_compression_bptc: MISSING
- --------------------------------
- GL_EXT_texture_compression_dxt1: OK
- --------------------------------
- GL_EXT_texture_compression_latc: OK
- --------------------------------
- GL_EXT_texture_compression_rgtc: OK
- --------------------------------
- GL_EXT_texture_compression_s3tc: OK
- --------------------------------
- GL_EXT_texture_compression_s3tc_srgb: MISSING
- -------------------------------------
- GL_EXT_texture_cube_map: OK
- ------------------------
- GL_EXT_texture_cube_map_array: MISSING
- ------------------------------
- GL_EXT_texture_edge_clamp: OK
- --------------------------
- GL_EXT_texture_env: MISSING
- -------------------
- GL_EXT_texture_env_add: OK
- -----------------------
- GL_EXT_texture_env_combine: OK
- ---------------------------
- GL_EXT_texture_env_dot3: OK
- ------------------------
- GL_EXT_texture_filter_anisotropic: OK
- ----------------------------------
- GL_EXT_texture_filter_minmax: MISSING
- -----------------------------
- GL_EXT_texture_format_BGRA8888: MISSING
- -------------------------------
- GL_EXT_texture_format_sRGB_override: MISSING
- ------------------------------------
- GL_EXT_texture_integer: OK
- -----------------------
- glClearColorIiEXT: OK
- glClearColorIuiEXT: OK
- glGetTexParameterIivEXT: OK
- glGetTexParameterIuivEXT: OK
- glTexParameterIivEXT: OK
- glTexParameterIuivEXT: OK
- GL_EXT_texture_lod_bias: OK
- ------------------------
- GL_EXT_texture_mirror_clamp: OK
- ----------------------------
- GL_EXT_texture_mirror_clamp_to_edge: MISSING
- ------------------------------------
- GL_EXT_texture_norm16: MISSING
- ----------------------
- GL_EXT_texture_object: OK
- ----------------------
- glAreTexturesResidentEXT: OK
- glBindTextureEXT: OK
- glDeleteTexturesEXT: OK
- glGenTexturesEXT: OK
- glIsTextureEXT: OK
- glPrioritizeTexturesEXT: OK
- GL_EXT_texture_perturb_normal: MISSING
- ------------------------------
- GL_EXT_texture_query_lod: MISSING
- -------------------------
- GL_EXT_texture_rectangle: OK
- -------------------------
- GL_EXT_texture_rg: MISSING
- ------------------
- GL_EXT_texture_sRGB: OK
- --------------------
- GL_EXT_texture_sRGB_R8: OK
- -----------------------
- GL_EXT_texture_sRGB_RG8: MISSING
- ------------------------
- GL_EXT_texture_sRGB_decode: OK
- ---------------------------
- GL_EXT_texture_shadow_lod: OK
- --------------------------
- GL_EXT_texture_shared_exponent: OK
- -------------------------------
- GL_EXT_texture_snorm: OK
- ---------------------
- GL_EXT_texture_storage: MISSING
- -----------------------
- GL_EXT_texture_swizzle: OK
- -----------------------
- GL_EXT_texture_type_2_10_10_10_REV: MISSING
- -----------------------------------
- GL_EXT_texture_view: MISSING
- --------------------
- GL_EXT_timer_query: OK
- -------------------
- glGetQueryObjecti64vEXT: OK
- glGetQueryObjectui64vEXT: OK
- GL_EXT_transform_feedback: OK
- --------------------------
- glBeginTransformFeedbackEXT: OK
- glBindBufferBaseEXT: OK
- glBindBufferOffsetEXT: OK
- glBindBufferRangeEXT: OK
- glEndTransformFeedbackEXT: OK
- glGetTransformFeedbackVaryingEXT: OK
- glTransformFeedbackVaryingsEXT: OK
- GL_EXT_unpack_subimage: MISSING
- -----------------------
- GL_EXT_vertex_array: OK
- --------------------
- glArrayElementEXT: OK
- glColorPointerEXT: OK
- glDrawArraysEXT: OK
- glEdgeFlagPointerEXT: OK
- glIndexPointerEXT: OK
- glNormalPointerEXT: OK
- glTexCoordPointerEXT: OK
- glVertexPointerEXT: OK
- GL_EXT_vertex_array_bgra: OK
- -------------------------
- GL_EXT_vertex_array_setXXX: MISSING
- ---------------------------
- GL_EXT_vertex_attrib_64bit: OK
- ---------------------------
- glGetVertexAttribLdvEXT: OK
- glVertexArrayVertexAttribLOffsetEXT: OK
- glVertexAttribL1dEXT: OK
- glVertexAttribL1dvEXT: OK
- glVertexAttribL2dEXT: OK
- glVertexAttribL2dvEXT: OK
- glVertexAttribL3dEXT: OK
- glVertexAttribL3dvEXT: OK
- glVertexAttribL4dEXT: OK
- glVertexAttribL4dvEXT: OK
- glVertexAttribLPointerEXT: OK
- GL_EXT_vertex_shader: MISSING
- ---------------------
- GL_EXT_vertex_weighting: MISSING
- ------------------------
- GL_EXT_win32_keyed_mutex: MISSING
- -------------------------
- GL_EXT_window_rectangles: OK
- -------------------------
- glWindowRectanglesEXT: OK
- GL_EXT_x11_sync_object: MISSING
- -----------------------
- GL_FJ_shader_binary_GCCSO: MISSING
- --------------------------
- GL_GREMEDY_frame_terminator: MISSING
- ----------------------------
- GL_GREMEDY_string_marker: MISSING
- -------------------------
- GL_HP_convolution_border_modes: MISSING
- -------------------------------
- GL_HP_image_transform: MISSING
- ----------------------
- GL_HP_occlusion_test: MISSING
- ---------------------
- GL_HP_texture_lighting: MISSING
- -----------------------
- GL_IBM_cull_vertex: MISSING
- -------------------
- GL_IBM_multimode_draw_arrays: OK
- -----------------------------
- glMultiModeDrawArraysIBM: OK
- glMultiModeDrawElementsIBM: OK
- GL_IBM_rasterpos_clip: OK
- ----------------------
- GL_IBM_static_data: MISSING
- -------------------
- GL_IBM_texture_mirrored_repeat: OK
- -------------------------------
- GL_IBM_vertex_array_lists: MISSING
- --------------------------
- GL_IMG_bindless_texture: MISSING
- ------------------------
- GL_IMG_framebuffer_downsample: MISSING
- ------------------------------
- GL_IMG_multisampled_render_to_texture: MISSING
- --------------------------------------
- GL_IMG_program_binary: MISSING
- ----------------------
- GL_IMG_read_format: MISSING
- -------------------
- GL_IMG_shader_binary: MISSING
- ---------------------
- GL_IMG_texture_compression_pvrtc: MISSING
- ---------------------------------
- GL_IMG_texture_compression_pvrtc2: MISSING
- ----------------------------------
- GL_IMG_texture_env_enhanced_fixed_function: MISSING
- -------------------------------------------
- GL_IMG_texture_filter_cubic: MISSING
- ----------------------------
- GL_INGR_color_clamp: MISSING
- --------------------
- GL_INGR_interlace_read: MISSING
- -----------------------
- GL_INTEL_blackhole_render: MISSING
- --------------------------
- GL_INTEL_conservative_rasterization: MISSING
- ------------------------------------
- GL_INTEL_fragment_shader_ordering: MISSING
- ----------------------------------
- GL_INTEL_framebuffer_CMAA: MISSING
- --------------------------
- GL_INTEL_map_texture: MISSING
- ---------------------
- GL_INTEL_parallel_arrays: MISSING
- -------------------------
- GL_INTEL_performance_query: MISSING
- ---------------------------
- GL_INTEL_shader_integer_functions2: MISSING
- -----------------------------------
- GL_INTEL_texture_scissor: MISSING
- -------------------------
- GL_KHR_blend_equation_advanced: OK
- -------------------------------
- glBlendBarrierKHR: OK
- GL_KHR_blend_equation_advanced_coherent: MISSING
- ----------------------------------------
- GL_KHR_context_flush_control: OK
- -----------------------------
- GL_KHR_debug: OK
- -------------
- glDebugMessageCallback: OK
- glDebugMessageControl: OK
- glDebugMessageInsert: OK
- glGetDebugMessageLog: OK
- glGetObjectLabel: OK
- glGetObjectPtrLabel: OK
- glObjectLabel: OK
- glObjectPtrLabel: OK
- glPopDebugGroup: OK
- glPushDebugGroup: OK
- GL_KHR_no_error: OK
- ----------------
- GL_KHR_parallel_shader_compile: OK
- -------------------------------
- glMaxShaderCompilerThreadsKHR: OK
- GL_KHR_robust_buffer_access_behavior: OK
- -------------------------------------
- GL_KHR_robustness: OK
- ------------------
- glGetnUniformfv: OK
- glGetnUniformiv: OK
- glGetnUniformuiv: OK
- glReadnPixels: OK
- GL_KHR_shader_subgroup: MISSING
- -----------------------
- GL_KHR_texture_compression_astc_hdr: MISSING
- ------------------------------------
- GL_KHR_texture_compression_astc_ldr: OK
- ------------------------------------
- GL_KHR_texture_compression_astc_sliced_3d: OK
- ------------------------------------------
- GL_KTX_buffer_region: MISSING
- ---------------------
- GL_MESAX_texture_stack: MISSING
- -----------------------
- GL_MESA_framebuffer_flip_y: OK
- ---------------------------
- glFramebufferParameteriMESA: OK
- glGetFramebufferParameterivMESA: OK
- GL_MESA_pack_invert: OK
- --------------------
- GL_MESA_program_binary_formats: MISSING
- -------------------------------
- GL_MESA_resize_buffers: MISSING
- -----------------------
- GL_MESA_shader_integer_functions: OK
- ---------------------------------
- GL_MESA_tile_raster_order: MISSING
- --------------------------
- GL_MESA_window_pos: OK
- -------------------
- glWindowPos2dMESA: OK
- glWindowPos2dvMESA: OK
- glWindowPos2fMESA: OK
- glWindowPos2fvMESA: OK
- glWindowPos2iMESA: OK
- glWindowPos2ivMESA: OK
- glWindowPos2sMESA: OK
- glWindowPos2svMESA: OK
- glWindowPos3dMESA: OK
- glWindowPos3dvMESA: OK
- glWindowPos3fMESA: OK
- glWindowPos3fvMESA: OK
- glWindowPos3iMESA: OK
- glWindowPos3ivMESA: OK
- glWindowPos3sMESA: OK
- glWindowPos3svMESA: OK
- glWindowPos4dMESA: OK
- glWindowPos4dvMESA: OK
- glWindowPos4fMESA: OK
- glWindowPos4fvMESA: OK
- glWindowPos4iMESA: OK
- glWindowPos4ivMESA: OK
- glWindowPos4sMESA: OK
- glWindowPos4svMESA: OK
- GL_MESA_ycbcr_texture: MISSING
- ----------------------
- GL_NVX_blend_equation_advanced_multi_draw_buffers: MISSING
- --------------------------------------------------
- GL_NVX_conditional_render: MISSING
- --------------------------
- GL_NVX_gpu_memory_info: OK
- -----------------------
- GL_NVX_gpu_multicast2: MISSING
- ----------------------
- GL_NVX_linked_gpu_multicast: MISSING
- ----------------------------
- GL_NVX_progress_fence: MISSING
- ----------------------
- GL_NV_3dvision_settings: MISSING
- ------------------------
- GL_NV_EGL_stream_consumer_external: MISSING
- -----------------------------------
- GL_NV_alpha_to_coverage_dither_control: OK
- ---------------------------------------
- glAlphaToCoverageDitherControlNV: OK
- GL_NV_bgr: MISSING
- ----------
- GL_NV_bindless_multi_draw_indirect: MISSING
- -----------------------------------
- GL_NV_bindless_multi_draw_indirect_count: MISSING
- -----------------------------------------
- GL_NV_bindless_texture: MISSING
- -----------------------
- GL_NV_blend_equation_advanced: MISSING
- ------------------------------
- GL_NV_blend_equation_advanced_coherent: MISSING
- ---------------------------------------
- GL_NV_blend_minmax_factor: MISSING
- --------------------------
- GL_NV_blend_square: OK
- -------------------
- GL_NV_clip_space_w_scaling: MISSING
- ---------------------------
- GL_NV_command_list: MISSING
- -------------------
- GL_NV_compute_program5: MISSING
- -----------------------
- GL_NV_compute_shader_derivatives: MISSING
- ---------------------------------
- GL_NV_conditional_render: OK
- -------------------------
- glBeginConditionalRenderNV: OK
- glEndConditionalRenderNV: OK
- GL_NV_conservative_raster: MISSING
- --------------------------
- GL_NV_conservative_raster_dilate: MISSING
- ---------------------------------
- GL_NV_conservative_raster_pre_snap: MISSING
- -----------------------------------
- GL_NV_conservative_raster_pre_snap_triangles: MISSING
- ---------------------------------------------
- GL_NV_conservative_raster_underestimation: MISSING
- ------------------------------------------
- GL_NV_copy_buffer: MISSING
- ------------------
- GL_NV_copy_depth_to_color: MISSING
- --------------------------
- GL_NV_copy_image: OK
- -----------------
- glCopyImageSubDataNV: OK
- GL_NV_deep_texture3D: MISSING
- ---------------------
- GL_NV_depth_buffer_float: MISSING
- -------------------------
- GL_NV_depth_clamp: OK
- ------------------
- GL_NV_depth_nonlinear: MISSING
- ----------------------
- GL_NV_depth_range_unclamped: MISSING
- ----------------------------
- GL_NV_draw_buffers: MISSING
- -------------------
- GL_NV_draw_instanced: MISSING
- ---------------------
- GL_NV_draw_texture: MISSING
- -------------------
- GL_NV_draw_vulkan_image: MISSING
- ------------------------
- GL_NV_evaluators: MISSING
- -----------------
- GL_NV_explicit_attrib_location: MISSING
- -------------------------------
- GL_NV_explicit_multisample: MISSING
- ---------------------------
- GL_NV_fbo_color_attachments: MISSING
- ----------------------------
- GL_NV_fence: MISSING
- ------------
- GL_NV_fill_rectangle: MISSING
- ---------------------
- GL_NV_float_buffer: MISSING
- -------------------
- GL_NV_fog_distance: OK
- -------------------
- GL_NV_fragment_coverage_to_color: MISSING
- ---------------------------------
- GL_NV_fragment_program: MISSING
- -----------------------
- GL_NV_fragment_program2: MISSING
- ------------------------
- GL_NV_fragment_program4: MISSING
- ------------------------
- GL_NV_fragment_program_option: MISSING
- ------------------------------
- GL_NV_fragment_shader_barycentric: MISSING
- ----------------------------------
- GL_NV_fragment_shader_interlock: MISSING
- --------------------------------
- GL_NV_framebuffer_blit: MISSING
- -----------------------
- GL_NV_framebuffer_mixed_samples: MISSING
- --------------------------------
- GL_NV_framebuffer_multisample: MISSING
- ------------------------------
- GL_NV_framebuffer_multisample_coverage: MISSING
- ---------------------------------------
- GL_NV_generate_mipmap_sRGB: MISSING
- ---------------------------
- GL_NV_geometry_program4: MISSING
- ------------------------
- GL_NV_geometry_shader4: MISSING
- -----------------------
- GL_NV_geometry_shader_passthrough: MISSING
- ----------------------------------
- GL_NV_gpu_multicast: MISSING
- --------------------
- GL_NV_gpu_program4: MISSING
- -------------------
- GL_NV_gpu_program5: MISSING
- -------------------
- GL_NV_gpu_program5_mem_extended: MISSING
- --------------------------------
- GL_NV_gpu_program_fp64: MISSING
- -----------------------
- GL_NV_gpu_shader5: MISSING
- ------------------
- GL_NV_half_float: MISSING
- -----------------
- GL_NV_image_formats: MISSING
- --------------------
- GL_NV_instanced_arrays: MISSING
- -----------------------
- GL_NV_internalformat_sample_query: MISSING
- ----------------------------------
- GL_NV_light_max_exponent: OK
- -------------------------
- GL_NV_memory_attachment: MISSING
- ------------------------
- GL_NV_mesh_shader: MISSING
- ------------------
- GL_NV_multisample_coverage: MISSING
- ---------------------------
- GL_NV_multisample_filter_hint: MISSING
- ------------------------------
- GL_NV_non_square_matrices: MISSING
- --------------------------
- GL_NV_occlusion_query: MISSING
- ----------------------
- GL_NV_pack_subimage: MISSING
- --------------------
- GL_NV_packed_depth_stencil: OK
- ---------------------------
- GL_NV_packed_float: MISSING
- -------------------
- GL_NV_packed_float_linear: MISSING
- --------------------------
- GL_NV_parameter_buffer_object: MISSING
- ------------------------------
- GL_NV_parameter_buffer_object2: MISSING
- -------------------------------
- GL_NV_path_rendering: MISSING
- ---------------------
- GL_NV_path_rendering_shared_edge: MISSING
- ---------------------------------
- GL_NV_pixel_buffer_object: MISSING
- --------------------------
- GL_NV_pixel_data_range: MISSING
- -----------------------
- GL_NV_platform_binary: MISSING
- ----------------------
- GL_NV_point_sprite: MISSING
- -------------------
- GL_NV_polygon_mode: MISSING
- -------------------
- GL_NV_present_video: MISSING
- --------------------
- GL_NV_primitive_restart: OK
- ------------------------
- glPrimitiveRestartIndexNV: OK
- glPrimitiveRestartNV: OK
- GL_NV_query_resource_tag: MISSING
- -------------------------
- GL_NV_read_buffer: MISSING
- ------------------
- GL_NV_read_buffer_front: MISSING
- ------------------------
- GL_NV_read_depth: MISSING
- -----------------
- GL_NV_read_depth_stencil: MISSING
- -------------------------
- GL_NV_read_stencil: MISSING
- -------------------
- GL_NV_register_combiners: MISSING
- -------------------------
- GL_NV_register_combiners2: MISSING
- --------------------------
- GL_NV_representative_fragment_test: MISSING
- -----------------------------------
- GL_NV_robustness_video_memory_purge: MISSING
- ------------------------------------
- GL_NV_sRGB_formats: MISSING
- -------------------
- GL_NV_sample_locations: MISSING
- -----------------------
- GL_NV_sample_mask_override_coverage: MISSING
- ------------------------------------
- GL_NV_scissor_exclusive: MISSING
- ------------------------
- GL_NV_shader_atomic_counters: MISSING
- -----------------------------
- GL_NV_shader_atomic_float: MISSING
- --------------------------
- GL_NV_shader_atomic_float64: MISSING
- ----------------------------
- GL_NV_shader_atomic_fp16_vector: MISSING
- --------------------------------
- GL_NV_shader_atomic_int64: MISSING
- --------------------------
- GL_NV_shader_buffer_load: MISSING
- -------------------------
- GL_NV_shader_noperspective_interpolation: MISSING
- -----------------------------------------
- GL_NV_shader_storage_buffer_object: MISSING
- -----------------------------------
- GL_NV_shader_subgroup_partitioned: MISSING
- ----------------------------------
- GL_NV_shader_texture_footprint: MISSING
- -------------------------------
- GL_NV_shader_thread_group: MISSING
- --------------------------
- GL_NV_shader_thread_shuffle: MISSING
- ----------------------------
- GL_NV_shading_rate_image: MISSING
- -------------------------
- GL_NV_shadow_samplers_array: MISSING
- ----------------------------
- GL_NV_shadow_samplers_cube: MISSING
- ---------------------------
- GL_NV_stereo_view_rendering: MISSING
- ----------------------------
- GL_NV_tessellation_program5: MISSING
- ----------------------------
- GL_NV_texgen_emboss: MISSING
- --------------------
- GL_NV_texgen_reflection: OK
- ------------------------
- GL_NV_texture_array: MISSING
- --------------------
- GL_NV_texture_barrier: OK
- ----------------------
- glTextureBarrierNV: OK
- GL_NV_texture_border_clamp: MISSING
- ---------------------------
- GL_NV_texture_compression_latc: MISSING
- -------------------------------
- GL_NV_texture_compression_s3tc: MISSING
- -------------------------------
- GL_NV_texture_compression_s3tc_update: MISSING
- --------------------------------------
- GL_NV_texture_compression_vtc: MISSING
- ------------------------------
- GL_NV_texture_env_combine4: OK
- ---------------------------
- GL_NV_texture_expand_normal: MISSING
- ----------------------------
- GL_NV_texture_multisample: MISSING
- --------------------------
- GL_NV_texture_npot_2D_mipmap: MISSING
- -----------------------------
- GL_NV_texture_rectangle: OK
- ------------------------
- GL_NV_texture_rectangle_compressed: MISSING
- -----------------------------------
- GL_NV_texture_shader: MISSING
- ---------------------
- GL_NV_texture_shader2: MISSING
- ----------------------
- GL_NV_texture_shader3: MISSING
- ----------------------
- GL_NV_transform_feedback: MISSING
- -------------------------
- GL_NV_transform_feedback2: MISSING
- --------------------------
- GL_NV_uniform_buffer_unified_memory: MISSING
- ------------------------------------
- GL_NV_vdpau_interop: MISSING
- --------------------
- GL_NV_vdpau_interop2: MISSING
- ---------------------
- GL_NV_vertex_array_range: MISSING
- -------------------------
- GL_NV_vertex_array_range2: MISSING
- --------------------------
- GL_NV_vertex_attrib_integer_64bit: MISSING
- ----------------------------------
- GL_NV_vertex_buffer_unified_memory: MISSING
- -----------------------------------
- GL_NV_vertex_program: MISSING
- ---------------------
- GL_NV_vertex_program1_1: MISSING
- ------------------------
- GL_NV_vertex_program2: MISSING
- ----------------------
- GL_NV_vertex_program2_option: MISSING
- -----------------------------
- GL_NV_vertex_program3: MISSING
- ----------------------
- GL_NV_vertex_program4: MISSING
- ----------------------
- GL_NV_video_capture: MISSING
- --------------------
- GL_NV_viewport_array: MISSING
- ---------------------
- GL_NV_viewport_array2: MISSING
- ----------------------
- GL_NV_viewport_swizzle: MISSING
- -----------------------
- GL_OES_EGL_image: OK
- -----------------
- glEGLImageTargetRenderbufferStorageOES: OK
- glEGLImageTargetTexture2DOES: OK
- GL_OES_EGL_image_external: MISSING
- --------------------------
- GL_OES_EGL_image_external_essl3: MISSING
- --------------------------------
- GL_OES_blend_equation_separate: MISSING
- -------------------------------
- GL_OES_blend_func_separate: MISSING
- ---------------------------
- GL_OES_blend_subtract: MISSING
- ----------------------
- GL_OES_byte_coordinates: MISSING
- ------------------------
- GL_OES_compressed_ETC1_RGB8_texture: MISSING
- ------------------------------------
- GL_OES_compressed_paletted_texture: MISSING
- -----------------------------------
- GL_OES_copy_image: MISSING
- ------------------
- GL_OES_depth24: MISSING
- ---------------
- GL_OES_depth32: MISSING
- ---------------
- GL_OES_depth_texture: MISSING
- ---------------------
- GL_OES_depth_texture_cube_map: MISSING
- ------------------------------
- GL_OES_draw_buffers_indexed: MISSING
- ----------------------------
- GL_OES_draw_texture: MISSING
- --------------------
- GL_OES_element_index_uint: MISSING
- --------------------------
- GL_OES_extended_matrix_palette: MISSING
- -------------------------------
- GL_OES_fbo_render_mipmap: MISSING
- -------------------------
- GL_OES_fragment_precision_high: MISSING
- -------------------------------
- GL_OES_framebuffer_object: MISSING
- --------------------------
- GL_OES_geometry_point_size: MISSING
- ---------------------------
- GL_OES_geometry_shader: MISSING
- -----------------------
- GL_OES_get_program_binary: MISSING
- --------------------------
- GL_OES_gpu_shader5: MISSING
- -------------------
- GL_OES_mapbuffer: MISSING
- -----------------
- GL_OES_matrix_get: MISSING
- ------------------
- GL_OES_matrix_palette: MISSING
- ----------------------
- GL_OES_packed_depth_stencil: MISSING
- ----------------------------
- GL_OES_point_size_array: MISSING
- ------------------------
- GL_OES_point_sprite: MISSING
- --------------------
- GL_OES_read_format: OK
- -------------------
- GL_OES_required_internalformat: MISSING
- -------------------------------
- GL_OES_rgb8_rgba8: MISSING
- ------------------
- GL_OES_sample_shading: MISSING
- ----------------------
- GL_OES_sample_variables: MISSING
- ------------------------
- GL_OES_shader_image_atomic: MISSING
- ---------------------------
- GL_OES_shader_io_blocks: MISSING
- ------------------------
- GL_OES_shader_multisample_interpolation: MISSING
- ----------------------------------------
- GL_OES_single_precision: MISSING
- ------------------------
- GL_OES_standard_derivatives: MISSING
- ----------------------------
- GL_OES_stencil1: MISSING
- ----------------
- GL_OES_stencil4: MISSING
- ----------------
- GL_OES_stencil8: MISSING
- ----------------
- GL_OES_surfaceless_context: MISSING
- ---------------------------
- GL_OES_tessellation_point_size: MISSING
- -------------------------------
- GL_OES_tessellation_shader: MISSING
- ---------------------------
- GL_OES_texture_3D: MISSING
- ------------------
- GL_OES_texture_border_clamp: MISSING
- ----------------------------
- GL_OES_texture_buffer: MISSING
- ----------------------
- GL_OES_texture_compression_astc: MISSING
- --------------------------------
- GL_OES_texture_cube_map: MISSING
- ------------------------
- GL_OES_texture_cube_map_array: MISSING
- ------------------------------
- GL_OES_texture_env_crossbar: MISSING
- ----------------------------
- GL_OES_texture_mirrored_repeat: MISSING
- -------------------------------
- GL_OES_texture_npot: MISSING
- --------------------
- GL_OES_texture_stencil8: MISSING
- ------------------------
- GL_OES_texture_storage_multisample_2d_array: MISSING
- --------------------------------------------
- GL_OES_texture_view: MISSING
- --------------------
- GL_OES_vertex_array_object: MISSING
- ---------------------------
- GL_OES_vertex_half_float: MISSING
- -------------------------
- GL_OES_vertex_type_10_10_10_2: MISSING
- ------------------------------
- GL_OML_interlace: MISSING
- -----------------
- GL_OML_resample: MISSING
- ----------------
- GL_OML_subsample: MISSING
- -----------------
- GL_OVR_multiview: MISSING
- -----------------
- GL_OVR_multiview2: MISSING
- ------------------
- GL_OVR_multiview_multisampled_render_to_texture: MISSING
- ------------------------------------------------
- GL_PGI_misc_hints: MISSING
- ------------------
- GL_PGI_vertex_hints: MISSING
- --------------------
- GL_QCOM_YUV_texture_gather: MISSING
- ---------------------------
- GL_QCOM_alpha_test: MISSING
- -------------------
- GL_QCOM_binning_control: MISSING
- ------------------------
- GL_QCOM_driver_control: MISSING
- -----------------------
- GL_QCOM_extended_get: MISSING
- ---------------------
- GL_QCOM_extended_get2: MISSING
- ----------------------
- GL_QCOM_framebuffer_foveated: MISSING
- -----------------------------
- GL_QCOM_perfmon_global_mode: MISSING
- ----------------------------
- GL_QCOM_shader_framebuffer_fetch_noncoherent: MISSING
- ---------------------------------------------
- GL_QCOM_shader_framebuffer_fetch_rate: MISSING
- --------------------------------------
- GL_QCOM_texture_foveated: MISSING
- -------------------------
- GL_QCOM_texture_foveated_subsampled_layout: MISSING
- -------------------------------------------
- GL_QCOM_tiled_rendering: MISSING
- ------------------------
- GL_QCOM_writeonly_rendering: MISSING
- ----------------------------
- GL_REGAL_ES1_0_compatibility: MISSING
- -----------------------------
- GL_REGAL_ES1_1_compatibility: MISSING
- -----------------------------
- GL_REGAL_enable: MISSING
- ----------------
- GL_REGAL_error_string: MISSING
- ----------------------
- GL_REGAL_extension_query: MISSING
- -------------------------
- GL_REGAL_log: MISSING
- -------------
- GL_REGAL_proc_address: MISSING
- ----------------------
- GL_REND_screen_coordinates: MISSING
- ---------------------------
- GL_S3_s3tc: OK
- -----------
- GL_SGIS_clip_band_hint: MISSING
- -----------------------
- GL_SGIS_color_range: MISSING
- --------------------
- GL_SGIS_detail_texture: MISSING
- -----------------------
- GL_SGIS_fog_function: MISSING
- ---------------------
- GL_SGIS_generate_mipmap: OK
- ------------------------
- GL_SGIS_line_texgen: MISSING
- --------------------
- GL_SGIS_multisample: MISSING
- --------------------
- GL_SGIS_multitexture: MISSING
- ---------------------
- GL_SGIS_pixel_texture: MISSING
- ----------------------
- GL_SGIS_point_line_texgen: MISSING
- --------------------------
- GL_SGIS_shared_multisample: MISSING
- ---------------------------
- GL_SGIS_sharpen_texture: MISSING
- ------------------------
- GL_SGIS_texture4D: MISSING
- ------------------
- GL_SGIS_texture_border_clamp: OK
- -----------------------------
- GL_SGIS_texture_edge_clamp: OK
- ---------------------------
- GL_SGIS_texture_filter4: MISSING
- ------------------------
- GL_SGIS_texture_lod: OK
- --------------------
- GL_SGIS_texture_select: MISSING
- -----------------------
- GL_SGIX_async: MISSING
- --------------
- GL_SGIX_async_histogram: MISSING
- ------------------------
- GL_SGIX_async_pixel: MISSING
- --------------------
- GL_SGIX_bali_g_instruments: MISSING
- ---------------------------
- GL_SGIX_bali_r_instruments: MISSING
- ---------------------------
- GL_SGIX_bali_timer_instruments: MISSING
- -------------------------------
- GL_SGIX_blend_alpha_minmax: MISSING
- ---------------------------
- GL_SGIX_blend_cadd: MISSING
- -------------------
- GL_SGIX_blend_cmultiply: MISSING
- ------------------------
- GL_SGIX_calligraphic_fragment: MISSING
- ------------------------------
- GL_SGIX_clipmap: MISSING
- ----------------
- GL_SGIX_color_matrix_accuracy: MISSING
- ------------------------------
- GL_SGIX_color_table_index_mode: MISSING
- -------------------------------
- GL_SGIX_complex_polar: MISSING
- ----------------------
- GL_SGIX_convolution_accuracy: MISSING
- -----------------------------
- GL_SGIX_cube_map: MISSING
- -----------------
- GL_SGIX_cylinder_texgen: MISSING
- ------------------------
- GL_SGIX_datapipe: MISSING
- -----------------
- GL_SGIX_decimation: MISSING
- -------------------
- GL_SGIX_depth_pass_instrument: MISSING
- ------------------------------
- GL_SGIX_depth_texture: MISSING
- ----------------------
- GL_SGIX_dvc: MISSING
- ------------
- GL_SGIX_flush_raster: MISSING
- ---------------------
- GL_SGIX_fog_blend: MISSING
- ------------------
- GL_SGIX_fog_factor_to_alpha: MISSING
- ----------------------------
- GL_SGIX_fog_layers: MISSING
- -------------------
- GL_SGIX_fog_offset: MISSING
- -------------------
- GL_SGIX_fog_patchy: MISSING
- -------------------
- GL_SGIX_fog_scale: MISSING
- ------------------
- GL_SGIX_fog_texture: MISSING
- --------------------
- GL_SGIX_fragment_lighting_space: MISSING
- --------------------------------
- GL_SGIX_fragment_specular_lighting: MISSING
- -----------------------------------
- GL_SGIX_fragments_instrument: MISSING
- -----------------------------
- GL_SGIX_framezoom: MISSING
- ------------------
- GL_SGIX_icc_texture: MISSING
- --------------------
- GL_SGIX_igloo_interface: MISSING
- ------------------------
- GL_SGIX_image_compression: MISSING
- --------------------------
- GL_SGIX_impact_pixel_texture: MISSING
- -----------------------------
- GL_SGIX_instrument_error: MISSING
- -------------------------
- GL_SGIX_interlace: MISSING
- ------------------
- GL_SGIX_ir_instrument1: MISSING
- -----------------------
- GL_SGIX_line_quality_hint: MISSING
- --------------------------
- GL_SGIX_list_priority: MISSING
- ----------------------
- GL_SGIX_mpeg1: MISSING
- --------------
- GL_SGIX_mpeg2: MISSING
- --------------
- GL_SGIX_nonlinear_lighting_pervertex: MISSING
- -------------------------------------
- GL_SGIX_nurbs_eval: MISSING
- -------------------
- GL_SGIX_occlusion_instrument: MISSING
- -----------------------------
- GL_SGIX_packed_6bytes: MISSING
- ----------------------
- GL_SGIX_pixel_texture: MISSING
- ----------------------
- GL_SGIX_pixel_texture_bits: MISSING
- ---------------------------
- GL_SGIX_pixel_texture_lod: MISSING
- --------------------------
- GL_SGIX_pixel_tiles: MISSING
- --------------------
- GL_SGIX_polynomial_ffd: MISSING
- -----------------------
- GL_SGIX_quad_mesh: MISSING
- ------------------
- GL_SGIX_reference_plane: MISSING
- ------------------------
- GL_SGIX_resample: MISSING
- -----------------
- GL_SGIX_scalebias_hint: MISSING
- -----------------------
- GL_SGIX_shadow: MISSING
- ---------------
- GL_SGIX_shadow_ambient: MISSING
- -----------------------
- GL_SGIX_slim: MISSING
- -------------
- GL_SGIX_spotlight_cutoff: MISSING
- -------------------------
- GL_SGIX_sprite: MISSING
- ---------------
- GL_SGIX_subdiv_patch: MISSING
- ---------------------
- GL_SGIX_subsample: MISSING
- ------------------
- GL_SGIX_tag_sample_buffer: MISSING
- --------------------------
- GL_SGIX_texture_add_env: MISSING
- ------------------------
- GL_SGIX_texture_coordinate_clamp: MISSING
- ---------------------------------
- GL_SGIX_texture_lod_bias: MISSING
- -------------------------
- GL_SGIX_texture_mipmap_anisotropic: MISSING
- -----------------------------------
- GL_SGIX_texture_multi_buffer: MISSING
- -----------------------------
- GL_SGIX_texture_phase: MISSING
- ----------------------
- GL_SGIX_texture_range: MISSING
- ----------------------
- GL_SGIX_texture_scale_bias: MISSING
- ---------------------------
- GL_SGIX_texture_supersample: MISSING
- ----------------------------
- GL_SGIX_vector_ops: MISSING
- -------------------
- GL_SGIX_vertex_array_object: MISSING
- ----------------------------
- GL_SGIX_vertex_preclip: MISSING
- -----------------------
- GL_SGIX_vertex_preclip_hint: MISSING
- ----------------------------
- GL_SGIX_ycrcb: MISSING
- --------------
- GL_SGIX_ycrcb_subsample: MISSING
- ------------------------
- GL_SGIX_ycrcba: MISSING
- ---------------
- GL_SGI_color_matrix: MISSING
- --------------------
- GL_SGI_color_table: MISSING
- -------------------
- GL_SGI_complex: MISSING
- ---------------
- GL_SGI_complex_type: MISSING
- --------------------
- GL_SGI_fft: MISSING
- -----------
- GL_SGI_texture_color_table: MISSING
- ---------------------------
- GL_SUNX_constant_data: MISSING
- ----------------------
- GL_SUN_convolution_border_modes: MISSING
- --------------------------------
- GL_SUN_global_alpha: MISSING
- --------------------
- GL_SUN_mesh_array: MISSING
- ------------------
- GL_SUN_read_video_pixels: MISSING
- -------------------------
- GL_SUN_slice_accum: MISSING
- -------------------
- GL_SUN_triangle_list: MISSING
- ---------------------
- GL_SUN_vertex: MISSING
- --------------
- GL_VIV_shader_binary: MISSING
- ---------------------
- GL_WIN_phong_shading: MISSING
- ---------------------
- GL_WIN_scene_markerXXX: MISSING
- -----------------------
- GL_WIN_specular_fog: MISSING
- --------------------
- GL_WIN_swap_hint: MISSING
- -----------------
- EGL_VERSION_1_0: OK
- ----------------
- eglChooseConfig: OK
- eglCopyBuffers: OK
- eglCreateContext: OK
- eglCreatePbufferSurface: OK
- eglCreatePixmapSurface: OK
- eglCreateWindowSurface: OK
- eglDestroyContext: OK
- eglDestroySurface: OK
- eglGetConfigAttrib: OK
- eglGetConfigs: OK
- eglGetCurrentDisplay: OK
- eglGetCurrentSurface: OK
- eglGetDisplay: OK
- eglGetError: OK
- eglInitialize: OK
- eglMakeCurrent: OK
- eglQueryContext: OK
- eglQueryString: OK
- eglQuerySurface: OK
- eglSwapBuffers: OK
- eglTerminate: OK
- eglWaitGL: OK
- eglWaitNative: OK
- EGL_VERSION_1_1: OK
- ----------------
- eglBindTexImage: OK
- eglReleaseTexImage: OK
- eglSurfaceAttrib: OK
- eglSwapInterval: OK
- EGL_VERSION_1_2: OK
- ----------------
- eglBindAPI: OK
- eglCreatePbufferFromClientBuffer: OK
- eglQueryAPI: OK
- eglReleaseThread: OK
- eglWaitClient: OK
- EGL_VERSION_1_3: OK
- ----------------
- EGL_VERSION_1_4: OK
- ----------------
- eglGetCurrentContext: OK
- EGL_VERSION_1_5: OK
- ----------------
- eglClientWaitSync: OK
- eglCreateImage: OK
- eglCreatePlatformPixmapSurface: OK
- eglCreatePlatformWindowSurface: OK
- eglCreateSync: OK
- eglDestroyImage: OK
- eglDestroySync: OK
- eglGetPlatformDisplay: OK
- eglGetSyncAttrib: OK
- eglWaitSync: OK
- EGL_ANDROID_GLES_layers: MISSING
- ------------------------
- EGL_ANDROID_blob_cache: OK
- -----------------------
- eglSetBlobCacheFuncsANDROID: OK
- EGL_ANDROID_create_native_client_buffer: MISSING
- ----------------------------------------
- EGL_ANDROID_framebuffer_target: MISSING
- -------------------------------
- EGL_ANDROID_front_buffer_auto_refresh: MISSING
- --------------------------------------
- EGL_ANDROID_get_frame_timestamps: MISSING
- ---------------------------------
- EGL_ANDROID_get_native_client_buffer: MISSING
- -------------------------------------
- EGL_ANDROID_image_native_buffer: MISSING
- --------------------------------
- EGL_ANDROID_native_fence_sync: OK
- ------------------------------
- eglDupNativeFenceFDANDROID: OK
- EGL_ANDROID_presentation_time: MISSING
- ------------------------------
- EGL_ANDROID_recordable: MISSING
- -----------------------
- EGL_ANGLE_d3d_share_handle_client_buffer: MISSING
- -----------------------------------------
- EGL_ANGLE_device_d3d: MISSING
- ---------------------
- EGL_ANGLE_query_surface_pointer: MISSING
- --------------------------------
- EGL_ANGLE_surface_d3d_texture_2d_share_handle: MISSING
- ----------------------------------------------
- EGL_ANGLE_window_fixed_size: MISSING
- ----------------------------
- EGL_ARM_image_format: MISSING
- ---------------------
- EGL_ARM_implicit_external_sync: MISSING
- -------------------------------
- EGL_ARM_pixmap_multisample_discard: MISSING
- -----------------------------------
- EGL_EXT_bind_to_front: MISSING
- ----------------------
- EGL_EXT_buffer_age: MISSING
- -------------------
- EGL_EXT_client_extensions: MISSING
- --------------------------
- EGL_EXT_client_sync: MISSING
- --------------------
- EGL_EXT_compositor: MISSING
- -------------------
- EGL_EXT_create_context_robustness: OK
- ----------------------------------
- EGL_EXT_device_base: MISSING
- --------------------
- EGL_EXT_device_drm: MISSING
- -------------------
- EGL_EXT_device_enumeration: MISSING
- ---------------------------
- EGL_EXT_device_openwf: MISSING
- ----------------------
- EGL_EXT_device_query: MISSING
- ---------------------
- EGL_EXT_gl_colorspace_bt2020_linear: MISSING
- ------------------------------------
- EGL_EXT_gl_colorspace_bt2020_pq: MISSING
- --------------------------------
- EGL_EXT_gl_colorspace_display_p3: MISSING
- ---------------------------------
- EGL_EXT_gl_colorspace_display_p3_linear: MISSING
- ----------------------------------------
- EGL_EXT_gl_colorspace_display_p3_passthrough: MISSING
- ---------------------------------------------
- EGL_EXT_gl_colorspace_scrgb: MISSING
- ----------------------------
- EGL_EXT_gl_colorspace_scrgb_linear: MISSING
- -----------------------------------
- EGL_EXT_image_dma_buf_import: OK
- -----------------------------
- EGL_EXT_image_dma_buf_import_modifiers: OK
- ---------------------------------------
- eglQueryDmaBufFormatsEXT: OK
- eglQueryDmaBufModifiersEXT: OK
- EGL_EXT_image_gl_colorspace: MISSING
- ----------------------------
- EGL_EXT_image_implicit_sync_control: MISSING
- ------------------------------------
- EGL_EXT_multiview_window: MISSING
- -------------------------
- EGL_EXT_output_base: MISSING
- --------------------
- EGL_EXT_output_drm: MISSING
- -------------------
- EGL_EXT_output_openwf: MISSING
- ----------------------
- EGL_EXT_pixel_format_float: OK
- ---------------------------
- EGL_EXT_platform_base: MISSING
- ----------------------
- EGL_EXT_platform_device: MISSING
- ------------------------
- EGL_EXT_platform_wayland: MISSING
- -------------------------
- EGL_EXT_platform_x11: MISSING
- ---------------------
- EGL_EXT_protected_content: MISSING
- --------------------------
- EGL_EXT_protected_surface: MISSING
- --------------------------
- EGL_EXT_stream_consumer_egloutput: MISSING
- ----------------------------------
- EGL_EXT_surface_CTA861_3_metadata: MISSING
- ----------------------------------
- EGL_EXT_surface_SMPTE2086_metadata: MISSING
- -----------------------------------
- EGL_EXT_swap_buffers_with_damage: MISSING
- ---------------------------------
- EGL_EXT_sync_reuse: MISSING
- -------------------
- EGL_EXT_yuv_surface: MISSING
- --------------------
- EGL_HI_clientpixmap: MISSING
- --------------------
- EGL_HI_colorformats: MISSING
- --------------------
- EGL_IMG_context_priority: MISSING
- -------------------------
- EGL_IMG_image_plane_attribs: MISSING
- ----------------------------
- EGL_KHR_cl_event: MISSING
- -----------------
- EGL_KHR_cl_event2: OK
- ------------------
- eglCreateSync64KHR: OK
- EGL_KHR_client_get_all_proc_addresses: MISSING
- --------------------------------------
- EGL_KHR_config_attribs: OK
- -----------------------
- EGL_KHR_context_flush_control: MISSING
- ------------------------------
- EGL_KHR_create_context: OK
- -----------------------
- EGL_KHR_create_context_no_error: OK
- --------------------------------
- EGL_KHR_debug: MISSING
- --------------
- EGL_KHR_display_reference: MISSING
- --------------------------
- EGL_KHR_fence_sync: OK
- -------------------
- EGL_KHR_get_all_proc_addresses: OK
- -------------------------------
- EGL_KHR_gl_colorspace: OK
- ----------------------
- EGL_KHR_gl_renderbuffer_image: OK
- ------------------------------
- EGL_KHR_gl_texture_2D_image: OK
- ----------------------------
- EGL_KHR_gl_texture_3D_image: OK
- ----------------------------
- EGL_KHR_gl_texture_cubemap_image: OK
- ---------------------------------
- EGL_KHR_image: MISSING
- --------------
- EGL_KHR_image_base: OK
- -------------------
- EGL_KHR_image_pixmap: MISSING
- ---------------------
- EGL_KHR_lock_surface: MISSING
- ---------------------
- EGL_KHR_lock_surface2: MISSING
- ----------------------
- EGL_KHR_lock_surface3: MISSING
- ----------------------
- EGL_KHR_mutable_render_buffer: MISSING
- ------------------------------
- EGL_KHR_no_config_context: OK
- --------------------------
- EGL_KHR_partial_update: MISSING
- -----------------------
- EGL_KHR_platform_android: MISSING
- -------------------------
- EGL_KHR_platform_gbm: MISSING
- ---------------------
- EGL_KHR_platform_wayland: MISSING
- -------------------------
- EGL_KHR_platform_x11: MISSING
- ---------------------
- EGL_KHR_reusable_sync: OK
- ----------------------
- eglClientWaitSyncKHR: OK
- eglCreateSyncKHR: OK
- eglDestroySyncKHR: OK
- eglGetSyncAttribKHR: OK
- eglSignalSyncKHR: OK
- EGL_KHR_stream: MISSING
- ---------------
- EGL_KHR_stream_attrib: MISSING
- ----------------------
- EGL_KHR_stream_consumer_gltexture: MISSING
- ----------------------------------
- EGL_KHR_stream_cross_process_fd: MISSING
- --------------------------------
- EGL_KHR_stream_fifo: MISSING
- --------------------
- EGL_KHR_stream_producer_aldatalocator: MISSING
- --------------------------------------
- EGL_KHR_stream_producer_eglsurface: MISSING
- -----------------------------------
- EGL_KHR_surfaceless_context: OK
- ----------------------------
- EGL_KHR_swap_buffers_with_damage: MISSING
- ---------------------------------
- EGL_KHR_vg_parent_image: MISSING
- ------------------------
- EGL_KHR_wait_sync: OK
- ------------------
- eglWaitSyncKHR: OK
- EGL_MESA_drm_image: OK
- -------------------
- eglCreateDRMImageMESA: OK
- eglExportDRMImageMESA: OK
- EGL_MESA_image_dma_buf_export: OK
- ------------------------------
- eglExportDMABUFImageMESA: OK
- eglExportDMABUFImageQueryMESA: OK
- EGL_MESA_platform_gbm: MISSING
- ----------------------
- EGL_MESA_platform_surfaceless: MISSING
- ------------------------------
- EGL_MESA_query_driver: OK
- ----------------------
- eglGetDisplayDriverConfig: OK
- eglGetDisplayDriverName: OK
- EGL_NOK_swap_region: MISSING
- --------------------
- EGL_NOK_swap_region2: MISSING
- ---------------------
- EGL_NOK_texture_from_pixmap: MISSING
- ----------------------------
- EGL_NV_3dvision_surface: MISSING
- ------------------------
- EGL_NV_context_priority_realtime: MISSING
- ---------------------------------
- EGL_NV_coverage_sample: MISSING
- -----------------------
- EGL_NV_coverage_sample_resolve: MISSING
- -------------------------------
- EGL_NV_cuda_event: MISSING
- ------------------
- EGL_NV_depth_nonlinear: MISSING
- -----------------------
- EGL_NV_device_cuda: MISSING
- -------------------
- EGL_NV_native_query: MISSING
- --------------------
- EGL_NV_post_convert_rounding: MISSING
- -----------------------------
- EGL_NV_post_sub_buffer: MISSING
- -----------------------
- EGL_NV_quadruple_buffer: MISSING
- ------------------------
- EGL_NV_robustness_video_memory_purge: MISSING
- -------------------------------------
- EGL_NV_stream_consumer_gltexture_yuv: MISSING
- -------------------------------------
- EGL_NV_stream_cross_display: MISSING
- ----------------------------
- EGL_NV_stream_cross_object: MISSING
- ---------------------------
- EGL_NV_stream_cross_partition: MISSING
- ------------------------------
- EGL_NV_stream_cross_process: MISSING
- ----------------------------
- EGL_NV_stream_cross_system: MISSING
- ---------------------------
- EGL_NV_stream_dma: MISSING
- ------------------
- EGL_NV_stream_fifo_next: MISSING
- ------------------------
- EGL_NV_stream_fifo_synchronous: MISSING
- -------------------------------
- EGL_NV_stream_flush: MISSING
- --------------------
- EGL_NV_stream_frame_limits: MISSING
- ---------------------------
- EGL_NV_stream_metadata: MISSING
- -----------------------
- EGL_NV_stream_origin: MISSING
- ---------------------
- EGL_NV_stream_remote: MISSING
- ---------------------
- EGL_NV_stream_reset: MISSING
- --------------------
- EGL_NV_stream_socket: MISSING
- ---------------------
- EGL_NV_stream_socket_inet: MISSING
- --------------------------
- EGL_NV_stream_socket_unix: MISSING
- --------------------------
- EGL_NV_stream_sync: MISSING
- -------------------
- EGL_NV_sync: MISSING
- ------------
- EGL_NV_system_time: MISSING
- -------------------
- EGL_NV_triple_buffer: MISSING
- ---------------------
- EGL_TIZEN_image_native_buffer: MISSING
- ------------------------------
- EGL_TIZEN_image_native_surface: MISSING
- -------------------------------
- EGL_WL_bind_wayland_display: MISSING
- ----------------------------
- EGL_WL_create_wayland_buffer_from_image: MISSING
- ----------------------------------------